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Rescooped by Lynnette Van Dyke from technologies
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Do2Learn: Educational Resources for Special Needs

Do2Learn: Educational Resources for Special Needs | college and career ready | Scoop.it
picture communication cards, songs, games and learning activities for autism, aspergers, fetal alcohol syndrome and disabilities

Via John Dalziel
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John Dalziel's curator insight, February 3, 4:17 PM

Do2Learn is a collection of resources that help practitioners find a way to improve the academic achievements, behaviour, and social skills of learners with special needs.
The website features...
-  games,
-  songs,
-  craft projects,
-  seasonal arts, and
-  much more.
Educators can find...
- literacy tools,
- behavior management plans,
- teacher toolbox, and
- other special education materials.
The materials and information provided on this website are created by experts in the area of special education.
The resources have been specifically developed to be adequate for learners with...
- Attention Deficit Disorder,
- Autism Spectrum Disorder, and
...other disabilities that inhibit their skills of self-regulation, communication, socializing, and learning.

Rescooped by Lynnette Van Dyke from :: The 4th Era ::
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Researchers See Video Games as Testing, Learning Tools | Education Week

Researchers See Video Games as Testing, Learning Tools | Education Week | college and career ready | Scoop.it

by Benjamin Harold

 

"Forget No. 2 pencils, or even the new computer-based common-core exams that have schools across the country scrambling.

 

"Researchers at the University of Wisconsin-Madison are convinced the tests of the future will look like Crystals of Kaydor, a role-playing video game about aliens.

 

"Designed to measure children’s learning in real time while rewiring their brains to help them be more empathetic, Crystals offers a potentially transformative response to two cutting-edge questions now being debated in the world of testing: whether digital games can effectively blur the line between instruction and assessment and how educators can better gauge children’s social and emotional skills.

 

“Our job is to provide compelling examples of what assessments can be,” said Constance Steinkuehler, an associate professor of education and former White House policy analyst who co-directs Games+Learning+Society, a center based here that is dedicated to designing and studying video games."


Via Jim Lerman
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Rescooped by Lynnette Van Dyke from Education Matters
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4 Websites to Make Math Less Boring and More Fun For Kids

4 Websites to Make Math Less Boring and More Fun For Kids | college and career ready | Scoop.it
An Overview of 4 Cool Websites That Make Learning Math Less Boring and More Fun For Kids

Via Tom D'Amico (@TDOttawa) , Roger Francis
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Rescooped by Lynnette Van Dyke from In the eye of the new world
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7 More Great Games for Your ESL Classroom

7 More Great Games for Your ESL Classroom | college and career ready | Scoop.it
Try these 7 more great games for your ESL classroom!

Via Lee Webster
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Patty Ball's curator insight, January 23, 2013 7:03 PM

games for the esl classroom

Sandra Valéria Barbosa's comment, January 27, 2013 5:12 AM
Luciana Viter, estou começando hoje este scoop.it. Siga-me aqui também. Obrigada.
Rescooped by Lynnette Van Dyke from :: The 4th Era ::
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Vol 24 No 1 (2012): The potential of a game based learning approach to improve learner outcomes (HTML) | Diigo

Vol 24 No 1 (2012): The potential of a game based learning approach to improve learner outcomes (HTML) | Diigo | college and career ready | Scoop.it

Abstract


Whilst some critics may argue that games have no place in the classroom, in this article I argue that student achievement can benefit from building on the technology skill of the young people, allowing them to address real-life challenges within the safety of the virtual worlds of games. The young people of today play video games for entertainment and relaxation, and they are skillful at manipulating the virtual worlds that they inhabit during the games. Examples from classroom research illustrate how the use of video games in teaching and learning has the potential to change the way that we teach and improve the learning outcomes for the students by enabling them to experience real life examples. Teachers can harness these experiences and interests to engage and motivate students by taking advantage of the dynamic and interactive features of these digital games, thus enabling engagement in learning activities. This article highlights some of the issues and challenges facing teachers considering the use of game based learning in their classroom.


Via Dennis T OConnor, Jim Lerman
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Rescooped by Lynnette Van Dyke from Information Literacy - Education
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Making games for libraries - A day of making games for information literacy instruction!

Making games for libraries - A day of making games for information literacy instruction! | college and career ready | Scoop.it

We will play one or two games to start the day, followed by a short talk on games and play to help give context for the day.

 

The bulk of the day will then consist of group work - creating and prototyping games for use within your libraries.


Via Anthony Beal
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Rescooped by Lynnette Van Dyke from iGeneration - 21st Century Education
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Teach Math With the Wii: Engage Your K-7 Students through Gaming Technology - free webinar Jan 13 (4pm EST)

Teach Math With the Wii: Engage Your K-7 Students through Gaming Technology - free webinar Jan 13 (4pm EST) | college and career ready | Scoop.it
Meeting Registration: Teach Math With the Wii: Engage Your K-7 Students through Gaming Technology - Video Conferencing, Web Conferencing, Meeting and Webcast Service.

Via Tom D'Amico (@TDOttawa)
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Rescooped by Lynnette Van Dyke from technologies
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Help your child’s reading with free tips & free ebooks | Oxford Owl

Help your child’s reading with free tips & free ebooks | Oxford Owl | college and career ready | Scoop.it
Oxford Owl: Help your child’s reading with free tips, phonics support, free ebooks, and the latest reading news. All from Oxford University Press.

Via John Dalziel
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John Dalziel's curator insight, July 24, 2013 3:14 PM

Oxford Owl is a collection of free children’s ebooks for learners ages 3-11. Each ebook has accompanying audio so that learners can choose to read along, or read independently. The books also have activities focusing on reading comprehension and story recall. There are several options for filtering the ebooks including by...
- age,
- book type, and
- by series.
As well as the eBooks visitors will find...
- activities and recommendations for each age group,
- games to print and play, and
- online games with characters from the books and site.
NOTE: Oxford Owl is flash-based. Not ideal at all for a learning environment full of iPads. Luckily, there are solutions. There are several Flash Browsers that you can download for the iPad to view flash content. My current preference is Photon.

Rescooped by Lynnette Van Dyke from Tech, games and art in education
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We Are Teachers - What Do Teachers Think of Game-Based Learning

We Are Teachers -  What Do Teachers Think of Game-Based Learning | college and career ready | Scoop.it
Find education news, teaching strategies, lesson plans, activity ideas and more on the WeAreTeachers blog. Featuring posts by guest bloggers and teachers as well as WeAreTeachers editors.

Via Sandra V. Barbosa
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Rescooped by Lynnette Van Dyke from 21st Century Learning and Teaching
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7 tips for a Game-Based Learning success

7 tips for a Game-Based Learning success | college and career ready | Scoop.it
Are you thinking of using games as a new way to develop eLearning content? Are you thinking of applying the theory of gaming in eLearning but you do not know how to?

 

Read more, a MUST:

http://elearningindustry.com/subjects/concepts/item/398-7-tips-game-based-learning

 


Via Gust MEES
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Rescooped by Lynnette Van Dyke from 21st Century Learning and Teaching
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Educational Videos and Games for Kids about Science, Math, Social Studies and English

Educational Videos and Games for Kids about Science, Math, Social Studies and English | college and career ready | Scoop.it
Kids science, math, social studies, history, geography and other educational videos, lessons, quizzes and educational games for K-12 grade kids that make learning fun and interesting.

 

Read more, a MUST:

http://www.neok12.com/

 


Via Gust MEES
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A+ Click

A+ Click | college and career ready | Scoop.it

A+ Click is a collection of math problems, puzzles, and brain teasers on numbers, geometry, algebra, data analysis, probability, and word probles.

 

Practice Mathematics!

 

Looking for some good practice activities for your learners to use in the "Flipped Classroom"/ in their own time?

 

A+ Click could be the answer.

 

Learners receive instant feedback on questions and when learners answer enough questions correctly they are asked if they want to move up to the harder level or stay at the same level.

 

A+ Click is a free site full of online mathematics games for students at all grade levels.

 

Just...
- select a grade level, then
- select a topic.

 

OR

- select just a topic (or just a grade level) and browse through all of the games.

Learners don't need to register in order to play the games.


Via John Dalziel
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