There's More to Making Non-Sexist Art Than Not Being Sexist | critical reasoning | Scoop.it
If you don't want to make art that's prejudiced, then you need to take conscious, concrete steps to do so—as the game developers behind Desktop Dungeon found out.

 

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"That can be painful, not least because it means admitting that, however they're disavowed, racism and sexism remain a big part of how you (and I for that matter) think and imagine. Change is hard, but it's only impossible if you insist that you're already perfect."