Computer games in Classrooms
403 views | +0 today
Follow
Computer games in Classrooms
A collection of resources illustrating how computer games, used as a stimulus, can facilitate teaching the Australian Curriculum.
Curated by Delmai George
Your new post is loading...
Your new post is loading...
Scooped by Delmai George
Scoop.it!

Games Biz Borrowing More from Hollywood

Games Biz Borrowing More from Hollywood | Computer games in Classrooms | Scoop.it
With Sony and Microsoft gearing up to release a new generation of videogame consoles that boast more realistic graphics, Hollywood's influence on the gaming biz is getting tougher to ignore. The en...
Delmai George's insight:

Being able to combine elements from different technologies improve the performance of others.  Having the creativity and foresight for blending what's available is a critical skill for students to develop as they are our future creators.

more...
No comment yet.
Rescooped by Delmai George from Technologies and society F- year 10
Scoop.it!

Free Technology for Teachers: Conservation Connection - A Game for Learning About Conservation

Free Technology for Teachers: Conservation Connection - A Game for Learning About Conservation | Computer games in Classrooms | Scoop.it

Via Marsha Farr
Delmai George's insight:

A simple game that can be used to stimulate questions regarding the environment, impacts and the risk assessments needed when considering technological developments.

more...
Marsha Farr's curator insight, April 1, 2013 7:36 PM

Conservation Connection is a simple game in which students try to identify connections between common consumer items like ice cream and the conservation issues connected to it.

Scooped by Delmai George
Scoop.it!

A short documentary on story telling in video...

A short documentary on story telling in video games. (Found this via RPS.) “ Interactive Fiction: The Art of Video Game Storytelling Today’s top video game designers explore the past, present and...
more...
No comment yet.
Scooped by Delmai George
Scoop.it!

Video games are good for you! | Ian Livingstone | Independent Bytesize Blogs

Video games are good for you! | Ian Livingstone | Independent Bytesize Blogs | Computer games in Classrooms | Scoop.it
Bigger than the cinema box office, bigger than music and bigger than books, the video games industry is big business. Global software revenues exceed £30 billion a year, and are predicted to rise to nearly £60 billion a year by 2015.
Delmai George's insight:

Video games are big business and they also provide a multitude of career opportunities.  The Smartphones have provided an easily accessed gaming platform for a diverse range of game styles to be played anytime. Using games in the classroom can develop the necessary skills and processes to put your students on their way to a lucrative career in game design and development.  The Australian Curriculum: Technologies strands have the curriculum elements available for students to develop these much needed and desirable skills for future career markets.

more...
No comment yet.
Scooped by Delmai George
Scoop.it!

Minecraft spawns classroom lessons - Washington Post

Minecraft spawns classroom lessons - Washington Post | Computer games in Classrooms | Scoop.it
Minecraft spawns classroom lessons
Washington Post
The Lego-like building game has become a popular tool for classroom lessons as well as life lessons. History in the making. Hank Lanphier and Amy Yount, social studies teachers at St.
Delmai George's insight:

Minecraft is an accurate way to represent a building design and a fun way for students to test their design solutions.

more...
No comment yet.
Scooped by Delmai George
Scoop.it!

6 Video Games You Can Teach With Tomorrow

6 Video Games You Can Teach With Tomorrow | Computer games in Classrooms | Scoop.it

"These games can serve not only to introduce teachers to the concept of using video games as something beyond a gimmicky way to “engage learners,” but demonstrate that video games are a platform worthy of any classroom dedicated to any content area at any grade level."

Delmai George's insight:

While the curriculum areas pointed out in this article do not relate directly with the technology curriculum, it shows their versatility and the way that Australian Curriculum Technologies elements (i.e. collect data, define problems, design solutions, analyse impacts/consequences of technological production etc) can be integrated within other curriculum learning areas.

more...
No comment yet.
Scooped by Delmai George
Scoop.it!

BBC Two - Cracking the Code - Clips

BBC Two - Cracking the Code  - Clips | Computer games in Classrooms | Scoop.it
Minna Kane and her team meet the visual effects artists who work on Doctor Who.
Delmai George's insight:

Here are some creative ideas for using computer programming in the classroom, including one for Scratch

more...
No comment yet.
Scooped by Delmai George
Scoop.it!

Ren'Py

Ren'Py | Computer games in Classrooms | Scoop.it
Ren'Py is a visual novel engine that helps you use words, images, and sounds to tell stories with the computer.
Delmai George's insight:

This free open sourceware also builds life simuation games.  Students can investigate needs for a particular scenario, build a world that simulates the problem and then design solutions which can be tested for impacts and consequences.  Fits neatly across the strands in the Australian Curriculum: Technologies.

more...
Marsha Farr's curator insight, March 28, 2013 6:38 PM
add your insight...
Scooped by Delmai George
Scoop.it!

Habitudes of STEM Leaders

Habitudes of STEM Leaders | Computer games in Classrooms | Scoop.it
Today, we want to discuss the behavior set, mindset and belief system of STEM leaders. We call these habitudes -- because success is a combination of disciplined habits and battle-hard attitudes.
Delmai George's insight:

Games create curiosity, unwavering persistence and perserverance, realistic optimism and resilience - all the things this article mentions for STEM leaders.  But these are also attitudes teachers would like for students to learn and what better way than to model them.

more...
No comment yet.
Rescooped by Delmai George from Tracking Transmedia
Scoop.it!

This is really Genius: CODE HERO is a game that teaches how to make games. Then move on to Unity & create & sell yr own Games. Smart Smart Smart

This is really Genius: CODE HERO is a game that teaches how to make games. Then move on to Unity & create & sell yr own Games. Smart Smart Smart | Computer games in Classrooms | Scoop.it

Code Hero is a game that teaches you how to make games with a code ray that shoots Javascript. Play Code Hero, learn to code with the Unity3D game engine and publish your games for any platform. 

 

It's a game you can play without programming experience where learning happens naturally and the moment when start coding is the beginning of a new world of possibilities.


Via siobhan-o-flynn
Delmai George's insight:

This looks an interesting way to learn programming.  If its free, it could be worthwhile exploring for the computer programming strands of the Australian Curriculum: Technology for older students.

more...
Jeni Mawter's curator insight, March 16, 2013 1:08 AM

Always wanted to learn how to make games? Here's your chance.

Scooped by Delmai George
Scoop.it!

Is Minecraft the Ultimate Educational Tool? | Idea Channel | PBS

Idea Channel shows how Minecraft allows teachers to customize lessons and students to engage with concepts in new ways. And while educational games aren't new, Minecraft has some unique advantages that could usher in a new direction in education...

Delmai George's insight:

Mike Rugnetta talks passionately about the versatility of minecraft and its ability for flluidity and improvisation for teaching.

more...
No comment yet.
Scooped by Delmai George
Scoop.it!

Game-Based Learning Units for the Everyday Teacher

Game-Based Learning Units for the Everyday Teacher | Computer games in Classrooms | Scoop.it

Game-based learning (GBL).. is an innovative practice that is working to engage kids in learning important 21st century skills and content. GBL is not simply using games in the classroom. It is about making a rigorous unit of study a robust game, where multiple games and challenges are used to explore concepts and learning targets in depth.

Delmai George's insight:

A different way of looking at computer games.  Break down the systems into the elements that make the game so successful and use those elements to design a unit of work for technology.  Do this with your students and this develops many of the 4C's - creativity, communication, collaboration and critical thinking - around a deconstruction and design task.

more...
No comment yet.
Scooped by Delmai George
Scoop.it!

Video games prove positive at Union High School

Video games prove positive at Union High School | Computer games in Classrooms | Scoop.it
The games provide stress relief, engergize the students, and build bridges to new friends
Delmai George's insight:

This school has introduced a video game lounge where students connect with others, disconnect from the stress of life and power up their brains for learning. This could be a great debate topic for students to assess the positives and negatives of playing computer games and their value in a school setting. 

more...
No comment yet.
Scooped by Delmai George
Scoop.it!

Ten Surprising Truths about Video Games and Learning | MindShift

Ten Surprising Truths about Video Games and Learning | MindShift | Computer games in Classrooms | Scoop.it
“Your brain’s important, but not all that important,” said Dr. James Paul Gee, a professor at Arizona State University and a leading authority on lite
Delmai George's insight:

Here are 10 good reasons for including video games into the classroom.  

more...
No comment yet.
Scooped by Delmai George
Scoop.it!

21 Amazing Minecraft Creations

21 Amazing Minecraft Creations | Computer games in Classrooms | Scoop.it
If you haven't been paying attention to the internet lately, a little game called Minecraft kind of took it over.
more...
No comment yet.
Scooped by Delmai George
Scoop.it!

Video: Coders the wizards of the future, says Newell | Game Development | News by Develop

Valve boss, Zuckerberg, Bill Gates and others on the benefits of programming in schools
Delmai George's insight:

Another article about the potential employment for students who are given the opportunity to learn about computer programming at school.  Famous developers appear in a YouTube clip about how they began with coding.

more...
No comment yet.
Scooped by Delmai George
Scoop.it!

Learning Theory or How I learned to stop worrying and love video ...

Learning Theory or How I learned to stop worrying and love video ... | Computer games in Classrooms | Scoop.it
Can video games teach? What separates good educational games from the bad? How can games be used effectively in classroom practice? What techniques can be used by teachers to utilize games and gamification in ...
more...
No comment yet.
Rescooped by Delmai George from Tracking Transmedia
Scoop.it!

Uber Fan Has Real Hobbit House Designed & Built By Architect

Uber Fan Has Real Hobbit House Designed & Built By Architect | Computer games in Classrooms | Scoop.it
We have seen many Hobbit houses over the years, but few as beautiful as this one. It's a real life hobbit house created by an architect for a Hobbit fan.

Via siobhan-o-flynn
Delmai George's insight:

Creativity and design are inspired by all sorts of things.  In this case, a movie was used but games offer some great settings to explore. Students could take a structure from their favourite game and develop a prototype or they could debate if the structure would be suitable for the real world, what difficulties there might be in designing and building the structure or what sorts of needs/wants does the structure fulfil.   

more...
Margaret Doyle's curator insight, March 19, 2013 12:02 AM

Serious immersion in a storyworld. Wow! Just demonstrates how IRL/storyworld's can integrate. 

siobhan-o-flynn's comment, March 19, 2013 7:04 AM
If I ever get back to NZ I am doing the LOTR tour..
Marcel Aubron-Bülles's curator insight, March 19, 2013 9:34 AM

Very nice building, indeed, but not as 'free from film influence' as they make it in the article ;)

Architect: http://www.archerbuchanan.com/portfolio.asp?isection=3#

Scooped by Delmai George
Scoop.it!

Computer Kiddos Wiki / Scratch Animals on the move

Computer Kiddos Wiki / Scratch Animals on the move | Computer games in Classrooms | Scoop.it
Delmai George's insight:

This Wiki has lesson ideas and creative projects for assessment tasks, along with a rubric to mark programming and code concepts, using Scratch.  A handy resource...

more...
No comment yet.
Scooped by Delmai George
Scoop.it!

you found me.

you found me. | Computer games in Classrooms | Scoop.it
game designer, author, future forecaster, PhD
Delmai George's insight:

Games have to start somewhere!  Jane McGonigal, game designer, has written a book about how games can change the world.  What student wouldn't want to design a game that could meet the needs and wants of the people of the world?  

more...
No comment yet.
Scooped by Delmai George
Scoop.it!

Graded High School Blog: Gamification in Biology

Graded High School Blog: Gamification in Biology | Computer games in Classrooms | Scoop.it
Delmai George's insight:

An example how gamification has been applied in higher grades.

more...
No comment yet.
Scooped by Delmai George
Scoop.it!

The Rules of Gamification

The Rules of Gamification | Computer games in Classrooms | Scoop.it
Gaming is embedded in us as human beings. We’ve already seen the effects of applying game mechanics to individual marketing campaigns, to every loyalty program in existence, and to tons of Web sites where you might not think ‘game’ at first glance.
Delmai George's insight:

Gamification is a strategy used to employ game elements (i.e. challenge, recognition, cooperation etc) and teachers can incorporate this into designing learning experiences for students.  What makes people play games?  What elements are important for engaging and risk taking?  How could these be used in planning, designing, producing and evaluate solutions?  Have students come up with ideas...let them be creative!

more...
No comment yet.
Scooped by Delmai George
Scoop.it!

World of Warcraft Finds Its Way Into Class | MindShift

World of Warcraft Finds Its Way Into Class | MindShift | Computer games in Classrooms | Scoop.it
World of Warcraft Students' passions can be a powerful driver for deeper and more creative learning. With this knowledge, some educators are using popula
more...
No comment yet.
Rescooped by Delmai George from Interactive Fiction and Digital Game-based Learning
Scoop.it!

Gamifying Stories - Using Interactive Fiction in the Classroom (Part 1)

Gamifying Stories - Using Interactive Fiction in the Classroom (Part 1) | Computer games in Classrooms | Scoop.it
Merging creative writing and coding to create interactive stories. ‘Interactive fiction’ has been around for years. Reminiscing recently about my early computer use I recalled how I enjoyed playing...

Via Joe Pereira
Delmai George's insight:

Simple coding through a program called Twine integrates both English and the Digital Technology strand (key concepts of specification, algorithms and implementation) of the Australian Curriculum

more...
Joe Pereira's curator insight, March 7, 2013 5:10 PM

A teacher describing how he used Twine with his young students.