Before we are able to download knowledge straight to our brains - Matrix style - gaining medical expertise will remain a slow and painful process. That's fine by most people, who can just go and visit a trained doctor. But what if you are a member of a small team of specialists operating at a remote, isolated location with no immediate access to medical resources? Then you either need to be a doctor, or you need the Computer Assisted Medical Diagnosis and Surgery System. Devised by the European Space Agency (ESA), the augmented reality-based CAMDASS aims to provide astronauts with instant medical know-how. The underlying idea here is to provide automated, step-by-step guidance to an untrained operator of a medical device. A head-mounted display unit is used to superimpose instructional images on what the person performing the medical procedure is actually seeing. A section of the subject's body is "registered" by the system using a set of markers. The resultant image is then merged with a corresponding image of a model patient.
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SmartGoggles is a tech demonstrator, not a product you or I can buy, but it's an interesting look at a potential future of entertainment devices. In the demo I saw on its stereo goggles, you have the first-person perspective of a giant, towering over skyscrapers. With a game controller, you can punch them and they collapse. As you turn around, your view moves with your head. It worked well enough for me, and unlike some virtual reality-products I've tried before, I didn't notice any nauseating lag between my movements and the view of what I saw.
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The recent re-emergence of serious games as a branch of video games and as a promising frontier of education has introduced the concept of games designed for a serious purpose other than pure entertainment.
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.RT @CathyLAnderson Diabetes Education – 3D Medical Animation serious games http://t.co/6rloapaU...
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I know a lot of organizations that want to find and buy ready made simulations and serious games, and I know a lot of great products that are out there that would meet their needs. But the mechanism for hooking up buyers and sellers doesn't ...
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Middleware maker Softkinetic has released an open beta for version 3.0 of its iisu gesture recognition tools, offering new features that improve the software's interface and integration with outside code.
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Serious gaming” is a growing trend that is attracting the attention of the industry and the research community. Basically, a serious game is a...
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RIBA II is the name of a cute caretaker robot from Japan, which we covered before but now have a professionally made video of.
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Open Source Avatars for Open Sim (Open Source Avatars for Open Sim http://t.co/Pur6P0Bi #osavatars #opensource #opensim #avatars #skins...)...
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RT @elianealhadeff: #SeriousGames Serious Games to Excite Consumers About Life Insurance: Serious Games challenging us to play at bu...
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Serious games for a better worldRadio NetherlandsAnimations, computer games and websites: they're all instruments used by Butterfly Works, a Dutch co-design studio working to reach – and teach – young people in developing countries.
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Massachusetts General Hospital Academy provides world-renowned education for physicians and healthcare professionals (CME-certified clinical #simulation on affective disorders -- http://t.co/KuwLze4U...
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Open Wonderland — an open source, Java-based alternative to OpenSim — is now available on a tablet. According to WonderSchool, a subsidiary of Germany’s THINSIA, clients can now access the platform on an iPad by having their user session streamed to the device.
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With more than 150 million profiles, Club Penguin might be the biggest social network for kids ever.
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The one-day workshop on Thursday 17th November brought together individuals working in the field of emergency response to examine new ways to manage urban...
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From Jeanne Farrington's Quarterly Column: From the Research: Myths Worth Dispelling To order this column/article - please go here. For more about ISPI's PIQ - Performance Improvement Qua...
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Learning Games might be a recent, inconsistent addition to that taxonomy: Wikipedia lists “Serious Games” and “Education Games” as separate game genres distinguished by the age of target consumers. Most vendors in the serious game ...
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A one-day workshop on Wednesday 17th November will bring together world leaders in the field of emergency response to present and discuss new ways to...
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MADISON — When Sim Baby's oxygen level drops, its mouth turns blue.
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In recent times, there has bee a growing interest as to what alternative strategies can be adapted to give the most immersive experience for..., Dr Pandula Siribaddana (Adult education: Overview of using Second Life for medical education -
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The support for faculty's teaching, practice and scholarship activities are substantially enhanced through grants and other extramural funding. A cutting edge Clinical Simulation Center is used to enhance student learning and ...
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SALT LAKE CITY — Cancer can be a tough opponent, but giving kids the power to beat it is the focus of a new video game developed by students and...
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