1. Digital & Research Literacy
Digital literacy is a trend that involves the consumption, comprehension, and curation of digital media. This is directly tied to research literacy, as both digital and digitized data sources serve as primary research resources.
2. Shift From Standards To Habits
The shift from purely academic standards to critical thinking habits supports personalized, 21st century learning through a preceding shift from institution to learner.
3. Game-Based Learning & Gamification
Game-Based Learning aggregates the power of learning simulations, social gaming, emotional immersion, and digital literacy to produce a net effect of transparency and participation on the learner.
Through social media, mobile learning, blended learning, eLearning, and other inherently connected learning experiences, it is possible to leverage the potential of interdependence and crowds. This occurs simply through crowdsourced knowledge (e.g., Quora, Wikipedia, learnist), visually through curation (e.g., scoopit, pinterest, MentorMob), and long-term through digital communities (e.g., twitter, Google+, facebook).
A natural consequence of digital and social media, transparency is the opposite of closed, traditional schooling, where the walls of the classroom are thick and the local teachers and policies govern, judge, and process everything.
6. Place-Based Education
Place-Based Education complements digital platforms that tend towards globalization. While it is tempting for learners to constantly connect with exotic ideas in equally exotic locations, authentic learning experiences allow learners to self-direct personal change in pursuit of social change–and that starts small, at home and surrounding intimate communities.
7. Self-Directed Learning & Play
Self-Directed Learning is almost certainly at the core of the future of learning. To not allow learners to “play” with information, platforms, and ideas is to ignore the access, tools, and patterns of 21st century life.