TEFL & Ed Tech
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TEFL & Ed Tech
English language, linguistics, teaching resources, teaching tips, educational technology, foreign language learning, culture
Curated by Evdokia Roka
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Rescooped by Evdokia Roka from Linguagem Virtual

[PDF] How classroom design affects student engagement

[PDF] How classroom design affects student engagement | TEFL & Ed Tech | Scoop.it

New data from ongoing Steelcase Education studies shows that classrooms designed for active learning—i.e., where physical space supports a focus on engaging experiences for students and faculty— have a significant effect on student engagement.

Via Edumorfosis, juandoming, Luciana Viter
Edumorfosis's curator insight, July 24, 2014 1:44 PM

¿Por qué se siguen construyendo nuevas escuelas encapsuladas y con las sillas en filas indias. Después se atreven a llamarlas 'Escuelas del Siglo 21'...

Durriyyah Kemp's curator insight, July 29, 2014 11:21 AM

It is important for educators to be very strategic concerning classroom design.  I reiterate this point to K-12 teachers often.  Remember, you're developing a learning environment that is inclusive of all students and is designed to engage all students.

ManufacturingStories's curator insight, July 29, 2014 5:41 PM

For more resources on Advanced Manufacturing and STEM Education visit http://bit.ly/1640Tbl

Rescooped by Evdokia Roka from E-Learning and Online Teaching

The Six Ingredients That Make eLearning Courses Relevant

The Six Ingredients That Make eLearning Courses Relevant | TEFL & Ed Tech | Scoop.it
If you want to create engaging eLearning courses you should start considering one main factor: relevance. This means creating compelling courses that speak directly to your audience.


In eLearning, creating relevant and meaningful experiences for your target audience has always been the best way to capture learners. On the contrary, if your learners have no interest in your course, the information you have sent will convey very little value and success...

Via Dennis T OConnor
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Rescooped by Evdokia Roka from Social Media Bites!

Five Step Process for Using the Social Web

Five Step Process for Using the Social Web | TEFL & Ed Tech | Scoop.it

There is a five step process for using the social web, which includes listening, assessing the conversation, engaging, measuring, and improving. Start small . . .

Via David Blundell
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Rescooped by Evdokia Roka from TEFL Because Teachers Have Issues.

Why games are good for learning?

Why games are good for learning? | TEFL & Ed Tech | Scoop.it

Via Beth Dichter, Manos Koutsoukos
Francesco G. Lamacchia's curator insight, November 21, 2013 11:48 AM


Julio Cirnes's curator insight, November 25, 2013 3:46 PM

Please teacher, more games!

Ryan McDonough's curator insight, July 7, 2014 8:19 AM

Self explanatory visual on the benefits of gaming as a means of learning. Outlined are the rewards, mastery, engagement, intensity, exercise, readiness, and competitiveness. These types of graphics need to be displayed in the classroom. There's always parents who are unsure of how gaming qualifies as teaching. Can't they just sit their kid in front of an iPad all day at home? Well, in the appropriate setting, with the right direction and guidance, games are certainly good for learning. Some people just don't know that from experience yet.

Rescooped by Evdokia Roka from iEduc

Blended Learning is Not the Only Way to Personalize Learning

Blended Learning is Not the Only Way to Personalize Learning | TEFL & Ed Tech | Scoop.it

Blended learning means offering a combination of face-to-face and online learning opportunities to learners. Blending these learning opportunities can contribute to personalizing learning. However, blended learning is not the only approach that personalizes learning. Personalizing learning starts with the learner. This means that learners have a stake in their learning by taking responsibility for their learning. When they own and drive their learning, they are more motivated to want to learn. In a learning environment that starts with the learner, teacher and learner roles change.


The research at the Students at the Center (studentsatthecenter.org) wrote nine reports on student-centered learning. Eric Toshalls, Ed.D., and Michael Nakkula, Ed.D. in one report, wrote the research on “Learning Theory: Motivation, Engagement and Student Voice” that described:


The Trifecta of Student Centered Learning

Motivation - Without motivation, there is no push to learn
Engagement - Without engagement, there is no way to learn
Voice - Without voice, there is no authenticity in learning


“For students to create a new knowledge, to succeed academically, and to develop into healthy adults, they require each of these experiences.” -Toshalls and Nakkula


Universal Design for Learning (UDL)
Personalized learning as described in the research at Brown is built on the framework of Universal Design for Learning (UDL) that is based upon decades of brain-research and neuroscience of individual differences, human variability and on how we learn. UDL is often thought about how it relates to special education, but to dispel that myth, the UDL principles is about how we understand how every learner learns.


Learn more...

Via Kathleen McClaskey, Barbara Bray, NikolaosKourakos
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