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CEET Meet (Jan.2013): Instructional Design & Improving Online Learning ~ David LeBanc
"Design thinking is solving problems in elegant ways." (Dan Pink)
Curated by Sue Hellman2
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This CEET Meet will be open from Jan. 18-24, 2013. (See below for archive access.)

This is the second in David's series on instructional design. This time he's guiding us to focus on virtual learning spaces and how to ensure quality learning experiences.

 

FIND ARCHIVED & FUTURE MEETS
This first Design Meet (May 2012) was archived by LearnNowBC at http://www.learnnowbc.ca/educators/MoodleMeets/ArchivedMeets.aspx. Registration is required to access past and current learning events.

 

CEET is a community for educators interested in teaching with technology (http://ceetbc.ning.com). We welcome new members, and invite you to join the Instructional Design, Moodl'eriffic, and other groups that share your interests.

CEET EVENT CALENDAR --> http://ceetbc.ning.com/events. (You may have to join the community to see this.)

CURATED RESOURCES
This collection summarizes discussions, suggestions, and resources that came up in the Meet forums. Using the tags found 
be clicking the Filter Tab to help you find topics of interest.

Sue Hellman2's insight:

The video was made and uploaded with Xtranormal's State To make your own movie, visit http://xtranormal.com

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MacEwan Faculty Commons » Online Learning (and effective teaching)

MacEwan Faculty Commons » Online Learning (and effective teaching) | CEET Meet (Jan.2013): Instructional Design & Improving Online Learning ~ David LeBanc | Scoop.it

Generally speaking, the  four main skill categories are:

~ Pedagogical proficiencies

~ Time and Resource Management

~ Administrative Skills

~ Technical Skills

Sue Hellman2's insight:

Sorry I came across this too late to share it during the CEET Meet.

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Tumult Hype to create HTML5 interactive learning objects

Tumult Hype to create HTML5 interactive learning objects | CEET Meet (Jan.2013): Instructional Design & Improving Online Learning ~ David LeBanc | Scoop.it
Tumult Hype is the HTML5 creation app for Mac OS X. Animations and interactive content made with Tumult Hype work on desktops, smartphones and iPads. No coding required.

 

For Macs - available from iTunes for $60. Feedback from Chris R. says that the support for learning how to code is great. His first 2 projects -- development of chemistry learning objects were done in collaboration with his students (aged 14!):

http://rozitis.ca/test/iron(Ill)chloride/iron(Ill)chloride.html

http://rozitis.ca/test/sodiumchloride/sodiumchloride.html

 

Those who are registered CEET Meet participants (see link in top left box in this Scoop.it) can access the pdf of his planning diagram in Quality in ODL Discussions >> Adding life to a static course. Free tool used to make the planning diagram - https://cacoo.com/ .

 

A link to a learning diagram about decisions made when working out chemical formulae can be found at -- http://publications.1fife.org.uk/uploadfiles/publications/c64_WorkoutaChemicalFormulaFlowChart.pdf ;

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John Hattie

John Hattie parle de la façon dont il mène ses recherches en éducation.

 

What practices enhance student achievement? everything and anything! That doesn't make for good teaching. (Unfortunately he doesn't really get to 'the story' in this video.

 

 

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The Power of Feedback

The Power of Feedback | CEET Meet (Jan.2013): Instructional Design & Improving Online Learning ~ David LeBanc | Scoop.it
The Meaning of Feedback. Info provided by something/someone regarding performance or understandingPeople (teachers, parents, peers, self)Things (books, computers)Purpose?fills the gap between what is understood and what needs to be understood.
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Dan Pink: The puzzle of motivation | Video on TED.com

TED Talks Career analyst Dan Pink examines the puzzle of motivation, starting with a fact that social scientists know but most managers don't: Traditional rewards aren't always as effective as we think.
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NonCash Rewards Are Best For Performance Improvement.pdf

"In performance improvement programs, non-cash rewards are two to three times more effective than cash rewards. The two main reasons for this difference are rooted in human nature. It’s just the way our brains work. People are able to visualize and remember tangible items better than cash, and therefore stay more actively engaged with program goals and objectives. They’re also more emotionally involved and willing to work harder for something perceived as a luxury item, rather than cash or a more practical reward. This is true even though the luxury item may cost less."

 

So perhaps creating merit badges that students can work towards for responding to forums would be a stronger incentive than grades? 

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elearnspace. Connectivism: A Learning Theory for the Digital Age (2004)

elearnspace. Connectivism: A Learning  Theory for the Digital Age (2004) | CEET Meet (Jan.2013): Instructional Design & Improving Online Learning ~ David LeBanc | Scoop.it

Connectivism defined and explained. 

Sue Hellman2's insight:

I think elearning has evolved a lot since 2004. Technology-enhanced f2f learning is often said to be 'connectivist'. This doesn't entirely address the big question of what makes e-learning and teaching significantly different from f2f or blended. What skills does an e-educator need to have?

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E-pedagogy: does e-learning require a new approach to teaching and learning? | LLAS Centre for Languages, Linguistics and Area Studies

Video of a presentation by Bobby Elliottt, Scottish Qualifications Academy, at the 2009 E-Learning Symposium.

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E-pedagogy course - Curriculum plan

E-pedagogy course - Curriculum plan | CEET Meet (Jan.2013): Instructional Design & Improving Online Learning ~ David LeBanc | Scoop.it

"Being an e-Learning teacher demands specific skills and competences in pedagogy related to supervising students on the Internet. One needs an explicit knowledge of how to structure the learning material to make a suitable and inspiring learning environment for e-Learning students.

 

This course promotes and strengthens the participants’ skills in teaching, supervising, planning and organising good e-learning courses in a Virtual Learning Environment (VLE)."

 

Video -- learning to use the technological advantages -- but she just brings the old situative perspecitive forward http://www.virclass.net/eped/index.php?action=static&id=21 ;

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e-Learning Pedagogy programme : JISC

e-Learning Pedagogy programme : JISC | CEET Meet (Jan.2013): Instructional Design & Improving Online Learning ~ David LeBanc | Scoop.it
e-Learning and Pedagogy activities are being broadly grouped under two themes: Designing for Learning (with a practitioner planning focus on e-Learning) and Understanding my Learning (with a learner reflection focus on e-Learning).
Sue Hellman2's insight:

ESSENTIAL QUESTION: what makes e-learning and e-teaching different? special? it's own profession rather than an offshoot of the f2f world?

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Virtual Worlds: Best Practices in Education conference in Second Life

Virtual Worlds: Best Practices in Education conference in Second Life | CEET Meet (Jan.2013): Instructional Design & Improving Online Learning ~ David LeBanc | Scoop.it

July 2013 -- Conference presentations focus on teaching/learning, scholarly work, projects, events, activities...

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Moviestorm - Welcome

Moviestorm - Welcome | CEET Meet (Jan.2013): Instructional Design & Improving Online Learning ~ David LeBanc | Scoop.it
Start making your own 3d movies and animations with great 3d animation software from Moviestorm now.
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Reuse, not production, is key to positive MOOC impact | Keep Learning

Reuse, not production, is key to positive MOOC impact | Keep Learning | CEET Meet (Jan.2013): Instructional Design & Improving Online Learning ~ David LeBanc | Scoop.it

"The value proposition of higher education, unfortunately, is largely the process of contextualization of knowledge. What students find useful in a course is the coherence-building that a teacher and other students provide. Small contextually-dependent hooks such as “As we mentioned last week” are the bread-and-butter sense-making of any course."

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Physics 11 iBook available in iTunes

Physics 11 iBook available in iTunes | CEET Meet (Jan.2013): Instructional Design & Improving Online Learning ~ David LeBanc | Scoop.it

Chris R's sample of a course transformed into an iBook.

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Open Course Resources

Open Course Resources | CEET Meet (Jan.2013): Instructional Design & Improving Online Learning ~ David LeBanc | Scoop.it
Welcome to Open Course Resources!
Open Course Resources is brought to you by Open School BC on behalf of the Ministry of Education. These resources are part of the Ministries Education Guarantee Program.

 

These are mostly grades 10-12 subjects that are accessed via Moodle. Math teachers will be interested in the grades 10 (new) and 11 (old) math resources that they can use with their students. Anyone can access these!

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Power_of_Feedback_JHattie.pdf

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Principles of good feedback practices

Principles of good feedback practices | CEET Meet (Jan.2013): Instructional Design & Improving Online Learning ~ David LeBanc | Scoop.it

"Nicol and Macfarlane-Dick (2006) present a framework of seven principles of good feedback practice and methods and techniques, which extend beyond written comments, to support each of the principles. Their work is built on the idea that feedback should strengthen the student's capacity to self-regulate their own performance and contribute to the student's ability to learn for the longer term."

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Reinforcing Effort - Researched-Based Strategies

Reinforcing Effort - Researched-Based Strategies | CEET Meet (Jan.2013): Instructional Design & Improving Online Learning ~ David LeBanc | Scoop.it

"Recognizing learning includes specific tactics for improving students' beliefs about their abilities and how and when to recognize them when they achieve. Teachers who understand the value of tapping into students' affective domains for improving achievement employ research-based strategies."

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Dale's Cone of Experience

Dale's Cone of Experience | CEET Meet (Jan.2013): Instructional Design & Improving Online Learning ~ David LeBanc | Scoop.it

"Essentially, the Cone shows the progression of experiences from the most concrete (at the bottom of the cone) to the most abstract (at the top of the cone). It is important to note that Dale never intended the Cone to depict a value judgment of experiences; in other words, his argument was not that more concrete experiences were better than more abstract ones. Dale believed that any and all of the approaches could and should be used, depending on the needs of the learner."

 

See also http://rapidbi.com/dale-cone-of-experience-misleading-quotes/  ;

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Theory of Online Learning - ETEC 510

Theory of Online Learning - ETEC 510 | CEET Meet (Jan.2013): Instructional Design & Improving Online Learning ~ David LeBanc | Scoop.it

In theory, online learning is "largely student-centred requiring personal engagement, high level of authorship, peer review and mediation. Teachers act as mediators and facilitators in a somewhat shared role in an environment that is based on

~ i) Knowledge Building/construction, through critical inquiry;

~ ii)Collaborative Learning and problem solving involving discussion, clarification and debate; and

~ iii) a knowledge forum that is open and decentralized but also directed at times.

 

Persons interact with the same content at different times and locations (distance) and are able to track thoughts or ideas and how they develop and change, based on what/ why that change was made.

 

Tasks need to be open enough to facilitate personal constructive engagement; provide a narrative vs propositional support structure; and place the locus of control in the hands of the user. Learners thus become more intrinsically motivated, indepenent and critical thinkers.

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Benjamin Carmel's curator insight, April 4, 8:18 AM

While it is a little hard to digest quickly (and looks an awful lot like a kabbalah depiction), this started to make good sense after a while.

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e-Pedagogy: the pedagogies of e-learning - ALT Open Access Repository

e-Pedagogy: the pedagogies of e-learning - ALT Open Access Repository | CEET Meet (Jan.2013): Instructional Design & Improving Online Learning ~ David LeBanc | Scoop.it

The aim of this research was to establish effective e-learning practice in higher education. This was achieved by looking at examples of different pedagogic techniques employed in several cases. The effectiveness of these techniques was established by looking at the students' outcomes on these courses. ... The findings suggest seven clusters of pedagogies correlated with students' grades and the effect size calculation revealed an educational significance for all of them. This indicates that if they are employed in online classrooms they are likely to enhance students' learning and outcomes.

 

CC license -- free to download

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MA ePedagogy Design – Visual Knowledge Building

MA ePedagogy Design – Visual Knowledge Building | CEET Meet (Jan.2013): Instructional Design & Improving Online Learning ~ David LeBanc | Scoop.it

"This ebook is the proceedings of Future Learning Spaces, the 7th annual conference in the Designs on E-Learning series. " Free pdf.

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Reeder's Writings: Google Gives Good Online Course Design

Reeder's Writings: Google Gives Good Online Course Design | CEET Meet (Jan.2013): Instructional Design & Improving Online Learning ~ David LeBanc | Scoop.it

Google's Mooc "Powersearching" delivered with their own (of course) LMS built using Course Builder was an example of  clean design, clear activities and assessments, built-in community and communication which gave participants the opportunity to suit their personal needs and interests, to particpate in a community and get immediate feedback. The semi-synchronous environment motivated this blog writer to participate regularly.

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5th Grade Explorer Project - LiveBinder

5th Grade Explorer Project - LiveBinder | CEET Meet (Jan.2013): Instructional Design & Improving Online Learning ~ David LeBanc | Scoop.it
Christopher Columbus - Walk the Plank game - www.SchoolHistory.co.uk

 

Livebinder on getting students to create Machinima. 

 

Blog of the person who create this -- http://gridjumper.net/

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Screencasts, Captions and your Global Audience

Making and publishing screencasts must become a required tool in education for both teachers and students. Adding captions makes our screencasts more accessible
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