Using an academic headpiece, the user focuses on moving the rocket. Brain control is not in the distant future, it's alive and finding useful applications for itself in both academics and the gaming community. "At Futur-en-Seine last week in Paris, OpenVibe2, supported by INRIA, a French research intitute (Institut National de Recherche en Informatique et en Automatique) and nine commercial partners (including Ubisoft, Kylotonn and Black Sheep) showed off its open source software platform that enables researchers or game developers to design and test Brain-Computer Interfaces (BCIs). A BCI is a communication systems enabling users to send commands to computers by means of brain activity via a headset fitted with electrodes.
But it’s not the commercial gaming applications that are most interesting here, it’s the application of BCI to children with attention deficit hyperactivity disorder (ADHD)."