Daft Punk's “Get Lucky” is without a doubt, the track of the summer—hell, it could easily prove to be the track of the year. So naturally, Daft Punk fans and producers alike might be curious as to how it all comes together.
We are surrounded by tiny, intelligent devices that capture data about how we live and what we do. Soon we'll be able to choreograph them to respond to our needs, solve our problems, and even save our lives.
Imagine a factory where every machine, every room, feeds back information to solve problems on the production line. Imagine a hotel room (like the ones at the Aria in Las Vegas) where the lights, the stereo, and the window shade are not just controlled from a central station but adjust to your preferences before you even walk in. Think of a gym where the machines know your workout as soon as you arrive, or a medical device that can point toward the closest defibrillator when you have a heart attack. Consider a hybrid car—like the new Ford Fusion—that can maximize energy efficiency by drawing down the battery as it nears a charging station.
There are few more appropriate guides to this impending future than Hawkinson, whose DC-based startup, SmartThings, has built what’s arguably the most advanced hub to tie connected objects together. At his house, more than 200 objects, from the garage door to the coffeemaker to his daughter’s trampoline, are all connected to his SmartThings system. His office can automatically text his wife when he leaves and tell his home A/C system to start powering up.
In this future, the intelligence once locked in our devices now flows into the universe of physical objects. Technologists have struggled to name this emerging phenomenon. Some have called it the Internet of Things or the Internet of Everything or the Industrial Internet—despite the fact that most of these devices aren’t actually on the Internet directly but instead communicate through simple wireless protocols. Other observers, paying homage to the stripped-down tech embedded in so many smart devices, are calling it the Sensor Revolution.
But here’s a better way to think about what we’re building: It’s the Programmable World. After all, what’s remarkable about this future isn’t the sensors, nor is it that all our sensors and objects and devices are linked together. It’s the fact that once we get enough of these objects onto our networks, they’re no longer one-off novelties or data sources but instead become a coherent system, a vast ensemble that can be choreographed, a body that can dance. Really, it’s the opposite of an “Internet,” a term that even today—in the era of the cloud and the app and the walled garden—connotes a peer-to-peer system in which each node is equally empowered. By contrast, these connected objects will act more like a swarm of drones, a distributed legion of bots, far-flung and sometimes even hidden from view but nevertheless coordinated as if they were a single giant machine.
For the Programmable World to reach its full potential, we need to pass through three stages. The first is simply the act of getting more devices onto the network—more sensors, more processors in everyday objects, more wireless hookups to extract data from the processors that already exist. The second is to make those devices rely on one another, coordinating their actions to carry out simple tasks without any human intervention. The third and final stage, once connected things become ubiquitous, is to understand them as a system to be programmed, a bona fide platform that can run software in much the same manner that a computer or smartphone can.
Once we get there, that system will transform the world of everyday objects into a designable environment, a playground for coders and engineers. It will change the whole way we think about the division between the virtual and the physical. This might sound like a scary encroachment of technology, but the Programmable World could actually let us put more of our gadgets away, automating activities we normally do by hand and putting intelligence from the cloud into everything we touch.
It wasn’t malicious. The file itself was the size of a small JPEG. It was given the absolute lowest priority. And it was set to self-destruct if anything went wrong. But this small file allowed one single hacker to measure the Internet activity of nearly half a million connected devices around the world, then share the results with everyone.
How was this even possible? The "hacker" barely hacked anything. In reality, they gained access to all these systems because each had the default "root" set as a password. With this access in hand, they ran several tests focusing on Internet structure and activity. And what they created from all this data is a spectacular map that captures a day in the life of the Internet (and all of its users).
Unless space debris is actively tackled, some satellite orbits will become extremely hazardous over the next 200 years, a new study suggests.
There are some 20,000 man-made objects in orbit that are currently being monitored regularly. About two-thirds of this population is in Low-Earth orbit.
These are just the big, easy-to-see items, however. Moving around unseen are an estimated 500,000 particles ranging in size between 1-10cm across, and perhaps tens of millions of other particles smaller than 1cm.
All of this material is travelling at several kilometres per second - sufficient velocity for even the smallest fragment to become a damaging projectile if it strikes an operational space mission.
Two key events have added significantly to the debris problem in recent years. The first was the destructive anti-satellite test conducted by the Chinese in 2007 on one of their own retired weather spacecraft. The other, in 2009, was the collision between the Cosmos 2251 and Iridium 33 satellites.
Taken together, these two events essentially negated all the mitigation gains that had been made over the previous 20 years to reduce junk production from spent rocket explosions.
http://www.delamancha.co.uk - I love this synth. check it out. I provided 60 of the stock presets, plenty of Dubstep, minimal, tech, and etc. for you in this... (#sounddesign with DeLaMancha Bassbomb VST!
An Ableton Live Rack is a container that holds virtual instruments and effects, allowing you to create a customized, reusable device chain. Racks also feature eight assignable Macro knobs, which make it easy to access the ...
Altsounds.com Gear Review: Ableton Live 9 Altsounds.com Ableton Live has been around for a decade believe it or not. When I owned my Recording Studio in Cardiff, Wales I had a demo of it and toyed with one of the early releases.
Transient are high amplitude, short sounds in waveforms, most notable in percussive sounds. The Max for Live audio effect “Transient Designer” lets you shape the transients of your audio signal by tweaking the parameters of attack and release.
In the world of fractals, the Mandelbrot Set is a stunning geometrical shape that results when you take a particular equation and apply it to a number, and then to the result, and then to each subsequent result after, ad infinitum. But what happens when you go from two dimensions to three? You get a “Mandelbulb.” And if you want to see how such a shape evolves over time, check out this stunning computer animation of a Mandelbulb modeling the movement of 250,000,000 particles.
Video of the Week #87, April 10th, 2013:
From: Meet the Mandelbulb by Jennifer Ouellette at Cocktail Party Physics.
The Independent (blog) Silky: 'I knew that this was me, it was my sound' The Independent (blog) Around 2000 I met my now long-term friend Jim Sykes who was also producing music, he introduced me to Ableton Live (at the time it was version 2, I...
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