As games gain popularity among students as an education delivery method, the Department of Education has jumped on board with awards that focus on game-based learning education technology products. The Institute of Education Sciences -- the research arm of the Department of Education -- announced a new round of awards, many of which focus on game-based learning products. Phase I awards provide support to the tune of up to $150K for prototype development. Phase II awards will kick in next year in amounts reaching $900K over two years.
Education gaming experts say that well-designed games are motivating for students and by presenting discovery-based tasks, encourage critical thinking skills. One project currently in the funding cycle is Game-enhanced Interactive Life Science -- a suite of five life-science games. Their purpose is to boost understanding of the scientific inquiry process among middle school students and students with disabilities.