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Transmediale 2016: Un rendez-vous qui démange - par Millie Servant > Futur en Seine

Transmediale 2016: Un rendez-vous qui démange - par Millie Servant > Futur en Seine | Digital #MediaArt(s) Numérique(s) | Scoop.it

La Transmediale sait brouiller les pistes. Elle se qualifie “festival”, mais cache derrière ce terme le rendez-vous pointu d’une communauté qui s’interroge.


Sous ses airs de célébration de la culture des hackers-artistes-makers, elle questionne moins les bricoleurs 2.0 que ceux qui (dé)font la loi dans l’ère du capitalisme post-numérique (postdigital). Loin d’être une fête de l’imprimante 3D et du prototypage ou un festival d’installations interactives monumentales, la Transmediale est un temps pour suspendre l’effervescence du monde actuel et mettre sur la table les questions qui dérangent/démangent.


On était au rendez-vous pour la 29ème édition, on vous raconte...

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Digital #MediaArt(s) Numérique(s)
Media Arts Watch Lab - www.arts-numeriques.info - laboratoire de veille Arts Numériques - twitter @arts_numeriques - @processing_org - @DigitalArt_be - by @jacquesurbanska @_Transcultures
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arts-numeriques.info - Media Art WatchLab

arts-numeriques.info - Media Art WatchLab | Digital #MediaArt(s) Numérique(s) | Scoop.it


Visit the website/portal to see much more news

arts-numeriques.info

 

ArtCalls - Grants - Residencies

 

Anthologie de textes online (fr)

http://www.scoop.it/t/arts-numeriques-anthologie-de-textes


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Some of my other Twitter accounts

@Fukushima_Actu ➣➣➣ @Revolution_info ➣➣➣ @Occupy_USA ➣➣➣ @belgique_info ➣➣➣ @occupywomen ➣➣➣ @occupy_usa ➣➣➣ @occupy_www ➣➣➣ @piratepartynews ➣➣➣ @sarkozy-info ➣➣➣ @anti_fn ➣➣➣ @jacquesurbanska


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Catherine Pascal's curator insight, April 15, 2014 4:11 PM

 Très intéressant 

AnnsoM's curator insight, September 30, 2015 8:21 AM

arts-numeriques.info  - Media Art WatchLab

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Lissajous, a new interesting Audio and Visual generator by the creative Audiobulb team // #soundart #mediaart

A demonstration video of Lissajous - an audio visual software module for Mac OS.

 

Lissajous is a complex audio/video signal generator built in Max/MSP and inspired by the work of Jules Antoine Lissajous.

The software shows sound oscillations as XY matrix functions and creates complex graphics curves. Lissajous graphically describes sound and allow observation of constantly varying signal voltage of two audio signals as function of time. Video generated by sound can be controlled in endless ways by giving to the user the possibility of a whole-new range of interactions.

audiobulb.com/create/Lissajous/Lissajous.htm


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nay-seven's curator insight, June 1, 2015 3:48 AM

The creative Audiobulb team give us here a new interesting tool (Mac only) to create some new sounds (and visual) oscillations .Its built in Max/MSP and inspired by the work of Jules Antoine Lissajous. Nice results ! More info: http://www.audiobulb.com/create/Lissajous/Lissajous.htm

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31.05.2016 - Soirée Light + Tech par le KIKK et le TRAKK /// #ligthart #mediaart

31.05.2016 - Soirée Light + Tech par le KIKK et le TRAKK /// #ligthart #mediaart | Digital #MediaArt(s) Numérique(s) | Scoop.it

Le 31 mai, le KIKK et le TRAKK vous invitent à la soirée "Light + Tech", qu'ils organisent aux Abattoirs de Bomel. Venez découvrir, en 3 talks de 20 minutes, des projets inspirants mêlant la lumière et les technologies 3 intervenants venus de Bruxelles, Paris et Lyon présenteront leur travail :

- Romain Tardy, artiste, réalisateur et directeur artistique abordera ses travaux de mapping, utilisant projection et installations lumineuses physiques. (www.romaintardy.com)
- Félicie d'Estienne d'Orves, artiste numérique, présentera certains de ses travaux, dans lesquels la lumière occupe toujours une place centrale, tant par l'utilisation du laser, de la réfléxion ou de la projection. (www.feliciedestiennedorves.com)
- Gilles Flouret, l'un des organisateurs de la Fête des Lumières de Lyon, présentera le festival et son fonctionnement, ainsi que plusieurs projets phares qui y seront exposés en 2016. (www.fetedeslumieres.lyon.fr)


GRATUIT et ouvert à tous.

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Kadenze - educators, artists, and engineers... future of creative education // #puredata #processing #coding #mediaart

Kadenze - educators, artists, and engineers... future of creative education // #puredata #processing #coding #mediaart | Digital #MediaArt(s) Numérique(s) | Scoop.it

Kadenze brings together educators, artists, and engineers from leading universities across the globe to provide a world-class education in the fields of art and creative technology.

 

At Kadenze, we believe creativity is the cornerstone of success across all fields. As we continue to grow we are committed to expanding our course catalog, forming new institutional partnerships, and improving the quality of the classes that we offer, making a creative education more accessible and attainable than ever before.

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Behind the Scenes of Tori Black’s Virtual Reality Porn Debut - By Sarah Ratchford

Behind the Scenes of Tori Black’s Virtual Reality Porn Debut - By Sarah Ratchford | Digital #MediaArt(s) Numérique(s) | Scoop.it
We explore the ethics of having sex with a photorealistic avatar of one of the biggest porn stars in the world.

 

Tori Black lies naked on a cushioned ottoman, flat on her back. Her legs are spread wide. She's enclosed in what looks like a makeshift dressing room, ensconced by white curtains, with 44 cameras pointed straight at her vulva.

 

"Do you want me to pose my vagina in any type of way?" she asks.

 

"Hold on," someone shouts from offstage. "Can you spread your legs a little wider?"

 

"These vagina lips! They are unruly!" Black hollers back from behind the curtain. A small team of men sit behind a series of monitors on the other side of that curtain, scanning the results of Black's work.

 

We're in a rundown industrial area on the outskirts of Toronto in what looks – from the outside – like a derelict building. It was once home to the local Knights of Columbus chapter and after that, it was a church. Now the building is home to Holodexxx, a company that makes virtual reality pornography. ...

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25>28.05.2016 - BIG BANG - Festival de l'air et de l'espace // #ArtSci #mediaart

25>28.05.2016 - BIG BANG - Festival de l'air et de l'espace // #ArtSci #mediaart | Digital #MediaArt(s) Numérique(s) | Scoop.it

Accueillant des entreprises leader internationales en construction aéronautique, recherche spatiale et systèmes de propulsion de la fusée Ariane, Saint Médard initie la 1ère édition du Festival de l’Air et de l’Espace dont le thème est « Fabuleux explorateurs et engins volants ». Un festival Arts et Sciences pluridisciplinaire, éducatif et ludique au sein duquel accès)s( propose une programmation croisant performances, projections et rencontres avec des artistes célébrant l’imaginaire aérien.

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OccultUs - installation by ECAL/Simon de Diesbach fragment.in /// #mediaart #virtualreality

OccultUs is an installation that exploits the potential of the Occulus Rift technology and offers an absorbing virtual reality display. It immerses the user in a sensory experience that mixes two distinct realities: the palpable, steady and concrete world, overlapping another virtual reality, simulated in three dimensions like a video game.
At the beginning of the experience, users are individually invited to sit among a set of strange and abstract machines and to take hold of the Occulus Rift. At that point, the participant may feel uncomfortable: surrounded by machines and facing the opening screen of the Occulus Rift, he or she sits in the middle of an intriguing installation.

 

Have a look at my new interaction studio: fragment.in

Project by ECAL/Simon de Diesbach
Tutors: Alain Bellet, Gael Hugo, Christophe Guignard
Assistants : Karian Foehr, Matthieu Minguet, Mathieu Rivier, Sylvain Meltz
ECAL / University of Art and Design, Lausanne Switzerland
Bachelor Media & Interaction Design

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#Call - COLLIDE International Award | Arts@CERN - DEADLINE EXTENDED: 30.05.2016 // #MediaArt #ArtSci

#Call - COLLIDE International Award | Arts@CERN - DEADLINE EXTENDED: 30.05.2016 // #MediaArt #ArtSci | Digital #MediaArt(s) Numérique(s) | Scoop.it

Arts@CERN has flourished since its creation in 2011, binding arts, science and technology to contribute to a fast growing knowledge-based culture. We are pleased to announce the COLLIDE International Award, a major international residency programme and a new collaboration between CERN and FACT (Foundation for Art and Creative Technology, Liverpool).

 

COLLIDE International Award is a unique opportunity for artists to spend dedicated time in one of the most important laboratories in the world, where crucial questions about nature are addressed. COLLIDE aims to encourage curiosity, offering experimental and open-minded artists an extraordinary framework to inspire creativity both within the sciences and the humanities. Ultimately, COLLIDE proposes to transform the way art and science encounters are understood, and to challenge new modes of dialogue and enquiry.

 

As the cradle of the World Wide Web and home of the Large Hadron Collider (LHC), CERN is an eminent centre of science and technology with great relevance in the culture of today. As an international centre of excellence in these fields, CERN is an inspirational place for artists, designers and creators of any kind to explore and extend their research in the fascinating world of particle physics.

 

FACT (Foundation for Art and Creative Technology) is the UK's leading media arts centre based in Liverpool, bringing people, art and technology together. FACT harnesses the power of creative technology to inspire and enrich lives through a wide ranging programme of exhibitions, research and innovation, and community-led projects. FACTLab is FACT’s experimental laboratory, a collaborative environment for interdisciplinary practice-based research and production operating at the crossroads between art, science and technology.

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La première édition du festival Les Garages Numériques s'ouvrira le 23 juin à #Bruxelles

La première édition du festival Les Garages Numériques s'ouvrira le 23 juin à #Bruxelles | Digital #MediaArt(s) Numérique(s) | Scoop.it
La première édition du festival indépendant Les Garages Numériques sur les cultures digitales, les arts numériques et la musique électronique se tiendra du 23 juin au 3 juillet dans les sous-sols du cinéma Galeries à Bruxelles, ont annoncé jeudi les organisateurs.

L'événement regroupera des expositions, des conférences et des nocturnes, avec performances audiovisuelles et DJ sets. La programmation détaillée sera dévoilée dans le courant de la semaine prochaine. Parmi les expositions phares, figure celle de Joanie Lemercier, un artiste français qui s'intéresse aux influences de la lumière sur la perception de la réalité. Il a réalisé des projections architecturales à travers le monde entier et a notamment travaillé aux côtés de Flying Lotus, Portishead et JayZ. En 2008, il a co-fondé le label visuel AntiVJ avec Romain Tardy, un artiste français qui vit actuellement à Bruxelles. Ce dernier présentera également une exposition durant le festival.
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02>04.06.2016 - #Festival VariaSons | Théâtre Varia #Bruxelles /// #soundart

02>04.06.2016 - #Festival VariaSons | Théâtre Varia #Bruxelles /// #soundart | Digital #MediaArt(s) Numérique(s) | Scoop.it
le Théâtre Varia se métamorphose pour trois soirs en un lieu radiophonique et sonore pour vivre des expériences d’écoute autant que de réflexion esthétique. La conscience des perceptions habituelles se perd sur les ondes d’un monde à la fois fantasmatique, mythologique et technique de l’écoute, du son et de la voix.
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#GIF : art et langage moderne - Reportage France Culture d'Abdelhak El Idrissi // #gifart

#GIF : art et langage moderne - Reportage France Culture d'Abdelhak El Idrissi // #gifart | Digital #MediaArt(s) Numérique(s) | Scoop.it

Ces images animées très courtes sont désormais un moyen d’expression à part entière sur les réseaux sociaux. Mais ce format d’image est aussi utilisé par des créateurs comme moyen d'expression de leur art. Une exposition dans les rues de Paris démarre ce samedi. ...

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#Call – Résidences Croisées Vice Versa : La Chambre Blanche / Transcultures 2016 | deadline 10.06.2016

#Call – Résidences Croisées Vice Versa : La Chambre Blanche / Transcultures 2016 | deadline 10.06.2016 | Digital #MediaArt(s) Numérique(s) | Scoop.it

Dans le cadre de son programme d’échanges croisés Vice Versa, Transcultures lance avec La Chambre Blanche, Centre d’arts visuels et numériques basé à Québec, une seconde série de résidences (à Mons et à Québec) pour un projet art numérique (installation, performance…) qui feront se rencontrer un(e) concepteur/développeur multimédia québécois et un(e) artiste travaillant en la Fédération Wallonie-Bruxelles et qui se clôtureront par une présentation publique à Québec.

 

1500€ + 2500$ (CA) + voyage et hébergement

 

La date de clôture de cet appel est fixée au 10 juin 2016.

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Deep matter | project by Chatonsky /// #mediaart #3Dprint #neuralnetwork

Deep matter | project by Chatonsky /// #mediaart #3Dprint #neuralnetwork | Digital #MediaArt(s) Numérique(s) | Scoop.it
Deep Matter is a 3D printer that is observed by a camera while printing an object. This printing is choreographed: by transforming the gcode, the printer moves up and down, pause and print. The image is analyzed by a neural network which describes what it sees. His misinterpretation is used to select the second object to be printed and so on. These errors and theses prints create a collection of surrealist objects. The printer produce the soundtrack of the installation.
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CreativeApplications.Net + Holo + Framed W/ Filip Visnjic & Alexander Scholz @ OFFF 2016

CreativeApplications.Net + Holo + Framed W/ Filip Visnjic & Alexander Scholz @ OFFF 2016 | Digital #MediaArt(s) Numérique(s) | Scoop.it

CreativeApplications.Net [CAN] is one of today’s most authoritative digital art blogs. CAN is also known for uncovering and contextualising noteworthy work featured on the festival and gallery circuit, executed within the commercial realm or developed as academic research. Contributions from key artists and theorists such as Casey Reas, Joshua Noble, Jer Thorp, Paul Prudence, Greg J. Smith, Marius Watz, Matt Pearson as well as CAN’s numerous festival involvements and curation engagements are a testament to it’s vital role within the digital arts world today.

FRAMED 2.0 allows you to showcase an infinite selection of digital artworks in everyday environments. Designed to be the world's first canvas for the art of our generation, allowing you to experience and enjoy beautiful art within a normal, everyday setting.

HOLO is a magazine about emerging trajectories in art, science, and technology. Towering installations visualize scientific data, projectors beam kaleidoscopic animations onto sculptural forms, responsive 3D-printed environments mimic life—as consumer electronics become indistinguishable from science fiction, contemporary artists and designers are prototyping fantastical futures before our very eyes.

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SensorTape - Imagine a Sensor Tape you can cut and assemble

SensorTape is a modular and dense sensor network in a form factor of a tape. It enables intuitive deployment of sensor arrays, as SensorTape is modular, it can be cut and joined in an arbitrary order.

 

SensorTape is just a research prototype at this point, but we may explore turning it into a product in the near future. Please enter your information in the form below

 

docs.google.com/SensorTape


Via nay-seven
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nay-seven's curator insight, March 11, 7:28 AM
Imagine a kind of sensor tape you can cut, assemble as you need. A lot of possibilities in this prototype !  A kind of  leap motion you can hack and adapt to your project. I will be curious to test it in Usine Hollyhock.
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Privacy International | committed to fighting for the right to #privacy across the world

Privacy International | committed to fighting for the right to #privacy across the world | Digital #MediaArt(s) Numérique(s) | Scoop.it

We investigate the secret world of government surveillance and expose the companies enabling it. We litigate to ensure that surveillance is consistent with the rule of law. We advocate for strong national, regional, and international laws that protect privacy. We conduct research to catalyse policy change. We raise awareness about technologies and laws that place privacy at risk, to ensure that the public is informed and engaged.

To ensure that this right is universally respected, we strengthen the capacity of our partners in developing countries and work with international organisations to protect the most vulnerable.

Privacy International envisions a world in which the right to privacy is protected, respected, and fulfilled. Privacy is essential to the protection of autonomy and human dignity, serving as the foundation upon which other human rights are built. In order for individuals to fully participate in the modern world, developments in law and technologies must strengthen and not undermine the ability to freely enjoy this right.

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ECAL - Art & Design Education since 1821 /// #mediaart #artnumerique #design

ECAL - Art & Design Education since 1821 /// #mediaart #artnumerique #design | Digital #MediaArt(s) Numérique(s) | Scoop.it

L’ECAL est une des écoles incontournables sur la scène mondiale de l’art et du design. Dirigée par Alexis Georgacopoulos, elle offre six filières de niveau Bachelor (Arts Visuels, Cinéma, Design Graphique, Design Industriel, Media & Interaction Design, Photographie) et cinq de niveau Master (Arts Visuels, Cinéma, Design de Produit, Photographie, Type Design). Elle propose également une Année Propédeutique qui prépare à l’entrée dans ses départements et deux Master of Advanced Studies en Design for Luxury & Craftsmanship et en Design Research for Digital Innovation (avec l'EPFL+ECAL Lab).

 

Grâce au réseau établi à l’ECAL et à la production d’un portfolio répondant aux standards professionnels les plus exigeants, les diplômés travaillent après leurs études pour des bureaux et entreprises de renom ou montent directement leur propre structure.

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16|06|16 > 21|06|16 - #Festival Pavillon Sonore @ Château Éphémère // #soundart

16|06|16 > 21|06|16 - #Festival Pavillon Sonore @ Château Éphémère // #soundart | Digital #MediaArt(s) Numérique(s) | Scoop.it

« Pavillon sonore » célèbrera le son au sens large du terme par des récits audio imaginaires, des ballades sonores en média situé, un défilé de mode s’appuyant sur des textiles augmentés, des installations arts numériques, des concerts de musiques électroniques et électro-acoustiques, des ateliers de jardinage en musique et autres performances…

 

Pour cette occasion, nos artistes-résidents, quelques invités de marque et de nombreux partenaires seront programmés. Ils tenteront de vous faire vibrer à travers leurs créations que toute l’équipe du Château Éphémère s’applique à faire raisonner, dans et hors nos murs, depuis bientôt 2 années.

 

Venez fêter avec nous ce temps fort dans notre lieu artistique actif et convivial ouvert à tous, un lieu vivant qui commence à faire du bruit !

Château Éphémère – fabrique sonore et numérique – se met à l’heure d’été en proposant la première édition de son festival in situ « Pavillon sonore » !

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"Arcade City" Is a #Blockchain-Based Ride-Sharing Uber Killer

"Arcade City" Is a #Blockchain-Based Ride-Sharing Uber Killer | Digital #MediaArt(s) Numérique(s) | Scoop.it

Christopher David thinks Uber and Lyft are already relics. He’s created a ride-sharing app that drivers, themselves, will one day own, and he’s gamified the app in the process. Arcade City is the name of the game, and – if David continues to coax this fledgling app out of its nest – it could pose a threat to these established industry leaders.

 

From their inceptions, Uber and Lyft have made driver recruitment a beautiful, enticing process: Sign on and we’ll give you $500, they say. What these companies don’t explain, except perhaps in the small print, is that these perks are ephemeral, that they can lure drivers in and then cut rates or increase the amount they, Uber and Lyft, pocket at any time they chose.

 

And that’s just what happened in early January this year: Uber trimmed down on fares, then Lyft followed suit. Drivers nationwide complained and then protested. In their eyes, “trimming fares” just meant “slashing wages.” But these protests were altogether ineffective. ...

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Tanks, #drones, rockets and other sound machines. An interview with Nik Nowak // we make money not art

Tanks, #drones, rockets and other sound machines. An interview with Nik Nowak // we make money not art | Digital #MediaArt(s) Numérique(s) | Scoop.it

This week, i’m interviewing an artist, curator and musician who builds formidable and robust military tanks, drones, rockets and other weapon-looking instruments. Nik Nowak‘s riotous and dangerous toys for big boys investigate how military technologies can invade our everyday life. They pump out powerful sound, spy on your private conversations, turn electromagnetic waves from cell phones and tablets into audible phenomena, and explore how sound can take control over crowds and public space.

 

One of Nowak’s recent mobile sound sculptures, Echo, uses small tank drones that detect human presence and roll toward it. One of the drones snoops on visitors’ conversations and uses a parametric speaker to send the words directly back to them. Meanwhile, the second vehicle further invades people’s privacy by amplifying these sounds through large speakers.

 

Nik Nowak is one of the artists represented by SHAPE, a platform for innovative music and audiovisual art from Europe. I got in touch with Nik while he was working on a series of events and on a new album with his band SCHOCKGLATZE. ...

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27.05.16 - Arts et sciences, de nouveaux domaines pour l'informatique au Collège de France // #artnumerique #artsci

27.05.16 - Arts et sciences, de nouveaux domaines pour l'informatique au Collège de France // #artnumerique #artsci | Digital #MediaArt(s) Numérique(s) | Scoop.it

Entre autres, Anne-Cécile Worms interviendra à l’occasion du colloque organisé par Gérard Berry, pataphysicien à la tête de la chaire Algorithmes, machines et langages au Collège de France ; le 27 mai prochain la fondatrice et présidente de Art2M, expert en art et nouveaux médias, présentera les artistes Albertine Meunier et Christophe Bruno pour discuter objets connectés et Big Data appliqué à l’histoire de l’art. Le colloque dont le thème s’intitule « Art Sciences, de nouveaux domaines pour l’informatique » abordera notamment des sujets assez variés tels que l’imagerie 3D en paléontologie, la relation entre informatique et ADN ou encore la créativité musicale artificielle. ...

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Structure Sensor - 3D scanning, augmented reality, and more for mobile devices

Structure Sensor - 3D scanning, augmented reality, and more for mobile devices | Digital #MediaArt(s) Numérique(s) | Scoop.it

With the Structure Sensor, the future is in your hands. Rapid 3D scanning of objects and people, 3D maps of interior spaces, and mixed reality experiences where fantasy becomes impossible to tell from reality.

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Jller – project by Prokop Bartoníček & Benjamin Maus @ Ex  Post // #mediaart

Jller is part of an ongoing research project in the fields of industrial automation and historical geology. It is an apparatus, that sorts pebbles from a specific river by their geologic age. The stones were taken from the stream bed of the German river Jller, shortly before it merges with the Danube, close to the city of Ulm. The machine and its performance is the first manifestation of this research.


A set of pebbles from the Jller are placed on the 2x4 meter platform of the machine, which automatically analyzes the stones in order to then sort them. The sorting process happens in two steps: Intermediate, pre-sorted patterns are formed first, to make space for the final, ordered alignment of stones, defined by type and age. Starting from an arbitrary set of stones, this process renders the inherent history of the river visible. ...

expost.space/jller (cz)
prokopbartonicek.com/jller (en)
allesblinkt.com/jller (en)

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:: SONICOBJECTS :: The Nature & Culture of Sound - by Dr. Nigel Helyer // #soundart

:: SONICOBJECTS :: The Nature & Culture of Sound - by Dr. Nigel Helyer // #soundart | Digital #MediaArt(s) Numérique(s) | Scoop.it

Nigel Helyer (a.k.a. Dr Sonique) is an Australian based Sculptor and Sound .


Artist with an international reputation for his large-scale sonic installations, environmental sculpture works and new media projects.

 

His practice is actively inter-disciplinary linking creative practice with scientific research and development.  Recent activities include; the development of a ‘Virtual Audio Reality’ system in collaboration with Lake Technology (Sydney) and the ongoing ‘AudioNomad’ research project in location sensitive Environmental Audio at the School of Computer Science and Engineering at the University of New South Wales.

He is an honorary faculty member in Architectural Acoustics at the University of Sydney and maintains active research links with the “SymbioticA” bio-technology lab at the University of Western Australia.  He has recently been a visiting Professor at Stanford University and an Artist in Residence at the Paul Scherrer Institut http://www.psi.ch in Switzerland as part of the Artists in Labs programme http://www.artistsinlabs.ch

 

Nigel is a co-founder and commissioner of the “SoundCulture” organisation; a fellow of the Australia Council for 2002/3, the winner of the Helen Lempriere National Sculpture Award 2002 and the curator of “Sonic-Differences” as part of the Biennale of Electronic Arts Perth 2004..

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Alejandro Jodorowsky : "L'art d'aujourd'hui, c'est la préhistoire de la réalité virtuelle"

Alejandro Jodorowsky : "L'art d'aujourd'hui, c'est la préhistoire de la réalité virtuelle" | Digital #MediaArt(s) Numérique(s) | Scoop.it
On a rencontré le mythique Alejandro Jodorowsky, venu à Cannes pour présenter Poesía sin fin. À 87 ans, il n'a rien perdu de son enthousiasme délirant.

 

Artiste légendaire passé par la poésie et la bande dessinée, curieux de tout, le vénérable Alejandro Jodorowsky est surtout connu comme cinéaste pour trois films : El Topo (1970), pionnier de la vague des “midnight movies”, La Montagne sacrée (1973), et surtout cette folle tentative d’adapter le classique de la science-fiction Dune (de Frank Herbert) avec des ambitions démesurées – Orson Welles, Moebius, Pink Floyd et même Salvador Dalí – auraient dû être de la partie. Le film est devenu l’un des plus fameux projets annulés de l’histoire du cinéma, au point qu’un documentaire a même été réalisé en 2013 sur le sujet (Jodorowksy’s Dune, sorti en 2016 en France). ...

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Imal : Les ateliers numériques d'été 2016 - #Processing, #Arduino, #RaspberryPi, #Blender & #FabLab

Imal : Les ateliers numériques d'été 2016 - #Processing, #Arduino, #RaspberryPi, #Blender & #FabLab | Digital #MediaArt(s) Numérique(s) | Scoop.it

Rejoignez-nous pour la 12e édition de nos Atelier Numériques d'été ! Les six stages proposés abordent des techniques et pratiques de plus en plus utilisées dans les arts de la scène, les installations, les arts (audio-)visuels, et bien sûr l'art numérique. Ces outils sont tous basés sur des ressources libres (logiciel et matériel open-source).

 

1 : Introduction à l'Art du Code - Processing : 12 - 15 juillet 2016
2 : Modélisation 3D - Blender : 19 - 22 juillet 2016 
3 : Fabrication Numérique - FabLab.iMAL : 26 - 29 juillet 2016 
4 : Introduction au Physical Computing - Arduino : 2 - 5 août 2016
5 : Introduction Raspberry Pi : 9 - 10 août 2016
6 : Physical Computing sur Raspberry Pi : 11 - 12 août 2016

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