Concept art
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VIDEO GAMES: The Main Character Of STAR WARS 1313 ...

VIDEO GAMES: The Main Character Of STAR WARS 1313 ... | Concept art | Scoop.it
Concept art from Star Wars 1313 has been revealed and shows that one of the most feared bounty hunters in the galaxy was the main character. Also the true reason why the game was canceled is included and could it be ...
Blake Julian Bell's insight:

I love how they did this. More companies should do this with their games, make spin offs and show a different side of your universe.

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Verhille: And the 'Poo' award goes to … Electronic Arts - UI The Daily Iowan

Verhille: And the 'Poo' award goes to … Electronic Arts UI The Daily Iowan Normally, when video games are the topic, I prefer to stick to discussions of craft, narrative, animation, level design, concept art, and all the other things that are...
Blake Julian Bell's insight:

Electronic Arts is a terrible company, and they make terrible choices. But yopu have to admit they are excellently made games. Now only if the company wasn't filled with jerks!

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Capcom's Canceled 'Maverick Hunter' Would Have Been A Mega Man First ... - ComicsAlliance

Capcom's Canceled 'Maverick Hunter' Would Have Been A Mega Man First ... - ComicsAlliance | Concept art | Scoop.it
TechSpot
Capcom's Canceled 'Maverick Hunter' Would Have Been A Mega Man First ...
Blake Julian Bell's insight:

I found out about this recently and was gravely disapointed to hear that this didn't take off. I wouild have loved to see how this drastically different rendition of a classic game took off with everyone else. it looked fantastic to me!

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Joseph Kosinski interview: Oblivion, trailers, Tom Cruise and IMAX - Den Of Geek

Joseph Kosinski interview: Oblivion, trailers, Tom Cruise and IMAX - Den Of Geek | Concept art | Scoop.it
Den Of Geek
Joseph Kosinski interview: Oblivion, trailers, Tom Cruise and IMAX
Den Of Geek
Director Joseph Kosinski first made his mark with his stylish, effects-heavy commercials for the videogames Halo 3 and Gears Of War.
Blake Julian Bell's insight:

seeing this movie trailer for the first time instantly got me hooked on following this movie. I love the atmosphere and world they've built up here.

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Bungie's Destiny: Promising Lofty and Ambitious Ideas - Gaming Illustrated

Bungie's Destiny: Promising Lofty and Ambitious Ideas - Gaming Illustrated | Concept art | Scoop.it
Bungie's Destiny: Promising Lofty and Ambitious Ideas Gaming Illustrated Aesthetics are important in a video game because if it looks boring or does not visually arrest gamers then there is no chance that they will want to spend hours exploring...
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Blake Julian Bell's comment, April 11, 2013 11:58 AM
I love how fast they were able to build up this world and make an astounding amount of concepts for characters so fast. They've also made massive worlds and lores its really mpressive, not to mention resourceful to me if I wanted to try and learn about this field
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VIDEO GAMES: The Main Character Of STAR WARS 1313 ...

VIDEO GAMES: The Main Character Of STAR WARS 1313 ... | Concept art | Scoop.it
Concept art from Star Wars 1313 has been revealed and shows that one of the most feared bounty hunters in the galaxy was the main character. Also the true reason why the game was canceled is included and could it be ...
Blake Julian Bell's insight:

I love how they did this. More companies should do this with their games, make spin offs and show a different side of your universe.

more...
No comment yet.
Scooped by Blake Julian Bell
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Book Review: The Art Of BioShock Infinite - Geeks of Doom

Book Review: The Art Of BioShock Infinite - Geeks of Doom | Concept art | Scoop.it
Geeks of Doom Book Review: The Art Of BioShock Infinite Geeks of Doom This deluxe hardcover by Dark Horse features production designs and concept illustrations focusing on main characters Booker DeWitt, Elizabeth, and Songbird from the BioShock...
Blake Julian Bell's insight:

This is fantastic. the world they've made is truely fantatic, and stayed extremely close to their concpet art, which is always a good thing.

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DC Universe Online's Jens Andersen on working with big IPs, staying connected ... - Gamesauce

DC Universe Online's Jens Andersen on working with big IPs, staying connected ... - Gamesauce | Concept art | Scoop.it
Gamesauce
DC Universe Online's Jens Andersen on working with big IPs, staying connected ...
Gamesauce
Andersen has over 14 years of game design experience and prior to working for SOE, he worked at Activision, Z-Axis, and Pandemic Studios.
Blake Julian Bell's insight:

I found out about this recently before looking this up. I was gravely disapointed to see this, this rendition of the game was really fresh and I would have loved to see it take off.

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The Very Best Art From The Mass Effect Series - Kotaku Australia

The Very Best Art From The Mass Effect Series - Kotaku Australia | Concept art | Scoop.it
AusGamers
The Very Best Art From The Mass Effect Series
Kotaku Australia
Fine Art is a celebration of the work of video game artists, showcasing the best of both their professional and personal portfolios.
Blake Julian Bell's insight:

I have always wanted to get this proficient at concept art. not only that, but have the ability to bust them out at the fast paced rate that The Mass Effect team does.

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