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Alternating Current, Ante Christum, and Artificial Consciousness

Alternating Current, Ante Christum, and Artificial Consciousness | Cyborgs_Transhumanism | Scoop.it
This essay will not only focus on the mathematics, engineering and science behind AI, but also the philosophical reasoning and problems of artificial design.

Via Ana Cristina Pratas
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IT's curator insight, August 19, 2013 4:24 AM

Tato práce se zaměřuje nejen na matematiku, inženýrství a vědy za AI, ale také filozofické uvažování a problémy umělé konstrukce.

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The New Digital Frontier | #singularity #cyborgs #AI #quantum

The New Digital Frontier | #singularity #cyborgs #AI #quantum | Cyborgs_Transhumanism | Scoop.it
The advancement we achieved in the last century will be dwarfed by the speed of change in this one.
luiy's insight:

Getting Over the Singularity

 

The future is always uncertain and there is no guarantee that all of these technologies will come to fruition; or any of them for that matter. However, what is undeniable is thattechnology is accelerating and quantum computing represents an entirely new paradigm.

 

The advancement we achieved in the last century will be dwarfed by the speed of change in this one.  So where does it all lead?

Ray Kurzweil believes that the logical consequence is a technological singularity, where man and machine become hopelessly intertwined.  It is a vision that instills both hope and fear; one that is at the same time both utopian and dystopian.  When we merge with our machines, who will we really be?

 

I don’t presume to have an answer, but I do have an observation.  For decades we’ve been inundated with visions of an antiseptic, institutionalized future where humorless people walk around in silver spandex.  However, each successive generation seems to put greater emphasis on the humanity of the individual.

 

 

All Too Human

 

Richard Florida, has documented that tech meccas tend to be located in areas with thriving creative cultures.  Healthy music and art scenes are as much a part of technological development as universities and research centers.  While governments and corporations may seem omnipotent, Wikileaks and Anonymous show that they are not.

 

Clearly, the modern day cubicle is more human than the Dickensian sweatshop, just as Skype is more personal than a telephone.  After all, is there any greater testament to the human spirit than Oscar Pistorius, the Olympic runner who competed on artificial legs?  Or, for that matter, any greater indictment of human frailty than his ultimate downfall?

 

While the new age of quantum information will augment our minds and bodies, possibly beyond recognition, the quality and content of our character will, for better or worse, remain our own.

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Vernor Vinge on the Technological #Singularity

What is the Singularity? Vernor Vinge speaks about technological change, offloading cognition from minds into the environment, and the potential of Strong Ar...
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What is the Singularity? Vernor Vinge speaks about technological change, offloading cognition from minds into the environment, and the potential of Strong Artificial Intelligence.

"Within thirty years, we will have the technological means to create superhuman intelligence. Shortly after, the human era will be ended." - "The Coming Technological Singularity" by Vernor Vinge, 1993

Vernor Vinge popularised and coined the term "Technological Singularity" in his 1993 essay "The Coming Technological Singularity", in which he argues that the creation of superhuman artificial intelligence will mark the point at which "the human era will be ended," such that no current models of reality are sufficient to predict beyond it.

Vinge published his first short story, "Bookworm, Run!", in the March 1966 issue of Analog Science Fiction, then edited by John W. Campbell. The story explores the theme of artificially augmented intelligence by connecting the brain directly to computerised data sources. He became a moderately prolific contributor to SF magazines in the 1960s and early 1970s. In 1969, he expanded two related stories, ("The Barbarian Princess", Analog, 1966 and "Grimm's Story", Orbit 4, 1968) into his first novel, Grimm's World. His second novel, The Witling, was published in 1975.

Vinge came to prominence in 1981 with his novella True Names, perhaps the first story to present a fully fleshed-out concept of cyberspace, which would later be central to cyberpunk stories by William Gibson, Neal Stephenson and others.

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Augmented Reality: Layar experimenting with Google Glass | Beyond The Beyond | Wired.com

Augmented Reality: Layar experimenting with Google Glass | Beyond The Beyond | Wired.com | Cyborgs_Transhumanism | Scoop.it
*Well, yeah, they're right: Google Glass isn't "augmented reality," it just is what it is. It's a visual chain of "timeline cards" that pop up on a littl
luiy's insight:

*There’s a lot of strange and unexpected hardware entering the AR world these days.

 

http://layar.com/blog/2013/06/25/layar-on-google-glass/

 

“The following is a post by Layar’s R&D lead Ronald van der Lingen and CTO Dirk Groten.

 

“Two weeks ago we got our hands on Google Glass, and we have not been sitting idle. We started hacking right away to see what we can do with Layar and this hot new piece of technology. Here are our findings from these initial experimentations.

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Review of Natural-Born Cyborgs

Review of Natural-Born Cyborgs | Cyborgs_Transhumanism | Scoop.it

A cyborg, or "cybernetic organism", was initially defined as follows: "The Cyborg deliberately incorporates exogenous components extending the self-regulating control function of the organism in order to adapt it to new environments." This verbose sentence can be simplified to, the cyborg represents "a notion of human-machine merging".  

This concept, dear to science fiction writers, is all about humans becoming stronger, faster, and more powerful through the use of integrated technology. One example of this is the cochlear implants used to help deaf people hear again; these implants are more than hearing aids, since they interface directly with nerve endings. Another example is prosthetics, which allow people who have lost limbs in accidents to function almost as before. 

Andy Clark, a cognitive scientist, sets out to recount why, in his eyes, "we shall be cyborgs not in the merely superficial sense of combining flesh and wires but in the more profound sense of being human-technology symbionts: thinking and reasoning systems whose minds and selves are spread across biological brain and nonbiological circuitry." This is quite a statement, if you look at it closely: he is suggesting that the systems we will incorporate into our bodies will be thinking systems, that they will merge with our minds, and that they will be come self-aware. 


Via Marie-Anne Paveau, FastTFriend, Wildcat2030
luiy's insight:


A cyborg, or "cybernetic organism", was initially defined as follows: "The Cyborg deliberately incorporates exogenous components extending the self-regulating control function of the organism in order to adapt it to new environments." This verbose sentence can be simplified to, the cyborg represents "a notion of human-machine merging".  

 

This concept, dear to science fiction writers, is all about humans becoming stronger, faster, and more powerful through the use of integrated technology. One example of this is the cochlear implants used to help deaf people hear again; these implants are more than hearing aids, since they interface directly with nerve endings. Another example is prosthetics, which allow people who have lost limbs in accidents to function almost as before. 

 

Andy Clark, a cognitive scientist, sets out to recount why, in his eyes, "we shall be cyborgs not in the merely superficial sense of combining flesh and wires but in the more profound sense of being human-technology symbionts: thinking and reasoning systems whose minds and selves are spread across biological brain and nonbiological circuitry." This is quite a statement, if you look at it closely: he is suggesting that the systems we will incorporate into our bodies will be thinking systems, that they will merge with our minds, and that they will be come self-aware. 

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3D-Printed 'Bionic' Ear Can Hear Beyond Human Ability | #cyborgs

3D-Printed 'Bionic' Ear Can Hear Beyond Human Ability | #cyborgs | Cyborgs_Transhumanism | Scoop.it
Princeton scientists developed a "bionic" ear that can hear radio frequencies human can't, by using 3D-printed materials combined with special electronics.
luiy's insight:

Scientists at Princeton University have designed a bionic ear that can hear better than human ears. And get this: It was printed using an off-the-shelf 3D printer.

 

We've heard of 3D printers someday building human organs before, but what's noteworthy about this project is this printed ear intertwines embedded electronics. These Princeton researchers basically 3D-printed cells and nanoparticles, and then combined a small coil antenna with cartilage to create this "bionic" ear, according to the university.

 

The result was a fully-functional organ that can hear radio frequencies a million times higher than our human ears, lead researcher Michael McAlpine told Mashable.

 

"The way that our ear hears now is we pick up acoustic signals and then we convert those into electrical signals that go to our brain," said McAlpine, who is an assistant professor of mechanical and aerospace engineering at Princeton. "What this ear does is it has this electronic coil on it and it picks up electronic signals directly."

 

McAlpine said he and his research team basically wanted to ask the question of whether they could grow an organ in a petri dish, with the electronics intertwined into the organ as it grew. Their successful project used a $1,000 3D printer to print the cells with the electronics (see video below). The "ear" was then put in a dish so the cells could culture for 10 weeks into cartilage tissue.

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World Science Festival: Self-Aware Robots and Living among Thinking Machines

In recent years, machines have grown increasingly capable of listening, communicating, and learning—transforming the way they collaborate with us, and significantly impacting our economy, health, and daily routines. Who, or what, are these thinking machines? As we teach them to become more sophisticated, how will they complement our lives? What will separate their ways of thinking from ours? And what happens when these machines understand data, concepts, and behaviors too big or impenetrable for humans to grasp? We were joined by IBM's WATSON, the computer Jeopardy! champion, along with leading roboticists and computer scientists, to explore the thinking machines of today and the possibilities to come in the not-too-distant future.


Via Dr. Stefan Gruenwald, Ashish Umre
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Through the Wormhole: Global Network's Effects on Humans : Video : Science Channel

Through the Wormhole: Global Network's Effects on Humans : Video : Science Channel | Cyborgs_Transhumanism | Scoop.it
Global networks are resulting in faster human technological advancements.

Via Spaceweaver
luiy's insight:

#socialchange #cyberculture

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Spaceweaver's curator insight, June 6, 2013 3:53 AM

Francis Heylighen inside

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Narrative Science goes beyond 'robot journalism' with CIA investment

Narrative Science goes beyond 'robot journalism' with CIA investment | Cyborgs_Transhumanism | Scoop.it
The CIA has invested an undisclosed sum in "robot journalism" startup Narrative Science through its venture arm In-Q-Tel.

Via Andrea Naranjo
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Plugging into the Future of Humanity: Exploring the Human API - Brian Solis

Plugging into the Future of Humanity: Exploring the Human API - Brian Solis | Cyborgs_Transhumanism | Scoop.it

Via juandoming
luiy's insight:
The Convergence of Devices, Data and the Net

We’re starting to realize the magic of the IoT today in some of the most basic aspects of our lives. While at Le Web, the audience was introduced to Lockitron, a clever system that combines a mobile app, a household device that mounts to existing door locks, and the Internet to open and close doors remotely. I immediately thought of a partnership with Airbnb to give renters peace of mind in controlling their rentals.

 

Nest is disrupting the long dormant world of thermostats by connecting mobile devices to existing thermostats (heating/air conditioning) with the simplicity and elegance of an iPod. But it’s more than controlling energy and temperatures remotely, Nest learns and begins to adapt without input.

Square’s Jack Dorsey has disrupted the age old world of payment systems by transforming mobile devices into cash registers, connecting money, data, and the net into one frictionless transaction. It’s the data part that represents something so much more however. In that regard, Dorsey sees the real value beyond the transaction—where the swipe and the receipt ultimately become a communication medium. In his view, payments represent “a necessary transaction” to create a channel where merchants learn more about individual consumers and equally, consumers learn more about their behavior.

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Grindhouse Wetware : all schematics for our implants and cyberware are open source | #cyborgs

Grindhouse Wetware : all schematics for our implants and cyberware are open source | #cyborgs | Cyborgs_Transhumanism | Scoop.it
luiy's insight:

Grindhouse Wetwares was founded January 2012, by what was then a rag tag group of programmers, engineers, and enthusiasts. In the short five months that followed, Grindhouse evolved from a group of highly driven individuals on the biohack.me forums, to a dedicated team working towards a common goal - augmenting humanity using safe, affordable, open source technology.

 

"What would you like to be today?" Grindhouse hardware and software are designed with the hacker in mind. The hardware and software are open source, which allows the user to reconfigure code, add on or take off sensors, and generally explore. Though all hardware can be purchased from the Grindhouse website, all schematics for our implants and cyberware are open source - the user can either use our schematics to build their custom model from scratch, or purchase our model with a breakout board to get started.

 
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78,000 Apply for A One-Way Ticket to Colonize Mars

78,000 Apply for A One-Way Ticket to Colonize Mars | Cyborgs_Transhumanism | Scoop.it
Ever dream of living out your days on a hostile desert world, exiled from the garden planet of your youth? Who do you think you are? Paul Atreides? Well, maybe it’s not so strange. 78,000 other Earthlings (and counting) share your dream of exile.
luiy's insight:

Ever dream of living out your days on a hostile desert world, exiled from the garden planet of your youth? Who do you think you are? Paul Atreides? Well, maybe it’s not so strange. 78,000 Earthlings (and counting) share that dream. Since late April, the not-for-profit organization, Mars One, has been flooded with applications for a one-way ticket to colonize Mars in 2023.

The trip will be funded in part by proceeds from a reality television show (or as the firm calls it, a “global media event”) covering the epic journey from crew selection to colonization. The Mars One team hopes this media coverage will provide a significant influx of income to help back the estimated $6 billion project. Apart from television, funding may include sale of merchandise—t-shirts, hoodies, coffee mugs, and posters—donations (even Bitcoin donations!), and sponsorships.

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'Posthumanist' art reflects wearable tech's impact on humanity - The Verge | #posthumanism #cyborgs

'Posthumanist' art reflects wearable tech's impact on humanity - The Verge | #posthumanism #cyborgs | Cyborgs_Transhumanism | Scoop.it
'Posthumanist' art reflects wearable tech's impact on humanity The Verge Nautilus notes this art movement is called "transhumanism" or "posthumanism," and that some of the artists producing the work are biohackers like Neil Harbisson who are using...
luiy's insight:

Interest in wearable technology, such as Google Glass, is on the rise. Just about every major tech player, and a growing number of startups, are looking into wearables — fromsmartwatches and electronic tattoos, to retinal implants. And, as is documented in the first issue of Nautilus magazine, the art world is paying attention. Photographers, musicians, painters, philosophers and other creatives are reflecting this technological shift in their work, and in the process, these artists are questioning what it really means to be human.

 

Nautilus notes this art movement is called "transhumanism" or "posthumanism," and that some of the artists producing the work are biohackers like Neil Harbisson who are using devices to augment who and what they are. Harbisson, who suffers from a disorder that causes him to see in shades of gray, wears an "eyeborg." The device, which juts out the back of his head like an antenna, uses a built-in camera to turn colors into sound waves that he can listen to and interpret. Read more about Harbisson and other posthumanist artists — including some who want to get their wearables implanted in their bodies — at Nautilus.

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A #quantum computer is a computation device that makes direct use of quantum-mechanical phenomena

A quantum computer is a computation device that makes direct use of quantum-mechanical phenomena, such as superposition and entanglement, to perform operations on data. Quantum computers are different from digital computers based on transistors. Whereas digital computers require data to be encoded into binary digits (bits), quantum computation uses quantum properties to represent data and perform operations on these data.[1] A theoretical model is the quantum Turing machine, also known as the universal quantum computer. Quantum computers share theoretical similarities with non-deterministic and probabilistic computers. One example is the ability to be in more than one state simultaneously. The field of quantum computing was first introduced by Yuri Manin in 1980[2] and Richard Feynman in 1981.[3][4] A quantum computer with spins as quantum bits was also formulated for use as a quantum space-time in 1969.[5]

Although quantum computing is still in its infancy, experiments have been carried out in which quantum computational operations were executed on a very small number of qubits (quantum bits).[6] Both practical and theoretical research continues, and many national governments and military funding agencies support quantum computing research to develop quantum computers for both civilian and national security purposes, such as cryptanalysis.[7]

Large-scale quantum computers will be able to solve certain problems much faster than any classical computer using the best currently known algorithms, like integer factorization using Shor's algorithm or the simulation of quantum many-body systems. There exist quantum algorithms, such as Simon's algorithm, which run faster than any possible probabilistic classical algorithm.[8] Given sufficient computational resources, a classical computer could be made to simulate any quantum algorithm; quantum computation does not violate the Church–Turing thesis.[9] However, the computational basis of 500 qubits, for example, would already be too large to be represented on a classical computer because it would require 2500 complex values (2501 bits) to be stored.[10] (For comparison, a terabyte of digital information is only 243 bits.)

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What Can We Expect From The Next Decade of Technology?

What Can We Expect From The Next Decade of Technology? | Cyborgs_Transhumanism | Scoop.it
Whereas previous tech waves transformed business and communication, the next phase will be marked by technology so pervasive and important, we’ll scarcely know it’s there. (The next decade of #technology.
luiy's insight:

A New Digital Paradigm


While the digital laws may seem to be working steadily on our behalf, the numbers can be deceiving because they actually represent accelerating returns.  Simply follow the pace of Moore’s law alone and you will quickly realize that we will advance roughly the same amount in the next 18 months as we did in the previous thirty years.

At some point, a difference in degree becomes a difference in kind.  Having exhausted most of the possibilities we saw for computers a decade ago, we are beginning to focus our technology on completely new tasks, such as nanotechnology, genomics and energy.  Clearly, we are entering a new digital paradigm.

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World Bank #Dataviz

World Bank #Dataviz | Cyborgs_Transhumanism | Scoop.it
Visualizing the fight against poverty. Submit your best development data viz by clicking on the...
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Actualité > Kenshiro, ce robot humanoïde qui nous ressemble ...

Actualité > Kenshiro, ce robot humanoïde qui nous ressemble ... | Cyborgs_Transhumanism | Scoop.it
Un nouvel humanoïde, Kenshiro, pourrait profondément marquer les passionnés de robotique. En effet, son fonctionnement et ses formes ont directement été inspirés par l'Homme ! Ses os d'aluminium sont par...

Via Maat, Pascale Mousset
luiy's insight:

Les robots humanoïdes sont particulièrement complexes et coûteux à développer. Leur mode de locomotion bipède leur impose de maintenir activement leur équilibre. Pour compliquer les choses, leur surface de contact au sol est relativement réduite. De grandes avancées sont régulièrement faites dans ce domaine de la robotique. Cependant, de nombreux modèles, à l’image du célèbre Asimo, sont encore loin de nous ressembler, peut-être parce qu’ils ne sont pas bio-inspirés...

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A Motorcyclist's Dream: Google Glass in Helmet Form

A Motorcyclist's Dream: Google Glass in Helmet Form | Cyborgs_Transhumanism | Scoop.it
A Russian company looks to bring built-in navigation and augmented reality to motorbike helmets. Think Google Glass in helmet form.
luiy's insight:

Using high-tech dashboards, drivers can reference navigation systems and voice control in the comfort of a quiet car, but motorcyclists still don't have an effective, high-tech solution. Referencing maps requires a roadside stop, and GPS systems can be distracting.

Now, the team at LiveMap is looking to fund a project that would bring built-in navigation and augmented reality to helmets. Think Google Glass in helmet form.

The motorycle helmet, which is currently listed on crowdfunding site Indiegogo, comes with technology and features so powerful only fighter pilots currently have access. The project already has the financial backing and support from the Moscow Department of Science and several other Russian organizations, but LiveMap is looking for additional funding to get it up and running.

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Cyber Jouissance, the future of cybernetically enhanced senses | #cyborgs

Cyber Jouissance, the future of cybernetically enhanced senses | #cyborgs | Cyborgs_Transhumanism | Scoop.it
“One of the definitions of sanity is the ability to tell real from unreal.Soon we’ll need a new definition.”

Alvin Toffler

-

The reality of our technophile civilization is presently, I believe, beyond dispute, even the most ardent Luddite will find it hard to deny the almost invisible casualness with which she uses a smart phone.
But even this all-pervading ‘smartphonism’ is only a hint or perhaps an insinuation of what the cyborgization process is leading us, as a species, as a culture and as a civilization, into.

The two main concepts which seem to provide some kind of indication as to where we are headed are Situational Awareness (SA)1 and the Adjacent Possible (AP)2.
For those not yet fully familiar with situational awareness, it may be wise and maybe necessary to revise their understanding and implication of the evolution of this prevalent field of inquiry into human behavior, especially as pertains to decision making in rapidly evolving info flows.


Via Wildcat2030, Xaos
luiy's insight:

Situational awareness, as defined by Endsley is : “the perception of elements in the environment within a volume of time and space, the comprehension of their meaning, and the projection of their status in the near future,” is probably the most salient at present if for nothing else that it represents the conceptualization of a person’s ‘feeling’ of one’s infocology, the absorption of said information and the correlated response.
SA as it is known, is however much more important than first appearances might suggest, the reason for that is simple enough; given that most of the information we receive from our surroundings enters our brains via our senses, the recent advances and soon to come to a retail store near you sense extensions may paradigmatically revolutionize that which we deem ‘ sense perception’ and by extension change dramatically that which we call ‘comprehension’.

 

When the prime paradigm of the future is ‘everything is programmable’ sooner than later a combination of augmented reality technologies, coupled with programmable genetics and synthetic biology will permit our bodies to extend their senses into domains previously inaccessible.

“We see with our brains, not with our eyes. When a blind man uses a cane he sweeps it back and forth, and has only one point, the tip, feeding him information through the skin receptors in the hand. Yet this sweeping allows him to sort out where the doorjamb is, or the chair, or distinguish a foot when he hits it, because it will give a little. Then he uses this information to guide himself to the chair to sit down. Though his hand sensors are where he gets the information and where the cane “interfaces” with him, what he perceives is not the cane’s pressure on his hand but the layout of the room: chairs, walls, feet, the three-dimensional space. The receptor surface in the hand becomes merely a relay for information, a data port. “


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Wildcat2030's curator insight, June 12, 2013 9:46 AM

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Bionic eye prototype unveiled by Victorian scientists and designers | #health #cyborgs

Bionic eye prototype unveiled by Victorian scientists and designers | #health #cyborgs | Cyborgs_Transhumanism | Scoop.it
A team of Australian industrial designers and scientists have unveiled their prototype for the world's first bionic eye.

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It is hoped the device, which involves a microchip implanted in the skull and a digital camera attached to a pair of glasses, will allow recipients to see the outlines of their surroundings.

If successful, the bionic eye has the potential to help over 85 per cent of those people classified as legally blind.

With trials beginning next year, Monash University's Professor Mark Armstrong says the bionic eye should give recipients a degree of extra mobility.

"There's a camera at the front and the camera is actually very similar to an iPhone camera, so it takes live action for colour," he told PM.

"And then that imagery is then distilled via a very sophisticated processor down to, let's say, a distilled signal.


Via Wildcat2030
luiy's insight:
How does the bionic eye work?

 

A digital camera (1) embedded in the glasses will capture images. 

An eye movement sensor inside the glasses (2) will direct the camera as you turn your head.

Digital processors (3) will modify the images captured by the camera.

A wireless transmitter will then present the image that you are "looking at" to a chip that has been implanted at the back of the brain (4). 

The chip will then directly stimulate the visual cortex of the brain with electrical signals using an array of micro-sized electrodes.

The brain will learn to interpret these signals as sight.

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La « culture porn », what the fuck ? | AntiBuzz

La « culture porn », what the fuck ? | AntiBuzz | Cyborgs_Transhumanism | Scoop.it

Quand on se rend compte que la pornographie se saisit d’un mode d’expression ou de communication, on peut avoir confiance dans le succès et la pérennité de celui-ci (voir le porno qui s’annonce déjà sur les Google glasses). Internet a très tôt été le support d’images X, avant même son usage grand public, par exemple sur les groupes Usenet au début des années 90. Et même si Google trends affirme que « facebook » est le mot le plus recherché dans son moteur depuis 2004, on peut imaginer que d’autres requêtes plus « fesses » que « face » font de très beaux scores.

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Visualized: a history of augmented and virtual reality eyewear - Engadget

Visualized: a history of augmented and virtual reality eyewear - Engadget | Cyborgs_Transhumanism | Scoop.it
Visualized: a history of augmented and virtual reality eyewear Engadget We've seen the prototypes that led Google to Glass, but there are many devices that predate Mountain View's smart specs, and Augmented World Expo in Santa Clara, California was...

Via Dulcie Mills, Rui Guimarães Lima
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stelarc : is a performance artist // bio notes. | #cyborgs

This is the official website of STELARC. Stelarc is a performance artist who has visually probed and acoustically amplified his body. Between 1976-1988 he completed 25 body suspension performances with hooks into his skin.
luiy's insight:

He has performed with a THIRD HAND, a VIRTUAL ARM, a STOMACH SCULPTURE and EXOSKELETON, a 6-legged walking robot. His FRACTAL FLESH, PING BODY and PARASITE performances explored involuntary, remote and internet choreography of the body with electrical stimulation of the muscles. His PROSTHETIC HEAD is an embodied conversational agent that speaks to the person who interrogates it. He is surgically constructing an EXTRA EAR on his arm that will be internet enabled, making it a publicly accessible acoustical organ for people in other places. He is presently performing as his avatar from his SECOND LIFE site.

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Encounters with the Posthuman - Issue 1: What Makes You So Special - Nautilus | #cyborgs #posthumanism

Encounters with the Posthuman - Issue 1: What Makes You So Special - Nautilus | #cyborgs #posthumanism | Cyborgs_Transhumanism | Scoop.it
On the second balmy day of the year in New York, Neil Harbisson, a Catalan artist, musician, and self-professed “cyborg,” walked…
luiy's insight:

On the second balmy day of the year in New York, Neil Harbisson, a Catalan artist, musician, and self-professed “cyborg,” walked into a café in the Nolita district of Manhattan. The actor Gabriel Byrne was sitting at a table in the corner. Harbisson approached. “May I do a sound portrait of you? It will just take one minute. For nine years, I’ve been listening to colors,” he explained.

 

Byrne eyed his questioner from under raised eyebrows. On a slight frame, the 30-year-old Harbisson wore a white T-shirt, deep-pink jeans and black-and-white showman’s brogues. His face was angular, with an aquiline nose and a chin smudged with grown-out stubble. A small plastic oval floated in front of his forehead, attached to the end of a flexible stem that reached around from the back of his head and over a sandy pageboy mop, like the light on the head of an angler fish. This “eyeborg,” as Harbisson calls it, converts light into audible sound, with a pitch that varies according to the color of the light.

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The First Google Glass Porn App Is Here: Tits And Glass | #cyberculture

The First Google Glass Porn App Is Here: Tits And Glass | #cyberculture | Cyborgs_Transhumanism | Scoop.it
It’s finally happened — there is a porn app for Google Glass.
Yes, your pervy dreams of POV bliss have come to fruition, as Tits and Glass is the future of pornography.
luiy's insight:

The porno apps ---> Google Glass

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