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Rescooped by Roland J. Mueller from Transmedia: Storytelling for the Digital Age
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What Happens When Video Games Can Read Your Face

What Happens When Video Games Can Read Your Face | Branded Entertainment | Scoop.it

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Roland J. Mueller's insight:

 

Elizabeth Segran:  "Game developers have always been interested in how players might react to the characters and plots they created—but what if they could tell exactly how the player was feeling and tailor the game to their mood?"

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Soraia Ferreira's curator insight, March 3, 5:53 AM

 

Elizabeth Segran:  "Game developers have always been interested in how players might react to the characters and plots they created—but what if they could tell exactly how the player was feeling and tailor the game to their mood?"

Marc Wachtfogel, PhD's curator insight, March 3, 6:01 AM

 

Elizabeth Segran:  "Game developers have always been interested in how players might react to the characters and plots they created—but what if they could tell exactly how the player was feeling and tailor the game to their mood?"

blaucloud's curator insight, March 10, 9:31 AM

 

Elizabeth Segran:  "Game developers have always been interested in how players might react to the characters and plots they created—but what if they could tell exactly how the player was feeling and tailor the game to their mood?"

Rescooped by Roland J. Mueller from Transmedia: Storytelling for the Digital Age
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Immersive journalism: What virtual reality means for the future of storytelling and empathy-casting

Immersive journalism: What virtual reality means for the future of storytelling and empathy-casting | Branded Entertainment | Scoop.it

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The Digital Rocking Chair's curator insight, November 26, 2015 3:55 AM


Erin Carson:  "As The New York Times brings new attention to VR, immersive journalism could drive not only changes in the media industry, but mainstream adoption of the technology."

Minna Kilpeläinen's curator insight, November 27, 2015 12:39 PM

The New Yourk Times, Discovery, Outside Magazine and
The Los Angeles Times are expanding in the field of VR. The New York Times VR app is the most successful app in the history of NYT. There´s a good reason for that: the stories are really impressive.  

Rescooped by Roland J. Mueller from Transmedia: Storytelling for the Digital Age
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Become the Ghost In the Machine With Transmedia

Become the Ghost In the Machine With Transmedia | Branded Entertainment | Scoop.it

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The Digital Rocking Chair's curator insight, November 6, 2015 5:04 AM


"My name is Yomi Ayeni, I’m a storyteller and one of my favourite activities is exploring new ways of interacting with narratives across any platform."

Rescooped by Roland J. Mueller from Transmedia: Storytelling for the Digital Age
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Chief digital officer interview: Day in the life of Penguin’s digital storyteller

Chief digital officer interview: Day in the life of Penguin’s digital storyteller | Branded Entertainment | Scoop.it

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The Digital Rocking Chair's curator insight, October 16, 2015 2:56 PM


Nadia Cameron:  "Publisher's head of creative for digital and emerging products [Kylie Robertson] talks about how she's future-proofing stories through technology and why digital innovation is all about audiences" ...

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Film Insight Season 2 Episode 5: Maya Zuckerman on Transmedia

Film Insight Season 2 Episode 5: Maya Zuckerman on Transmedia | Branded Entertainment | Scoop.it

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The Digital Rocking Chair's curator insight, May 12, 2015 4:52 PM


Producer Foundry:  "Randy [Hall] and Ben [Yennie] welcome Maya Zuckerman, co-founder of TransmediaSF, to answer the question, "what is transmedia?" and why every filmmaker needs to pay attention to this way of thinking about their projects."

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Steven Soderbergh's Latest, Years-In-The Making...

Steven Soderbergh's Latest, Years-In-The Making... | Branded Entertainment | Scoop.it
"He cuts a lithe figure, to be sure. But, no doubt about it. There he is, seated at a table at the Standard Hotel bar. Indisputably corporeal. Reflecting light. That may change when the drinking starts.
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Rescooped by Roland J. Mueller from Transmedia: Storytelling for the Digital Age
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Ingrid Kopp: A Field Guide to Interactive Storytelling

Ingrid Kopp: A Field Guide to Interactive Storytelling | Branded Entertainment | Scoop.it

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The Digital Rocking Chair's curator insight, October 15, 2014 3:34 PM


i-docs:  "During the summer Ingrid Kopp, Director of Digital Initiatives at the Tribeca Film Institute, came to the Watershed, Bristol to give a talk on interactive storytelling. For members of the i-Docs community who weren’t able to attend, we’re pleased to be able to offer the full transcript, full of brilliant examples and analysis of these new forms of storytelling. Enjoy."

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Cross media the Adriatic way

Cross media the Adriatic way | Branded Entertainment | Scoop.it
I just spent the best part of eleven days in Croatia, four of which were dedicated to the Korcula Cross Media Lab, an initiative created to connect audiovisual people and people in the tourism indu...

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Simon Staffans's curator insight, September 30, 2014 5:09 PM

Some thoughts on last week's exertions in Croatia.

Pati Keilwerth's curator insight, October 1, 2014 4:15 AM

Thank you for this nice article Simon! Looking forward to our next edition next year :)

Rescooped by Roland J. Mueller from Transmedia: Storytelling for the Digital Age
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Why blockbusters are not the wave of the future

Why blockbusters are not the wave of the future | Branded Entertainment | Scoop.it

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The Digital Rocking Chair's curator insight, September 23, 2014 7:02 PM


Frank Rose:  "Summer is now officially over, and for Hollywood the results were not good. No, the industry didn't suffer a repeat of the string of debacles that hit last year, when one mega-budget picture after an­other—White House Down, The Lone Ranger, Pacific Rim, Turbo, R.I.P.D.—unceremoniously tanked. In fact, the news was actually worse."

Henrik Safegaard - Cloneartist's curator insight, September 24, 2014 7:25 AM

Summer is now officially over, and for Hollywood the results were not good. No, the industry didn't suffer a repeat of the string of debacles that hit last year, when one mega-budget picture after an­other—White House DownThe Lone RangerPacific RimTurboR.I.P.D.—unceremoniously tanked. In fact, the news was actually worse. 

Click to read more.

Rescooped by Roland J. Mueller from Transmedia: Storytelling for the Digital Age
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The iPhone 6's New Camera Could Forever Change Filmmaking

The iPhone 6's New Camera Could Forever Change Filmmaking | Branded Entertainment | Scoop.it

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Henrik Safegaard - Cloneartist's curator insight, September 18, 2014 4:44 AM

Not that they didn’t have that before. iPhones have been used to make shorts and other types of films before—there are even multiple iPhone film festivals—but what the iPhone 6 offers is what Apple’s Phil Schiller called “technology used by high-end DSLRs” 


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James Bishop's curator insight, September 19, 2014 9:31 AM

Affordable filming.

Spencer McCrossen's curator insight, September 19, 2014 2:58 PM

And if you're saving up or have no budget you can always make films with your smartphone 

Rescooped by Roland J. Mueller from Transmedia: Storytelling for the Digital Age
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Transmedia storytelling with apps could expand but also exploit children's stories

Transmedia storytelling with apps could expand but also exploit children's stories | Branded Entertainment | Scoop.it

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The Digital Rocking Chair's curator insight, September 18, 2014 2:51 PM


Natalia Kucirkova:  "Transmedia may become a sound business model in addition to a noble cause, but it needs to place the child at the centre, follow the general principles of good transmedia storytelling and not fall into being just a marketing tool."

Joyce Valenza's curator insight, September 19, 2014 7:40 AM

Why we need to put children at the center of these efforts.

Rescooped by Roland J. Mueller from Transmedia: Storytelling for the Digital Age
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Kevin Spacey: An Interview on the Shifts in Storytelling

Kevin Spacey: An Interview on the Shifts in Storytelling | Branded Entertainment | Scoop.it

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Kajsa Hartig's curator insight, September 11, 2014 2:29 AM

"There are two things that have been happening over the last few decades in my opinion. First, there have been unbelievable, remarkable, pioneering advances in technology and, second, an equal amount of evolution in creativity. These two shifts are meeting at an intersection."

Sameed Ahmad's curator insight, September 11, 2014 11:42 AM

Good idea!
http://www.real-origami.blogspot.com

Sónia Laima's curator insight, September 16, 2014 7:11 AM

O que mudou e o que nunca ,muda em storytelling

Rescooped by Roland J. Mueller from Transmedia: Storytelling for the Digital Age
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Modern Authors Delve Into Digital and Visual Storytelling

Modern Authors Delve Into Digital and Visual Storytelling | Branded Entertainment | Scoop.it

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The Digital Rocking Chair's curator insight, September 6, 2014 3:10 PM


Stephanie Walden:  "A look at how authors are using social media and visuals to connect with fans, build online communities and rethink the creative process."

Jeni Mawter's curator insight, September 8, 2014 12:25 AM

Today's children's and young adult writers must embrace these changes in order to survive!

Josi Sierra's curator insight, September 9, 2014 3:25 AM

Storytelling digital y visual ;-)

Rescooped by Roland J. Mueller from Transmedia: Storytelling for the Digital Age
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The 15-Second Films Taking Instagram By Storm

The 15-Second Films Taking Instagram By Storm | Branded Entertainment | Scoop.it

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The Digital Rocking Chair's curator insight, February 26, 3:03 PM


Melissa Locker:  "Shield 5 is a lot like Homeland or 24 but it lives on Instagram, and each captivating episode is just seconds long."


DRC: You can follow Shield 5 here.

Alina Ghimpu-Hague's curator insight, March 1, 10:30 AM
Share your insight
Brad Tollefson's curator insight, March 11, 7:19 PM


Melissa Locker:  "Shield 5 is a lot like Homeland or 24 but it lives on Instagram, and each captivating episode is just seconds long."


DRC: You can follow Shield 5 here.

Rescooped by Roland J. Mueller from Transmedia: Storytelling for the Digital Age
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The storyteller evolved - the fluid and authentic validator #Transmedia

The storyteller evolved - the fluid and authentic validator #Transmedia | Branded Entertainment | Scoop.it

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The Digital Rocking Chair's curator insight, November 25, 2015 12:29 AM


Simon Staffans:  "Last week I had the pleasure of talking at the Documentary Campus Masterschool in Cologne. I’d been asked to speak about things transmedia (which is a term I still find myself using, not for pitching but definitely in my own development work) and multiplatform, and how to use these methods and ways of thinking to engage with an audience in a fruitful way."

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Engaging Storytelling's Future Banks on a Balance Between New Tech and the Analog

Engaging Storytelling's Future Banks on a Balance Between New Tech and the Analog | Branded Entertainment | Scoop.it
PSFK speaks with author and digital culture guru Frank Rose on the highs and lows of engaging storytelling tools like virtual reality

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Simon Staffans's curator insight, October 19, 2015 5:21 PM

On the importance of not neglecting the analog

Rescooped by Roland J. Mueller from #transmediascoop
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The Human Element — Sherlock Holmes & the Internet of Things — Medium

The Human Element - Sherlock Holmes & the Internet of Things - Medium
Finding ways to ignite the imagination of many

Via Simon Staffans
Roland J. Mueller's insight:

Food for thought !

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Simon Staffans's curator insight, October 5, 2015 4:01 PM

... good read on a great experiment.

The Digital Rocking Chair's curator insight, October 6, 2015 4:24 AM


Lance Weiler:  "An ambitious project that has evolved over the past year with what now amounts to a little over 1,000 collaborators stepping in and out as Sherlock Holmes & the Internet of Things ebbs and flows. As it transforms and evolves, the project has generated a unique experiential learning environment that encourages participants to apply creativity to adaptively problem solve. We’ve come to refer to it as rabbit hole learning, as participants tumble through the opening, we’re working hard to make them comfortable with the unknown."

Rescooped by Roland J. Mueller from Transmedia: Storytelling for the Digital Age
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Cooperative Model Boosts Independent & Transmedia Content

Cooperative Model Boosts Independent & Transmedia Content | Branded Entertainment | Scoop.it

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The Digital Rocking Chair's curator insight, April 7, 2015 1:21 PM


Jacob Devaney:  "Digital technology is democratizing publishing while leveling the playing field for content creators. At the same time, a cooperative model is also emerging for other aspects of publishing that includes marketing and distribution...."

Rescooped by Roland J. Mueller from Transmedia: Storytelling for the Digital Age
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Hollywood explores the virtues and evils of social media

Hollywood explores the virtues and evils of social media | Branded Entertainment | Scoop.it

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The Digital Rocking Chair's curator insight, October 18, 2014 3:19 PM


Josh Rottenberg & Amy Kaufman:  "Since the advent of social networking services such as Facebook, Twitter and Instagram — few of which existed when today's young movie audience was born — the duality of social media has bedeviled academics, artists and everyday people alike, as long-held social norms established in an analog world have rapidly given way to a new age of selfies, likes and status updates."

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The 7 Literacies of Transmedia Storytelling

The 7 Literacies of Transmedia Storytelling | Branded Entertainment | Scoop.it
Henry Jenkins defines transmedia storytelling as "a process where integral elements of a fiction get dispersed systematically across multiple delivery channels for the purpose of creating a unified...
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Rescooped by Roland J. Mueller from Transmedia: Storytelling for the Digital Age
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What's the Future of Storytelling? 'Unknown Spring' Provides Some Answers

What's the Future of Storytelling? 'Unknown Spring' Provides Some Answers | Branded Entertainment | Scoop.it

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The Digital Rocking Chair's curator insight, September 28, 2014 2:02 PM


Paula Bernstein:  "In March 2011 Jake Price, a freelance producer for the BBC, journeyed to Tohoku, Japan to document the devastation left in the wake of the Pacific tsunami. The result of his trip is evident in his powerful and beautiful immersive web documentary, "Unknown Spring," which was awarded the World Press Photo Multimedia Awards."

David Collet's curator insight, September 28, 2014 11:41 PM

I like this piece because it pulls together a number of areas that interest me.

 

First, this is someone doing something without a big budget and receiving international acclaim. That someone is young. It is relevant to the environment. And it includes my thoughts on new opportunities for youth for employment alternatives.

Rescooped by Roland J. Mueller from Transmedia: Storytelling for the Digital Age
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Handbook of Digital Storytelling

Handbook of Digital Storytelling | Branded Entertainment | Scoop.it

Via The Digital Rocking Chair
Roland J. Mueller's insight:

must read, fellow transmedia storytellers.

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The Digital Rocking Chair's curator insight, September 21, 2014 1:50 PM


Digital Commonwealth Handbook:  "This digital storytelling handbook has been produced as part of the Digital Commonwealth Project, and covers blogging, audio, video and social media introductory skills.

Alexander Kluge's curator insight, September 26, 2014 3:13 AM

"This digital storytelling handbook has been 

produced as part of the Digital
Commonwealth project, and covers blogging,
audio, video and social media introductory
skills." — as quoted from inside the book.

Rescooped by Roland J. Mueller from Transmedia: Storytelling for the Digital Age
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The Art Of "Defictionalization": Turning Fake Movie And TV Products Into A Real Business

The Art Of "Defictionalization": Turning Fake Movie And TV Products Into A Real Business | Branded Entertainment | Scoop.it

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The Digital Rocking Chair's curator insight, September 19, 2014 4:07 PM


Jake Rossen:  "How Omni Consumer Products used True Blood and Ghostbusters to create a thriving business selling real versions of fake stuff."

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Insightful, Thought Provoking Videos about Transmedia Storytelling « Karl Kapp

Insightful, Thought Provoking Videos about Transmedia Storytelling « Karl Kapp | Branded Entertainment | Scoop.it
Insightful, Thought Provoking Videos about Transmedia Storytelling http://t.co/uBKneqx7zW

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Rescooped by Roland J. Mueller from Transmedia: Storytelling for the Digital Age
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Transmedia Card Deck


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The Digital Rocking Chair's curator insight, September 9, 2014 1:53 PM


Robert Pratten:  "We’re delighted to release our Transmedia Card Deck for everyone to print, cut out and use at home! The cards are offspring of the Transmedia Playbook and intended to serve several purposes:

  • show how stories can be told with audience participation
  • develop creative muscles so that it becomes easier to include participation from the beginning."
siobhan-o-flynn's curator insight, September 10, 2014 8:45 AM

Robert Pratten:  "We’re delighted to release our Transmedia Card Deck for everyone to print, cut out and use at home! The cards are offspring of theTransmedia Playbook and intended to serve several purposes:

show how stories can be told with audience participationdevelop creative muscles so that it becomes easier to include participation from the beginning."