There's More to Making Non-Sexist Art Than Not Being Sexist | critical reasoning |
If you don't want to make art that's prejudiced, then you need to take conscious, concrete steps to do so—as the game developers behind Desktop Dungeon found out.



"That can be painful, not least because it means admitting that, however they're disavowed, racism and sexism remain a big part of how you (and I for that matter) think and imagine. Change is hard, but it's only impossible if you insist that you're already perfect."