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CERN’s Higgs boson discovery passes peer review, becomes actual science | ExtremeTech

CERN’s Higgs boson discovery passes peer review, becomes actual science | ExtremeTech | cool stuff from research | Scoop.it
CERN's announcement on July 4 -- that experiments performed by the Large Hadron Collider had discovered a particle that was consistent with the Higgs boson -- has passed a key step towards becoming ratified science: Its findings have been published...
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At Mothership HackerMoms, the Freedom to Be Empowered

At Mothership HackerMoms, the Freedom to Be Empowered | cool stuff from research | Scoop.it

Mothership HackerMoms is the first-ever hackerspace devoted to mothers and their children. Going beyond computers and programming, this community taps into the basic philosophy of hacking, explains Lisha Sterling: taking control, together, of our environment, our culture, and our lives. At MotherShip Hackermoms, this also means never having to leave the kids behind.


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Microsoft Is Developing 3D Projection Technology That Could Turn Your Room ... - Forbes

Microsoft Is Developing 3D Projection Technology That Could Turn Your Room ... - Forbes | cool stuff from research | Scoop.it
GameDynamoMicrosoft Is Developing 3D Projection Technology That Could Turn Your Room ...ForbesVirtual reality gaming is just around the corner, it appears.

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8 Ways Google Glasses Will Change Education

8 Ways Google Glasses Will Change Education | cool stuff from research | Scoop.it

Number one on the list :  Immersive educational experiences.  By Katie Lepi at Edudemic


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Digital Curation & The Cloud (JISC Final Report)

JISC Final Report on Digital Curation and the Cloud

 

 


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Human, AI and Robotics: Man Walks With Aid of Brain-Controlled Robotic Legs for the First Time

Human, AI and Robotics: Man Walks With Aid of Brain-Controlled Robotic Legs for the First Time | cool stuff from research | Scoop.it

Walking on a treadmill is no great feat, unless your legs are being moved by a robotic device connected to your brain. A new brain-computer interface allows a person to walk using a pair of mechanical leg braces controlled by brain signals (above), as reported on arXiv. The device has only been tested on able-bodied people, and while it has limitations, it lays a foundation for helping people with paralysis walk again. The new device — developed by researchers at the Long Beach Veterans Affairs Medical Center and the University of California, Irvine – is controlled by electroencephalogram, or EEG, signals generated by small voltage fluctuations in the brain. The method is completely noninvasive, as the signals are measured by a cap worn on the scalp.


Via Dr. Stefan Gruenwald
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Hayden Theuerkauf's curator insight, March 21, 2013 10:04 PM

This article/website shows the use of robotic limbs already being experimented with, this technology will change lives drastically, soon people will be able to have these robotic legs, arms you name it and they will be able to control these instruments with there brains , this technology is slowly starting to emerge now, but should likely take off in five to ten years, changing the lives of people who have lost there limbs or are have a disability.

cassian bulger's curator insight, March 22, 2013 8:17 AM

The article shows the use of robotic limbs that are currently being experimented with this is an amazing technology for people that have lost there arms or legs and previously nothing could be done to restore function to the severed arm or leg. The release of medical robotics such as this will surley affect many lives around the world now and in the future where the advances in medical robotics can only improve.

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How Stephen Wolfram Is Preparing For The Singularity

Mathematics and computing legend Stephen Wolfram (of Wolfram Alpha) is betting on the singularity.

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Second Living » What is Steam anyway: A Second Life resident sits on Steam’s porch and looks inside

Second Living » What is Steam anyway: A Second Life resident sits on Steam’s porch and looks inside | cool stuff from research | Scoop.it

In a discussion over at Wagner Au’s corner of the blogosphere yesterday, the fascinating question of “What is Steam?” came up. This topic always gets my attention because … I’ll go out on a limb here … I think Steam is going to become, very soon, one of the biggest software distributors around. I also think it will become, through its Workshop and Greenlight programs, the mentors of the best new indie developers, as well as the distribution channel for the best new indie work.


Via Miguel Mimoso Correia, Dulcie Mills
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Curation Is As Important as Creation

Curation Is As Important as Creation | cool stuff from research | Scoop.it

Robin Good: If you are interested in understanding how "content curation" differentiates itself from simple re-sharing and re-blogging here is a great article by Chris DeLine.

 

Great advice for anyone wanting to become an effective content curator: “Whether in tweets, in blog posts, in podcasts, or in newsletters, be ruthless with your attention.


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Some adopt a strategy of blanket-curation, throwing everything new or fresh or remotely interesting online and letting other consumers make their own value distinctions.

 

Others assume the role of tastemaker, selectively making the decisions themselves.

 

Both have their place, but the former contributes to what Jonathan Haidt calls “the paradox of abundance,” which he says “undermines the quality of our engagement.”

How many content-overload websites can you monitor before you become overwhelmed by volume? How many share-explosions does it take before you remove a friend from your Facebook feed? How many Tumblr pages can you pay attention to before the reblogs become a blur?

 

...

Thoughtful, honest, and caring curation isn’t entirely different than creation.

 

After all, the topics you choose to research, to blog about, and to discuss with friends all begin with the process of sifting through the media abyss yourself and singling out worthwhile information."

 

What really counts is to create content that is useful, meaningful and helpful for others, whether from direct hand authorship, or by curating the best existing resources.

 

Insightful. 8/10

 

http://chrisdeline.com/curation

 

(Image credit: Shutterstock)

 


Via Robin Good
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Sinan Zirić's curator insight, January 19, 2013 11:50 AM

This is an excellent Curation review.

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School District Opens New Game-Based School

School District Opens New Game-Based School | cool stuff from research | Scoop.it

"GameDesk, an organization that’s developing a variety of game-based learning initiatives, is venturing into new terrain with the opening of a new school and the development of new digital tools, with millions of dollars in funding from both the Bill and Melinda Gates Foundation and AT&T. The PlayMaker School... will open in Los Angeles on September 7, with 60 students in 6th grade, and will operate as a 'school within a school' at New Roads, an independent middle school."


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Practical transhumanism: The first five living cyborgs (WIRED)

Practical transhumanism: The first five living cyborgs (WIRED) | cool stuff from research | Scoop.it

The term "cyborg" literally means "cybernetic organism" -- a being constructed of both mechanical and organic material. Although traditionally confined to the realms of science fiction, modern medicine and in particular prosthetics have made the term applicable to a number of human beings. Many people who could technically be labelled part-cybernetic, part-organic, have become so as the result of complex medical procedures, usually stemming from medical necessity. Some, however, chose to grant themselves cyborg status in the name of scientific advancement.


Via Dr. Stefan Gruenwald
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A Virtual World Educator Badge | Gridjumper's Blog

A Virtual World Educator Badge | Gridjumper's Blog | cool stuff from research | Scoop.it
Badges are a hot topic in education these days. Edutopia has a list of badges you can self-select or apply for, Mozilla's Open Badge Project provides an infrastructure (still in Beta), including code, for the designing, earning ...

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Rescooped by Amy Cross from Second Life and other Virtual Worlds
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Ludwig Game Trailer: learning science to save a virtual world

The term ‘gamification’ doesn’t do the new video game Ludwig justice. It takes the most cutting-edge graphics and couples them with some of the most important lessons a student needs.


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Pixel Dreams in Second Life

Pixel Dreams in Second Life | cool stuff from research | Scoop.it
Pixel Dreams (moderate) I hadn’t been to Pixel Dreams↑ for a long time so I went for a visit this morning. Autumn has arrived (with the attendant heavy fog) and it’s beautiful and moody...

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Europeana opens up data on 20 million cultural items

Europeana opens up data on 20 million cultural items | cool stuff from research | Scoop.it
Jonathan Gray from the Open Knowledge Foundation looks at the significance of today's release of open data from Europeana...

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The World in 2050

This talk draws on the latest global modeling research to construct a sweeping thought experiment on what our world will be like in 2050. The World in 2050 combines the lessons of geography and history with state-of-the-art model projections and analytical data-everything from climate dynamics and resource stocks to age distributions and economic growth projections.


Via Szabolcs Kósa
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New school system in Sweden is eliminating classrooms entirely | Impact Lab

New school system in Sweden is eliminating classrooms entirely | Impact Lab | cool stuff from research | Scoop.it
Telefonplan School, in Stockholm Sweden has  new school system that is  eliminating all of its classrooms in favor of an environment that fosters...

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Sleep No More: What It's Like Inside the World's Most Interactive Play

Sleep No More: What It's Like Inside the World's Most Interactive Play | cool stuff from research | Scoop.it

Leslie Horn: 'Come with me. I've got something to show you. A dark-haired woman clad in a long beaded dress said this to me as she whisked me away into the strange underworld of "Sleep No More."'


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A First for Udacity: Transfer Credit at a U.S. University for One of Its Courses - Technology - The Chronicle of Higher Education

A First for Udacity: Transfer Credit at a U.S. University for One of Its Courses - Technology - The Chronicle of Higher Education | cool stuff from research | Scoop.it

A Colorado university is announcing on Thursday that it will give full transfer credit to students who complete a free introductory computer-science course offered by the online-education start-up company Udacity.


Via Prof Michael Ritter
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'Quantum Teleportation' Beams Information Farther Than Ever Before

'Quantum Teleportation' Beams Information Farther Than Ever Before | cool stuff from research | Scoop.it

The state of a particle was transmitted between two islands.


Via Maurizio [ITA]
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Rescooped by Amy Cross from Second Life and Virtual Worlds
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Visit the London 2012 Olympic Park in Second Life during the ...

Visit the London 2012 Olympic Park in Second Life during the ... | cool stuff from research | Scoop.it
Visit the Official London Olympics 2012 Olympic park in Second Life today and check out the London 2012 / Paralympic Cauldron. The Olympic park in Second Life is authorised by International Olympic Committee.

Via Dulcie Mills
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The Counterintuitive Physics of Tarzan Swings

The Counterintuitive Physics of Tarzan Swings | cool stuff from research | Scoop.it
When Tarzan leaps from a swinging rope, when should he let go to jump furthest?

Via Sakis Koukouvis, The QI Elves
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Seth Dixon's comment, September 10, 2012 1:12 PM
I was just on a Tarzan swing on the Merrimack River in New Hampshire and was pondering these very questions. Thanks for posting the link.
Marty Roddy's curator insight, October 23, 2013 10:26 PM

exercise nerd heaven

Rescooped by Amy Cross from Second Life and Virtual Worlds
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International Art Festival in Second Life and other virtual worlds

International Art Festival in Second Life and other virtual worlds | cool stuff from research | Scoop.it
A six month long international art festival that spans five virtual worlds (grids) will open this coming Thursday, September 6, 2012, at 2pm SLT/PT with opening (RT @Ravelong: International Art Festival in Second Life and other virtual worlds

Via Dulcie Mills
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Digitizing our Democracy?: Observations on Convention Season

Digitizing our Democracy?: Observations on Convention Season | cool stuff from research | Scoop.it
Because the week before classes start is when I’m at my peak in terms of work avoidance, I found myself watching coverage of the Republican National Convention last week.  Then, because I’m a giant...

Via Stillwater Historians
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