Before we are able to download knowledge straight to our brains - Matrix style - gaining medical expertise will remain a slow and painful process. That's fine by most people, who can just go and visit a trained doctor. But what if you are a member of a small team of specialists operating at a remote, isolated location with no immediate access to medical resources? Then you either need to be a doctor, or you need the Computer Assisted Medical Diagnosis and Surgery System. Devised by the European Space Agency (ESA), the augmented reality-based CAMDASS aims to provide astronauts with instant medical know-how. The underlying idea here is to provide automated, step-by-step guidance to an untrained operator of a medical device. A head-mounted display unit is used to superimpose instructional images on what the person performing the medical procedure is actually seeing. A section of the subject's body is "registered" by the system using a set of markers. The resultant image is then merged with a corresponding image of a model patient.
SmartGoggles is a tech demonstrator, not a product you or I can buy, but it's an interesting look at a potential future of entertainment devices. In the demo I saw on its stereo goggles, you have the first-person perspective of a giant, towering over skyscrapers. With a game controller, you can punch them and they collapse. As you turn around, your view moves with your head. It worked well enough for me, and unlike some virtual reality-products I've tried before, I didn't notice any nauseating lag between my movements and the view of what I saw.
The recent re-emergence of serious games as a branch of video games and as a promising frontier of education has introduced the concept of games designed for a serious purpose other than pure entertainment.
.RT @CathyLAnderson Diabetes Education – 3D Medical Animation serious games http://t.co/6rloapaU...
I know a lot of organizations that want to find and buy ready made simulations and serious games, and I know a lot of great products that are out there that would meet their needs. But the mechanism for hooking up buyers and sellers doesn't ...
Middleware maker Softkinetic has released an open beta for version 3.0 of its iisu gesture recognition tools, offering new features that improve the software's interface and integration with outside code.
Serious gaming” is a growing trend that is attracting the attention of the industry and the research community. Basically, a serious game is a...
RIBA II is the name of a cute caretaker robot from Japan, which we covered before but now have a professionally made video of.
Open Source Avatars for Open Sim (Open Source Avatars for Open Sim http://t.co/Pur6P0Bi #osavatars #opensource #opensim #avatars #skins...)...
RT @elianealhadeff: #SeriousGames Serious Games to Excite Consumers About Life Insurance: Serious Games challenging us to play at bu...
Serious games for a better worldRadio NetherlandsAnimations, computer games and websites: they're all instruments used by Butterfly Works, a Dutch co-design studio working to reach – and teach – young people in developing countries.
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Massachusetts General Hospital Academy provides world-renowned education for physicians and healthcare professionals (CME-certified clinical #simulation on affective disorders -- http://t.co/KuwLze4U...
Open Wonderland — an open source, Java-based alternative to OpenSim — is now available on a tablet. According to WonderSchool, a subsidiary of Germany’s THINSIA, clients can now access the platform on an iPad by having their user session streamed to the device.
With more than 150 million profiles, Club Penguin might be the biggest social network for kids ever.
The one-day workshop on Thursday 17th November brought together individuals working in the field of emergency response to examine new ways to manage urban...
From Jeanne Farrington's Quarterly Column: From the Research: Myths Worth Dispelling To order this column/article - please go here. For more about ISPI's PIQ - Performance Improvement Qua...
Learning Games might be a recent, inconsistent addition to that taxonomy: Wikipedia lists “Serious Games” and “Education Games” as separate game genres distinguished by the age of target consumers. Most vendors in the serious game ...
A one-day workshop on Wednesday 17th November will bring together world leaders in the field of emergency response to present and discuss new ways to...
MADISON — When Sim Baby's oxygen level drops, its mouth turns blue.
In recent times, there has bee a growing interest as to what alternative strategies can be adapted to give the most immersive experience for..., Dr Pandula Siribaddana (Adult education: Overview of using Second Life for medical education -
The support for faculty's teaching, practice and scholarship activities are substantially enhanced through grants and other extramural funding. A cutting edge Clinical Simulation Center is used to enhance student learning and ...
SALT LAKE CITY — Cancer can be a tough opponent, but giving kids the power to beat it is the focus of a new video game developed by students and...
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