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Rescooped by Gianfranco D'Aversa from Create, Innovate & Evaluate in Higher Education
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6 Technologies Will Change Colleges in Coming Years, Experts Say

6 Technologies Will Change Colleges in Coming Years, Experts Say | Better teaching, more learning | Scoop.it
A panel of 56 experts on six continents has come up with a list of a half-dozen technologies that “will be most important to teaching, learning, or creative inquiry within the next five years.” The two most imminent, panel members said, are the...

Via Alfredo Corell
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Rescooped by Gianfranco D'Aversa from Create, Innovate & Evaluate in Higher Education
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How Can We Maximize the Potential of Learning Apps?

How Can We Maximize the Potential of Learning Apps? | Better teaching, more learning | Scoop.it
Depending on the context in which it is used, and the priorities of the educators (which includes those present in the classroom, lurking at home, or at their drawing boards or computer screens at an...

Via Alfredo Corell
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Alfredo Corell's curator insight, February 2, 2014 11:50 AM

Those who design apps can skew them toward dependence; this is what happens when powerful instructions and constraints are built into the app.

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Best Practices by Teachers for the Flipped Classroom

Best Practices by Teachers for the Flipped Classroom | Better teaching, more learning | Scoop.it
List of some of the best practices by teachers for the Flipped Classroom.

Via Gust MEES, Alfredo Corell
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Tammy Morley's curator insight, January 9, 2014 1:32 AM

Love the idea of flipped learning - so much potential.

Alfredo Corell's curator insight, January 20, 2014 12:25 PM

The Flipped Classroom approach is been widely implemented in schools and colleges around the world. It is even considered as one of the greatest achievements of 21st century education.

The concept behind it is to reverse the traditional classroom practices with the aid of technology. Students access the already prepared lecture materials at home, in advance of the class and in the class they engage in structured class activities to work through problems with their teachers’ help, further their knowledge and learn through collaboration with fellow students. For the Flipped model to be successful, teachers before its implementation need to assess whether it is appropriate for their curriculum and students. They need to see if their students will be receptive to the new learning environment and upon implementation and use, teachers should employ effective practices to keep the model functioning successfully.

Sharla Shults's curator insight, January 28, 2014 9:20 PM

Flipped classroom is a classroom in which students view the lecture components of the class at home, then work with the teacher in class on projects and what previously would have been called homework.


What a flipped classroom model does?
• Students watch lectures at home at their own pace, communicating with peers and teaching via online discussions.
• Concept engagement takes place in the classroom with the help of the instructor.

Rescooped by Gianfranco D'Aversa from Create, Innovate & Evaluate in Higher Education
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5 Tips For Making Your Class As Addictive As A Game

5 Tips For Making Your Class As Addictive As A Game | Better teaching, more learning | Scoop.it
Game designers have mastered certain tricks that make games so addictive that people can’t stop playing them.

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Alfredo Corell's curator insight, February 2, 2014 11:55 AM
  1. The Appointment Dynamic: Be Here At This Time, Get a Prize
  2. The Failure Dynamic: Fail Early, Fail Often
  3. The Flexibility Dynamic: Provide Multiple Paths to Success
  4. The Progression Dynamic: Scaffold and Recognize Progress
  5. The Construction Dynamic: Build Something That Matters
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Edgar - For Web-Based Storytelling

Edgar - For Web-Based Storytelling | Better teaching, more learning | Scoop.it
Edgar is a beautiful place where people tell and share digital stories about what they craft, sell and do in their life.

Via Ana Cristina Pratas, Alfredo Corell
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Ticeman's curator insight, February 10, 2014 12:50 AM

Possibilité de présenter des images avec du texte. Avantage de pouvoir ajouter des images HD qui sont ensuite navigables dans la présentation. Avec un clic souris le texte s'efface et si l'image dépasse le cadre, on peut se déplacer dans toute sa surface

HG Académie de Rennes's curator insight, February 10, 2014 1:50 AM

Un logiciel en ligne pour monter, raconter des histoires en 7 moments clés maximum. Pour chacun de ces moments, vous pouvez intégrer une image ou une vidéo et un texte de 140 caractères maximum. Les contraintes éditoriales sont intéressantes pour forcer les élèves à organiser, à structurer leur récit ou leur reportage. On pourra ainsi leur demander de raconter un évènement historique en trois moment clés : une situation initiale, un évènement perturbateur et une situation finale. A tester !

Justement Anthony Lozac'h a testé pour vous. A lire ici : http://sco.lt/7H4SPJ

alexislucas's curator insight, March 25, 2014 4:37 PM

un twitter diaporama like pour une belle interface

 

visiblement une approche échangiste qui pourrait plaire aux jeunes

grosses limites : la nécessité d'avoir un compte par élève + réduit en nombre de caractères par page et nécessitant de charger des images

 

bilan : ne peut suffire à une vraie activité : nécessite d'être amélioré (visiblement beta modifiée en septembre 14)