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Knights, Dragons, Rogues & Blades: 78 best iPad & iPhone games - Macworld UK

Knights, Dragons, Rogues & Blades: 78 best iPad & iPhone games - Macworld UK | Contests and Games Revolution | Scoop.it
Macworld UK
The 78 best iPad & iPhone games
Macworld UK
Looking for the most brilliant games for the iPad, iPhone and iPod touch? With reviews, videos and download links, read on for the 78 best games ever released for the iPad & iPhone.
Martin (Marty) Smith's insight:

Mobile games are beyond hot and this excellent Macworld post shares good, bad and ugly of phone and pad video games.

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Facebook Pairs Mobile Developers With 375 Million Gamers - VentureBeat

Facebook Pairs Mobile Developers With 375 Million Gamers - VentureBeat | Contests and Games Revolution | Scoop.it
How Facebook is helping to pair up mobile developers with its 375 million gamers
VentureBeat
When I need to make friends, I just go on Facebook and start spamming random people.
Martin (Marty) Smith's insight:

Cool BI in the ultra hot mobile games space.

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How To Create A Successful SaaS Model - The @HaikuDeck Story

How To Create A Successful SaaS Model - The @HaikuDeck Story | Contests and Games Revolution | Scoop.it
Haiku Deck demonstrates elements needed for successful SaaS model.
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New SEO: Why Online Community Is A Game - CrowdFunde

New SEO: Why Online Community Is A Game - CrowdFunde | Contests and Games Revolution | Scoop.it
You are playing a game. Once more than one person is involved games have begun. Online communities must disrupt and gamify to win.
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How to Use Gamification in Your Content Marketing Plan

How to Use Gamification in Your Content Marketing Plan | Contests and Games Revolution | Scoop.it
“Are you the type of person who gets excited about making it to the next level in "Farmville" or "Candy Crush"? Do you like to be recognized for your loyalty to a company or your taking the time to do even small tasks on a product's Web site?”
Martin (Marty) Smith's insight:
Good #gamification prime.
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Kabam Interview: Pres Sheppard Talks Building Berlin & Swallowing British Gaming Startups

Kabam Interview: Pres Sheppard Talks Building Berlin & Swallowing British Gaming Startups | Contests and Games Revolution | Scoop.it
Mobile Entertainment
Inside Kabam: Building Berlin and buying British businesses
Mobile Entertainment
Building a team with its own dedicated budget to look at not just mobile media, but integrated media, such as television.
Martin (Marty) Smith's insight:

Cool interview with Kabam's President Andrew Sheppard. Just once I want to be able to say this:

"Yeah, our revenues rose 100 per cent in 2013 to almost double our forecast for the year.

We ended 2013 with a ton of great momentum. Internally, there's a general excitement and enthusiasm about where we're going, how we're doing it and increasingly why we're doing it  –  people are pretty fired up.

The core of Kabam is a bunch of people who love hardcore games, that are excited about free-to-play, and it's a company that takes its time to think through, plan and attack big market opportunities, whether that's moving to Facebook with a core game, moving to mobile or expanding into Berlin."

Amazing.

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How Games Help Us Learn - Linkis.com

How Games Help Us Learn - Linkis.com | Contests and Games Revolution | Scoop.it

How Gamification Uncovers Nuance In The Learning Process by Terry Heick Gamification is simply the application of “game” mechanics to non-game entities.

Marty Note
Love this:

The current issue around the idea is less about definition, and more about tone. Reducing the process of “gamification” to something whimsical, silly, or juvenile represents a fundamental misunderstanding of gamification as a process.


For years, classrooms have been gamified. Letter grades are indeed first subjective evaluations of knowledge proficiency, but once they are passed to the hands of the students, they become game components, passed around as proof of the completion of some task, or the achievement of some desired goal (mastering a standard, fulfilling the requirements of an assignment, etc. Here, rubrics become instructions to task completion.
###

Once game dynamics are in place the tribe is changed. Adoption of game mechanics to explain social interaction is a clear signal of a successful application of game theory to students or customers.

Does anyone DOUBT the impact of a well tuned game? "Well tuned" in this context means easy to play and understand, sufficiently motivating and fun to obscure or marginalize a "rebel" minority.

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8 Tips To Make Gamification Work - via @gzicherm (guru Gabe Zichermann) BusinessNewsDaily

8 Tips To Make Gamification Work - via @gzicherm (guru Gabe Zichermann) BusinessNewsDaily | Contests and Games Revolution | Scoop.it

8 Great Tips From A Trusted Gamification Guru. Gabe Zicherman

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Most Addictive Mobile Games - Edmonton Sun

Most Addictive Mobile Games - Edmonton Sun | Contests and Games Revolution | Scoop.it
Most addictive mobile games
Edmonton Sun
The Bejeweled-like candy-matching title Candy Crush Saga is one of the most popular mobile games around.
Martin (Marty) Smith's insight:

Oh good something NEW to be addicted to :).M

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A Day of Honors for Women in the Video Game Industry

A Day of Honors for Women in the Video Game Industry | Contests and Games Revolution | Scoop.it
Microsoft’s Women in Gaming Awards began as a series of informal dinners hosted by a group of female developers from the company’s Xbox division.
Martin (Marty) Smith's insight:

Great to see women developers honored at the GDC.

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Call of Duty Studio Shutting Down - Mobile Entertainment

Call of Duty Studio Shutting Down - Mobile Entertainment | Contests and Games Revolution | Scoop.it
Mobile Entertainment
Call of Duty's mobile studio shuts its doors
Mobile Entertainment
The mobile team behind Call of Duty's mobile games has announced that it will be shutting its doors for the final time at the end of this month.
Martin (Marty) Smith's insight:

I can't understand how any game studio would go out of business when their expertise and help is so needed over on the website creation and marketing area. Apparently that need isn't getting through.

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Is it Possible to Gamify a Boring Task? A: Yes, but... Gamification Co

Is it Possible to Gamify a Boring Task? A: Yes, but... Gamification Co | Contests and Games Revolution | Scoop.it
The reality is… you enjoy playing games. We’ve been playing games since the days of cavemen, and it is your nature to compare yourself to see how you measure up to others.

Games drive emotions, build loyalty, and create character.
Martin (Marty) Smith's insight:

I agree gamification of a boring task is possible, but doesn't scale well. My thought would be to redesign the task so it is less boring. One way to do that is reduce the task down and inject more game elements. 

Another way to remake a boring task is to find out why its BORING. Everything is better WITH other people. I'm Riffing Andre W Chen's excellent How To Create A Social Product on Scenttrail Marketing right now: http://www.scenttrail.com/riffing-andre-w-chen-how-to-design-successful-social-products/

Relevant because Andre discusses the feedback loops needed to keep engagement across different segments and personas. Same applies to gamifying a boring task.  

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4 Hot Trends in Mobile App Development for 2014 - New Relic blog

4 Hot Trends in Mobile App Development for 2014 - New Relic blog | Contests and Games Revolution | Scoop.it

Mobile app development has exploded over the past few years, and it’s no surprise that 2014 looks to be an even bigger year for it. Here are some trends to keep an eye on in the year to come:

  • More OSes to Develop For
  • More Processing Power to Play With
  • More Multiscreen Use
  • More Kinds of Connected Objects


Marty Note
I can think of a few more:

  •  Free to play continues to grow. 
  • More female gamers (has to be the fastest growing segment).
  • More ad placement in mobile games. 
  • More ways to play and gamify mobile games via community and the social web. 
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Have You Won Prizes from Twitter Parties? - About - News & Issues

Have You Won Prizes from Twitter Parties? - About - News & Issues | Contests and Games Revolution | Scoop.it
Have You Won Prizes from Twitter Parties?
About - News & Issues
I've heard a lot of buzz about Twitter parties, so I decided it was time to look into them. I tried one hosted by Hotels.com yesterday, and it was actually a lot of fun.
Martin (Marty) Smith's insight:

Interesting new trend.

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Creating Online Scale With Gamification" - A @HaikuDeck

Creating Online Scale With Gamification" - A @HaikuDeck | Contests and Games Revolution | Scoop.it
Creating online scale is the hardest job you will ever love. This Haiku Deck shares tips learned from $30,000,000 in online sales and scaling CureCancerStarter.org, a new website to help crowdfund cancer research.
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If Mobile Games Get Any HOTTER They Melt The World

If Mobile Games Get Any HOTTER They Melt The World | Contests and Games Revolution | Scoop.it


Mobile Games Are HOT and Getting Hotter
China's 11.24 billion yuan ($1.86 billion) online game industry is scrambling to devise games that appeal to a generation of players who spend more time on mobile devices than consoles or computers.


Martin (Marty) Smith's insight:

Wow, mobile games are HOT. There is something about destroying what remains of our "free" time that is too good for smart phone enabled gamers to pass up.

Maybe instead of SoLoMo (Social Local Mobile) we should be thinking of MoSoGa (Mobile Social Games). If you are an IMer you would do well to THINK of ways to transform your CONTENT into a MoSoGa :).

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Apple and Google bring fight for exclusive games to mobile - Apple Insider

Apple and Google bring fight for exclusive games to mobile - Apple Insider | Contests and Games Revolution | Scoop.it
“Android Community Apple and Google bring fight for exclusive games to mobile Apple Insider Citing people familiar with the matter, the WSJ reported Apple and Google offer top games makers special consideration, like premium positioning in app store...”
Martin (Marty) Smith's insight:
Good to be a game producer these days.
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Dark Mofo | Win Tickets

Dark Mofo | Win Tickets | Contests and Games Revolution | Scoop.it
“This year, MONA's midwinter festival Dark Mofo is colder and darker.If you don't believe us, enter this competition and go see for yourself.”
Martin (Marty) Smith's insight:
Wow great graphics and copy on this contest.
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4 Ways to Crowdsource Product Ideas Using Social Media Contests | Social Media Examiner

4 Ways to Crowdsource Product Ideas Using Social Media Contests | Social Media Examiner | Contests and Games Revolution | Scoop.it
Use these tips to crowdsource your product ideas through social media contests. Let your customers give input that lets you deliver products they love.
Martin (Marty) Smith's insight:

Great suggestions and close to what we are creating with http://www.crowdfunde.com

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Rescooped by Martin (Marty) Smith from Cloud Central
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Future Of Cloud Gaming Is Almost Upon Us

Future Of Cloud Gaming Is Almost Upon Us | Contests and Games Revolution | Scoop.it
Virtual Reality - So which technology do we look to, which will allow us this needed increase in reactive response? Two words: virtual reality.

Via Peter Azzopardi
Martin (Marty) Smith's insight:

How can we adapt "cloud gamiing" to business? Can we use the cloud to store WHO and WHERE information to "match the hatch" of where you are and what you are doing and then make a game out of all of it? 

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Peter Azzopardi's curator insight, April 5, 2014 5:56 PM

Given that true virtual reality hardware is pretty much non-existent at this point, current games are extremely limited.

Justin Perkins's curator insight, June 17, 2014 5:18 AM

VR is coming, prepare yourselves... FOR THE FUTURE.

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Disney Buys Maker - Does Hollywood Need To Up Their YouTube Game? Forbes

Disney Buys Maker - Does Hollywood Need To Up Their YouTube Game? Forbes | Contests and Games Revolution | Scoop.it

Disney's purchase of the YouTube game channel with hundreds of millions of subscribers for half a billion may be a starting gun for other similar mergers if the rest of Hollywood is listening. Is YouTube the new Hollywood. Disney is hedging their bets either way.


Martin (Marty) Smith's insight:

This is funny:

But it’s probably best known for channels like PewDiePie, a Swedish “bro” who makes silly videos about video games like the one below. PewDiePie alone accounts for 25.5 million of Maker’s subscribers. Now he’s part of the Disney family.

Funny to think Disnney has taken some of the stuffing out to pay big bucks for something that feels so unlike them.

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The History of Gamification Shows A Bright Future Ahead [Infographic]

The History of Gamification Shows A Bright Future Ahead [Infographic] | Contests and Games Revolution | Scoop.it
Gamification may appear to be a new trend, but its history stretches back to the 1800s. See the most important moments in its technological evolution.
Martin (Marty) Smith's insight:

The future of gamification is bright because it works. I've read the Gartner report saying 80% will fail and I agree, Failure is a big part of being an Internet marketer. Helpful to see the scope of gamifications' timeline in this infographic.

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Rescooped by Martin (Marty) Smith from Redes Sociales
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Gamification: 10 Best Practices

Gamification: 10 Best Practices | Contests and Games Revolution | Scoop.it
In the second installment of the blog series on gamifying your learning, Karl Kapp outlines best practices in gamification implementations.

Via Ana Cristina Pratas, José Gil de Sagredo
Martin (Marty) Smith's insight:

Going through these now.

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Being Human: Virtual Gaming Worlds Reveal Nature of Human Hierarchies - MIT

Being Human: Virtual Gaming Worlds Reveal Nature of Human Hierarchies - MIT | Contests and Games Revolution | Scoop.it
How Virtual Gaming Worlds Are Revealing the Nature of Human Hierarchies
MIT Technology Review
The way players form into groups in online games reveals that hierarchies are an inevitable product of the human condition, say complexity scientists.

Via ponunes
Martin (Marty) Smith's insight:

This is cool. Not sure i understand it, but cool.

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D-Link’s Gadget March Madness 2014: Old Tech vs New Tech – Enter Now!

D-Link’s Gadget March Madness 2014: Old Tech vs New Tech – Enter Now! | Contests and Games Revolution | Scoop.it

In a greatest ever tech showdown, who would win between [...]

Marty Note
Fun idea for gamers. The team at D-Link debated  the impossible and decided best way to settle the score, before coming to blows, was ask us to create brackets and vote our favorite tech up or down. 

Here is how they explained their creative contest:

"In a greatest ever tech showdown, who would win between a refrigerator and a Sony Walkman? An iPad and a PlayStation 4?  A Smartwatch and….a Tamagotchi? We asked ourselves these questions at D-Link and nearly came to blows over the answers." 

So get if you are a hard core gamer see if your backet can make it all the way to the Final Four. 
 

Martin (Marty) Smith's insight:

F

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