Augmented, Alternate and Virtual Realities in Higher Education
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Augmented, Alternate and Virtual Realities in Higher Education
Technology mediated reality and multi-user virtual environments collide and present teachers and learners with unprecedented learning possibilities..
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When Virtual Reality Meets Education

When Virtual Reality Meets Education | Augmented, Alternate and Virtual Realities in Higher Education | Scoop.it
Since the 1950s, virtual reality (VR) has been hovering on the periphery of technology without achieving accepted mainstream application or commercial..

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David W. Deeds's curator insight, March 8, 8:43 PM

Thanks to Peter Mellow.

Bhushan THAPLIYAL's curator insight, March 9, 12:56 AM

Thanks to Peter Mellow.

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SOLS TeachTech Blog: TeachT@lk: Creating Virtual Field Trips

SOLS TeachTech Blog: TeachT@lk: Creating Virtual Field Trips | Augmented, Alternate and Virtual Realities in Higher Education | Scoop.it

Field Trips are a great way to motivate students, get them excited about content and create memories. But often the locations are too expensive, or would be geographically impossible to get to during class times. One option is to create a virtual field trip!

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Can PD Be Virtual? Technology and Trends

Can PD Be Virtual? Technology and Trends | Augmented, Alternate and Virtual Realities in Higher Education | Scoop.it
Virtual professional development increases access, creates meaningful connections, and supports educators with the help of virtual tools for video conferencing, live sessions, and online courses.

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Wildly popular, then off the grid, virtual worlds are back in ed tech

Wildly popular, then off the grid, virtual worlds are back in ed tech | Augmented, Alternate and Virtual Realities in Higher Education | Scoop.it

Students


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Virtual therapy for social anxiety

Virtual therapy for social anxiety | Augmented, Alternate and Virtual Realities in Higher Education | Scoop.it
People suffering from social anxiety could be helped to overcome their fears by taking part in virtual scenarios, research suggests.
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Virtual Education Journal 2013

This is the first issue of 2013
Kim Flintoff's insight:

A terrific resource from the ISTE SIGVE.

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Andreas Kuswara's comment, March 19, 2013 11:19 PM
great read
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Buddhism in Second Life: Anthropologist studies spirituality in virtual reality

Buddhism in Second Life: Anthropologist studies spirituality in virtual reality | Augmented, Alternate and Virtual Realities in Higher Education | Scoop.it

Jessica Falcone, assistant professor of sociology, anthropology and social work, studies South Asian cultures and religions, particularly Buddhism, Sikhism and Hinduism. Several of her current research projects focus on Buddhist communities, particularly the growing presence of Buddhism in the world of virtual reality.

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Educators seek crowd funding for OpenSim project – Hypergrid Business

Educators seek crowd funding for OpenSim project – Hypergrid Business | Augmented, Alternate and Virtual Realities in Higher Education | Scoop.it

The Association of Virtual World Educators is looking for $54,750 to develop a package of virtual environments designed to teach lessons in science and social studies.

The group has created a Kickstarter page and a video to promote the project, which has a funding deadline of December 31.

The educational materials will be free for schools to use, and will include lesson plans, teachers guides, worksheets, and a self-contained virtual world.


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The untapped potential of virtual game worlds to shed light on real world epidemics : The Lancet Infectious Diseases

The untapped potential of virtual game worlds to shed light on real world epidemics : The Lancet Infectious Diseases | Augmented, Alternate and Virtual Realities in Higher Education | Scoop.it
The untapped potential of virtual game worlds to shed light on real world epidemics.

 

Simulation models are of increasing importance within the field of applied epidemiology. However, very little can be done to validate such models or to tailor their use to incorporate important human behaviours. In a recent incident in the virtual world of online gaming, the accidental inclusion of a disease-like phenomenon provided an excellent example of the potential of such systems to alleviate these modelling constraints. We discuss this incident and how appropriate exploitation of these gaming systems could greatly advance the capabilities of applied simulation modelling in infectious disease research.

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CAVE2: Next-Generation Virtual-Reality and Visualization Hybrid Environment for Immersive Simulation and Information Analysis

CAVE2: Next-Generation Virtual-Reality and Visualization Hybrid Environment for Immersive Simulation and Information Analysis | Augmented, Alternate and Virtual Realities in Higher Education | Scoop.it

CAVE2™, the next-generation large-scale virtual-reality environment, is a hybrid system that combines the benefits of both scalable-resolution display walls and virtual-reality systems to create a seamless 2D/3D environment that supports both information-rich analysis as well as virtual-reality simulation exploration at a resolution matching human visual acuity.

 

CAVE2 creates new opportunities for users to collaborate using both 2D and 3D. Today, all science is e-science: computers capture, filter, analyze and visualize data from instruments and simulations. CAVE2 serves as the lens of a virtual “telescope” or “microscope,” enabling users to simultaneously see and analyze one or more e-science datasets that reside in cyberspace.

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Choosing the virtual reality experience that’s right for you

Choosing the virtual reality experience that’s right for you | Augmented, Alternate and Virtual Realities in Higher Education | Scoop.it
We're still several decades away from developing completely immersive computer simulations, but it's not too early to dream about the ways we'll be able to use them.
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Tech for teaching: five trends changing higher education

Tech for teaching: five trends changing higher education | Augmented, Alternate and Virtual Realities in Higher Education | Scoop.it
More than 1,000 years of formal university learning and teaching does not change quickly, or without a struggle.
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Virtual Classrooms: A Vision of the Future of Teacher Training

Virtual Classrooms: A Vision of the Future of Teacher Training | Augmented, Alternate and Virtual Realities in Higher Education | Scoop.it
A classroom simulator platform operating out of UCF is breaking new ground for how teachers hone their craft.
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Virtual Reality Is Making Its Big Play for the Mainstream

Virtual Reality Is Making Its Big Play for the Mainstream | Augmented, Alternate and Virtual Realities in Higher Education | Scoop.it
But will it work?
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Five Reasons You Need To Use Virtual Classrooms

Five Reasons You Need To Use Virtual Classrooms | Augmented, Alternate and Virtual Realities in Higher Education | Scoop.it
Ever wondered how Virtual Classrooms can help turn your training into a more effective blended programme?

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Toyota Introduces App that Teaches Teens about 'Distracted Driving' in Virtual Worlds

Toyota Introduces App that Teaches Teens about 'Distracted Driving' in Virtual Worlds | Augmented, Alternate and Virtual Realities in Higher Education | Scoop.it
Toyota introduced at the North American International Auto Show in Detroit a new app that works with the Oculus Rift Virtual Reality headset to teach teenagers about the dangers of “distracted driving.”

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How Google is turning maps into virtual reality

How Google is turning maps into virtual reality | Augmented, Alternate and Virtual Realities in Higher Education | Scoop.it
[From Datamation; reminiscent of Jean Baudrillard’s ideas on simulation]

[Image: From Google I/O, May 2013, San Francisco]

How Google is Turning Maps Into Virtual Reality

 

The Waze acquisition could bring more user-generated data to Google Maps..

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Making virtual reality an affordable fantasy

Making virtual reality an affordable fantasy | Augmented, Alternate and Virtual Realities in Higher Education | Scoop.it
The determination of a headset-obsessed 20-year-old could, finally, bring virtual reality to the mass market.
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Sculpting in virtual reality: Meet Leonar3Do

Sculpting in virtual reality: Meet Leonar3Do | Augmented, Alternate and Virtual Realities in Higher Education | Scoop.it
Kim Flintoff's insight:

I'm thinking some new projects in Art and Design might emerge...

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Virtual body technology uses 5 senses

Virtual body technology uses 5 senses | Augmented, Alternate and Virtual Realities in Higher Education | Scoop.it

The Ikei Laboratory of Tokyo Metropolitan University Graduate School of System Design is developing virtual body technology that utilizes the five senses. In addition to using conventional audio and video footage, this technology can recreate smells as well as the feel of the wind and of stepping on the ground.

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25 Awesome Virtual Learning Experiences Online - Virtual Education Websites | Ace Online Schools

25 Awesome Virtual Learning Experiences Online - Virtual Education Websites | Ace Online Schools | Augmented, Alternate and Virtual Realities in Higher Education | Scoop.it
25 websites featuring awesome virtual learning experiences.

 

Just because you’re online doesn’t mean that you can’t experience the world first-hand — or as close to first-hand as possible. Here are websites that feature virtual learning experiences, exposing online visitors to everything from history to geography, astronomy to anatomy, literature to government.

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3 Tips for Going Beyond the Virtual Field Trip -- Campus Technology

3 Tips for Going Beyond the Virtual Field Trip -- Campus Technology | Augmented, Alternate and Virtual Realities in Higher Education | Scoop.it
Videoconferencing is gaining traction in the college classroom as more professors realize the value and simplicity of using this A/V technology to achieve myriad course objectives. Using two way video and audio, individuals, small classes, and large groups alike can interact with a wide range of experts, authors, environments, and sites without leaving campus.

 

Virtual field trips, expert speakers, classroom-to-classroom collaboration, and online/distance education are just some of the ways that videoconferencing is currently being used in higher education. Here are three different ways to use the A/V technology in the classroom and some useful tips for each setting.

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Virtual campus: online universities are the future of higher education

Virtual campus: online universities are the future of higher education | Augmented, Alternate and Virtual Realities in Higher Education | Scoop.it

In higher education, we’ve been talking about “e-learning” for years. But, in practice, we have mostly been teaching in the same way just through different mediums; that is, delivering one-way lectures online, posting digital lecture notes and occasionally “innovating” with quizzes.Instead of students passively learning from a lecturer, imagine immersive online “serious” games where students can learn through practice.

 

Virtual patients now allow medical students at the University of New South Wales (UNSW) to develop diagnostic and clinical skills through online scenarios. They can learn from their mistakes with no adverse consequences for real life patients and without the need to be at the university.

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Curtin Teaching and Learning - eLearning: eLearning advisors

Curtin Teaching and Learning - eLearning: eLearning advisors | Augmented, Alternate and Virtual Realities in Higher Education | Scoop.it
The diverse team of eLearning advisors provide elearning workshops, send out periodic newsletter, provide customised consultation, support the eScholar program and more.

 

Use the 'Filter' pull-down menu above to search for topics by keywords.

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Craig Patterson's comment, June 13, 2013 1:52 AM
Is this link working?
Kim Flintoff's comment, June 13, 2013 2:12 AM
The website was redesigned and we disappeared ... This scoop is simply a flag about who's curating... We didn't expect anyone wold ever want to visit us.....