Contests and Games Revolution
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Contests and Games Revolution
Contests and Games Online and Mobile Revolution.
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If Your Platform Isn't Mobile You Are DONE via Harper Read from Braintree & PayPal

If Your Platform Isn't Mobile You Are DONE via Harper Read from Braintree & PayPal | Contests and Games Revolution | Scoop.it

Marty Note On End of Cash
Yeah this post from Harper Reed, Head of Commerce at Braintree is a must read for e-commerce merchants and game creators. We are sharing the post on Contests and Games Revolution because video game developers forget they are connected to the death of cash too.

The death of cash means those who create alternative and fully owned currencies such as Audibles credits or PayPal's ability to give you your own money will thrive in the mobile payment world ahead as this must read post shares.

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Rescooped by Martin (Marty) Smith from An Eye on New Media
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Gamification By Design [Video] Gabe Zichermann

If you like this talk, you may like his website and blog at:

http://www.gamification.co/gabe-zichermann/

 


Via Tania Kowritski, Ken Morrison
Martin (Marty) Smith's insight:

Everything Bad Is Good
Gabe Zichermann, author of Gamification by Design, debunks the idea that games are "bad" for kids. Good companion to Everything Bad Is Good For you by Steven Johnson.


"Kids have to have an extraordinary multi-tasking skill," says Gabe with great research examples. Gabe links the Flyn Effect, the idea that people are getting smarter, to video games. 


The argument Zihermann makes for children is applicable to business as well. Engagment beats non-engagment and games create engagement. 

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Ken Morrison's comment, April 8, 2013 2:59 AM
It looks like you have a great site here. I will definitely return!
Ken Morrison's curator insight, April 8, 2013 7:54 AM

20% of Earth top 1000 corporations will incorporate some aspect of gamification into their marketing or product design by 2015.  What does that mean for you and the future workers who you are raising?

Martin (Marty) Smith's comment, April 9, 2013 7:11 AM
Future workers are so comfortable with game constructs to NOT use them is crazy.