#THEDIGIMIXCAST Valve’s ‘Sea of Cubes,’ and the challenges of working with augmented reality http://t.co/9thE6bfGhL
Via Pekka Puhakka
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gdecugis's curator insight,
November 29, 2012 8:13 PM
We could indeed ask whether online gaming isn't augmented reality's future. I'm not an expert with AR but it seems to me this promising technology is taking time to find massive scale applications. Not unlike voice recognition. Maybe gaming is the way to make it finally happen?
Nik Pregelj's curator insight,
March 20, 9:59 PM
This article looks at the google glasses and the possiblity of creating an Augmented reality where you can turn ANY real life environment into a 'battlefield' for first person shooting games just by wearing the glasses.
I think the fun factor of being able to turn any environment you want into a 'map' to game on and then play a first person shooter in it could definetly make this extremely successful. This could definately be the future and next level of gaming.
Although this new way of gaming could be extremely fun it may not be appealing to all gamers and/or porffesional and competitive gamers who prefer to be inside in a relaxed position instead of having to be physically active for long periods of time while they game.
This could be an issue as to how succesfull and widespread this new form of gaming will be with a lot of people not wanting to have to be physically active while they game. This could hinder the success however there could still and probably will be a huge market for this type of gaming with how immersive and interactive it is.
Theres also huge possibilities with advertising with this sort of gaming aswell. Delete the scoop?
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Matmi's curator insight,
January 15, 10:42 AM
Augmented reality is certainly taking off as a viable entertainment tool - I expect brands to be taking advantage of it more and more. Matmi are already producing an exciting augmented reality app for a popular theme park, to be released soon. Delete the scoop?
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