Chris Roberts is under a lot of pressure to get Star Citizen right. The new massively multiplayer online sci-fi title from the creator of the legendary Wing Commander sci-fi spaceship combat games raised $7.7 million via crowdfunding on the promise of bringing back the glory days of science fiction combat simulations in a persistent online universe.
When it comes to raising money to produce a video game, few words have garnered as much attention in the last few years as “crowdfunding.” But while Kickstarter might be the biggest dog on the block, it wasn’t the first crowdfunding site on the web, and it may not even be the best.
As Kickstarter gets more and more crowded, developers are quickly looking for alternatives to raise the funds they need – and Indiegogo seems to be cementing itself as the alternative of choice. We recently talked with Indiegogo’s games guru John Vaskis to find out just why that is.
Several people have contacted me and asked whether such-and-such a game would work with crowdfunding, or whole sectors. Could educational games benefit from crowdfunding, for example. Or what about game-like projects, or gaming hardware innovations?
Game startups have long struggled to find funding (especially in Europe) because of a tension between being perceived to be hit-driven (like movies) while actually needing to be funded like technology companies.
I've backed a few things on Kickstarter in the past year, and I'm apparently not the only one. Today, the company shared some numbers as to what types of things are getting the most funding on the platform.
The developers behind Monday Night Combat and Super Monday Night Combat have announced that they'll be heading to Kickstarter to seek funding for their next project. Called Planetary Annihilation, the title will be an RTS featuring huge battles based on the cult classic Total Annihilation.
While Kickstarter has seen successful campaigns to revive out-of-favor genres like adventure games and classic turn-based RPGs, the tactical FPS hasn't fared so well, with several developers failing to fund one. Undeterred, folks behind Half-Life 2 mod Insurgency have turned to KickStarter to fund a commercial sequel, and released eight minutes of gameplay to sway you.
Chris Roberts, the prominent games developer behind the Wing Commander and Starlancer franchises, is returning to the video games industry with a bang.
Roberts’ fans shelled out $6.22 million to help finance the upcoming Star Citizen title, making it the most successfully crowdfunded video game yet. Roberts and his team ran a dual campaign, with $2.13 million coming from Kickstarter, and $4.09 million from their own crowdfunding initiative. Star Citizen, like Wing Commander and Starlancer, is a space flight simulator. The game, which will come out on the PC, has been in development since 2011.
According to Edge, Revolution Software turned down a publishing deal with the industry's "biggest third-party publisher" for its latest game, Broken Sword: The Serpent's Curse, in favor of trying to crowd fund it via Kickstarter.
Oculus Rift may be the first great virtual-reality headset, according to everyone that's tried it. You can order your own unit today by supporting the project on Kickstarter. But its maker would rather you didn't.
Namco Bandai has found a way to capture the spirit of crowdfunding somewhat with a new preorder experiment, taking advantage of a business model that's so far been used by mostly independent developers.
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