[From The Daily Edge, where the story includes a screenshot and the 1:34 video from the project’s FundIt page; a 12 minute interview program with Eoghan Kidney titled “The Oculus Rift and Ethics of Virtual Reality” is available on SoundCloud]
You will soon be able to walk around inside James Joyce’s Ulysses*
*If this Dubliner’s virtual reality videogame reaches its fundraising target.
Most of us haven’t read Ulysses, with a lot of us too intimidated to even give it a go. Now a Dublin filmmaker and animator is creating an immersive virtual reality videogame designed to accompany the novel and hopefully make it more accessible to new readers.
The RAVE CAVE, about the size of a large cubicle and outfitted with cutting-edge vision technologies, is allowing engineers to see and interact with their design simulations as they would experience in real life. Located in the metro Detroit area, the simulator is also open to the public to promote engineering education.
Who can play the Stop Disasters game? Anyone with internet access can download and play the Stop Disasters game from this web site. The game will not be 'downloadable' as an exe file on your hard drive. Instead it will load into a browser window.
Do I need a special computer? No, any computer built within the last few years will be sufficient – Mac, PC or Linux based, with a screen resolution of 800x600 pixels.
Forget voice commands and touch gestures: A London firm has developed a way for Google Glass users to control their devices just by thinking.
This Place, an agency that specializes in creating user interfaces and experiences for programs used in the medical industry, developed a software called MindRDR that allows Google Glass to connect with the Neurosky MindWave Mobile EEG biosensor, a head-mounted device that can detect a person’s brain waves.
"Talking about augmented reality technology in teaching and learning the first thing that comes to mind is this wonderful app called Aurasma. Since its release a few years ago, Aurasma gained so much in popularity and several teachers have already embraced it within their classrooms. For those of you who are not yet familiar with how Aurasma works and how to use in it in your class, the video tutorials below will help you out."
Load The Game LEGO Fusion Allows Virtual World Building With Actual LEGOs Load The Game A senior design manager behind the project, Ditte Bruun Pederson, noted that while researching a new project to pursue, the LEGO team discovered that children...
Explore the latest online education technology trend known as Virtual Learning Environments (VLE). Investigate the ways VLE implementation benefits educators, businesses, trainers, and students alike through eLearning processes.
Step aside Olympians – the new sporting pursuit of choice may soon be professional gaming. Electronic sports (or esports) are now mainstream, drawing more than a million viewers in large tournaments and…
John here, Interactive Media Designer for Designing Digitally, Inc. Over the past several months, we have been developing augmented reality applications for clients. With this new and exciting technology we have been giving our clients' users a fresh new experience and a whole new way to interact with both the virtual world and the real world. I wanted to take some time out to share this amazing technology our team is working with.
The ICT Virtual Human Toolkit is a collection of modules, tools, and libraries designed to aid and support researchers and developers with the creation of virtual human conversational characters. The Toolkit is an on-going, ever-changing, innovative system fueled by basic research performed at the University of Southern California (USC) Institute for Creative Technologies (ICT) and its partners.
Nazan Bautista, an associate professor of teacher education, has received the 2014 National Technology Leadership Initiative (NTLI) Fellowship award for a study she presented at the Association for Science Teacher Education (ASTE).
A Second Life machinima has been custom made for the first time for one of the major units for a degree programme at UWA with the efforts of UWA Associate Professor Natalie Skead, former champion of the international UWA film challenges, Laurina Hawks from the town of Ulm, Germany, and UWA virtual worlds founder Jay Jay Jegathesan.
The brilliant short film (machinima) "Equity & Trusts: Estoppel Tutorial", was created by Laurina based on a script written by Professor Skead for the LAWS5103 unit, Equity & Trusts, which is a 2nd Year compulsory postgraduate unit for the Juris Doctor (law degree). It was shown to students during tutorials that were a trigger for discussions on the Estoppel principle of law.