cool stuff from r...
Follow
Find
3.5K views | +0 today
 
cool stuff from research
Your new post is loading...
Your new post is loading...
Scooped by Amy Cross
Scoop.it!

Xbox One Kinect helps researchers develop sophisticated hand tracking tech

Xbox One Kinect helps researchers develop sophisticated hand tracking tech | cool stuff from research | Scoop.it
Microsoft researchers have created a sophisticated hand-tracking technology using an Xbox One Kinect
more...
No comment yet.
Scooped by Amy Cross
Scoop.it!

Chinese virtual reality headset includes motion sensors for gaming and sex apps

Chinese virtual reality headset includes motion sensors for gaming and sex apps | cool stuff from research | Scoop.it
The prospect of interactive virtual sex may become a reality soon as a Chinese start-up prepares to introduce what they say is the world’s first wireless system that adds motion sensors to virtual reality....
more...
No comment yet.
Scooped by Amy Cross
Scoop.it!

What MIT Is Learning About Online Courses and Working from Home

What MIT Is Learning About Online Courses and Working from Home | cool stuff from research | Scoop.it
What we’re seeing most recently, and what I’m very excited about, is going from that linear model to a much more non-linear idea. The digital learning experience is becoming really a collection of inter-related learning nuggets, that you might take very different paths through, depending who you are and what your needs are, and how you learn most effectively.  So that’s where I’m seeing some interesting changes happening.
more...
No comment yet.
Scooped by Amy Cross
Scoop.it!

Is LinkedIn the new digital face of higher education?

Is LinkedIn the new digital face of higher education? | cool stuff from research | Scoop.it
Yesterday, professional networking site LinkedIn announced its $1.5 billion acquisition of online educational platform lynda.com.
more...
No comment yet.
Scooped by Amy Cross
Scoop.it!

Oculus Rift is the future of gaming and learning communities

Oculus Rift is the future of gaming and learning communities | cool stuff from research | Scoop.it
On campus, a group of students including Zach Davis, Kelly Tran, Derek Walker and Jessie Wolfe are working on a project utilizing the Oculus Rift for their Capstone class. Instead of making video games, this group of students have developed a program based on the moon that will hopefully help schools teach children important facts about it. In all honesty, being a bit of a gamer myself, I didn’t think about all the other potential uses for this kind of technology. This group of students, however, have been working on this program since late January, and it has tons of possibilities already.
more...
No comment yet.
Scooped by Amy Cross
Scoop.it!

A Snowball's Chance in Hell

A Snowball's Chance in Hell | cool stuff from research | Scoop.it
If we assume that over the next few years online delivery will make major advances in the areas of accessibility, affordability and efficacy, it is certain that the medium will abandon both of these counterproductive signals.  We’re already starting to see this with attempts to adapt for smartphone delivery and the shift to lower-cost competency-based learning models that incorporate adaptive technology.
more...
No comment yet.
Scooped by Amy Cross
Scoop.it!

3D virtual objects that can be touched and felt

British company Ultrahaptics has developed a unique technology that enables users to receive tactile sensations from invisible three dimension objects floating in mid-air. Using ultrasound to precisely
more...
No comment yet.
Scooped by Amy Cross
Scoop.it!

The Real Politics of a Virtual Society

The Real Politics of a Virtual Society | cool stuff from research | Scoop.it
The massive multiplayer online game EVE has its own elected officials, and they’ve created a political structure that is influential offline, too.
more...
No comment yet.
Scooped by Amy Cross
Scoop.it!

Report: Google Crafting Android for Virtual Reality Apps | Business Technology Solution Sales content from The VAR Guy

Report: Google Crafting Android for Virtual Reality Apps | Business Technology Solution Sales content from The VAR Guy | cool stuff from research | Scoop.it
Google has put together a team of special engineers to build a version of Android to work with virtual reality applications, according to a Wall Street Journal report.
more...
No comment yet.
Scooped by Amy Cross
Scoop.it!

Michigan State Studies Use of Telepresence Robots for Distance Learning Students

Michigan State Studies Use of Telepresence Robots for Distance Learning Students | cool stuff from research | Scoop.it
Michigan State University is experimenting with telepresence robots to help distance learning students participate in traditional classes. The school has recently integrated a doctoral program to have one hybrid model, allowing online students to join the class through a telepresence system.
more...
No comment yet.
Scooped by Amy Cross
Scoop.it!

Forget virtual reality, now you can control games with your MIND

Forget virtual reality, now you can control games with your MIND | cool stuff from research | Scoop.it
IEEE’s mind-controlled game is on display at Mobile World Congress in Barcelona and is is powered by Emotiv headsets.
more...
No comment yet.
Scooped by Amy Cross
Scoop.it!

The Future of Virtual Reality - TheNanoAge.com

The Future of Virtual Reality - TheNanoAge.com | cool stuff from research | Scoop.it
  When it comes right down to it, having a physical body in a reality constrained by the limitations of the physical laws has many drawbacks. Our bodies are extremely fragile and can be damaged or killed in an instant if we are not careful, or are just plain unlucky. If anything goes wrong with a critical body part, the entire body could die. Our physical bodies are also deteriorated by aging. Either way, for now, if your body dies, your brain dies right along with it. Every human brain contains an immense wealth of information, memories, experiences and relationships. Every time a human brain dies, that incredible, unique wealth of knowledge dies with it, and is forever lost. The world is a dangerous place to inhabit in a fragile human body, and there are a lot of other problems that come with having a physical presence in a physical world. Using the bathroom, body odor, difficulty traveling, limitation of possibilities, just to name a few. Up to this point, we have had no alternative to life, besides death. Due to nanotechnology, there may come a time when people will actually have a choice between life in the "real world," an existence inside a computer generated simulation, or death.
more...
No comment yet.
Scooped by Amy Cross
Scoop.it!

What will we do with virtual reality?

What will we do with virtual reality? | cool stuff from research | Scoop.it
"The quiet uses of technology are sometimes more interesting than the loud, exciting ones," video game designer and artist Zach Gage (no relation to the architect Gage) says. He sketches out a virtual experience much like real life, but intensified. "The most exciting thing to me about virtual reality is providing this way to leave a place," he says. "I want to make a game where you put on a virtual reality headset and headphones and lie down on the floor. Suddenly, you're lying in a field and looking up at the stars. People could put it on and lie there for an hour. This game is about letting you meditate and get lost."
more...
No comment yet.
Scooped by Amy Cross
Scoop.it!

How virtual reality can help people with autism - Tech Page One

How virtual reality can help people with autism - Tech Page One | cool stuff from research | Scoop.it
April is Autism Awareness Month. About 1 percent of the world population has an autism spectrum disorder. In the United States, it’s more prevalent, with 1 in every 68 people affected, according to the advocacy organization Autism Speaks. As doctors become more adept at diagnosing and understanding the autism spectrum, technologies are being explored to …
more...
No comment yet.
Scooped by Amy Cross
Scoop.it!

Liquor Brands Want to Hypnotize You with Virtual Reality Bar Entertainment

Liquor Brands Want to Hypnotize You with Virtual Reality Bar Entertainment | cool stuff from research | Scoop.it
“Man, I can’t enjoy my drink in peace without being bombarded by these virtual reality liquor advertisements.” This sounds like a sentence straight out of a Douglas Adams novel, but the future is now. Liquor brands are taking advantage of Oculus Rift technology to let consumers experience a virtual reality universe.
more...
No comment yet.
Scooped by Amy Cross
Scoop.it!

How ‘elite’ universities are using online education - University World News

How ‘elite’ universities are using online education - University World News | cool stuff from research | Scoop.it
Degrees in fields like health care and teaching are in high demand, and many lesser-known players have grabbed big chunks of that market online by assuring prospective students that they can go back to university without upending their lives.
more...
No comment yet.
Scooped by Amy Cross
Scoop.it!

Teaching language and cross-cultural communication with avatars and robots

Teaching language and cross-cultural communication with avatars and robots | cool stuff from research | Scoop.it
Communication skills are critical in a global economy.
more...
No comment yet.
Scooped by Amy Cross
Scoop.it!

10 ways virtual reality is revolutionizing medicine and healthcare

10 ways virtual reality is revolutionizing medicine and healthcare | cool stuff from research | Scoop.it
Virtual reality isn't just about gaming. Here are 10 ways VR is, and has been, seeping into the way medical professionals train, diagnose, and treat.
more...
No comment yet.
Scooped by Amy Cross
Scoop.it!

The Best Virtual-Reality Experience So Far | MIT Technology Review

The Best Virtual-Reality Experience So Far | MIT Technology Review | cool stuff from research | Scoop.it
Vive is distinguished from its two major rivals in a key way: it comes with two 6-by-6-inch laser tracking boxes that track your body as you move around a room. In this way you’re able to physically wander the simulated scene. Draw near to a wall in your home and phantom barriers shimmer into view within the virtual world to warn you of impending collision.
more...
No comment yet.
Scooped by Amy Cross
Scoop.it!

Business Virtual Reality Will Emerge at the Same Time as Consumer VR

Business Virtual Reality Will Emerge at the Same Time as Consumer VR | cool stuff from research | Scoop.it
The adoption of consumer technologies by business will happen even more quickly in virtual reality (VR). It’s very sexy and very useful, which means that both employees and employers will be on board. Last week, Rob Enderle wrote at Datamation about the Game Developers Conference in San Francisco.
more...
No comment yet.
Rescooped by Amy Cross from leapmind
Scoop.it!

Cutting the final cord: How wireless power and wireless charging works

Cutting the final cord: How wireless power and wireless charging works | cool stuff from research | Scoop.it

We routinely stream music and video through the air without wires. We’ll soon be able to do the same with electricity.


Via LeapMind
more...
No comment yet.
Rescooped by Amy Cross from TRENDS IN HIGHER EDUCATION
Scoop.it!

Prepare For 'The End Of College': Here's What Free Higher Ed Looks Like

Prepare For 'The End Of College': Here's What Free Higher Ed Looks Like | cool stuff from research | Scoop.it
In his new book, Kevin Carey envisions a future in which online education programs solve two of colleges' biggest problems: costs and admissions.

Via Alberto Acereda, Ph.D.
more...
No comment yet.
Scooped by Amy Cross
Scoop.it!

Peninsula Catholic High School using online learning during snow days

Peninsula Catholic High School using online learning during snow days | cool stuff from research | Scoop.it
Melanie Weser ran outside of her house in her pajamas, telling the heater repairman she needed to pay him now because she was about to start teaching class.
more...
No comment yet.