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Philip Rosedale: Google Funds Creation of Secretive Avatar-Style Virtual Reality Dark Politricks

Philip Rosedale: Google Funds Creation of Secretive Avatar-Style Virtual Reality Dark Politricks | cool stuff from research | Scoop.it
... share them to simulate the virtual world.” Second Life founder Philip Rosedale, the program’s architect, says the idea is to “create a virtual place with the kind of richness and ...

Via Miguel Mimoso Correia
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Online High School in Japan Enters Virtual Reality

Online High School in Japan Enters Virtual Reality | cool stuff from research | Scoop.it
Some students at a new online high school in Japan attended their opening ceremony by donning virtual reality headsets.
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This Has To Happen Before Virtual Reality Can Succeed — Medium

This Has To Happen Before Virtual Reality Can Succeed — Medium | cool stuff from research | Scoop.it
Inclusion of women in virtual reality is crucial.
Women bring a unique perspective. And the inclusion of them has never been more important in a technology where people are creating these incredibly powerful, emotional experiences where you’re shaping worlds.
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Microsoft HoloLens offers a kind of magic virtual reality can't

HoloLens isn't just a gaming device: Microsoft envisions it having applications in education, medicine, science and work.
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I'm looking forward to a marriage of the two. I don't know that the total immersion is going to take off as completely as we hope. Even the young'uns (enough of them) experience the nausea. Something that allows for immersion with making us feel so disconnected from ourselves and others....that's what I'm waiting to see!
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Virtual reality is helping scientists to protect endangered jaguars

Virtual reality is helping scientists to protect endangered jaguars | cool stuff from research | Scoop.it
Travel to the Amazon without leaving the couch.
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When Virtual Reality Meets Education

When Virtual Reality Meets Education | cool stuff from research | Scoop.it
Since the 1950s, virtual reality (VR) has been hovering on the periphery of technology without achieving accepted mainstream application or commercial..
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Mayo Clinic develops upgrade to virtual reality

Mayo Clinic develops upgrade to virtual reality | cool stuff from research | Scoop.it
Mayo Clinic announced Wednesday it has partnered with an entertainment company to make a revolutionary technology available to further enhance the experience of virtual reality.
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A Beginner's Field Guide To Augmented And Virtual Reality - Forbes

A Beginner's Field Guide To Augmented And Virtual Reality - Forbes | cool stuff from research | Scoop.it
Few people agree on clear definitions for #VR #AugmentedReality & #MixedReality, so TIRIAS Research wrote them
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ELA Launches Groundbreaking Virtual Reality Filmmaking Course | Emerson College

ELA Launches Groundbreaking Virtual Reality Filmmaking Course | Emerson College | cool stuff from research | Scoop.it
Who will be the Alfred Hitchcock or Martin Scorsese of virtual reality filmmaking? Emerson College Los Angeles (ELA) hopes he or she is roaming the hallways of its iconic building on Sunset Boulevard.
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New World Notes: Even Most Core Gamers Don't Seem Very Interested in VR

New World Notes: Even Most Core Gamers Don't Seem Very Interested in VR | cool stuff from research | Scoop.it
Hardcore gamers will be virtual reality's first main market -- that's an underlying assumption shared by just about everyone in the VR industry. (Which would explain the countless VR talks and VR demos happening right now at the Gam
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Minecraft to run artificial intelligence experiments - BBC News

Minecraft to run artificial intelligence experiments - BBC News | cool stuff from research | Scoop.it
Microsoft invites artificial intelligence developers to test their creations within Minecraft's virtual landscapes.
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Pro Baseball Player Tech Avatars Could Be a Hit

Pro Baseball Player Tech Avatars Could Be a Hit | cool stuff from research | Scoop.it
Smart Bat sensor captures swing data and reenacts the motion on a smartphone app. Larry Greenemeier reports.
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Microsoft Room2Room: holographic long-distance conversations might...

Microsoft Room2Room: holographic long-distance conversations might... | cool stuff from research | Scoop.it
With Microsoft HoloLens, we pretty much understood that we're pretty close to what a couple of years ago we called science-fiction. Now, Microsoft's Research
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We're Already Violating Virtual Reality's First Code of Ethics

We're Already Violating Virtual Reality's First Code of Ethics | cool stuff from research | Scoop.it
Two German philosophers developed the first virtual reality code of ethics to help stave off our descent into a Matrix-esque hell, but we're already violating that code.
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Zapping Your Skull Could Alleviate Virtual Reality Motion Sickness

Zapping Your Skull Could Alleviate Virtual Reality Motion Sickness | cool stuff from research | Scoop.it
The Mayo Clinic is betting that technology developed for flight simulators could help bring a sense of motion to VR and reduce nausea, too.
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What’s VR useful for? More than you can possibly imagine

What’s VR useful for? More than you can possibly imagine | cool stuff from research | Scoop.it
So in the meantime, skeptics, if you want to understand why VR is going to be so big, you’re going to have to use something we used to use a lot before television, and computers, and VR: your imagination.
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Artefact's Shadow hoodie immerses wearers in virtual reality

Artefact's Shadow hoodie immerses wearers in virtual reality | cool stuff from research | Scoop.it
The Shadow hoodie concept designed by technology and design company Artefact allows gamers to have "the most immersive virtual reality experience"
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Virtual reality tangible to many fields

Virtual reality tangible to many fields | cool stuff from research | Scoop.it
The last two weeks brought a flurry of activity from long-established companies and startups alike trying to stake their claims in the vast, unsettled territory of virtual reality. Virtual reality is now the next big thing in health care, insurance, education, environmental protection, real estate, art, movies, music, sports and - of course - porn. [...] Samsung primed the pump by giving away for a limited time its $99 Gear VR to promote sales of its newest Galaxy mobile phones. With VR devices finally hitting the market, a long list of companies is trying to take advantage of the new medium - and not just for video games. Baseball's San Francisco Giants last week partnered with Jaunt to offer fans VR experiences that include standing in the batting cages and going for a ride with pitcher Sergio Romo. Tyler Andersen, CEO of a startup that's building a way to run services like Slack and Spotify in virtual environments, said entrepreneurs are excited about the nascent industry "that has so much potential, but doesn't really have a direction yet." "At Pornhub it is our duty to provide our global audience with the latest in cutting edge technology," Pornhub vice president Corey Price said in a press release. Other forms of entertainment, including video games and movies, also figure to lead the charge this year, said Todd Richmond, director of advanced prototype development for the University of Southern California Institute for Creative Technologies.
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Faith and technology meet in virtual world | The Irish Catholic

Faith and technology meet in virtual world | The Irish Catholic | cool stuff from research | Scoop.it
Cathal agrees that the students enjoyed the project and were actually learning without realising it. “With Minecraft you can set up a server that can be accessed by any computer and they can join in to one world and work together as a team. They don’t realise they are learning, but they can gain a lot of skills like team building, communication, collaborative skills and creative skills,” he says. 

“Pupils are usually very willing and eager to engage in tasks if they are interactive, challenging and fun; Minecraft ticks all of those boxes.”
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Virtual Reality Trends: Co-Creation & Women in VR

Virtual Reality Trends: Co-Creation & Women in VR | cool stuff from research | Scoop.it
I already mentioned the main problem with virtual reality for women on a basic, physical level. Women have felt especially compelled to get involved with the VR movement: because it’s still on the ground level of development, there’s more opportunity to get involved in a way that could have a significant impact on the way the industry is shaped. In fact, according to one woman in VR, Julie Heyde, a game developer at VR Unicorns, “It’s the wild west.” If the trend of relative gender equality continues in the VR world, in five years, articles such as this listicle pointing out “Five Women in Business” (Why are there so few female corporate leaders at the executive level?) will be limited to the traditional business world.
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Here come virtual-reality headsets — are they game changers?

Here come virtual-reality headsets — are they game changers? | cool stuff from research | Scoop.it
"It's more a question of how fast the acceleration will happen," he said, "and not a question of will we go back into a phase where people say, 'That was neat. What's the next thing?' This is the beginning of something that will not go backward."
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Teach Yourself How To Code In These 10 Simple Steps

Teach Yourself How To Code In These 10 Simple Steps | cool stuff from research | Scoop.it
These 10 steps will help you learn coding easily Everyone wants to be a coder these days. One reason is the mega bucks the high quality programmers earn an
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How AMD plans to conquer virtual reality

How AMD plans to conquer virtual reality | cool stuff from research | Scoop.it
AMD wants to make VR headsets lighter while making visuals more realistic with its GPU technology.
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When Will Virtual Embodiment Take Shape in Mainstream Society?

When Will Virtual Embodiment Take Shape in Mainstream Society? | cool stuff from research | Scoop.it
Another tool at work in the study of embodiment is what Guger called “virtual avatars.” These virtual avatars allow researchers to experiment with embodiment and learn both how avatars need to behave, while also helping humans grow more comfortable with the concept of embodiment inside the avatar. Being at ease inside the avatar, he said, makes it easier for one to learn tasks and train, or re-train, for specific functions.
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Rapid Avatar Generator

Rapid Avatar Generator | cool stuff from research | Scoop.it
ICT researchers have developed the capability of creating a digital model of a person using commodity hardware (a Microsoft Kinect camera), placing this 3D avatar into a video game or simulation and infusing it with numerous behaviors and capabilities in just a few minutes. With over 20 million Microsoft Kinect cameras currently deployed around the world, this technology enables millions of people to create a personalized avatar for near zero cost in a short amount of time. By changing the economics of 3D avatar creation and simulation, new socially-based virtual interactions can be developed that rely on recognizable representations of individual people. Avatars can be captured and recaptured on a daily basis, reflecting what they wear, their hairstyle, and any other changes in their appearance.
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How Hurricane Sandy helped the rise of the student avatars - FT.com

How Hurricane Sandy helped the rise of the student avatars - FT.com | cool stuff from research | Scoop.it
So far, says Peter DeMarzo, faculty director for educational technology at Stanford, it has proved a useful addition to other forms of virtual communication. “We also use [online conferencing tools] Google Hangouts and Adobe Connect,” he says. “But we find there’s something unique about having a virtual three-dimensional space we can interact in.”
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