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"Compared with how academic research was carried out in the pre-internet era, It seems like technology is really a godsend gift to researchers. From easy and unlimited access to journal articles to web tools that do the referencing and auto-syncing, everything has been digitized making it way easier for todays researchers to add to the body of the human knowledge than any time in history."
Via Susan Bainbridge
Keep in mind that the beginning of your eLearning course is a promise to your learners. 4 indispensable tips for making beginnings that turn heads!
Via EDTC@UTB
"In continuation of last week’s article, Part 1: 44 Better Ways to Use Smartphones in Class, here is a new list of thirty-six additional ideas to help leverage the power of these tech gadgets in the learning environment. In this blog post, I have attempted to avoid any redundancies. Please join me in helping educators everywhere creatively use smartphones by contributing any overlooked uses and supportive responses via this survey."
Via EDTC@UTB
"As many of you may know, I am active on twitter. I recently saw a tweet requesting that the educational community no longer refer to educational technology as “Ed Tech”, but rather just “education”. I completely agree with this sentiment since technology is not something extraneous to education. If used in the proper way, technology , it should be PART of education Just as we go about our everyday life utilizing technology to enhance access to our surroundings, so too technology, if used in the proper way, should be improving our children’s education."
Via EDTC@UTB
Although similar, macro- and micro-blogging differ from one another in important ways. Recognizing those distinctions can help instructors find new ways to engage learners and improve outcomes.
Via EDTC@UTB
Does your learners prefer acquiring and processing information via images, pictures, maps, graphs, charts, illustrations, and other visual aids? Since...
Via Susan Bainbridge
Does your learners prefer acquiring and processing information via images, pictures, maps, graphs, charts, illustrations, and other visual aids? Since...
Via Susan Bainbridge
We worry that many educators are unintentionally and subconsciously averse to weaving technology into the fabric of teaching and learning, simply because they do not see what doing so would look and feel like, and technology does not map onto to...
Via Susan Bainbridge
With over 10 million users, Pinterest has rocketed to pop-culture fame since its launch in beta in March 2010. This rapid growth makes it the fastest growing social media site of the past year. Educators have caught on to Pinterest in a big way. From kindergarten to college, teachers, professors and students are using Pinterest creatively to organize and share ideas from all around the Web and even in their own classrooms and campuses.
Via Susan Bainbridge
"An offhand comment by a caller to NPR’s On Point discussion of "Big Changes in Higher Ed" about the difference in learning between online education and traditional classes got me thinking about what those differences actually are and whether one mode of learning is inherently superior to the other. Here’s my take on how learning varies between the two to help prospective students decide which path to choose in higher education."
Via EDTC@UTB
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Lots people want to get started with game based learning, gamification and serious games in their training. We've been curating game related content for over a year and a half while conducting our o
Via Susan Bainbridge
We've gone through hundreds of resources to assemble these guides which are meant to help you learn, teach, and share as much as possible.
Via Susan Bainbridge
"Khan Academy has inspired both unconditional love and virulent criticism. But the controversy around the videos has sparked something truly valuable: a national conversation about math instruction and the role of technology, data, and teachers in helping students learn."
Via EDTC@UTB
"Online teaching has many components, and all must come together smoothly for a productive, energetic, and enthusiastic class to result. If there is one factor more critical than others, though, it is student engagement, for without it, the entire course can be flat."
Via EDTC@UTB
"Wearable gadgets, gamification, and learning analytics are three of six technologies that will have a major impact on strategic technology planning in higher education in the next five years, according to the latest NMC Horizon Report released by the New Media Consortium and theEducause Learning Initiative."
Via EDTC@UTB
Search, links, media sharing, social media, Wikipedia, games, open source etc. are ground breaking shifts in the way we learn, says Donald Clark. Unfortunate...
Via Susan Bainbridge
We can know so much about social media yet sometimes a few things can slip through under the radar. Here are 25 social media tips you may have forgotten about or missed the first time round...
Via Susan Bainbridge
Today’s classrooms require that instructors possess competencies for teaching all students.
Via Susan Bainbridge
This third and last part of my series of 30 best iPad apps for students and academics focuses on apps for Organizing and Enjoying life in academia.
Via Susan Bainbridge
"No technology is perfect. What works for one classroom might be unsuccessful, unused, and unwanted next door."
Via EDTC@UTB
I recently attended the Serious Play conference in Redmond, Washington (the home of Microsoft), and one thing that stood out to me was all the talk about...
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