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Rescooped by Amy Cross from The virtual life
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What are the origins of math? | The Kavli Foundation

What are the origins of math? | The Kavli Foundation | cool stuff from research | Scoop.it
Four scientists debate ideas on whether math is an inherent part of our reality, or merely something our brains use to cope with and explain our environment.

Via Apmel
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Rescooped by Amy Cross from Higher Education Teaching and Learning
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Let's Hack Higher Ed! An Invitation to Team Teach "Future of the University" in Spring 2014: | HASTAC

Let's Hack Higher Ed! An Invitation to Team Teach "Future of the University" in Spring 2014: | HASTAC | cool stuff from research | Scoop.it

by Cathy Davidson

 

"This is a formal invitation for anyone, at any level, to join several of us--it's becoming a small army!--in distributed team-teaching of many different kinds of classes on the future of the university, to be offered simultaneously and concurrently in Spring 2014.  No formal structure.  Anything counts as "team teaching" as long as we exchange ideas, on whatever level, and post those to the widest possible audience in order to inspire more thinking about how we got where we are and how we can go constructively and creatively to a better place.   We'll communicate via HASTAC, via Twitter and Facebook, via anyone who wants to blog and reblog anything, but the purpose will be to come up with tons of new, exciting ideas (including some workarounds you are already using) for relevant, important teaching for this generation."


Via Jim Lerman, Kim Flintoff
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Maria Persson's comment, July 17, 2013 10:29 AM
sounds exciting!
Maria Persson's curator insight, July 17, 2013 10:30 AM

No need to add more - read and respond if you can...

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The heart of space weather observed in action

The heart of space weather observed in action | cool stuff from research | Scoop.it
Two NASA spacecraft have provided the most comprehensive movie ever of a mysterious process at the heart of all explosions on the sun: magnetic reconnection.
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Rescooped by Amy Cross from metaverse musings
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The time for virtual reality is now | GamesRadar

You've probably heard all about the Oculus Rift by now--but after testing it out, we're convinced the time for virtual reality is (In 10 years, we may have VR games that are "nearly indistinguishable from reality," says Oculus Rift creator-

Via Joyce Bettencourt
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Rescooped by Amy Cross from TheFutureIsNow
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The Rise of Artificial Intelligence | Off Book | PBS Digital Studios

Artificial intelligence is an ever evolving goal for researchers, and the object of endless fascination for writers, filmmakers, and the general public.


Via Maurizio [ITA]
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Open Data Tools: Turning Data into ‘Actionable Intelligence’

Open Data Tools: Turning Data into ‘Actionable Intelligence’ | cool stuff from research | Scoop.it
My previous two articles were on open access and open data. They conveyed major changes that are underway around the globe in the methods by which scientific an
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Rescooped by Amy Cross from Second Life and Virtual Worlds
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Coloradans With Disabilities Connect In 'Second Life' For Social, Health Perks

Coloradans With Disabilities Connect In 'Second Life' For Social, Health Perks | cool stuff from research | Scoop.it
Using her avatar, Alice Krueger moves around a spacious living room filled with her friends. The party is laid back.

Via Dulcie Mills
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Rescooped by Amy Cross from 3D Virtual-Real Worlds: Ed Tech
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Games Based Learning MOOC - Engage! | Aggeliki ...

Games Based Learning MOOC - Engage! | Aggeliki ... | cool stuff from research | Scoop.it
Games Based Learning MOOC - Engage! on Aggeliki Nikolaou curated by Aggeliki Nikolaou (Games Based Learning MOOC - Engage!

Via David W. Deeds
Amy Cross's insight:

ooooo gonna look into this!

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David W. Deeds's curator insight, July 8, 2013 8:01 AM

Now here we go. I want to combine 3D with 2D to create a mini-MOOC.

Gord Holden's comment, July 17, 2013 3:24 PM
Yep, that's what I'm working on David. Almost there.
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Linden Lab CEO Rod Humble on Second Life’s Tween Years (Q&A)

Linden Lab CEO Rod Humble on Second Life’s Tween Years (Q&A) | cool stuff from research | Scoop.it
Talking about Second Life's future on the Oculus Rift, mobile and maybe consoles.
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Rescooped by Amy Cross from Augmented, Alternate and Virtual Realities in Higher Education
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Jinha Lee: Reach into the computer and grab a pixel | Video on TED.com

The border between our physical world and the digital information surrounding us has been getting thinner and thinner. Designer and engineer Jinha Lee wants to dissolve it altogether.

Via Kim Flintoff
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Rhiannon Chatnoir on Second Life (SLB10) & NonProfit Commons

Marie chats with Joyce (Rhiannon Chatnoir), Community Manager for NonProfit Commons in Second Life, about her involvement in Second Life, SLB10, Nonprofit Commons and upcoming speakers.
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Rescooped by Amy Cross from TheFutureIsNow
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A humanoid robot that sees, knows where it is, and walks like a human? Finally. Now get me a beer.

A humanoid robot that sees, knows where it is, and walks like a human? Finally. Now get me a beer. | cool stuff from research | Scoop.it

Roboray: I'm cool, put me in charge. (Credit: Samsung Advanced Institute of Technology) Samsung's Roboray --- a humanoid robot who actually walks like a


Via Maurizio [ITA]
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Rescooped by Amy Cross from Working and Living in Virtual Worlds
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virtualchristine´s Second Life/OpenSim Blog | An older woman's thoughts on the metaverse.

virtualchristine´s Second Life/OpenSim Blog | An older woman's thoughts on the metaverse. | cool stuff from research | Scoop.it

Via Deanya Lattimore Schempp
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Deanya Lattimore Schempp's curator insight, July 4, 2013 5:32 PM

Everything you ever wanted to know about OpenSim worlds.  Maybe more.

Rescooped by Amy Cross from Confronting hate, prejudice, cruelty, extremism, and dogmatism
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Rad Kids React to Racists Freaking Out About the Cheerios Commercial

Rad Kids React to Racists Freaking Out About the Cheerios Commercial | cool stuff from research | Scoop.it
Remember when all those idiot racists were all so pissed about that Cherrios commercial because they're idiot racists? Well, here's some actual five year olds* who already know better than those idiot racists.

Via Jocelyn Stoller
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Kylie Minogue to appear in Nick Cave's '20,000 Days on Earth' film

Kylie Minogue to appear in Nick Cave's '20,000 Days on Earth' film | cool stuff from research | Scoop.it
The singer will appear in Cave's upcoming 20,000 Days on Earth movie.
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How Clutter Affects Your Brain (and What You Can Do About It)

How Clutter Affects Your Brain (and What You Can Do About It) | cool stuff from research | Scoop.it
A few years ago, I worked at a web design agency as a product manager. The part of the job I loved the most was working on product with our design team and clients. Unfortunately, this was only about 10 percent of the work that I actually got to do.
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Rescooped by Amy Cross from TRENDS IN HIGHER EDUCATION
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A University's Offer of Credit for a MOOC Gets No Takers

A University's Offer of Credit for a MOOC Gets No Takers | cool stuff from research | Scoop.it
Colorado State University-Global Campus made the $89 offer but may have to adjust its thinking, officials say.

Via Alberto Acereda, Ph.D.
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Rescooped by Amy Cross from A Virtual Worlds Miscellany
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Second Life developers Linden Labs purchase Desura - games.on.net

Second Life developers Linden Labs purchase Desura - games.on.net | cool stuff from research | Scoop.it
Second Life developers Linden Labs purchase Desura
games.on.net
The digital distribution service Desura, famous for its support of indie developers, modders and open-source games, has been acquired by Linden Labs for an undisclosed amount.

Via Asil
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Asil's curator insight, July 11, 2013 12:44 PM

Interesting they are buying a competator of STEAM so soon after partnering with them.

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This is not a toy: Oculus Rift's virtual talents could transform real lives | TechHive

This is not a toy: Oculus Rift's virtual talents could transform real lives | TechHive | cool stuff from research | Scoop.it
Affordable virtual reality gear isn’t just for gaming. It could change how people learn history, rehabilitate from injuries, and interact remotely.
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Rescooped by Amy Cross from Machinimania
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VEJ June 2013

This June 2013 issue of the Virtual Education Journal features articles on Digital Storytelling and announces the 2013 VEJ Reader's Choice Awards. Prepare to devour every morsel and VEJ - Out Of This World!

Via Henrik Safegaard - Cloneartist
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Rescooped by Amy Cross from Whole Child Development
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The Future Of Education Eliminates The Classroom, Because The World Is Your Class

The Future Of Education Eliminates The Classroom, Because The World Is Your Class | cool stuff from research | Scoop.it
Editor’s NoteThis post is part of Co.Exist’s Futurist Forum, a series of articles by some of the world’s leading futurists about what the world will look like in the near and distant future, and how you can improve how you navigate future scenarios...

Via Tiago, Jocelyn Stoller
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Rescooped by Amy Cross from Second Life and Virtual Worlds
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A Look At Second Life's Second Decade - Co.Create

A Look At Second Life's Second Decade - Co.Create | cool stuff from research | Scoop.it
Co.Create A Look At Second Life's Second Decade Co.Create With alternative virtual universe Second Life just passing the 10-year mark, CEO Rod Humble discusses what's next including plans for incorporating user feedback and diversifying the core...

Via Dulcie Mills
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Rescooped by Amy Cross from Technology and Leadership in Education
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Technologies that are changing and will change the world | eSchool News

Technologies that are changing and will change the world | eSchool News | cool stuff from research | Scoop.it
Well before the days of Siri, functional educational robots, and touch technology, futurists and technology enthusiasts made predictions that ended up being eerily close to some of today’s most popular technologies (just check out the Knowledge...

Via Anna Hu
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Rescooped by Amy Cross from Science And Wonder
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The Incredible Future of Brain Implants

The Incredible Future of Brain Implants | cool stuff from research | Scoop.it
Neuroprostheses are already bridging the divide between man and machine to treat diseases and allow paralyzed people to move prosthetic limbs. And the next generation of brain-machine interfaces will be even more incredible.

Via LilyGiraud
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Rescooped by Amy Cross from Metaverse NewsWatch
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Coloradans with disabilities connect in virtual world - Denver Post

Coloradans with disabilities connect in virtual world - Denver Post | cool stuff from research | Scoop.it
Coloradans with disabilities connect in virtual world
Denver Post
Diane Skiba, a professor at the University of Colorado College of Nursing, estimates about 150 of her nursing students interact in the virtual world every year.

Via Aevalle Galicia, Mal Burns
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