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upgrading classroom to 21st century
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The Hottest Educational Technology Trends based on Teachers - Infographic

The Hottest Educational Technology Trends based on Teachers - Infographic | classroom20.0 | Scoop.it
Web-based Tools for Educational Purposes, Online Educational Resources, Digital Literacy, Personal Learning Networks (PLN), Blended Learning, Social Media in Education, E-Moderation, Mobile Learning, Digital Games in Education, Interactive...

Via Dr. Susan Bainbridge
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Marijke Trienekens's curator insight, March 17, 2015 4:44 AM

Waar zijn docenten het meest geïnteresseerd in? Lees het in dit artikel.

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iPad – Revolutionising The Classroom | Newsanywhere

iPad – Revolutionising The Classroom | Newsanywhere | classroom20.0 | Scoop.it
iPad – Revolutionising The Classroom. 25 January 2013 | Posted in Classroom technology | By David ... If you're considering tablet technology for your school, particularly the iPad, we've listed five reasons why this is a worthwhile move.
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8 Research Findings Supporting the Benefits of Gamification in ...

8 Research Findings Supporting the Benefits of Gamification in ... | classroom20.0 | Scoop.it
“In this study done by the Australian Journal of Educational and Developmental Psychology, researchers took a closer look at how teacher's beliefs regarding early education influence the classroom environment.
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Great Read: Simple Gamification Framework via Andrzej | EnGaming

Great Read: Simple Gamification Framework via Andrzej | EnGaming | classroom20.0 | Scoop.it
From one of the Twitter #Gamification guru Andrzej Marczewski (a.k.a. ninja turtles), here comes the 'Simple Gamification Framework'…or we can see it as the 'Gamification for Dummy Part I' . It comes with 8 ....
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The latest strategies for engaging the youth demographic - iMedia Connection

The latest strategies for engaging the youth demographic - iMedia Connection | classroom20.0 | Scoop.it
iMedia ConnectionThe latest strategies for engaging the youth demographiciMedia ConnectionNow, gamification elements exist everywhere around us -- from online games to marketing, to mobile devices and social media.
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My Paperless Classroom: Gamification = Critical Thinking About ...

My Paperless Classroom: Gamification = Critical Thinking About ... | classroom20.0 | Scoop.it
Gamification = Critical Thinking About Assessment. . .from Students. When I looked at bringing badges into my class I thought about how can badges be used to open a discussion of goals and assessment.
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Classroom, Meet the iPad Mini | For the Win

Classroom, Meet the iPad Mini | For the Win | classroom20.0 | Scoop.it
It's smaller (obviously), more portable, and more affordable than the iPad. And while gadget nerds everywhere are comparing it to its larger predecessor and discussing internals, I was curious what this means for classrooms.
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ZaidLearn: Gamifying Classroom Learning at LIT02!

ZaidLearn: Gamifying Classroom Learning at LIT02! | classroom20.0 | Scoop.it
This was the first time I gave a 45 minute talk about gamification or gamifying classroom learning, so I still got tremendous room for improvement in gaming it (LOL!). Overall, I really enjoyed the whole learning cycle, especially ...
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Learn Languages Better – Gamification – a useful innovation for ...

Learn Languages Better – Gamification – a useful innovation for ... | classroom20.0 | Scoop.it
Gamification – the application of elements of games (esp. video games) to other walks of life, like the classroom (@Shaunwilden RT @DaveDodgson); Think about having levels, lives, goals, aims etc – all part of the gamified ...
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The knowledge revolution - mydigitalfc.com

The knowledge revolution - mydigitalfc.com | classroom20.0 | Scoop.it
mydigitalfc.com
The knowledge revolution
mydigitalfc.com
Schooling, the way we know it today, with teachers standing in front of a class and imparting knowledge, has been the norm for thousands of years.
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23 Ways To Use The iPad In The - TeachThought

23 Ways To Use The iPad In The - TeachThought | classroom20.0 | Scoop.it
23 Ways To Use The iPad In The 21st Century PBL Classroom By Workflow: ipad, classroom, visual, project-based learning, pbl, 21st century learning.
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Gamification in the classroom; useful and easy? Absolutely ...

Gamification in the classroom; useful and easy? Absolutely ... | classroom20.0 | Scoop.it
With increasing class sizes and a limited amount of time per student, student language skills are under pressure. We are not on the right track and need to implement important changes. Gamification does not have to be ...
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ClassBadges Is A Free Way To Gamify Your Classroom | Edudemic

EdTechTeacher iPad Conference · ← Why Are ... Topics: class badges, edtech, games, gamification, How To, pedagogy, sharing. classbadges Looking to find a new, simple, and free way to gamify your classroom?
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Dupalized Gamification | Ed Stuck in the Cloud Dupalized ...

Dupalized Gamification | Ed Stuck in the Cloud Dupalized ... | classroom20.0 | Scoop.it
Here's what I need a classroom gamification system to do for me: Pre-load many assignments/quests for students to choose from; Sort XP into different categories (either for gradebook weighting, or by skills/standards); Ensure ...
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Gamification for "Zen" Leaders: Classroom, meet the ipad mini

Gamification for "Zen" Leaders: Classroom, meet the ipad mini | classroom20.0 | Scoop.it
It's smaller (obviously), more portable, and more affordable than the iPad. And while gadget nerds everywhere are comparing it to its larger predecessor and discussing internals, I was curious what this means for classrooms.
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games-based-learning blog: How to Bring Gamification - Doug Woods

games-based-learning blog: How to Bring Gamification - Doug Woods | classroom20.0 | Scoop.it
How to Bring Gamification to the Classroom: Best Practices Recently, I was privileged enough to be asked to guest post at gamifeye.com . I wrote the...
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