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A Beautiful Classroom Poster On Steps for Good Writing ~ Educational Technology and Mobile Learning

A Beautiful Classroom Poster On Steps for Good Writing ~ Educational Technology and Mobile Learning | Common Ground | Scoop.it
See on Scoop.it - Education Matters - (tech and non-tech)
See on educatorstechnology.com

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Julie Disbrow's curator insight, March 7, 2015 12:12 PM

This is a nice visual for students

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Questions to Ask Oneself While Designing Learning Activities

Questions to Ask Oneself While Designing Learning Activities | Common Ground | Scoop.it
I absolutely love planning lessons from scratch.  I just got a job teaching technology units for a summer camp for elementary age students. I can design and teach whatever I want - planning for a d...

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Marisol Araya Fonseca's curator insight, February 8, 2015 12:19 PM

Excellent guide to follow when planning our classes.

Robyn Jay's curator insight, August 4, 2015 9:47 PM

Jackie Gerstein shares nine questions that you might consider asking yourself as you design new units. Two are listed below. The infographic she designed, with nine questions is in the image above, and you can access a list of the nine questions as well as the infographic in her post.

* Will the learners get the chance to share their work with other learners with a more global audience?

* Will the learners find the learning activities engaging? interesting? relevant? useful?

Gerstein's questions help you focus on the learner.They may help you transform lessons in ways you had not envisioned.

Dalia Rodriguez's curator insight, February 17, 10:12 PM

This image provides questions to to ask yourself when you want to plan learning activities,. You want to ensure that the activities are age appropriate. 

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3 Simple Strategies to Develop Students' Critical Thinking

3 Simple Strategies to Develop Students' Critical Thinking | Common Ground | Scoop.it

This week we’ve focused on critical thinking using the model developed by the Foundation for Critical Thinking. By now you’re probably excited about the incredible potential that these tools hold…and a little overwhelmed. Where to start...


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Beth Dichter's curator insight, February 9, 2015 8:27 AM

Teaching student to think...we know this is not as easy as it sounds. This post suggests looking at this through the lens of the visual displayed above (which comes from The Foundation for Critical Thinking) and recommends that you use three simple steps (quoted from post):

1) TELL students that you want them to work on their thinking.

2) Choose ONE element of thought, intellectual standard, or intellectual trait and teach students what it means.

3) Give students something to think about and ask them to practice improving their thinking.  

Each of these ideas are discussed in the post and suggestions are provided to help you implement this in the classroom.

On Feb. 4, 2015 I posted an article "The Question Game: A Playful Way to Teach Students to Think" and a number of people have responded to it. This post provides some additional ways to teach students to think and many of them are playful also. If one of your goals in teaching is to help students gain this skill take the time to read this post.

Charles Fischer's curator insight, February 11, 2015 7:56 AM

A few great ideas for critical thinking. I particularly liked the activity called "telephone" (not the listening game). Teachers can use all the strategies they can to help their students think better!

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A Comprehensive Framework For Student Motivation

A Comprehensive Framework For Student Motivation | Common Ground | Scoop.it

"When researching student motivation and gamification late last year, I came across the most comprehensive gamification framework I’ve ever seen. Developed by gamification expert Yu-kai Chou, it was an ambitious effort that distinguished black hat gamification (which is “bad”–think Farmville and Candy Crush) from white hat gamification (which is “good”–think Minecraft or even an ACT score)...

While it is designed not as an educational framework, but rather as a way to demonstrate gamification and its many strands, gamification is about human encouragement and motivation. For educators, student motivation is one of the pillars of a academic performance..."


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Halina Ostańkowicz-Bazan's curator insight, February 19, 2015 9:34 AM

For educators, student motivation is one of the pillars of a academic performance. While the terms are sometimes misunderstood–and risk becoming cliche as we continue to talk about them topically rather than specifically–student motivation and student engagement are prime movers in the learning process. Without either, teaching is an uphill battle.

luc taesch's curator insight, February 22, 2015 5:43 AM

motivation motivatio, it is all about motivation... see the life in pink .. ;-)

Claudia Cornejo Happel's curator insight, March 19, 2015 1:22 PM

8 Core Drives Of Student Motivation - gleaned from research on gaming

1) Epic Meaning & Calling

2) Development & Accomplishment

3) Empowerment of Creativity & Feedback

 

4) Ownership & Possession

Educator Takeaways? Space, place, voice, and choice are among the principles of student-centered learning. A sense of agency can be both empowering and overwhelming for students.


5) Social Influence & Relatedness

Educator takeaways? How can we design learning so that students need to connect to clarify a need for knowledge, to create knowledge, or to share knowledge? Pushed further, how does social influence change the knowledge and competencies we choose to value?


6) Scarcity & Impatience

Yu-kai Chou explains, “This is the drive of wanting something because you can’t have it….”

 

7) Unpredictability & Curiosity

8) Loss & Avoidance

What if….we could somehow design a unit, for example, that “forced” the student to “start over” if they made certain mistakes, but through other principles of student motivation outlined above, they were somehow motivated to do so?



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4-Components of the Theory of Action Infographic

4-Components of the Theory of Action Infographic | Common Ground | Scoop.it
The Theory of Action Infographic by Carol Ehrlich …

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Beth Dichter's curator insight, February 25, 2015 10:45 AM

This infographic is one resource found at this site, which also provides a detailed planning guide for Deeper Learning. Click through to the site and you will find a section on:

* The DL Learning Guide which provides a series of exercises and a set of resources that demonstrate how you can create conditions necessary for Deeper Learning.

* The User Guide an overview and framework. You will also find a Table of Contents.

* You can access each phase from this section or you can move to the  section called DL Phases.

   Phase 1 helps you Establish a Vision for Students.

   Phase 2 focuses on Understanding and Assessing the Conditions for Deeper Learning.

   Phase 3 guides you on Planning for Deeper Learning.

   Phase 4 is on Monitoring Your Plan for Deeper Learning.

If your district or school is considering Deeper Learning this is a great resource to share, or to create a focus group to explore the concept and decide if it is the right time for your building.

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A Professional Learning Teacher Toolkit

A Professional Learning Teacher Toolkit | Common Ground | Scoop.it

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Ajo Monzó's curator insight, June 20, 2:01 AM
Molt bo!
António Leça Domingues's curator insight, June 24, 2:54 AM
Kit de desenvolvimento pessoal para professores.
David W. Deeds's curator insight, June 29, 7:38 PM

Very useful! Thanks to Michel Verstrepen.      

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The Secret To Creativity, Intelligence, And Scientific Thinking

The Secret To Creativity, Intelligence, And Scientific Thinking | Common Ground | Scoop.it

The image is from cartoonist Hugh MacLeod, who came up with such a brilliant way to express a concept that’s often not that easy to grasp.

 

The image makes a clear point—that knowledge alone is not useful unless we can make connections between what we know. Whether you use the terms “knowledge” and “experience” to explain the difference or not, the concept itself is sound.

 

Lots of great writers, artists and scientists have talked about the importance of collecting ideas and bits of knowledge from the world around us, and making connections between those dots to fuel creative thinking and new ideas.

 


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The Learning Factor's curator insight, June 19, 2014 5:11 AM

Research shows that creativity and intelligence are linked with the physical connections in our brains. Here's how to connect the dots.

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Designing design thinking driven operations

Designing design thinking driven operations | Common Ground | Scoop.it

 

 

Customer experience, customer service, design thinking, service design, service management

 

Mail me: fjg.zimny@serve4impact.com

 

 

 

Follow me on twitter: @FredZimny

 

Connect with me on linkedin http://www.linkedin.com/in/fredzimny

 

 

Even more good stuff at http://serve4impact.com 




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Sneaky's comment, June 25, 2015 10:42 AM
super article
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Not Giving Up On a Student

Not Giving Up On a Student | Common Ground | Scoop.it

How can teachers and administrators help students overcome negative attitudes about school and learning?


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Gust MEES's curator insight, February 28, 2015 8:29 AM

How can teachers and administrators help students overcome negative attitudes about school and learning?


Shannon Lim 's curator insight, February 28, 2015 10:25 AM

The author of the article tried to understand the student's situation first before approaching him and was determined to change the negative attitudes of the student. Despite failing to convey his main message to the student, the author kept trying so as to make sure the student understands. Hence, i find that teachers who put in their best to nurture a student are respectable. Those teachers will not give up on a student no matter how bad is he/she and will persevere to change the negative attitudes of the students. This positive change would be a great benefit to the students in the future. Therefore, teachers should not give up on a student. If they give up, the negative attitudes of the student may remain unchanged. 

Also, i think that in order to help students overcome negative attitudes about school and learning, a teacher should understand the student and talk to him/her nicely so that they know that you care for him/her.  

Arizona State University, Claire McLaughlin's curator insight, March 1, 2015 1:15 PM

This one is tough, and we've all faced these kinds of students before.

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Strategies for Encouraging Cooperative Learning - Poster

Strategies for Encouraging Cooperative Learning - Poster | Common Ground | Scoop.it
Cooperative learning is as much a skill for students to develop as it is a reflection on how we work and interact in group situations. Here are some ideas.

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Beth Dichter's curator insight, February 3, 2015 8:31 PM

Fractus Learning provides a great visual that shares 5 cooperative learning strategies as well as links to additional information including
* A book on Educational Psychology (Creative Commons)

* Additional techniques in a four-page handout called The Basic Collaborative Learning Techniques

* 20 Collaborative Learning Tips and Strategies for Teachers

* 2 Videos

The Common Core promotes cooperative/collaborative learning. These strategies may provide you with new ways to move students on the spectrum of learning, and potentially have your students engaged in project-based learning, which promotes critical thinking skills as well as highly engaged learners who will share their work with a much larger community.

SMARTERTEACHER's curator insight, February 4, 2015 10:56 AM

Clear and concise graphic of Collaborative learning strategies.

 

Jakarta Web Developer's curator insight, February 6, 2015 7:47 AM

Web Design & Development

be social:

https://www.facebook.com/JakartaWebDeveloper

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Educators as Lead Learners

Educators as Lead Learners | Common Ground | Scoop.it
I have discussed educators as model learners before: The educator's role has or should change in this age of information abundance or Education 2.0-3.0. The educator's role has always been to model...

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Beth Dichter's curator insight, February 15, 2015 3:17 PM

Has your role as a teacher shifted? Do you model being a learner with your learners? This post by Jackie Gerstein shares why it is important that the educator "needs to understand and be able to articulate and demonstrate the process of learning, him or herself."

How can you go about doing this. Gerstein recommends that "educators pick something new to learn and practice doing the following: (below quoted from the post)

  1. Explicitly state and record the metacognitive process while learning.
  2. Demonstrate and articulate the actual steps of learning.
  3. Record the stages of artifact development.
  4. Understand and embrace the iterative process of learning.
  5. Use and demonstrate the self-evaluative reflection process.

Gerstein then discusses each of these five steps/procedures/strategies, providing links to additional resources as well as one additional visual as well as a video that looks at how the learning process is iterative (and may provide you with an idea you would like to do with your class).

Lisa Norris's curator insight, February 16, 2015 2:12 PM

If we want to build expert learners...we need to take the time to model this ourselves.

SMARTERTEACHER's curator insight, February 19, 2015 11:34 AM

The "Sage on the Stage" model must give way to the "Guide on the Side". Concurrently the teacher must model the learners mentality of facilitator of learning.

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Failing Forward: 21 Ideas To Use It In Your Classroom

Failing Forward: 21 Ideas To Use It In Your Classroom | Common Ground | Scoop.it

“Failing Forward” is a relatively recent entry into our cultural lexicon–at least as far has headlines go anyway–that has utility for students and teachers.

Popularized from the book of the same name, the idea behind failing forward is to see failing as a part of success rather than its opposite. Provided we keep moving and pushing and trying and reflecting, failure should, assuming we’re thinking clearly, lead to progress, So rather than failing and falling back, we fail forward. (Quoted from post)


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Beth Dichter's curator insight, February 26, 2015 9:04 PM

Failing forward is a new term that has come into the field of education. We know that learners fail, and many see failure as an end point. Others see failure as a lesson learned and move forward. This post provides 21 ideas that you may find useful in your classroom, as you rephrase failure for learners, allowing them to see that what we have viewed as failure is part of the road to success.

Each of the 21 ideas is explained with a brief description and then the question "How does this promote failing forward?" is asked and answered, with an example. Below are three of the ideas. Click through to the post for more.

* Design iterative work.

* Connect students with communities

* Recognize it with badges, feedback and celebration

You may find one or two ideas that you would like to implement quickly, or consider looking ahead to next year and how some of these ideas might help learners become more successful.

SMARTERTEACHER's curator insight, March 2, 2015 11:12 AM

We should find every means possible to celebrate the process of failure in order to achieve success.  

Dorothy Retha Cook's curator insight, March 23, 2015 11:19 AM

Great for even adult having to learn in a different way different from their norm! Because even for adults failing to be able  to properly teach is frightening because you don't know how, and the relearning differently process is frustrating to a point but the fact that we are yet alive with the opportunity and new resources to try to learn by different methods and with failure made a positive instead of a negative along the way, the failure of that way does not leave the negative effect that it once did that makes us feel like giving up but some how brings an attitude of ok this didn't work but there is something else lets try that. I am thankful to all for the posting about education an learning tools, resources,  techniques as I am hopeful and thankful that that new way to learn will come if I faint not.

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A Quick, No-Nonsense Guide to Basic Instructional Design Theory

A Quick, No-Nonsense Guide to Basic Instructional Design Theory | Common Ground | Scoop.it

"Of the many eLearning theories that influence the practice, three of them are used by professionals on a daily basis...Practice and theory actually goes hand in hand. This is true not only in instructional design but in any other field or discipline. Theory, far from crippling your practice, will actually help you improve the quality of your eLearning material. While a learning theory won't answer all of your design problems, it offers clarity throughout your process and directs you toward finding solutions."


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Beth Dichter's curator insight, July 4, 2014 10:02 AM

Learn more about three learning theories of instructional design in this post:

* Constructivism

* Cognitivism

* Behaviorism

Why? Each theory looks at "HOW" students learn. Understanding the theories helps you design activities that will help learners move forward in their learning process.

The infographic provides a definition for each of the theories and then provides ideas on what each theory helps the learner practice.

As with most infographics from SHIFT's eLearning Blog, this post also provides additional information on each of the three theories as well as links to additional resources.

Explore this post to better understand why these theories are important to all teachers, in online learning, blended learning and face2face situation.

Progressive training's curator insight, July 4, 2014 10:32 AM

A Quick, No-Nonsense Guide to Basic Instructional Design Theory

Lina Heaster-Ekholm's curator insight, July 10, 2014 4:41 PM

Great graphic and good general overview

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3 Key Concepts That Will Help You Understand Learning in the Digital Age

3 Key Concepts That Will Help You Understand Learning in the Digital Age | Common Ground | Scoop.it
These three "gogies" of effective online learning will help you get a clearer picture of learning and eLearning in the digital age.

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Julie Lindsay's curator insight, September 1, 2014 7:03 AM

We need to be considering multi-pedagogical learning as a consequence of integrating technology with learning.

Raquel Oliveira's curator insight, December 1, 2014 7:09 AM

#avancee

3 conceitos sobre a aprendizagem do seculo XXI


1- HEUTA- encoraja os aprendizes a serem auto-direcionados

2- PEERA- foco em co-aprendizagem e co-criacao

3- CYBER- Encoraja engajamento dos aprendizes no ambiente de aprendizagem on line.

Ness Crouch's curator insight, April 22, 2015 8:25 PM

I like these ideas. 

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Five Challenges For The Internet of Things Ecosystem

Five Challenges For The Internet of Things Ecosystem | Common Ground | Scoop.it
When I met Rachel Kalmar, Data Scientist at Misfit Wearables, earlier this year, she had 17 devices strapped to her body. The devices, which are mostly around her wrist, measured various parameters ranging from heartbeats to sleep cycles.

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