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IPO ready ... what else can we expect from FBook?

IPO ready ... what else can we expect from FBook? | behavioural psychology | Scoop.it
The App Center is expected to be rolled out globally in "the coming weeks", said Facebook's Aaron Brady in a post on the network's developer blog.

"All developers should start preparing today to make sure their app is included for the launch," he wrote.

However, Mr Brady said the store was not designed to compete head-on with the likes of Apple's App Store and Google Play.

"The App Center is designed to grow mobile apps that use Facebook - whether they're on iOS, Android or the mobile web," he wrote.


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behavioural psychology
Tech changes by the second, people haven't for millenium
Curated by Roger Gorman
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Why Cognition-as-a-Service is the next operating system battlefield

Why Cognition-as-a-Service is the next operating system battlefield | behavioural psychology | Scoop.it
Competition between CaaS platforms will enable smarter and more helpful products, from our phones to our homes.
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Rescooped by Roger Gorman from My Digital FootPrint
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Finding and harnessing your internal influencers

Finding and harnessing your internal influencers | behavioural psychology | Scoop.it

Recently I have been speaking to a range of audiences about how social media technologies and practices can be used inside an organisation. The use of social media inside an organisation is more commonly being referred to as social business.


Via Tony Fish
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IBM: The Smartphone Of The Future Will Hear, See, Smell, Taste & Feel | Cult of Android

IBM: The Smartphone Of The Future Will Hear, See, Smell, Taste & Feel | Cult of Android | behavioural psychology | Scoop.it

Via Gary Hayes
Roger Gorman's insight:

5 interesting predictions here. Although a more profound question is what is the potentual when you merge ALL 5 senses in a mobile phone application?? ("The whole is more than the sum of its parts").

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Jeni Mawter's curator insight, December 18, 2012 7:41 PM

Writers of stories for children and young adults will need to include hearing, smell, taste and touch in their narratives. 

Mattia Nicoletti's curator insight, December 19, 2012 8:04 PM

This prediction could have a strong impact on storytelling.

Zan Chandler's curator insight, January 4, 2013 1:42 PM

This goes far beyond the idea of Star Trek's Tricorder. Very interesting potential future uses of smartphones.

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The Psychological Effects Of Waiting In Line For Perceived Value

The Psychological Effects Of Waiting In Line For Perceived Value | behavioural psychology | Scoop.it
Time will drag on....
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Rescooped by Roger Gorman from Psychology and Social Networking
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Twitter and the Social Unconscious: how tweets and blogs go far beyond the individual

Twitter and the Social Unconscious: how tweets and blogs go far beyond the individual | behavioural psychology | Scoop.it
What does twitter tell us about our social unconscious? Studies are just beginning to scratch the surface of the meaning behind the cacophony of noise we humans put online, but what might be the meaning behind this collective activity?

Via Aaron Balick
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luiy's curator insight, April 8, 2013 8:37 AM

The coolest I’ve found yet (thanks to David Patman) has been the We Feel Fine project defined as “an exploration of human emotion, in six movements. This project searches weblogs across the world for words associated with the statements “I feel” and “I am feeling” and records the feeling associated with that statement”. To quote from their website:

The result is a database of several million human feelings, increasing by 15,000 – 20,000 new feelings per day. Using a series of playful interfaces, the feelings can be searched and sorted across a number of demographic slices, offering responses to specific questions like: do Europeans feel sad more often than Americans? Do women feel fat more often than men? Does rainy weather affect how we feel? What are the most representative feelings of female New Yorkers in their 20s? What do people feel about right now in Baghdad? What were people feeling on Valentines’ Day? Which are the happiest cities in the world? The saddest? And so on.

There is a stunning graphic in which you can see, in real time, groupings and clusterings of feelings as they occur. Interestingly, you can filter your searches by feeling, gender, age, weather, location or date, and then view your search in a variety of visually interesting ways.

When I looked at it at 8:55 on Tuesday morning the 3rd of July I could see that in Britain the dominant feeling was “better” (circa 130,000 people) followed by “bad” (93,000 then) “good” (77,000). By clicking on individual nodes, you can even gain access to the original text. By doing this, you can get a great deal of detail about the context, as well as the feeling tone. The creators Jonathan Harris and Sep Kamvar should be highly commended for this work.

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Don't Play Games With Me! Promises and Pitfalls of Gameful Design

Don’t Play GamesWith Me!promises and pitfalls ofgameful designSebastian Deterding (@dingstweets)web directions @media, London, May 27, 2011cb...


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Rescooped by Roger Gorman from Digital Social Networking
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How your personality affects what you do on Facebook » mindswork

How your personality affects what you do on Facebook » mindswork | behavioural psychology | Scoop.it

Via ellenjharris
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Lee Tyree Network's curator insight, February 11, 9:32 PM

Lee Tyree Network!

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IPO ready ... what else can we expect from FBook?

IPO ready ... what else can we expect from FBook? | behavioural psychology | Scoop.it
The App Center is expected to be rolled out globally in "the coming weeks", said Facebook's Aaron Brady in a post on the network's developer blog.

"All developers should start preparing today to make sure their app is included for the launch," he wrote.

However, Mr Brady said the store was not designed to compete head-on with the likes of Apple's App Store and Google Play.

"The App Center is designed to grow mobile apps that use Facebook - whether they're on iOS, Android or the mobile web," he wrote.


Via Gary Hayes
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‘Losing yourself’ in a fictional character can affect your real life

‘Losing yourself’ in a fictional character can affect your real life | behavioural psychology | Scoop.it
When you lose yourself inside the world of a fictional character while reading a story, you may actually end up changing your own behavior and thoughts to match that of the character, a new study suggests.
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Simon Sinek: How great leaders inspire action | Video on TED.com

TED Talks Simon Sinek has a simple but powerful model for inspirational leadership all starting with a golden circle and the question "Why?" His examples include Apple, Martin Luther King, and the Wright brothers ...
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Nicholas Christakis: How social networks predict epidemics | Video on TED.com

Nicholas Christakis: How social networks predict epidemics | Video on TED.com | behavioural psychology | Scoop.it
TED Talks After mapping humans' intricate social networks, Nicholas Christakis and colleague James Fowler began investigating how this information could better our lives.
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Rescooped by Roger Gorman from Philosophy and Science of Mind and Brain
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Spectacular brain images reveal surprisingly simple structure

Spectacular brain images reveal surprisingly simple structure | behavioural psychology | Scoop.it
Stunning new visuals of the brain reveal a deceptively simple pattern of organization in the wiring of this complex organ.

 

With the global structure of brain region-t0-region communication mapped out, and revealing a simplistic structure, the potential to understand what goes wrong in brain injury should be aided greatly. These crude maps, for the moment, should at least give us a refreshing view on how the different regions might function together.

 

I can't wait to see what new angles in research come out of this connectome project. 


Via Carlos Thomas
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Rescooped by Roger Gorman from Psychology and Brain News
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What Your Facebook Picture Reveals About You

What Your Facebook Picture Reveals About You | behavioural psychology | Scoop.it

A new study surveyed 92 college students during their first semester at school, who had a Facebook profile picture that could be coded for smile intensity, and followed them for 3.5 years.


Via Dimitris Agorastos
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Origins of human teamwork found in chimpanzees

Origins of human teamwork found in chimpanzees | behavioural psychology | Scoop.it
Teamwork has been fundamental in humanity's greatest achievements but scientists have found that working together has its evolutionary roots in our nearest primate relatives – chimpanzees.

Via Dimitris Agorastos
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David McGavock's curator insight, December 22, 2013 1:32 PM

Perhaps we should send some Chimps to congress - “This study provides the first evidence that one of our closest primate relatives, the chimpanzees, not only intentionally coordinate actions with each other but that they even understand the necessity to help a partner performing her role in order to achieve the common goal."

Rescooped by Roger Gorman from Philosophy and Science of Mind and Brain
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The Nature of Consciousness: How the Internet...

The Nature of Consciousness: How the Internet... | behavioural psychology | Scoop.it
The Nature of Consciousness: How the Internet Could Learn to Feel
“The average human brain has a hundred billion neurons and synapses on the order of a hundred trillion or so. But it’s not just sheer...

Via Carlos Thomas
Roger Gorman's insight:

Through the complexity of the Internet and the billions of active nodes (computers), are we heading towards an era where the net feels or can even begin acting like a consciousness?

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Rescooped by Roger Gorman from Philosophy and Science of Mind and Brain
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The Nature of Consciousness: How the Internet...

The Nature of Consciousness: How the Internet... | behavioural psychology | Scoop.it
The Nature of Consciousness: How the Internet Could Learn to Feel
“The average human brain has a hundred billion neurons and synapses on the order of a hundred trillion or so. But it’s not just sheer...

Via Carlos Thomas
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Roger Gorman's curator insight, December 28, 2012 5:47 AM

Through the complexity of the Internet and the billions of active nodes (computers), are we heading towards an era where the net feels or can even begin acting like a consciousness?

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Don Tapscott: Four principles for the open world | Video on TED.com

TED Talks The recent generations have been bathed in connecting technology from birth, says futurist Don Tapscott, and as a result the world is transforming into one that is far more open and transparent.
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Serious Games: Changing the World with Transmedia | International Documentary Association

Serious Games: Changing the World with Transmedia | International Documentary Association | behavioural psychology | Scoop.it

The eighth annual Games for Change symposium, conducted in New York City, June 20-22 at New York University's Skirball Center, showcased the major players and initiatives of the emerging social impact gaming movement. An authentic and functional execution of media convergence, social impact gaming fuses gaming, online interactivity and social media to achieve positive real world outcomes; so naturally, Games for Change included a keynote address from former US Vice President Al Gore. Asi Burak, creator of the groundbreaking game Peacemaker and co-president of Games for Change with Michelle Byrd, maintains, "Featuring Vice President Al Gore as the festival's keynote set the tone that games are mainstream and that games for social change and learning make all the sense in the world." Gore clearly concurred, observing that "People need play, and the potential of gaming combined with social interchange media is huge. The question is, Can games change unsatisfying reality?"


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Super. Sight: An 8-Minute Augmented Reality Journey That Makes Google Glass Look Tame - Forbes

Super. Sight: An 8-Minute Augmented Reality Journey That Makes Google Glass Look Tame - Forbes | behavioural psychology | Scoop.it
Sight, a short, science fiction film by Israeli student filmmakers is a brilliant take on the emerging world of augmented reality (AR)—the technology behind Google's goofy glasses.

The video comes out at an interesting time for AR, just after Google’s “Glass Explorers” have received their welcome letters and amid suggestions through patent activity that Apple may be at work on its own “iGlasses.” What May-raz and Lazo have done is to take consumer AR to its logical, and terrifying, conclusion based on what is happening in the present moment.

Their ideas are not wholly original, but they are beautifully executed. A post about the film on VentureBeat points out the similarity of many aspects of the scenario to a particular Star Trek: Original Series episode. And in terms of Google Glass, Lazo wrote in an email to VentureBeat, “The Google Glass video just came out about a day or two after we started work on Sight. It was pretty cool; it kind of gave us an affirmation that we’re on the right path.”


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Don't Play Games With Me! Promises and Pitfalls of Gameful Design

Don’t Play GamesWith Me!promises and pitfalls ofgameful designSebastian Deterding (@dingstweets)web directions @media, London, May 27, 2011cb...


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Facebook Addiction: how it's affecting us...

Facebook Addiction: how it's affecting us... | behavioural psychology | Scoop.it
Researchers in Norway have published a new psychological scale to measure Facebook addiction, the first of its kind worldwide.
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Hug Me: Coca-Cola Introduces Gesture Based Marketing in Singapore - Forbes

Hug Me: Coca-Cola Introduces Gesture Based Marketing in Singapore - Forbes | behavioural psychology | Scoop.it

Video: How Coca-Cola makes you think, then act differently to engage you with their brand ...

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Jane McGonigal: Gaming can make a better world | Video on TED.com

Jane McGonigal: Gaming can make a better world | Video on TED.com | behavioural psychology | Scoop.it
TED Talks Games like World of Warcraft give players the means to save worlds, and incentive to learn the habits of heroes. What if we could harness this gamer power to solve real-world problems? Jane McGonigal says we can, and explains how.
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How Social Media & Game Mechanics Can Motivate Students

How Social Media & Game Mechanics Can Motivate Students | behavioural psychology | Scoop.it
Kids like to play games, but can games also make them want to learn?
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Study: Only 1% of Facebook 'Fans' Engage With Brands | Digital - Advertising Age

Study: Only 1% of Facebook 'Fans' Engage With Brands | Digital - Advertising Age | behavioural psychology | Scoop.it
"[Facebook is] great to get decent reach, but to change the way people interact with a brand overnight is just unrealistic."...

Via Martin Talks
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