This curation focusses on researches topic (and also tech news and important events) regarding Computer Graphics & Rendering. Enjoy it and feel free to send me news that you think should be here. Gather a lot of blog posts
What hath Rogue wrought? A subgenre of randomly generated dungeon crawlers dubbed Roguelikes, and many innovative experiments in procgen. We spoke to several developers about the impact of the classic.
Epic Games’ Unreal Engine 4.11 is now available with Multi-Res Shading, one of the most advanced features of the NVIDIA VRWorks SDK. Multi-Res Shading can boost performance in VR games and applications by up to 50 percent.
Global illumination is one of my favorite problems. It is probably the simplest most effective way to make a 3D scene come to life. Traditional painters were taught to just "paint the light". This was centuries before 3D graphics were a thing.
Once upon a time the Journal of Graphics Tools had code associated with many of its articles. This was in fact one of the selling points for the journal, which grew out of the Graphics Gems series of books.
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