Augmented, Alternate and Virtual Realities in Higher Education
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Stop Disasters

Stop Disasters | Augmented, Alternate and Virtual Realities in Higher Education | Scoop.it

Who can play the Stop Disasters game?
Anyone with internet access can download and play the Stop Disasters game from this web site. The game will not be 'downloadable' as an exe file on your hard drive. Instead it will load into a browser window.

Do I need a special computer?
No, any computer built within the last few years will be sufficient – Mac, PC or Linux based, with a screen resolution of 800x600 pixels.

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Augmented, Alternate and Virtual Realities in Higher Education
Technology mediated reality and multi-user virtual environments collide and present teachers and learners with unprecedented learning possibilities..
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Curtin Teaching and Learning - eLearning: eLearning advisors

Curtin Teaching and Learning - eLearning: eLearning advisors | Augmented, Alternate and Virtual Realities in Higher Education | Scoop.it

The diverse team of eLearning advisors provide elearning workshops, send out periodic newsletter, provide customised consultation, support the eScholar program and more.

 

Use the 'Search in Topic' pull-down (funnel) menu above to search for topics by keywords.

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Craig Patterson's comment, June 13, 2013 1:52 AM
Is this link working?
Kim Flintoff's comment, June 13, 2013 2:12 AM
The website was redesigned and we disappeared ... This scoop is simply a flag about who's curating... We didn't expect anyone wold ever want to visit us.....
Regis Elo's curator insight, January 13, 9:02 AM
LOVE #tecademics experience on line ....a matter of  learning and earning http://er972073.tcdmcs.com/ambassador
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Real Uses of Virtual Reality in Education: How Schools are Using VR

Real Uses of Virtual Reality in Education: How Schools are Using VR | Augmented, Alternate and Virtual Realities in Higher Education | Scoop.it

Via Steve Yuen
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Watch patients using therapeutic virtual reality

Videos of patients using therapeutic virtual reality (VR) at Cedars-Sinai Medical Center to manage their medical and psychiatric conditions.
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Virtual Reality and Learning: The Newest Landscape for Higher Education

Virtual Reality and Learning: The Newest Landscape for Higher Education | Augmented, Alternate and Virtual Realities in Higher Education | Scoop.it
Classrooms and lectures allow students to engage with their professors, teaching assistants and with each other. Students have the ability to raise their hand to get clarification in the moment, when it is most useful, rather than having to send an email and await a reply. Students can be broken up into work-groups for projects; and potentially most important of all, students can turn to other students and ask them questions, make study-groups and form friendships and rivalries that provide emotional motivation for pushing themselves to learn more and succeed. The highest quality education must be social and interactive, and although online learning provides a degree of that via a website, the practicality of the real world instant feedback and social dynamics are missing.
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Rescooped by Peter Mellow from 3D Virtual-Real Worlds: Ed Tech
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'Medium' Update Lets You Sculpt in VR With Friends 

'Medium' Update Lets You Sculpt in VR With Friends  | Augmented, Alternate and Virtual Realities in Higher Education | Scoop.it
Oculus Medium lets you sculpt virtual models in VR, but until now you’ve had to do it all alone. A new update to the program brings multiplayer functionality, allowing you and a friend to create and collaborate together. Version 1.2 of Medium, now available, adds the Studio Share feature which lets you connect with a friend …

Via David W. Deeds
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David W. Deeds's curator insight, July 17, 5:47 PM

Imagine a class working together! 

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How universities are defining the future of VR

How universities are defining the future of VR | Augmented, Alternate and Virtual Realities in Higher Education | Scoop.it
VR is being used more often by colleges and universities that are using the technology in some of the most interesting ways.

Via Vladimir Kukharenko
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3 Free Virtual and Augmented Reality Apps for the Classroom

3 Free Virtual and Augmented Reality Apps for the Classroom | Augmented, Alternate and Virtual Realities in Higher Education | Scoop.it

Virtual reality (VR) and augmented reality (AR) have never been more accessible for teachers and students. Of course, the technology isn’t perfect yet, and the content offerings can be hit or miss. But, considering how many students carry smartphones, and with cardboard-style VR viewers starting at about $15, it’s easier than ever to give kids immersive VR and AR experiences in class.


Via basil60, John Evans, Jim Lerman
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Virtual Reality and Learning: The Newest Landscape for Higher Education

Virtual Reality and Learning: The Newest Landscape for Higher Education | Augmented, Alternate and Virtual Realities in Higher Education | Scoop.it
When you think of higher education, chances are that virtual reality is not something that immediately comes to mind. In recent years, online learning has changed the face of education by becoming a supplement to traditional methods, allowing people to learn at a distance, on their own time and at their own pace. It has…

Via David W. Deeds, Bonnie Bracey Sutton, Jim Lerman
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David W. Deeds's curator insight, July 7, 7:12 PM

Amen! TESTIFY! :;)

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Introducing the VR and AR: Stepping Into the New Frontier of Learning Series

Introducing the VR and AR: Stepping Into the New Frontier of Learning Series | Augmented, Alternate and Virtual Realities in Higher Education | Scoop.it
With virtual and augmented reality (VR and AR), we are on the cusp of the next wave of the Digital Revolution. As we reimagine education in the digita
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Rescooped by Peter Mellow from 3D Virtual-Real Worlds: Ed Tech
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Check if Your PC is VR Ready for Oculus Rift and HTC Vive

Check if Your PC is VR Ready for Oculus Rift and HTC Vive | Augmented, Alternate and Virtual Realities in Higher Education | Scoop.it
With content for Oculus Rift and HTC Vive maturing since their respective launches last year, there’s more reason than ever to finally jump into VR—especially now that the Rift + Touch is on sale for $400. For the gamers out there who are beginning to consider purchasing a headset, one major question marks the starting point on their …

Via David W. Deeds
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David W. Deeds's curator insight, July 10, 6:41 PM

This will come in handy. 

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​An Augmented Reality Library Comes to Life for Aspiring Teachers at UT San Antonio - EdSurge News


The University of Texas at San Antonio has more than 2 million titles in its library system, and lately it’s been building a collection that mos
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[Infographic] Augmented and Virtual Reality Are Revolutionizing Education and Student Learning

[Infographic] Augmented and Virtual Reality Are Revolutionizing Education and Student Learning | Augmented, Alternate and Virtual Realities in Higher Education | Scoop.it
Unlike current technologies, AR makes it easy for teachers to explain educational content in interesting and exciting ways..
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Rescooped by Peter Mellow from Integration and Teaching: Ed Tech
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Apple’s AR is closer to reality than Google’s

Apple’s AR is closer to reality than Google’s | Augmented, Alternate and Virtual Realities in Higher Education | Scoop.it
Apple has often been accused of acting like it invented things that others have been doing for years. That complaint is not without merit, however Apple can lay claim to transformin

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David W. Deeds's curator insight, June 27, 10:01 PM

Interesting stuff! 

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Disney is making a Star Wars holochess game with augmented reality

Disney is making a Star Wars holochess game with augmented reality | Augmented, Alternate and Virtual Realities in Higher Education | Scoop.it
Earlier this year at WWDC, Apple showed off an augmented reality demo that used an iPad to recreate the famous Dejarik holochess game from Star Wars. It turns out that was more than just
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3 Ways Med Students Can Use Virtual Reality

3 Ways Med Students Can Use Virtual Reality | Augmented, Alternate and Virtual Realities in Higher Education | Scoop.it
The next education platform for future physicians could teach complicated procedures and even bedside manner.
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VR can improve your kid’s eyesight: study (careful on this one!)

VR can improve your kid’s eyesight: study (careful on this one!) | Augmented, Alternate and Virtual Realities in Higher Education | Scoop.it
If you've ever worn a virtual reality headset for an extended period, you've no doubt seen the world a little differentl
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Peter Mellow's curator insight, July 20, 1:08 AM

Careful on this one!

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Virtual Reality Can Teach Altruism, Empathy — and Why You Should Use Less Toilet Paper

Virtual Reality Can Teach Altruism, Empathy — and Why You Should Use Less Toilet Paper | Augmented, Alternate and Virtual Realities in Higher Education | Scoop.it
From the ASU + GSV Summit 2017: Jeremy Bailenson, a professor at Stanford University and founding director of its Virtual Human Interaction Lab, says the technology, in the right circumstances, can be educationally transformative.
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Will Virtual Reality Drive Deeper Learning?

Will Virtual Reality Drive Deeper Learning? | Augmented, Alternate and Virtual Realities in Higher Education | Scoop.it
As an ever-growing array of virtual reality tools hits schools, educators wonder if the technology lives up to its hype.
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Rescooped by Peter Mellow from Learning Technology News
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Why Virtual Reality is the Saving Grace of Education

Why Virtual Reality is the Saving Grace of Education | Augmented, Alternate and Virtual Realities in Higher Education | Scoop.it
With VR there is no coasting option of just sitting and listening. Students have to interpret and examine, in real time, the subject matter that is portrayed in front of them. In this way, VR is helping educators recapture class interest, boosting their efforts in the process.

Via Nik Peachey
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Nik Peachey's curator insight, July 16, 1:46 AM

This is a bit evangelical and focuses rather too much on the motivational aspect of VR, but still worth a quick read.

Rescooped by Peter Mellow from Virtual Reality & Augmented Reality Network
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Education through Augmented Reality – how AR enhances learning

Education through Augmented Reality – how AR enhances learning | Augmented, Alternate and Virtual Realities in Higher Education | Scoop.it

"Education technology is one of the fastest growing sectors in the US and the national education market is already a $1.3 trillion dollar industry. AR is important for education technology innovators because it can offer significant benefits."


Via EDTECH@UTRGV, Jim Lerman
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Daniel Collins's curator insight, July 23, 10:43 PM
A look at AR and its educational benefits for both children and adults.
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How to design the car of your dreams in VR

How to design the car of your dreams in VR | Augmented, Alternate and Virtual Realities in Higher Education | Scoop.it
Design studio Seymourpowell is hoping to transform the autos sector with a new tool that lets users draw and manipulate car models in virtual reality.
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Ageing in a virtual world

Ageing in a virtual world | Augmented, Alternate and Virtual Realities in Higher Education | Scoop.it
A team of older people is helping University of Melbourne researchers develop virtual reality technology to encourage social participation and healthy ageing.
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7 Tips for Getting Started With VR/AR -- Campus Technology

7 Tips for Getting Started With VR/AR -- Campus Technology | Augmented, Alternate and Virtual Realities in Higher Education | Scoop.it
Instructional technologists from Duke University and North Carolina State offer their advice on introducing virtual and augmented reality on campus.
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David W. Deeds's curator insight, July 9, 6:39 PM

Good stuff! Thanks to Peter Mellow. 

Rescooped by Peter Mellow from 3D Virtual-Real Worlds: Ed Tech
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“VR journalism should focus on storyliving, not storytelling” 

“VR journalism should focus on storyliving, not storytelling”  | Augmented, Alternate and Virtual Realities in Higher Education | Scoop.it
The VR journalism of tomorrow won't look much like the video and text-based journalism of today.

That's clear, judging by a new ethnographic study (more on methodology at the bottom of this post) from the Google News Lab that examines how VR's unique traits will affect how journalists tell stori…

Via David W. Deeds
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David W. Deeds's curator insight, July 6, 7:40 PM

This is interesting. 

Rescooped by Peter Mellow from Games, gaming and gamification in Higher Education
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The ‘Minecraft Effect’? Educators Hope to Move Students From VR Consumption to Creation - EdSurge News

The image of screens strapped to students’ faces is what the future of education looks like to some, but others see it as a passing fad that educator
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Rescooped by Peter Mellow from 3D Virtual-Real Worlds: Ed Tech
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Challenges VR must overcome to reach mass adoption

Challenges VR must overcome to reach mass adoption | Augmented, Alternate and Virtual Realities in Higher Education | Scoop.it
This virtual reality research report lays out the growth potential in key VR hardware categories & platforms. It also presents which headset categorie

Via David W. Deeds
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David W. Deeds's curator insight, June 27, 9:29 PM

Good stuff! 

Chris Skaros's curator insight, July 13, 5:34 PM

Before we go headlong into the implementation of VR in the classroom we need to know the challenges.