This study of more than 3,100 teachers revisits key questions explored in the original Teachers Know Best report: how teachers use digital instructional tools in the classroom, as well as their attitudes towards technology and whether they believe existing digital tools are effective. As with the original report, research centered on consumer analytics and insight provides an opportunity to shift from anecdotes to a richer understanding of whether product developers are creating the digital tools that teachers want and need,
Now you have learnt how to create your very own QR Codes and are able to print these out but how would you use them in the classroom? Well do not worry, as I offer 10 practical ideas whereby teachers could use QR Codes, with text embedded within it, in the classroom. So what are you waiting for?
Do you know the answer to the next simple question? "What do you know about web 2.0 technology?" What's so interesting about this video, is the simple fact that none of these so called digital natives are familiar with the term web 2.0. Although they never had a life without technology, they just don't know…
VoiceThread is an excellent online tool that promotes meaningful conversation through the use of visual prompts such as video clips, images, graphs, and more. This article gives step-by-step instructions to help educators create VoiceThreads that will engage students and stimulate thoughtful dialogue and collaboration.
VR has long been heralded as a potential influential tool in academia. A 1998 study, Educational Uses of Virtual Reality Technology, published by Christine Youngblut of the Institute for Defense Analyses, found that when compared to traditional classroom environments, students of different backgrounds, ages and across a variety of different experiments generally had a positive experience with virtual reality. Moreover, their virtual lessons were evaluated as either being superior or on par with human instructors, and motivation among students was “extremely high.”
There is a coming new age in education, where students can learn by experience. This will be driven by virtual reality technology, and powered by UGC content. We are just beginning to see huge breakthroughs in the imaginative educational content that developers are creating for kids and young teenagers alike. The VR landscape is evolving — all the way from the living room to the classroom.
On the surface Riddle is a great free tool for creating a variety of quizzes and polls that can have rich media embedded into them, but when you look below the surface it's actually a pretty sophisticated tool for quickly authoring engaging elearning.
I really can’t describe how amazing this technology is. You have to get one and see for yourself! What is it? Google Cardboard is a virtual reality headset which immerses you in the video or picture so you can see a 360 degree view of an image or video. Put on the headset and you…
Like iBooks Author it is free to download, but it will run on most platforms so you don’t have to be a Mac owner to use it, but what’s really great about Kotobee is its ability to export to so many different formats and platforms.
Sharing your scoops to your social media accounts is a must to distribute your curated content. Not only will it drive traffic and leads through your content, but it will help show your expertise with your followers.
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Distributing your curated content through a newsletter is a great way to nurture and engage your email subscribers will developing your traffic and visibility.
Creating engaging newsletters with your curated content is really easy.