"The computer is an incredibly powerful means of creative expression," says designer and TED Fellow James Patten. But right now, we interact with computers, mainly, by typing and tapping. In this nifty talk and demo, Patten imagines a more visceral, physical way to bring your thoughts and ideas to life in the digital world, taking the computer interface off the screen and putting it into your hands.
McGraw-Hill School Education is a content, software and services-based education company that draws on its more than 100 years of educational expertise to offer solutions, which improve learning outcomes around the world.
Adult and continuing education has the dual function of contributing to employability and economic growth, on the one hand, and responding to broader societal challenges, in particular promoting social cohesion, on the other.
LASI13 is in full swing: it's a nice group here in Stanford and there are 10 local events throughout the world.(Networked conferences should really be explored further. Face to face meetings are nice ..
There’s a whisper in the air. The long-awaited reform in education, they report, is finally here. The proposed solution? Technology. More specifically, iPads in classrooms. Every student, so the argument goes, should have the opportunity to learn at his or her own pace. Fittingly, the movement is called “adaptive learning.”
While this is a radical idea, perhaps the single most innovative concept in the history of education, we have some news: It’s at least 100 years old. Italian physician Maria Montessori pioneered this novel approach to education—an education centered solely on the developmental needs of children. Her greatest insight? That everyone learns differently, and at their own pace. We’re natural learners, she said, born with an insatiable curiosity.
Eine ständige Online-Präsenz, Social Media und Web 2.0 ermöglichen den Studierenden einen schnellen und zugleich unkomplizierten Zugang zu Fakten und Informationen. Dieser Aspekt verändert die Lernkultur. Das Lehren und Lernen unter diesem Fokus neu zu verstehen und zum zweckmäßigen Einsatz digitaler Medien mit einer kreativitätsfördernden Didaktik zu reagieren, ist unerlässlich. Lehr-/Lernszenarien mit digitalen Medien unterstützen ein orts- und zeitungebundenes, an das Lerntempo des Einzelnen angepasstes Lernen. Jedoch reicht Technik allein nicht aus. Eine gute Lehre braucht ein sinnvolles didaktisches Design. Im Vordergrund steht die Frage: wie kann Lernen ermöglicht und mit digitalen Medien unterstützt sowie eine geeignete Lernumgebung geschaffen werden.
CBTec, the e-learning startup founded by ex-Nokians and members of the now defunct MeeGo team, has released an Android app for its Eliademy MOOC platform that's also compatible with the widely used open source VLE Moodle.
"Can ICT redefine the way we learn in the Networked Society? Technology has enabled us to interact, innovate and share in whole new ways. This dynamic shift in mindset is creating profound change throughout our society. The Future of Learning looks at one part of that change, the potential to redefine how we learn and educate. Watch as we talk with world renowned experts and educators about its potential to shift away from traditional methods of learning based on memorization and repetition to more holistic approaches that focus on individual students' needs and self expression."