Story 2.0: The Surprising Thing About The Next Wave Of Narrative Co.Create When entranced by story we lose track of our immediate surroundings as our minds teleport into an alternative story universe (psychologists call this phenomenon narrative...
Digital Storytelling is the intersection between the age- old art of storytelling and access to powerful technology that is easy to learn and use. Stories have been used throughout history and by all cultures to pass on important knowledge. With the advent of flip and phone digital video cameras, easy to use software, web based editing programs, and the Internet we can now tell, capture and disseminate our stories in new ways and to a broader population.
There has never been a better time to tell and capture stories. Through stories we learn about ourselves, each other and about the world we live in. Storytelling can return education to the exciting, mysterious, engaging and multi-generational roots that was used to pass on information for generations before learning was confined to the four walls of a school building.
The information presented here is drawn from an online digital storytelling course I have taught for years. Feel free to re-purpose the content any way that makes sense to you and will broaden the numbers of people telling stories.
The structure of the content:
Storytelling • What is a story? • Components • What is a Telling? Digital Stories • Definitions • Examples Process • Script • Storyboard • Planning Production • Tools • Tips Post Production • Digitize/Organize • Editing Distribution • Reflection
Posted on 20/02/2013 by Claudine Moulin In the past twenty-five years, hundreds of Medieval manuscripts have lain in front of me in many libraries of the world, and my fascination (and love) for them has not diminished, on the contrary. My primary research topic, vernacular, medieval glosses, brought me to study intensively the life of the margins, interlinea and flyleaves of manuscripts and books – one could say to investigate their other, secondary and partially hidden life. In fact, during my research time at the Bodleian Library in Oxford ...
Bart Sutton's insight:
These annotations and other reading traces play a special role from the point of view of cultural and linguistic history, yet, up to now, they have not been analyzed in a greater context regarding their functional means as well as their textual and material tradition. On the one hand, these “paratexts” (Gérard Genette) belong to the rare witnesses of the historic and factual use and reception of books. Mark-ups in books help to answer the question by whom, when and why texts were read. Moreover, they uncover the process of knowledge acquisition and knowledge transmission throughout the ages.
Archetypes in Video Games and the Hero's Journey. The brief over the holidays was to develop a lean, thin, skinny character and create a back story that would help to visualise the physical attributes, mood, and style of the ...