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Mobile Games Crushing Expensive Handhelds

Mobile Games Crushing Expensive Handhelds | Contests and Games Revolution | Scoop.it
The sale of games for handhelds like the Nintendo 3DS and the Sony PlayStation Vita are tanking as consumers instead opt for mobile games from the App Store and Google Play.
Martin (Marty) Smith's insight:

For Every ACTION There Is An Equal and Opposite REACTION
 Duh, pads and phones are crushing standalone game consoles. The days of dedicated handheld gaming devices would seem to be numbered since many phones and pads provide as good if not better game experience AND so much more.  

I think of the phone as a GAME CONSOLE where one of the games is making phone calls :).  

 

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Ravat Lakhan's comment, May 20, 2013 1:45 AM
wow nice
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Final Fight's hulking beefcake Abigail Hammers Street Fighter V This Week 

Final Fight's hulking beefcake Abigail Hammers Street Fighter V This Week  | Contests and Games Revolution | Scoop.it

Abigail Rocks
Final Fight's hulking beefcake Abigail is coming to Street Fighter V as season two's latest DLC fighter. Abigail is a downloadable character available starting 7.25.17. 

Abigail rocks as the Rolling Stone outlines: 

 

"The massive character made his first appearance in the Street Fighter franchise in Street Fighter 3: Second Impact. In Street Fighter V, he'll come to terrorize Metro City Bay Area once more with three costumes, a story chapter, and his own stage.

 

As you might have guessed by the tires coiled around his biceps, Abigail is a monstrous gear head. When he's not causing trouble, he's driving cars—and when he's not doing either, he's probably in his shop shown in his stage during the reveal trailer. His story chapter will follow his brawls through Metro City to find his missing monster truck."

Martin (Marty) Smith's insight:

Abigail rocks!!!

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I want to gamify...but where do I begin?

I want to gamify...but where do I begin? | Contests and Games Revolution | Scoop.it
When I began gamifying my classes almost 2 years ago, I had no idea of the amazing adventure it would take me on. The immersive learning environment that has been created by this new way o
Martin (Marty) Smith's insight:

Good How To Gamify primer. 

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4 Gamification Platforms That Will Make Your Content ROCK Customer Engagement 

4 Gamification Platforms That Will Make Your Content ROCK Customer Engagement  | Contests and Games Revolution | Scoop.it

The Game's The Thing
Gamification is a key strategy few understand and fewer online merchants still deploy. This post about 4 platforms that can help your content gamify customer engagement is a must read. 

Martin (Marty) Smith's insight:

The game's the thing. We know of no way to keep customers loyal and advocating your content, products, and services without games and gamification. 

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CI Games Hints at Future Away from Triple-A Race

CI Games Hints at Future Away from Triple-A Race | Contests and Games Revolution | Scoop.it

CI Games Behind The Scenes
We liked the look behind the curtain of video game development provided in this MCVUK.com piece on why CI Games gave some things up to make progress in other areas. 

Martin (Marty) Smith's insight:

Interesting "behind-the-scenes" look into video game development. 

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Gaggle of new Video Games via @Flipboard Must Play

Gaggle of new Video Games via @Flipboard Must Play | Contests and Games Revolution | Scoop.it

New Video Game Reviews & Content
We've scrounged a gaggle of new video game reviews, content, and sentiment from around the web in our most popular Flipboard - Must Play!!! https://flipboard.com/@curagami/must-play-4tpati9ly 

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Getting Your Fridge to Play With Your Toaster: Gamification and IoT via @ThingsExpo

Getting Your Fridge to Play With Your Toaster: Gamification and IoT via @ThingsExpo | Contests and Games Revolution | Scoop.it

Gamification and Internet of Things
May seem counterintuitive to think about games and the Internet of Things. Not so much says this excellent post from this @ThingExpo post. 

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Is this Video Our Hyper-Realty Future? Not so Much...

Hyper-Reality presents a provocative and kaleidoscopic new vision of the future, where physical and virtual realities have merged, and the city is saturated…
Martin (Marty) Smith's insight:

When The Machines Take Over

The "hyper-reality" shared in this video may be true on some level, but we doubt it. We are and will remain HUMANS and so we will use new tools to search for answers to the big questions - why are we here, where is meaning, value, and truth. 

The part we buy is the seamless integration of things hardly "seamless" today, but every tool is a means to some great end. This video posits a world where tool usage and meaning are the same thing. 

Read Ev Williams, Medium's founder, on why Medium is NOT a publishing tool for more on why we think this crazy, chaotic video has most of our future dead wrong. 

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What is gamification? — The Engagement Blog - HiSocial

What is gamification? — The Engagement Blog - HiSocial | Contests and Games Revolution | Scoop.it

Introduction We will soon present our gamification platform within HiSocial for websites and fan pages on Facebook, the project on which we have been working

Martin (Marty) Smith's insight:

Great gamification primer. 

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Alan Samuel's curator insight, March 14, 2016 6:49 AM

Great gamification primer. 

Nira Dishi's curator insight, April 3, 2016 5:35 AM

Great gamification primer. 

יפה בן-דרור's curator insight, April 4, 2016 1:29 AM

Great gamification primer. 

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.@Kongregate Expands Experimental Games Accelerator

.@Kongregate Expands Experimental Games Accelerator | Contests and Games Revolution | Scoop.it
Kongregate is expanding its game publishing efforts this week via Launchpad X, a new arm of the Launchpad incubator program it opened last year that will fund development of more 'experimental' games.
Martin (Marty) Smith's insight:

Great to see acceptance of our "crazy guy in the basement" or Quirky.com-like idea for building community around User Generated Content and innovation expanding to game developers. 

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If Your Platform Isn't Mobile You Are DONE via Harper Read from Braintree & PayPal

If Your Platform Isn't Mobile You Are DONE via Harper Read from Braintree & PayPal | Contests and Games Revolution | Scoop.it

Marty Note On End of Cash
Yeah this post from Harper Reed, Head of Commerce at Braintree is a must read for e-commerce merchants and game creators. We are sharing the post on Contests and Games Revolution because video game developers forget they are connected to the death of cash too.

The death of cash means those who create alternative and fully owned currencies such as Audibles credits or PayPal's ability to give you your own money will thrive in the mobile payment world ahead as this must read post shares.

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10 Of The Best Customizable Video Games - GEEKROOM

10 Of The Best Customizable Video Games - GEEKROOM | Contests and Games Revolution | Scoop.it
Unleash you inner video game creator with these customizable games.
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Hack Headphones Contest - Only 2 Days Left

Hack Headphones Contest - Only 2 Days Left | Contests and Games Revolution | Scoop.it

Hack Headphones
When you listen to Dark Side of the Moon you need great headphones. Even great headphones can sound better. Friends at http://www.moon-audio.com  can hack your headphones and they will sound better. 

Only 2 days left to enter Moon's Hack Your Headphones Contest!
http://www.moon-audio.com/hack-headphones-contest  

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Win $1,000 Headphone Hack - Hack Your Headphones Contest via @Moon_Audio

Win $1,000 Headphone Hack - Hack Your Headphones Contest via @Moon_Audio | Contests and Games Revolution | Scoop.it

Win A $1,000 Headphone Hack
Friends +Moon-Audio.com are running a cool Hack Your Headphones contest. Entering the contest is simple. Take a picture of your headphones and music gear and share on your social nets with hashtag #hackheadpones . Questions or if you don't have social nets email info(at)Moon-Audio.com. 

http://www.moon-audio.com/hack-headphones-contest/

Win $1,000 Headphone Hack
Grand prize is a $1,000 #headphones hack by Moon Audio Founder & Silver Dragon audio cable creator +Drew Baird

Short deadline (October 4th), so take a pic and win a better pair of headphones. Drew hacked my +Shure SE846s with Silver Dragon audio cables and WOW what a difference.

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'Super Mario' meets Monopoly in the new 'Gamer Edition' of the board game

'Super Mario' meets Monopoly in the new 'Gamer Edition' of the board game | Contests and Games Revolution | Scoop.it

Monopoly Meets Mario

Cool collision of the board and electronic games in new Monopoly Gamer edition. 

Martin (Marty) Smith's insight:

Interesting idea to branch board games with video games. Potentially smart for both players. 

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9 Things That Educators Should Know About Gamification

9 Things That Educators Should Know About Gamification | Contests and Games Revolution | Scoop.it

Gamify Education

Gamification has grown in popularity as teachers and educators realize the wealth of potential that games offer their students, no matter the age. Fast fading is the idea that video games are a waste of time. Discover ways games can augment, enhance, and engage students and teachers. 

Martin (Marty) Smith's insight:

This post focuses on gamifying education but lessons are applicable to business too. 

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Less and Less for More and More - Video Game Developers Turn to Micropayments  

Less and Less for More and More - Video Game Developers Turn to Micropayments   | Contests and Games Revolution | Scoop.it

Video Game Development Trends
Many trends start in video games. 

 

  • "Leveling Up" 
  • Content as Increasingly Addictive
  • Content as a seemingly interactive game
  • DIY - Create your games on our platform 

 

And now the video game biz is embracing micropayments or providing less and less for more and more. Fascinating post with overtones for e-commerce, content marketing, mobile marketing, and digital marketing. http://www.growngaming.com/feature/microtransactions-new-dlc/ 


Via Jonathan Birkenstamm
Martin (Marty) Smith's insight:

Interesting post about how video games are becoming micropayment gateways. We suspect that trend, one we observed with Harvard Business Review about five years go, will multiply and morph into many business channels. 

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A Plague On Your House & Kitchen Table - New Tabletop Game With Reverse Marketing | Geek and Sundry

A Plague On Your House & Kitchen Table - New Tabletop Game With Reverse Marketing | Geek and Sundry | Contests and Games Revolution | Scoop.it

Plague Reverse Marketing

We've heard of "reverse marketing" - taking something odious and making it fun - but never seen reverse marketing executed so effectively as Plague, Inc. This new table top game wants to infect your kitchen table, desktop and mind. Too Good. 

Martin (Marty) Smith's insight:

Great reverse marketing example. 

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Content Marketing & the Game Within the Game in HBO's Westworld

Content Marketing & the Game Within the Game in HBO's Westworld | Contests and Games Revolution | Scoop.it

Content Marketing & the Game Within The Game
HBO's Westworld is an amazing achievement. It makes for great television and it can teach web designers a thing or two if we're listening. We shared 5 Content Marketing Lessons the show shares including:

  • Show Don't Tell
  • Tease Never Bore
  • Beauty solves half the Battle
  • Believe and MOVE
  • Create another Loop

 

on Curagami: http://www.curagami.com/content-marketing-five-lessons-from-hbo-westworld/

Westworld  is a game. These days, thanks to ubiquitous smartphones and technology, everything is a game. Westworld's game is operating on many levels simultaneously including: 

  • Surface where those on "vacation" wreck havoc on robots
  • Robot on Robot game wondering who will win
  • The corporation game wondering who will be the hero and keep their jobs
  • Robots vs. Humans with a hard rain about to fall on greedy, violent humans
  • The game within the game


When Ed Harris scalped a robot finding a maze the game within the game was exposed. Harris' character is a thirty year Westworld veteran. 

Viewers are left wondering if Harris is rogue and on an unanticipated quest or if he is part of the "infinite" progression of the game. Planned or unplanned Harris is a master at the gruff voice and steely stare. 

On the web everything is a game. Your customers want to complete, cooperate and join. Are you asking for help? Do you know your movement? Westworld's creators are playing many games all at once, and doing so brilliantly, with grace and joy. Your or my website should be so lucky. 

I'll try to remember to craft multi-level games in the e-commerce sites Curagami helps design. You should steal Westworld's Game within a Game idea for your web design. 

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Gamification: Winning the Loyalty Game

Gamification: Winning the Loyalty Game | Contests and Games Revolution | Scoop.it
The fundamental goal of every loyalty program is to engage the customer. How do you do that? The equation seems ridiculously simple — excitement equals engagement.
Martin (Marty) Smith's insight:

Games vs Loyalty

You may not think of airline miles as a game, but it is. Not all games create, develop or confirm loyalty. Some games are played with the express purpose of being disloyal. 

 

Deal busters, or people who know what brand they want and are pitting one retailer against another to get the best price, aren't very loyal. They are playing their own game and their winning may be your brand, website or company's losing. 

 

Better to understand how to use game mechanics to increase engagement, listening and curation as this post explains. 

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Papa and Education Got A Brand New GAME via 

Papa and Education Got A Brand New GAME via  | Contests and Games Revolution | Scoop.it
Gamification has tremendous potential in the education space. How can we use it to deliver truly meaningful experiences to students? Learn all about the impact of gaming on education in this infographic.
Martin (Marty) Smith's insight:

Don't be fooled by the title, lots of gamification tips and ideas to steal for biz here 

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FunPlus launches $50 million fund for indie, mobile games

FunPlus launches $50 million fund for indie, mobile games | Contests and Games Revolution | Scoop.it
Mobile developer and publisher FunPlus today announced a new $50 million fund aimed at indie developers -- primarily, but not exclusively, mobile-focused teams.
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Drone Races 45 MPH Indoors in this SICK Video #toocool

Drone Races 45 MPH Indoors in this SICK Video #toocool | Contests and Games Revolution | Scoop.it

It's been a bit since we last saw DARPA's bird-of-prey inspired drone system, but the government's mad science wing hasn't been sitting idle. The Fast Lightweig...

Martin (Marty) Smith's insight:

Wow, you can see the new video game forming here and battling robots is never going to be the same.

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Appify & Gamify One of 5 Super Secret Marketing Trends For '16

Appify & Gamify One of 5 Super Secret Marketing Trends For '16 | Contests and Games Revolution | Scoop.it
5 Super Secret Marketing Trends: nowists, share keys to your digital kingdoms, appify and gamify your content and developing blue oceans to win in 2016.
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Hack Headphones Contest - Last Days via @Moon_Audio

Hack Headphones Contest - Last Days via @Moon_Audio | Contests and Games Revolution | Scoop.it

Friends at http://www.moon-audio.com/hack-headphones-contest are offering a $1,000 headphone hack to the lucky winner of their Hack Your Hadphones Contest. What is a headphones hack? Even the best headphones can sound better with the right cables or other Moon-Audio.com magic. 

LAST DAYS
Contest ends Sunday night, so ENTER today and you may win a $1,000 headphones hack from the team at Moon Audio.

http://www.moon-audio.com/hack-headphones-contest  

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