One of the toughest challenges for any teacher charged with younger grades education is finding a way to teach phonics awareness while also keeping short attention spans engaged. “Phonics Genius,” a simple app for the iPad and iPhone, offers a way to do just that, as well as work on fluency and decoding skills that are all instrumental to literacy skills.
For today’s students, games are a more popular medium than television. Reaching and engaging them requires an innovative approach. This infographic from GameSalad explores the ways games have impacted the classroom and where the future may be headed.
If you ask students what their favorite subject is, it’s a rare kid who will say grammar. If you ask teachers the same question, it’s also a rare teacher who will say that s/he enjoys teaching grammar more than any other subject.
Game-based learning opportunities often help students to develop skills and apply knowledge that would otherwise remain too abstract, but few have evidence of their success. Mecanika, focused on developing student understanding of the principles of kinematics and dynamics, offers a unique, creative, and engaging way to see physics principles in practice.
Conceived by the London based Kuato Studios, Hakitzu Elite is the first of many planned titles from the studio that focuses on teaching kids STEM (Science, Technology, Engineering, and Mathematics) skills through gameplay. The learning-while-playing concept is fundamental to Kuato Studios’ philosophy to help kids (and interested adults) develop these important life skills.
What better way to help kids explore the world of fonts than with mobile apps? With a host of handy apps available for a number of platforms, you are sure to find one that will keep you and your students happy. Our choice of apps include educational type apps, font resource apps, and apps that allow students to design with fonts.
WorldViz has released the CornerCave Virtual Reality (VR) system, which turns nearly any room into an immersive 3D experience theater. It fits in the corner of a conference or class room, requires practically no footprint, and can operate on one or two walls.
Science fiction involves much more than one eyed-aliens, shiny robots and fantastical spaceships. In fact, many of the most outlandish pieces of science fiction have their basis in scientific facts. At the heart of a science fiction novel is the question, “what if?” What if we lived on another planet? What if robots had human characteristics? What if a strain of bacteria grew and infected the world?
Physics is one of the most difficult subjects for students to learn and an incredibly difficult one for teachers to find quality apps for use in the classroom. With tools for a variety of ages, this list will hopefully help students solidify their skills and teachers diversify their instructional tool kit.
Padlet is an online resource, free to anyone, that allows you to create “walls” where you can gather content. You can customize the background of the walls you create and onto which you drag and drop (or upload) files, images, and multimedia content so that, at a glance, you can see everything that you have collected.
Slice It! is a sneakily simple and completely engaging way of teaching users of all ages to visualize geometric figures. The goal of Slice It! is really quite simple: cut the provided shape into whatever number of pieces the level asks for, with just the number of lines the level offers you. Oh, and just to keep it interesting: make all of the pieces EQUAL.
Information overload is a common complaint from young people, especially now that knowledge is easier to access and share over online networks. Being able to summarize, condense and visualize information meaningfully is an important skill for any student. Infographics have become a hugely popular tool for data visualization, and can now be created by both educators and students using online tools.
The ClarkChart has been hailed as the IMDB of the Educational Simulation and Serious Game Industry. Created by renowned serious games pioneer and award winner author Clark Aldrich, the website is the fastest growing database of educational sims and serious games available on the market.
Tablets can be a great way to aid instruction and learning in a classroom, but they must be used effectively with careful planning and background thought. Getting to grips with tablets starts on day one with how tablets are introduced in the classroom.
Words on the go… this has to be one of the best uses for smart phone apps out there. Having words, definitions, pronunciations, and synonyms at your fingertips is one of the marvels of the modern age. Check out the following list of some of the best ones you’ll find.
Surprisingly, there are quite a few anatomy and physiology apps available on the market. Not all are created equal, however. Some have such poor illustrations, there is little advantage to having the app versus looking at the pages of a book. A few, however pop out with greatness, with images in vivid color, rich with detail, and explanations that are valuable.