Computer Science in a Primary School
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Computer Science in a Primary School
This is a collection of resources and thinking to develop programming in a primary school.
Curated by Julia Briggs
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Education Technology - Primary Computing

Education Technology - Primary Computing | Computer Science in a Primary School | Scoop.it
Julia Briggs's insight:

Somerset's Primary Computing curriculum based based on 5 threads to develop digital citizens, digital investigators, digital communicators and digital creators.

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Education Technology - Scratch

Education Technology - Scratch | Computer Science in a Primary School | Scoop.it
Julia Briggs's insight:

Resources to support development of the use of Scratch programming.

Included: A progression in Scratch activities, challenge activities, e-safety learning opportunities, multimedia Scratch ideas.

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John Dewey on the True Purpose of Education and How to Harness the Power of Our Natural Curiosity

John Dewey on the True Purpose of Education and How to Harness the Power of Our Natural Curiosity | Computer Science in a Primary School | Scoop.it
"While it is not the business of education ... to teach every possible item of information, it is its business to cultivate deep-seated and

Via Dr Peter Carey
Julia Briggs's insight:

Importance of curiosity and  evaluation of what is declared as fact.

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Algorithm & Algorithm Evaluation Using Bee-Bots 5-7

The planning and resources are here http://code-it.co.uk/ks1/turtle/ks1turtle.html
Julia Briggs's insight:

Stunning progression in use of BeeBots to develop learning.

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Game Design Lessons: From Seconds to Hours of Gameplay - YouTube

For more videos, visit us at http://TheGameProdigy.com A beginner's game design lesson on what a game mechanic is, and how to layer and expand upon them to i...
Julia Briggs's insight:

Explanation of game mechanics - good basis for children designing their own.  Let children think through the layers they can add to their game.

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Kodu | About

Kodu | About | Computer Science in a Primary School | Scoop.it
Kodu lets kids create games on the PC and XBox via a simple visual programming language. Kodu can be used to teach creativity, problem solving, storytelling, as well as programming. Anyone can use Kodu to make a game, young children as well as adults with no design or programming skills.
Julia Briggs's insight:

Children are able to create programs with a gaming 3D feel.

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Shaun the Sheep's Game Academy

Shaun the Sheep's Game Academy | Computer Science in a Primary School | Scoop.it
Shaun's Game Academy is a suite of learning resources targeted at 8 - 12 year olds (but for everyone!), teaching the principles of game design and how to make games in Scratch. Plus there are awesome prizes to be won!
Julia Briggs's insight:

Nominet Trust and Aardman Animations have released a huge pile of characters, places and props from the Shaun the Sheep universe into the Scratch coding platform.

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Bloomin' Apps

Bloomin' Apps | Computer Science in a Primary School | Scoop.it
Includes all the Bloomin' versions in one place!

Via Tashibear Laz
Julia Briggs's insight:

The range of learning that is taking place.  The height and width of that learning depends on the way in which the teacher plans the activity/task.

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Tashibear Laz's curator insight, June 10, 2013 8:53 AM

This website looks at linking apps and sites to Blooms Taxonomy. The site provideds valuable resources that could be implement into a classroom or be used to assit in teaching.  Each app is sorted under the six elements of Blooms Taxonomy. 

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FMSLogo: An Educational Programming Environment

FMSLogo: An Educational Programming Environment | Computer Science in a Primary School | Scoop.it

I've been looking for free logo programs.  This is an update to the MSWLogo.

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Are our children getting equal opportunities?

Are our children getting equal opportunities? | Computer Science in a Primary School | Scoop.it
Why do so many teenage app developers go to private schools?
Julia Briggs's insight:

This is refering to secondary aged coders but when does the inequality start?

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Programming Basics

An overview of some of the most common techniques used in computer programming.
Julia Briggs's insight:

Basic vocabulary for programming with Scratch.

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Year 4 ICT - Flower Pictures - Parkfield Primary School

Year 4 ICT - Flower Pictures - Parkfield Primary School | Computer Science in a Primary School | Scoop.it
Year 4 did some imressive programming work this afternoon in ICT - combining procedures together to instruct a screen turtle to draw a picture of a flower using the Move the Turtle app:
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BrainPOP | Technology | Learn about Ada Lovelace

BrainPOP | Technology | Learn about Ada Lovelace | Computer Science in a Primary School | Scoop.it
In this BrainPOP movie about Math, learn more about Ada Lovelace, mathematician, daughter of Lord Byron, and one of the first computer programmers.
Julia Briggs's insight:

Role model for girls

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Scratch%20Case%20Studies%20Somerset.pdf

Julia Briggs's insight:

Think about the pedagogy to allow learners to develop computational thinking.  These case studies are part of a masters dissertation and suggest provide evidence of the benefits to learners in programming with Scratch and the approaches taken by teachers to achieve those benefits.

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Making isn't as important as the design thinking dispositions that come with it - Ewan McIntosh | Design Thinking, Education & Learning

Making isn't as important as the design thinking dispositions that come with it - Ewan McIntosh | Design Thinking, Education & Learning | Computer Science in a Primary School | Scoop.it
In the Designing Spaces for Learning Masters subject I wrote and teach at Charles Sturt University, there is one week spent on Experimental Spaces. Part of that module is on making and maker culture. I purposefully didn't dote an entire one of my sixteen weeks on making, but write about it as a type of activity requiring a type of...
Julia Briggs's insight:

'Students learn a tremendous amount through maker-centered learning experiences,'

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J2Code

J2Code | Computer Science in a Primary School | Scoop.it
Julia Briggs's insight:

An amazing free programming resource.  Three coding platforms each supporting learners to work at many levels.  Fantastic scaffolding of learning possible.  I've used JIT with reception, year 1 and 2 learners and also as a step towards the Logo platform with year 3 and 4s.  Children need to be guided to take care not to click on other links which will ask them for a log in - the message sometimes seems to then be difficult to close.  Definitely worth that hassle though.

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Junior Computer Science

Julia Briggs's insight:

Excellent materials for Scratch learning activities, particularly great ideas for use to develop mathematical thinking.

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UK Hour of Code

UK Hour of Code | Computer Science in a Primary School | Scoop.it
For every UK student and classroom: learn how fun coding is in just one hour March 3 - 9.
Julia Briggs's insight:

So many resources for children to learn to program.  One of my particular favourites is Touch Develop https://www.touchdevelop.com/hourofcode2

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Scratch 2.0 tables test - YouTube

Scratch project at http://scratch.mit.edu/projects/18675022/
Julia Briggs's insight:

Great modelling of a programmer at work - Miles Berry creating a times tables test.  Support sheet created to support teachers to lead children through their own creation of a times tables game.  https://slp.somerset.gov.uk/cypd/elim/somersetict/Innovative%20Use%20of%20ICT/Programming/Scratch/scratch%205b%20Times%20Tables.pdf ;

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Record Player made with LEGO WeDo and Scratch


Via Kids Code Academy
Julia Briggs's insight:

Wow.  I knew you could do a lot using the combination of Lego WeDo and Scratch but I didn't have this much ambition.

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Logo links for teachers.

Links to the best Logo sites I can find.PC and lots for Apple Macs too.
Julia Briggs's insight:

The use of logo to support mathematical learning is promoted on nrich maths sites.  There are a range of links here.

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Uruguay’s One Laptop Per Child program: Impact and numbers

Uruguay’s One Laptop Per Child program: Impact and numbers | Computer Science in a Primary School | Scoop.it
Uruguay may only have 3.3 million inhabitants, but this South American country has distributed more than half a million free laptops to its students and teachers over the last five ...
Julia Briggs's insight:

One laptop for every child, including programming software, is supporting

Uruguay’s first fully digital-native generation.

Equality for all?

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Stephen Howell — Teaching kids to program using Scratch and the Kinect

Stephen Howell — Teaching kids to program using Scratch and the Kinect | Computer Science in a Primary School | Scoop.it
Stephen Howell — Teaching kids to program using Scratch and the Kinect. This is an amazingly funny and inspiring video
Julia Briggs's insight:

Scratch used with Kinect.

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Starting to use Scratch presentation

Julia Briggs's insight:

Useful slides for developing computational language of loop, selection, variable.

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Alasdair Blackwell: 'All children should be taught how to code' – video

Alasdair Blackwell: 'All children should be taught how to code' – video | Computer Science in a Primary School | Scoop.it
Comment is free interviews: Alasdair Blackwell of Decoded explains the benefits of learning to write computer code and argues that all children should be taught programming in primary schools.
Julia Briggs's insight:

'It's going to be play ...'  Will the new programme of study allow this?

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