COMPUTATIONAL THINKING and CYBERLEARNING
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Middle school girls learn computer science - OCRegister (subscription)

Middle school girls learn computer science - OCRegister (subscription) | COMPUTATIONAL THINKING and CYBERLEARNING | Scoop.it
Middle school girls learn computer science
OCRegister (subscription)
In a small lab tucked away in the computer sciences building at UC Irvine, more than 20 middle school-aged girls sat behind computer screens.

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COMPUTATIONAL THINKING and CYBERLEARNING
Supercomputing requires math, thinking skills, algebra and computational thinking and an awareness of gateways to computing. New technologies require rethinking the use of technology Cyberlearning does that for transformational learning.
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Making_CS_Fundamental.pdf


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Paul Herring's curator insight, August 16, 5:59 PM
We need some similar policies to be implemented here in Queensland and Australia generally.
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Box Island - Coding Adventure - Part 1 - Best Kids Game

Box Island is a mobile game that takes boys and girls on an exciting adventure, while teaching the fundamentals of coding. Kids apply the basics, such a
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Computational Thinking in Math

Computational Thinking is a term often thrown around in the Computer Science classrooms, but the ideas founded in its roots have a home in many differen
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Avegant's new display makes virtual objects seem real

Mixed reality headsets and so-called "smart" glasses have struggled to catch on. Avegant thinks it can change this, and gave The Verge's Lauren Goode a
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Rescooped by Bonnie Bracey Sutton from Into the Driver's Seat
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Google’s Rules For Designers Working With AI

Google’s Rules For Designers Working With AI | COMPUTATIONAL THINKING and CYBERLEARNING | Scoop.it

As part of a new project to humanize AI, the company created a guide to what it calls “human-centered machine learning.”


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Supercomputing Ocean Currents at NASA - insideHPC

Supercomputing Ocean Currents at NASA - insideHPC | COMPUTATIONAL THINKING and CYBERLEARNING | Scoop.it
A team from the NASA has developed a new visualization tool that is being used by researchers from the Estimating the Circulation and Climate of the Ocean (ECCO) project to study the behavior of ocean currents. The new visualization tool provides high-resolution views of the entire globe at once, allowing the scientists to see new details that they had missed in previous analyses of their simulation, which was run on NASA’s Pleiades supercomputer.
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SC17 Workshop Call for Posters

SC17 Workshop Call for Posters | COMPUTATIONAL THINKING and CYBERLEARNING | Scoop.it
Click here for full workshop details Call for virtual posters: deadline 13th August 2017 (anywhere on Earth) As part of the workshop we will be inviting submissions from women in industry and academia to present their work as a virtual poster in a supportive environment that promotes the...
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CODING GOD DOES MARKDOWN AND CODEFIGHTS DATABASE EDITION

Multistreaming with https://restream.io/
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This mixed reality room is so trippy it might leave you questioning reality

This mixed reality room is so trippy it might leave you questioning reality | COMPUTATIONAL THINKING and CYBERLEARNING | Scoop.it
THÉORIZ studio is bringing an empty room to life with motion tracking and augmented reality.
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Rescooped by Bonnie Bracey Sutton from :: The 4th Era ::
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Virtual Reality and education: some thoughts | Tony Bates

Virtual Reality and education: some thoughts | Tony Bates | COMPUTATIONAL THINKING and CYBERLEARNING | Scoop.it
Here are some of my thoughts about the use of VR, for what they are worth.

1. VR is not just a fad that will disappear. There are already a large number of commercial applications, mainly in entertainment and public relations, but also increasingly for specific areas of training (more on that below). There is already a lot of excellent, off-the-shelf software for creating VR environments, and the cost of hardware is dropping rapidly (although good quality headsets and other equipment are still probably too expensive for required use by large numbers of students).

2. What killed earlier two-dimensional VR developments such as Second Life for widespread educational use was the high cost and difficulty of creating the sets and contexts for learning. Thus even if the hardware and software costs for VR are low enough for individual student use, it is the production costs of creating educational contexts and scenarios that are likely to inhibit its use.

3. Thus most suitable educational applications are likely to be where the cost of alternative or traditional ways of learning are too expensive or too dangerous. In particular, VR would be good for individual, self-learning in contexts where real environments are not easily accessible, or where learners need to cope with strong emotions when making decisions or operating under pressure in real time. Examples might be emergency management, such as shutting down an out-of-control nuclear reactor, or defusing a bomb, or managing a fire on an oil tanker. However, not only will the VR environment have to be realistic, as much attention will need to be paid to creating the specific learning context. The procedure for defusing the bomb and the interaction between learner and the virtual bomb must also be built in to the production. Thus VR may often need to be combined with simulation design and quality media production to be educationally effective, again pushing up the cost. For these reasons, medicine is a likely area for experiment, where traditional training costs are really high or where training is difficult to provide with real patients.

4. Having said that, we need more experimentation. This is still a relatively new technology, and there may be very simple ways to use it in education that are not costly and meet needs that cannot be easily met in traditional teaching or with other existing technology. For this to happen, though, educators, software developers, and media producers need to come together to play and experiment.


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Kandinsky Art Coding Projects with Transformations

Gr. 3 students created these art projects in Scratch to explore transformations in math, and to create their own abstract art.
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Honoree I Tigrett's curator insight, July 28, 6:55 PM
Two of my favorite subject combined into one: #art and #technology! 
 
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The US desperately needs computer science majors, so keep coding

The US desperately needs computer science majors, so keep coding | COMPUTATIONAL THINKING and CYBERLEARNING | Scoop.it
There are more than 500,000 computing jobs open in the US right now.

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Chris Carter's curator insight, July 27, 6:30 PM
For how long will we continue to hear that we need CompSci majors and not supply the need?
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Computer Coding Courses for Kids - Google CS First

Computer Coding Courses for Kids - Google CS First | COMPUTATIONAL THINKING and CYBERLEARNING | Scoop.it
Over 4,600 schools have used CS First to introduce computer programming to students. Learn more about the free computer coding courses available for your kids.
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Rescooped by Bonnie Bracey Sutton from 3D Virtual-Real Worlds: Ed Tech
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How to differentiate between virtual and augmented reality

How to differentiate between virtual and augmented reality | COMPUTATIONAL THINKING and CYBERLEARNING | Scoop.it
People are already confused about virtual reality (VR), augmented reality (AR), mixed reality (MR), 360-degree video and heads-up displays. It will get worse before it gets better.

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David W. Deeds's curator insight, August 13, 1:33 AM

Just in case you're still wondering. ;)

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Introduction To Computational Thinking

Hi there! In this video, we're looking at Computational Thinking. Most of the content in this video is aimed at the OCR GCSE 9-1 Computer Scienc
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Scientists Explore Ocean Currents Through Supercomputer Simulations

Scientists are trying a new, interactive way to understand ocean current data with the help of high-resolution global ocean simulations. In the part of th
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Google CS First

Google CS First | COMPUTATIONAL THINKING and CYBERLEARNING | Scoop.it

"Bring CS First to your school this year, and help students develop invaluable computational thinking and coding skills. This free program was designed for use in the classroom or as an enrichment activity, and no computer science background is necessary in order to facilitate. Learn how to get started today."


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The First Mind-Controlled Virtual Reality Game Has Arrived

The First Mind-Controlled Virtual Reality Game Has Arrived | COMPUTATIONAL THINKING and CYBERLEARNING | Scoop.it
Last week, startup Neurable announced the first virtual reality game that doesn't require controllers to play — just your mind.

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David W. Deeds's curator insight, August 10, 12:38 AM

Geeky-coolest thing...I've seen all week. ;)

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Digital Vision for Supercomputing & Big Data Infographic - Atos

Digital Vision for Supercomputing & Big Data Infographic - Atos | COMPUTATIONAL THINKING and CYBERLEARNING | Scoop.it
1. http://www.techuk.org/insights/reports/item/9469-the-uk-s-big-data-future-mind-the-gap 2. http://resources.idgenterprise.com/original/AST-0127029_The_Forrester_Wave_Big_Data_Hadoop_Solutions_Q12014.pdf 3.
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Chinese-Israeli ed-tech startup teaches kids to code

Chinese-Israeli ed-tech startup teaches kids to code | COMPUTATIONAL THINKING and CYBERLEARNING | Scoop.it
Shanghai-based LeapLearner represents the first global venture built from the ground up by Chinese and Israeli cofounders.
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Forget coding, we need to teach our kids how to dream

Forget coding, we need to teach our kids how to dream | COMPUTATIONAL THINKING and CYBERLEARNING | Scoop.it
Tom Goodwin on the five key attributes we should help kids develop instead of focusing on knowledge.
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Blocks Is Google's New Art App That Makes VR Modelling Easy For All

Blocks Is Google's New Art App That Makes VR Modelling Easy For All | COMPUTATIONAL THINKING and CYBERLEARNING | Scoop.it
Google has just released a free new art app, Blocks, that allows for easy creation of 3D models in VR using simple shapes and more.

Via THE *OFFICIAL ANDREASCY*, MIND Research Institute
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Magic Leap’s New Augmented Reality Demo Looks Like Google Glass on Steroids

Magic Leap’s New Augmented Reality Demo Looks Like Google Glass on Steroids | COMPUTATIONAL THINKING and CYBERLEARNING | Scoop.it
We're finally starting to see behind the curtain at one of the world's most-hyped startups.
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What Is Coding In It?

When children learn to code, it helps them develop essential skills such as problem solving, logic and critical thinking. Computer programming (ofte
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