Overall Second Life is widely viewed as having lost momentum since its early days. An article in The Atlantic magazine late last year said references to the virtual world on TV programmes and even the occasional Disney show “make the site seem like a refuge for creepers and only the dweebiest of dweebs”.
That is a little harsh, says Steve Mahaley, global practice lead in Duke Corporate Education’s design group, although he notes that “most of the academic institutions and other businesses [that used to have a presence on the site] have fled”. Duke CE, based in North Carolina, still has its island but has not used it for any work with clients for the past two years, he adds.
“Second Life is, in my view, a great place for individual role-playing and the arts, where there are a lot of cool things happening,” he says. “But it is not completely appropriate for business education.”
Via elearning hoje