Booz Company in their latest research report says that the effective use of mobile apps can increase engagement and communication between citizens and governments, empowering citizens and creating stronger and more satisfied societies.
Adobe quadrupled its conversion rates from free trial to satisfied customer. MTV tripled its fan engagement typically enjoyed during the MTV European Music Awards. Samsung quadrupled its number of customer advocates.
User Types 2.0. I was trying to simplify and improve my gamification user types. Version 2 is just that and a little more. After more research and the results of mine and others surveys on the matter, I have realised a few things.
Gamification Will Drive Billions In Economic Value, But What Consumers Expect ... Business Insider The market for gamification apps and services will reach about half a billion dollars this year, according to M2, and rise to $2.8 billion by 2016.
4K Video Downloader: Gamification entered in the traditional software prMac (press release) [prMac.com] London, United Kingdom - Open Media LLC, the multimedia products developer of 4K Download project, is proud to announce today the new version of...
Gamification: Game With the Concept? CMSWire Next year will be the year gamification fails. It's a concept built on hype, and 80 percent of all programs will die by 2014, according to Gartner. Rajat Paharia disagrees — 100 percent.
At its core, gamification is meant to inspire valuable user behaviors that drive your business’s bottom line. However, many businesses implement gamification as a standalone product, independent of the other social elements of their site. One reason why many attempts at gamification don’t reach their business objectives, or fail outright, is that all of their social elements – sharing, commenting, chatting, and log-on – are siloed, stand-alone implementations.
In other words, gamification needs to relate directly to the social elements of your site – the user-generated content, sharing, feedback, social login, and scorekeeping. But all these elements need to be integrated in such a way that they work in unison. This is much easier said than done. Such complexity makes it more challenging for your IT team to keep up with social networks and API changes, which can break your site’s social elements and leave visitors confused and unengaged.
Businesses looking to get the biggest impact from gamification need to find or build a suite-based social platform that integrates all the valuable social elements that increase brand exposure and drive conversions with the game elements that drive loyalty.
Gamification is the process of applying game theory to everyday life — including business life. The concept is simple: Redesign everyday routines and tasks — in everything from employee training and recruiting to product ...
Gamification takes that philosophy and applies it to real-world tasks. Take exercise, for example. The inherent reward is better health, greater strength and flexibility, but those are long-term rewards that can be difficult to cling ...
Sharing your scoops to your social media accounts is a must to distribute your curated content. Not only will it drive traffic and leads through your content, but it will help show your expertise with your followers.
How to integrate my topics' content to my website?
Integrating your curated content to your website or blog will allow you to increase your website visitors’ engagement, boost SEO and acquire new visitors. By redirecting your social media traffic to your website, Scoop.it will also help you generate more qualified traffic and leads from your curation work.
Distributing your curated content through a newsletter is a great way to nurture and engage your email subscribers will developing your traffic and visibility.
Creating engaging newsletters with your curated content is really easy.