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Java eLearning Kit For Dummies - PDF Free Download - Fox eBook

Java eLearning Kit For Dummies - PDF Free Download - Fox eBook | computer | Scoop.it
Java eLearning Kit For Dummies PDF Free Download, Reviews, Read Online, ISBN: 1118098781, By John Paul Mueller

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Fox eBook's curator insight, May 8, 2014 9:16 PM

Chapter 1: Starting With Java
Chapter 2: Using Primitive Variables
Chapter 3: Using Object Variables
Chapter 4: Formatting Variable Content
Chapter 5: Working with Operators
Chapter 6: Working with Conditional Statements
Chapter 7: Repeating Tasks Using Loops
Chapter 8: Handling Errors
Chapter 9: Creating and Using Classes
Chapter 10: Accessing Data Sets Using Arrays and Collections
Chapter 11: Performing Advanced String Manipulation
Chapter 12: Interacting with Files
Chapter 13: Manipulating XML Data

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Murach's Android Programming - PDF Free Download - Fox eBook

Murach's Android Programming - PDF Free Download - Fox eBook | computer | Scoop.it
Murach's Android Programming PDF Free Download, Reviews, Read Online, ISBN: 1890774715, By Joel Murach

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vinay's curator insight, April 10, 2014 7:05 AM

vinayg.cool@gmail.com

David-Michael Rengh's curator insight, May 31, 2014 2:24 PM

Great books from beginner to advance programmer

rohan's curator insight, July 22, 2014 1:56 PM

shah

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Learn OpenGL ES: For Mobile Game and Graphics Development - Free eBook Share

Learn OpenGL ES: For Mobile Game and Graphics Development - Free eBook Share | computer | Scoop.it
eBook Free Download: Learn OpenGL ES: For Mobile Game and Graphics Development | PDF, EPUB | ISBN: 1430250534 | 2013-08-30 | English | PutLocker

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Fox eBook's curator insight, September 24, 2013 10:54 AM

Want to create sophisticated games and graphics-intensive apps? Learn OpenGL ES gets you started immediately with OpenGL ES.  After mastering the basics of OpenGL ES itself, you will quickly find yourselfwriting and building game apps, without having to learn about object oriented programming techniques.

This book demonstrates the use of a powerful open-source modeling tool, Blender. You will be guided, step by step, through the development of Tank Fence, a dynamic, interactive 3D game. Along the way you’ll gain skills in building apps with Eclipse and the Android SDK or NDK, rendering graphics using hardware acceleration, and multithreading for performance and responsiveness. iOS developers will also find this book’sinformation invaluable when writing their apps.

You’ll learn everything you need to know about:

Creating simple, efficient game UIsDesigning the basic building blocks of an exciting, interactive 3D gamePulling all the elements together with Blender, a powerful open-source tool for modeling, animation, rendering, compositing, video editing, and game creationTaking the next big step using custom and inbuilt functions, texturing, shading, light sources, and moreRefining your mobile game app through collision detection, player-room-obstacle classes, and storage classesDoing all this efficiently on mobile devices with limited resources and processingWhat you’ll learnHow to install and use OpenGL ES 2.0 on AndroidGLSL ES FundamentalsState ManagementModeling 3D Objects Using BlenderUsing the Perl Mesh ParserVertex Buffer ObjectsUsing Color Maskssampler2D and samplerCube UniformsMulti-TexturingLambert Illumination ModelImplementing the Lighting EquationDesign, write, and build Tank Fence, an interactive 3D gameWho this book is for

Learn OpenGL ES is ideal for mobile game and interactive app developers who want to know more about the OpenGL ES engine and and use it to build more sophisticated, graphically-rich games and other apps. While the code is developed on Android, iOS developers will also find this book invaluable.

Table of Contents

Chapter 1. Why OpenGL ES?
Chapter 2. UI for games: Keep it simple
Chapter 3. First Steps:  Mobile Game App Development
Chapter 4. 3D Modeling
Chapter 5. Functions, Shading, Light Source and Objects
Chapter 6. Carrying Further: Collision Detection