3D Audio: Surround & Binaural
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3D Audio: Surround & Binaural
Scoop focusing on the exiting development of 3DAudio technology: multi-channel surround sound, binaural, object based audio/broadcast
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Return of the Dummies - New appoach to head related stereo | bleisätze

Return of the Dummies - New appoach to head related stereo | bleisätze | 3D Audio: Surround & Binaural | Scoop.it
40 years ago today dummy head stereo was introduced in broadcast audio production. Now, with personal audio at its height, binaural could become a killer app...
bleisaetze's insight:

Basic findings on the history of binaural, when it was still called dummy head stereo. And perspectives of things to come...That's why I put up this Scoop.it collection.....

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bcom *Spatial Audio Toolbox*

bcom *Spatial Audio Toolbox* | 3D Audio: Surround & Binaural | Scoop.it
With a strong background of several years of audio research performed by a world-class team and the unique input of experts in subjective perception and experience acceptability, b<>com has introduced a set of audio plugins enabling the creation of truly immersive contents and experiences. Relying on Higher Order Ambisonics (HOA) technology, the b<>com * Spatial Audio Toolbox * plugins provide a complete workflow, from capture to rendering on a headphones or multi-loudspeaker setup.
bleisaetze's insight:
A complete set of spatial audio and binaural plug-ins.
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The Challenges of Immersive Reverberation in VR

The Challenges of Immersive Reverberation in VR | 3D Audio: Surround & Binaural | Scoop.it
The main two challenges with immersive reverberation are how to have both dynamic reflection time & spatial cues for each source reflect on its position...


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Crucial to consider if you're in production
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YouTube Spatial Audio Inverse Filter

YouTube Spatial Audio Inverse Filter | 3D Audio: Surround & Binaural | Scoop.it
It’s been a little while since my last Ambisonics on YouTube post, so I thought I’d share a filter I’ve made to help make YouTube Ambisonics content sound better! As you may have noticed, the audio that comes off YouTube once your spatial, Ambisonic, audio is uploaded is quite coloured compared to the original. This is due to the Head Related Transfer Functions used in the modelling of the system. If the HRTFs exactly model your own hearing system, then we wouldn’t notice it, but as they won’t, you will!
bleisaetze's insight:
Very good solution from one of my favourite ambisonics experts. Check out also the other tutorials on his blog site!
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Betreten auf eigene Gefahr: 24 Stunden unterwegs in der virtuellen Realität | BR.de

Betreten auf eigene Gefahr: 24 Stunden unterwegs in der virtuellen Realität | BR.de | 3D Audio: Surround & Binaural | Scoop.it
Brille auf, Welt aus: Virtual Reality hält gerade Einzug in unseren Alltag, sie wird unser Leben verändern. Was genau die neue Technik mit uns anstellen wird, ist noch nicht klar.
bleisaetze's insight:
Special binaural mix for an interesting radio documentary now available. It's of course in German, but with many soundbites from VR apps in English, with some basic knowledge of German you'll guess what's going on.... 
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Ambisonics web player - Omnitone Preview

Ambisonics web player - Omnitone Preview | 3D Audio: Surround & Binaural | Scoop.it
Simple web app where you can test your ambisonics audio files in both AmbiX and FuMa format. Based on Omnitone from Google.
bleisaetze's insight:
Very usefull approach.
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Immersive Audio Could Bring Back “Theatre of the Imagination” - The Broadcast Bridge - Connecting IT to Broadcast

Immersive Audio Could Bring Back “Theatre of the Imagination” -  The Broadcast Bridge - Connecting IT to Broadcast | 3D Audio: Surround & Binaural | Scoop.it
Immersive audio may be driven by virtual reality, but its arrival opens far more possibilities, including a re-birth of the “theatre of the imagination.”
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First look at Rondo360 VR audio software | Dysonics

First look at Rondo360 VR audio software | Dysonics | 3D Audio: Surround & Binaural | Scoop.it
We’ve been heads down working towards the public beta release of our Rondo360 VR audio solution, and we’re in the homestretch! The last few months have been spent testing the tools directly with a select group of VR/360 content creators and audio professionals.
bleisaetze's insight:
The family of 3D audio plug-ins grows.....
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The Failure of Binaural Stereo: German Sound Engineers and the Introduction of Dummy Head Microphones

The Failure of Binaural Stereo: German Sound Engineers and the Introduction of Dummy Head Microphones | 3D Audio: Surround & Binaural | Scoop.it

In 1973, binaural stereophony was introduced to the German public during the International Broadcasting Fair (IFA) in Berlin. Based on the invention of dummy head microphones binaural (or head-related) stereophony provided facsimile sound recordings that enabled the listener (when using headphones) to experience the full spatial acoustics of the original recording...

Based on contemporary publications, sources from broadcasting archives, and oral history interviews, this paper will argue that the radio makers’ rejection of head-related stereophony was rather based in contemporary listening and recording practices than in actual shortcomings of binaural stereophony.

bleisaetze's insight:
Interesting findings on the historic development of "Kunstkopstereophonie" in German broadcasting during the 1960's and 1970's.....
Also stroll around on the blog and have a look at the other interesting and detailed articles on the subject!
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Offene Archive: Stereo: Das Ohr im Jahr 2000 | BR.de

Offene Archive: Stereo: Das Ohr im Jahr 2000 | BR.de | 3D Audio: Surround & Binaural | Scoop.it
Was 1981 noch nach Science Fiction klang, ist heute zum Teil schon Realität. In seiner Dokumentation in stereo erforscht Ekkehard Kühn welche Konsequenzen technische Neuerungen für unsere Hörgewohnheiten haben.
bleisaetze's insight:
Provided you do understand some German: Listen to an extraodinary radio documentary @bayern2 from 1981 in binaural aka dummy head stereo. You will be witnessing research and developments that lead to mp3, loudness war and many other issues....use the hq 224 kbps mps and wear headphones.
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Omnitone: Spatial audio on the web

Omnitone: Spatial audio on the web | 3D Audio: Surround & Binaural | Scoop.it
Spatial audio is a key element for an immersive virtual reality (VR) experience. By bringing spatial audio to the web, the browser can be transformed into a complete VR media player with incredible reach and engagement. That’s why the Chrome WebAudio team has created and is releasing the Omnitone project, an open source spatial audio renderer with the cross-browser support.
bleisaetze's insight:
You don't kow what is possible in a browser these days....
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S3A Spatial Audio

S3A Spatial Audio | 3D Audio: Surround & Binaural | Scoop.it
The goal of S3A is to deliver a step-change in the quality of audio consumed by the general public, using novel audio-visual signal processing to enable immersive audio to work outside the research laboratory in everyone’s home. S3A aims to unlock the creative potential of 3D sound and deliver to listeners a step change in immersive experiences. To achieve this S3A brings together leading experts and their research teams at the Universities of Surrey, Salford and Southampton and the BBC Research & DevelopmentEmpty description
bleisaetze's insight:
High level UK research project
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Hedrot

Hedrot | 3D Audio: Surround & Binaural | Scoop.it
Hedrot (for "head rotation tracker") is a low-cost (less than 40 euros) and efficient open-source hardware/software solution for head tracking. Hedrot is especially suitable for binaural rendering (3D-Audio on headphones), and has been initially designed for use with the binaural renderer Bipan as part of the Bili Project.
bleisaetze's insight:
Instructions and software for a DIY ow-cost headtracker. Just ordered the gear to try it out myself.
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'The Turning Forest' Is A Touching VR Fairy Tale From the BBC

'The Turning Forest' Is A Touching VR Fairy Tale From the BBC | 3D Audio: Surround & Binaural | Scoop.it
We take a look at the BBC's whimsical new VR fairy tale, The Turning Forest, set to launch on Google Daydream later this week.
bleisaetze's insight:
From binaural radio drama to film to VR game: a success story - also thanks to objectbased audio technology
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Between Ballard's Ears, Between the Ears - BBC Radio 3

Between Ballard's Ears, Between the Ears - BBC Radio 3 | 3D Audio: Surround & Binaural | Scoop.it

J.G.Ballard's early fiction is full of sonorous surrealism. In this special edition of Between the Ears we go Between Ballard's Ears. Two new, specially commissioned, binaural adaptations of his work reveal the....

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Two absolutely thrilling  binaural productions by the BBC!
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Drama on 3 - Samuel Beckett and binaural sound - BBC Radio 3

Drama on 3 - Samuel Beckett and binaural sound - BBC Radio 3 | 3D Audio: Surround & Binaural | Scoop.it

Drama on 3 is delving into the world of Samuel Beckett using the playwright’s avant-garde writing for an immersive drama recording using binaural sound.

Sir Ian McKellen, Stephen Rea and a host of other distinguished actors bring to life a selection of Beckett’s work written specifically for radio.

bleisaetze's insight:
Pretty cool that radio drama at the BBC more and more gets into binaural again
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3D Sound Labs Announces its Ambisonics to Binaural Plug-in With Real-time Head Tracking

3D Sound Labs Announces its Ambisonics to Binaural Plug-in With Real-time Head Tracking | 3D Audio: Surround & Binaural | Scoop.it
PARIS and LOS ANGELES, September 29, 2016 /PRNewswire/ -- 3D Sound Labs Announces its Ambisonics to Binaural Plug-in With Real-time Head Tracking.
bleisaetze's insight:
Still some weeks to wait. But we'll come back to their site.
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Ambi Pan updated to v1.1

Ambi Pan updated to v1.1 | 3D Audio: Surround & Binaural | Scoop.it
We are pleased to announce the update of Ambi Pan to v1.1, with a new resizable transparent window called Ambi Scene. Ambi Scene is connected to all Ambi Pan plugins in your session, and allows panning multiple sources on top of an equi-rectangular 360 video. It greatly simplifies the process of producing accurate 3D audio for 360 videos. The update is free for all customers.
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Sound Field Synthesis Toolbox 2.2.1 released

Since our last announcement here at spatialaudio.net, two new releases of the Sound Field Synthesis Toolbox for Matlab/Octave have happend. The highlights of the new versions include a new online d…
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Advanced stuff.....
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BBC - BBC Proms 2016Proms in Binaural Sound

BBC - BBC Proms 2016Proms in Binaural Sound | 3D Audio: Surround & Binaural | Scoop.it
Proms in Binaural Sound If quality of sound is important to you when listening to classical music, you may be interested in some experiments we’ve been doing around the Proms. Read on to discover how you can enhance your listening experience on headphones…
bleisaetze's insight:
So they're not just doing 4.0 Surround (every day! Every Prom!) on BBC-TASTER (http://www.bbc.co.uk/taster/projects/proms-surround-sound-2016) but also dive into Binaural. Great!
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MNTN - Create spatial sound mixes for headphones and 2D & 3D loudspeaker setups

MNTN - Create spatial sound mixes for headphones and 2D & 3D loudspeaker setups | 3D Audio: Surround & Binaural | Scoop.it
Our daily life isn't set on a stage before us, we are part and parcel of the entire performance – caught in the midst of it all. We created a 3D audio software with the idea of enabling the production of fully immersive sound, that mimic our experience of waking life: The Sound of the Mountain (MNTN).
bleisaetze's insight:
Looks like being a cool tool to cgeck out....
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Musik – Ganz Ohr

Musik – Ganz Ohr | 3D Audio: Surround & Binaural | Scoop.it
Kopfhörer und 3-D-Brille genügen: Berliner Akustikforscher erschaffen den virtuellen Konzertsaal.
bleisaetze's insight:
Article in German from Süddeutsche Zeitung on exiting research from Berlin's Staatliches Institut für Musikforschung on the visual influence on hearing using utilising state-of-the-art binaural, 3DAudio and 360° video/VR technology
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google/spatial-media

google/spatial-media | 3D Audio: Surround & Binaural | Scoop.it
A collection of specifications and tools for 360° video and spatial audio, including:

Spatial Audio metadata specification
Spherical Video metadata specification
Spherical Video V2 metadata specification
Spatial Media tools for injecting spatial media metadata in media files
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How to make immersive audio available for mass-market listening

How to make immersive audio available for mass-market listening | 3D Audio: Surround & Binaural | Scoop.it
In March 2013, Radio France launched a new part of its website, called nouvOson, to convey 5.1 surround sound and binaural audio. In November 2015, an updated version of the website was released that included new functionalities such as a binaural filters selection. The binaural technique was initially chosen to reach people who do not have a home theatre set for 5.1 reproductions as well as for mobile applications.
bleisaetze's insight:
Binaural  3DAudio in broadcasting: Insights from pioneers @nouvOson @radiofrance
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#398: Audio Objects for Narrative 360 VR with Dolby Atmos | Voices of VR Podcast

#398: Audio Objects for Narrative 360 VR with Dolby Atmos | Voices of VR Podcast | 3D Audio: Surround & Binaural | Scoop.it
Sound is probably the second most important part of creating a compelling immersive VR experience, but it’s also usually put off to the end as an afterthought. The visual system is so dominant that this is not a huge surprise, but I thought that it’d be worth focusing on trends of immersive sound on the next four episodes of the Voices of VR podcast starting with Dolby Atmos’ solution for creating spatialized sound with audio objects.....
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