In order to assign space value and enter it into an exchange economy, capitalism works to reduce it to an abstract plan. Writing about this process, Henri Lefebvre coins the term ‘abstract space’ and describes the logics of this kind of space in detail. These logics are also at work in the digitally animated spaces of virtual cinematography, such as those used in The Matrix Reloaded (Andy and Larry Wachowski, 2003). Creating totalized, predictable spaces and populating them with highly instrumental and manageable digital replacements of actors (sometimes known as synthespians), virtual cinematography takes space and individuals to be open to geometric abstraction. Using Lefebvre’s work to interpret this virtual spatial production allows a critical evaluation of the motives and consequences of this kind of computer animation to take place, and emphasizes the manner in which virtual cinematography joins up with other visual systems of spatial representation and quantification.
In the world of computer networking and protocols, there is absolutely no requirement to link an IP address to a specific location. However as the web got more and more developed many companies and organisations became increasingly ...
"At the annual Augmented Reality Event conference in Santa Clara, Calif., this week, marketers, entrepreneurs, lawyers, and science-fiction authors (Daniel Suarez and Bruce Sterling) were all looking for ways to leverage a technology that could change the way we use computers and access data and media. Or not."
"The technology, called REVEL, could be used to create "please touch" museum displays, add haptic feedback to games, apply texture to projected images on surfaces of any size and shape, provide customized directions on walls for people with visual disabilities and enhance other applications of augmented reality."
Lack of customised content aside, there are other reasons why the connected TV experience has been slow to kindle. In particular, the growing 2-screening phenomenon means most viewers are already well-served by their ...
"The Rift is the best headset of its kind Carmack has ever seen. After id Software shipped Rage, Carmack decided to check up on the status of virtual reality, something he hadn’t looked at since the early 1990s."
Imagine someone receiving a postcard bought at your studio this year, picking up a smartphone and then seeing more of your work displayed on the card, perhaps even seeing a video of you talking about your work.
"You walk in and are greeted by this arena of bright lights and edible objects. A house, maze-like, with bread slices for walls, TV screens depicting advertising & the random voice of a child whispering product names. The maze truly is a maze, making you go in circles, revisiting the same things over and over again."
"Le jury a apprécié sa capacité « à offrir une vision artistique claire » et à montrer « comment dans les mains d’un cinéaste, les nouvelles technologies peuvent procurer une vraie expérience cinématographique »."
"Their iOptik innovation, a new kind of dual focus contact lens, has the ability to project 3D images onto the eye itself. So if you’ve ever dreamed of wandering around your own virtual reality world without having to strap on that unwieldy virtual reality head gear, your chance to become Predator is finally here. Almost."