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#Calls : Sélection d'appels culturels | par la SAT - Société des Arts Technologiques

#Calls : Sélection d'appels culturels | par la SAT - Société des Arts Technologiques | Digital #MediaArt(s) Numérique(s) | Scoop.it
L'équipe de la SAT scanne pour vous les meilleures opportunités pour vous impliquer sur la scène culturelle d'ici et d'ailleurs!
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Media Arts Watch Lab - www.arts-numeriques.info - laboratoire de veille Arts Numériques - twitter @arts_numeriques - @processing_org - @DigitalArt_be - by @jacquesurbanska
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www.arts-numeriques.info - Daily Watch

www.arts-numeriques.info - Daily Watch | Digital #MediaArt(s) Numérique(s) | Scoop.it

Visit the website/portal to see much more news

 

http://www.arts-numeriques.info

 

- Call for artists

http://www.arts-numeriques.info/portail/calls-1

http://www.arts-numeriques.info/portail/calls-2

http://www.arts-numeriques.info/veille

 

- Newspapers
http://bit.ly/arts-numeriques-info_newspapers

 

- Blog

http://feeds.feedburner.com/www-arts-numeriques-info-blog

 

-Twitter

@arts_numeriques

@processing_org

@digitalart_be


-Facebook

https://www.facebook.com/ArtsNumeriques


- ALL RSS IN ONE

http://feeds.feedburner.com/www-arts-numeriques-info-ALL-NEWS


- Some of my other Twitter accounts

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Catherine Pascal's curator insight, April 15, 4:11 PM

 Très intéressant 

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Glyphiti by Andy Deck - P2P Foundation / Furtherfield collection

Glyphiti by Andy Deck - P2P Foundation / Furtherfield collection | Digital #MediaArt(s) Numérique(s) | Scoop.it

Andy's Deck's Glyphiti is an artistic experiment in extending the reaches of public art. Converting the clandestine creativity of the graffiti artist into something more openly available, Deck developed a globally accessible drawing wall. Built of editable 'glyphs' - squares simultaneously reminiscent of hieroglyphics, bricks and pixels - the wall can be drawn on by anyone at any time with any level of skill.


Even though participants are likely to be working alone (like any good graffiti artist surely should) perhaps on their home computer, in actual fact they are anonymous but collaborative artists working on a constantly evolving public artwork. Continuing with the graffiti metaphor, Glyphiti can permeate most corporate firewalls reminding us how adept graffiti artists are at accessing tricky spaces, as well as of the way graffiti turns private structures into very public visuals. ...


http://artcontext.org/glyphiti/

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#Mediaart and culture - Wiki for Collaborative Studies of Art, Media & the Humanities - by Monoskop

#Mediaart and culture - Wiki for Collaborative Studies of Art, Media & the Humanities - by Monoskop | Digital #MediaArt(s) Numérique(s) | Scoop.it

Wiki for Collaborative Studies of Art, Media and the Humanities.


The term media art is useful and used for artistic projects bringing up the technological, aesthetical, social, cultural, legal and political issues that come along with the emergence of new media. Since 1990s the new media have included internet, web, mobiles, wireless, GPS, and others. Media culture in this regard uses and is used by new media.

Media art includes projects exploring technological and aeshetical of emerging tools and standards, such as video, computer, mobile devices, internet, software, code, computer games, streaming, GPS, sound production devices, or robotics. These projects usually focus on the manuevre limitations, stereotypes of perception, or aesthetics of these tools.


Looking at the media art and culture mailing lists, conferences and festivals, the current discussions are held on various topics, such as public domain and accessibility of data, software, and devices, democratisation of electromagnetic spectrum (open spectrum), social web (or web 2.0), protection of personal data and identity, and human rights, and deal with related social, cultural, legal and political issues. ...

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NEEN ART MOVEMENT - by Miltos Manetas

NEEN ART MOVEMENT - by Miltos Manetas | Digital #MediaArt(s) Numérique(s) | Scoop.it

Neen-the meme- was born in 2000. Before leaving NY for Los Angeles, I commissioned to Sausalito-based company Lexicon, to come with a new term for Art. It had to be a word that myself and my friends could use, to call the very peculiar feeling of awe-inspiring beauty which rises sometimes from a few artifacts we encounter in the computer screen.
Lexicon, the company that had come with BlackBerry for Research In Motion, Pentium, for Intel and Powerbook for Apple, had its researchers working for different months before they finally send me a list of about 70 names from which to choose. ...

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#Call - Appel à communications - Colloque « Littérature numérique & Performance » - deadline 31.12.14

#Call - Appel à communications - Colloque « Littérature numérique & Performance » - deadline 31.12.14 | Digital #MediaArt(s) Numérique(s) | Scoop.it

Ce colloque, organisé par l’équipe MARGE (Université Jean Moulin-Lyon 3), le laboratoire Costech (Université de Technologie de Compiègne), l’EnsadLab (École Nationale Supérieure des Arts Décoratifs) et le CEMTI (Université Paris 8) aura lieu les 27 et 28 mai 2015 à la Villa Gillet (Lyon 4ème), dans le cadre des « Assises Internationales du Roman ».


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#MediaArt Guide - by the Goethe-Institut

#MediaArt Guide - by the Goethe-Institut | Digital #MediaArt(s) Numérique(s) | Scoop.it

Allows to search in different sections - for example, Museums, Education, or Journals - and includes onward links to relevant online services.

The Goethe-Institut is the Federal Republic of Germany’s cultural institute, active worldwide. We promote the study of German abroad and encourage international cultural exchange.

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School of Interactive Arts and Technology - Simon Fraser University - #mediaart

School of Interactive Arts and Technology - Simon Fraser University - #mediaart | Digital #MediaArt(s) Numérique(s) | Scoop.it

We're creating a new community based on integrating theory and application."


The School of Interactive Arts + Technology (SIAT) at SFU is an interdisciplinary research focused school where technologists, artists, designers and theorists collaborate in innovative research and immersive study.

A degree in Interactive Arts and Technology prepares students to play a leading role in the conception of new media and the design of inventive technologies. A SIAT education combines the science of human experience, the analysis of media and culture, the creation of original and experimental works of art, and the implementation of new technologies. Students bring these resources to bear on the most vital and innovative sectors of the economy, building the technologies and experiences that increasingly shape our lives.

Our program includes design studios where cross-functional teams collaboratively work with new media and interactive applications, and the study of the human experience of technology that helps to generate creative design theories and approaches. SIAT combines cutting edge research with rigorous graduate and undergraduate degree programs (MA, MSc, PhD, BA, BSc). Graduates have wide-ranging career options in every sector, working with local and international companies, or going on to pursue further research and post-doctoral studies for careers in top-tier industrial research laboratories and universities.

SIAT is one of the first schools to offer PhD degrees in our area (launched in 1999), and is unique in that it offers first year undergraduate study through to Master's and PhD level study.

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15 years of VIDA | Fundación Telefónica - #mediaart

15 years of VIDA | Fundación Telefónica - #mediaart | Digital #MediaArt(s) Numérique(s) | Scoop.it

VIDA is turning fifteen today. The path taken in 1999 by Fundación Telefónica to launch the competition is now considered a milestone in the history of technological art. The initiative by a group of pioneering artists – Nell Tenhaaf, Susie Ramsay and Rafael Lozanno-Hemmer –, whose vision was to detect the interest in research that linked art and life, has become a benchmark framework for understanding contemporary artistic practices.


The history of science and technology is drawn from a similar standpoint as that of art: exploration and creativity. In a society captivated by technological advancement, where the parameters by which we understand our surroundings are quickly replaced with newer and more recent versions, it is vital to have daring proposals that record our changing relationship with the environment. In particular, the science of life and its constant redefinition is currently openly proving to be one of the most powerful stimuli for contemporary culture. From this perspective, the role of the artist in these dynamics is seen as essential in showing, revealing and reflecting on the organisation of life and its variability. ...

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Call for Artist in Residence at Synthetic Biology Lab - via BioFaction

Call for Artist in Residence at Synthetic Biology Lab - via BioFaction | Digital #MediaArt(s) Numérique(s) | Scoop.it

The Center for Fundamental Living Technology (FLinT), University of Southern Denmark – in collaboration with Biofaction-  is inviting an artist in residence for up to six weeks during 2015. The two-part residency will start in the spring and conclude in the summer/fall of 2015. As an artist in residence, you will actively engage with the scientists while working on a Synthetic Biology related artwork. There is no prior definition of, nor restriction to, specific genres and we welcome applications from artists, designers, writers, biohackers, or other cultural practitioners.


The stipend of a total of up to 7200 € is provided by the EU research project SYNENERGENE (Responsible Research and Innovation in Synthetic Biology)...

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WikiGalaxy par Owen Cornec - #datavisualization #dataviz

WikiGalaxy par Owen Cornec - #datavisualization #dataviz | Digital #MediaArt(s) Numérique(s) | Scoop.it

Si Wikipedia peut être un cosmos à lui tout seul de par les millions d’articles et connaissances qui y sont stockés. Owen Cornec, jeune étudiant français, a eu l’idée géniale de créer un nouvel astre lumineux de l’encyclopédie en ligne pour en faire un immense réseau interactif d’articles nommé WikiGalaxy. Se retrouver dans un réseau d’étoiles fait de milliers d’informations n’est pas simple et les liens deviennent des chemins intersidéraux – presque performatif – menant d’une découverte à une autre. ....


http://wiki.polyfra.me

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ECHOOOOOOOO - sound installation by panGenerator - #soundart #mediaart

performer's voice is processed in eight independent channels and feeded to the speakers, movement of each speaker is directly connected with frequency and amplitude of the generated sound...


artbits.pl
rondosztuki.pl
pangenerator.com

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Yves Michaud : “La véritable audace, dans l’art aujourd’hui, c’est de passer à d’autres formes”

Yves Michaud : “La véritable audace, dans l’art aujourd’hui, c’est de passer à d’autres formes” | Digital #MediaArt(s) Numérique(s) | Scoop.it
Entre ce qui a déjà été fait et ce qui est interdit, les artistes n'osent plus grand-chose, estime Yves Michaud, penseur singulier passé de la philosophie à l'art. Désormais, dit-il, les plus audacieux sont ceux qui croisent les disciplines.

Voilà un penseur iconoclaste et offensif, qui ne craint pas de secouer tous les landerneaux. En 2003, dans L'Art à l'état gazeux, il enterrait la notion d'œuvre d'art mais voyait de la beauté partout, dans la rue, au supermarché ou chez soi. Depuis, ce philosophe issu d'un milieu modeste se considère volontiers comme un « pestiféré » dans l'Hexagone, quand il est célébré et sollicité à l'étranger - il a enseigné à Berkeley comme à São Paulo. Reçu premier à l'agrégation de philosophie en 1968, Yves Michaud a toujours fui les chapelles en passant pour un libéral-libertaire. Il a pourtant dirigé l'Ecole nationale des beaux-arts (de 1989 à 1997), puis lancé l'Université de tous les savoirs et ses conférences très courues. Sceptique mais curieux de tout, jonglant avec les disciplines, il s'est distingué par ses réflexions inattendues sur la culture, la violence ou la politique. Solide d'esprit comme de corps (il est sportif), à la fois terrien et technophile, c'est un partisan du gai savoir. Un esprit libre, en somme. ...

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Tickets à gagner pour la conférence 3D Food Printing, 11.12.2014 à #Liège - KIKK & The Gastronomy Lab...

Tickets à gagner pour la conférence 3D Food Printing, 11.12.2014 à #Liège -  KIKK & The Gastronomy Lab... | Digital #MediaArt(s) Numérique(s) | Scoop.it

La 6e édition de 3D Stereo MEDIA (Liège, 9-11 décembre 2014) est l’occasion de présenter la première conférence internationale sur le thème du 3D Food Printing, rencontre professionnelle organisée à l’initiative des équipes de Gembloux Agro-Bio Tech (Université de Liège).


Imprimer soi-même, où l’on veut, quand on veut, ses propres aliments n’est plus une utopie. Experts et visionnaires s’accordent pour prédire que l’alimentation et la gastronomie deviendront digitales et 3D, ce qui signifie que les recettes et les menus dans leur forme digitale pourront prendre concrètement forme grâce à des imprimantes 3D. Pour d’aucuns, les imprimantes alimentaires 3D sont les micro-ondes de demain !



To celebrate the partnership between TRAKK, the new creative hub in Namur in which KIKK is involved as a partner and The Smart Gastronomy Lab. KIKK and Gembloux Agro Bio Tech have decided to offer you some free tickets to attend the pioneering Food Printing Conference taking place in Liège tomorrow during 3D Stereo Media.

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A Trippy Orchestra Made Entirely From Lamps and Electricity / By Liz Stinson / the Quiet Ensemble | WIRED - #mediaart

A Trippy Orchestra Made Entirely From Lamps and Electricity / By Liz Stinson / the Quiet Ensemble | WIRED - #mediaart | Digital #MediaArt(s) Numérique(s) | Scoop.it

Next time you flip on a lamp, lean in and listen closely for the soft buzz of electricity. You might not be able to hear it on your dinky IKEA task lamp, but it’s there coursing through the cables. This silence is a good thing—most lamps are designed to be that way—unless you’re Fabio Di Salvo and Bernardo Vercelli.


The duo of italian artists makes up Quiet Collective, a studio that focuses on sound performance. For their most recent piece, The Enlightenment, they’ve taken the soft hum of electricity and turned it into a booming orchestra of sound and light. ...

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Digitalarti V2: la nouvelle application mobile des arts numériques sur iPhone, iPad et Android - #mediaart

Digitalarti V2: la nouvelle application mobile des arts numériques sur iPhone, iPad et Android - #mediaart | Digital #MediaArt(s) Numérique(s) | Scoop.it

Média leader dans l'actualité de l'art numérique et de l'innovation, Digitalarti vous propose sa nouvelle app gratuite disponible sur Android et iPhone. 


Voyagez à travers le monde, avec les principaux artistes et créateurs, parcourez les festivals incontournables de l'art numérique et découvrez  les innovations de rupture issues des rencontres de l'art et de l'innovation. Visionnez également notre sélection de vidéos présentant le meilleur de l'art numérique  issues de Viméo et sélectionnées par Digitalarti.

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Olia Lialina's home! PAGES IN THE MIDDLE OF NOWHERE (former FIRST & THE ONLY REAL NET ART GALLERY)

Olia Lialina's home! PAGES IN THE MIDDLE OF NOWHERE (former FIRST & THE ONLY REAL NET ART GALLERY) | Digital #MediaArt(s) Numérique(s) | Scoop.it
  • Born in Moscow.
  • Net Artist, one of net.art pioneers.
  • Writes on New Media, Digital Folklore and Vernacular Web. Co-founder of Geocities Research Institute
  • Professor at Merz Akademie, (New Media Pathway), Stuttgart
  • PhD candidate at UDK, Berlin
  • Animated Gif Model. Mother of three*. @GIFmodel


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Worm 'Brain' Uploaded Into Lego Robot By Jason Dorrier on singularityhub - #innovation

Worm 'Brain' Uploaded Into Lego Robot By Jason Dorrier on singularityhub - #innovation | Digital #MediaArt(s) Numérique(s) | Scoop.it

Can a digitally simulated brain on a computer perform tasks just like the real thing?

For simple commands, the answer, it would seem, is yes it can. Researchers at the OpenWorm project recently hooked a simulated worm brain to a wheeled robot. Without being explicitly programmed to do so, the robot moved back and forth and avoided objects—driven only by the interplay of external stimuli and digital neurons.



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Aphrogenea (comes from between clouds and web) - installation by Vincent Evrard - #mediaart

This work was born from a thesis Fixer les nuages wich proposes
a genealogy of clouds leading to the advent of the Internet.

The sea of oil, sterile and without movement fills a space,


Impassive, an object, endlessly watched, shouldn't be there,
Static, it has all the attributes of death but everything will change,
Ordinarily its action is invisible. Here it will reveal himself.
The generative power of this relationship is certain,
Substances mingle, foam emerges.


http://lab.ogre.be/aphrogenea/index.php

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Arts@CERN lance trois nouveaux prix et touche l’Asie

Arts@CERN lance trois nouveaux prix et touche l’Asie | Digital #MediaArt(s) Numérique(s) | Scoop.it

Le CERN1 annonce aujourd’hui le lancement de trois nouveaux prix dans le cadre de son programme artistique Arts @ CERN, lancé en 2011. Le premier, au titre du programme de résidence artistique Collide @ CERN2, est le fruit d’un partenariat avec Pro Helvetia, la fondation suisse pour la culture. Les deux autres, au titre du programme Accelerate @ CERN3, ont été créés en collaboration avec le ministère de la Culture de Taïwan et la chancellerie fédérale d’Autriche.


« Notre engagement créatif dans le domaine artistique a suscité un intérêt formidable et reçu un soutien exceptionnel dans le monde entier. C’est donc avec fierté que nous poursuivons aujourd’hui ce programme avec de nouveaux partenaires venus d’Europe et d’Asie, a déclaré le Directeur général du CERN, Rolf Heuer. Avec Arts @ CERN, nous montrons clairement que la science est un élément fondamental de la culture au sens large du terme. »

...

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Bourse Culturelle - Suisse /// Kulturbüro - Bureau Culturel - Ufficio Culturale - Cultural Office

Bourse Culturelle - Suisse /// Kulturbüro - Bureau Culturel - Ufficio Culturale - Cultural Office | Digital #MediaArt(s) Numérique(s) | Scoop.it
Un projet du Pour-cent culturel Migros. Powered by dataway.ch. Site by wyw.ch. Programmation: Christian Vollenweider.

La Bourse culturelle offre aux créateurs la possibilité de s'informer sur les mises au concours, de chercher des emplois et des espaces de travail, d'acheter ou de vendre du matériel. En plus des annonces d’offres et de recherches, l’utilisateur a la possibilité de mettre en place un abonnement de recherche avec des critères spécifiques.
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Irrationali.tv by Gray Leonard - #netart

Irrationali.tv by Gray Leonard - #netart | Digital #MediaArt(s) Numérique(s) | Scoop.it
In the open-air prison which the world is becoming, it is no longer so important to know what depends on what, such is the extent to which everything is one. All phenomena rigidify, become insignias of the absolute rule of that which is.


http://gray-l.me

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#Call - Journées d'Informatique Musicale 2015 - deadline 05-01-2014 - #mediaart #soundart

#Call - Journées d'Informatique Musicale 2015 - deadline 05-01-2014 - #mediaart #soundart | Digital #MediaArt(s) Numérique(s) | Scoop.it

Les Les Journées d’Informatique Musicale JIM sollicitent des articles dans tous les domaines de l’informatique musicale. Lors de l’événement, les articles retenus feront l’objet de présentations orales, de présentations par affiche (poster) ou de démonstrations.

Les principales thématiques de l'édition 2015 sont :

• Interprétation, arts performatifs et technologie : entre innovation et pérennité
• Approches computationnelles de l'analyse musicale
• Création musicale assistée par ordinateur
• Outils informatiques pour la spatialisation et diffusion sonore

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YouTube Now Lets You Make #GIFs From Videos

YouTube Now Lets You Make #GIFs From Videos | Digital #MediaArt(s) Numérique(s) | Scoop.it
Making short GIFs of YouTube videos is a pretty well-established practice now -- so much so that there's dozens of websites dedicated to this finest of art forms. But YouTube might be about to make them all obsolete, thanks to a new built-in GIF maker.
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Fake #PirateBay Lies to Press and Fakes User Uploads - #p2p

Fake #PirateBay Lies to Press and Fakes User Uploads - #p2p | Digital #MediaArt(s) Numérique(s) | Scoop.it

Following last week's raid on The Pirate Bay many sites appeared claiming to have brought the site back to life. While that was to be expected, the site that has gained the most traction is now deliberately lying to the press and faking user uploads to give the impression that leading uploaders support them.

The Pirate Bay was without doubt the most iconic BitTorrent site in history before it was abruptly shutdown last week following a raid on a Swedish datacenter.


Even today it seems strange talking about The Pirate Bay in the past tense. Many believe it’s simply a question of time before the site reappears but for others any amount of time is too long to wait. ...

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CYBERFEST #festival (Berlin edition) by CYLAN - Program // DECEMBER 12 - 15, 2014 / #mediaart

CYBERFEST #festival (Berlin edition) by CYLAN - Program // DECEMBER 12 - 15, 2014 / #mediaart | Digital #MediaArt(s) Numérique(s) | Scoop.it

10,000 people attended CYBERFEST's first international leap last year. CYLAND now marks its 8th year of iconic new media activities by going global...


CYBERFEST is the original, biggest festival for tech based art in Russia. Founded in 2007, CYBERFEST expanded to Germany in 2013. In 2014, CYBERFEST reaches international levels by branching to 5 innovative cities on the Art & Tech frontier, strengthening cultural exchange among innovators.


In 2014, CYBERFEST «The Other Home (s)» explores the commonalities and differentiations among physical, emotional and cultural manifestations attached to the concept of «home».


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Open Models - Les business models de l’économie ouverte - #OpenCulture #OpenEconomy

Open Models - Les business models de l’économie ouverte - #OpenCulture #OpenEconomy | Digital #MediaArt(s) Numérique(s) | Scoop.it

Logiciel, éducation, conception industrielle, données, science, art et culture, les open models sont partout. Les acteurs qui utilisent ces approches ouvertes remettent en cause les positions établies par les acteurs traditionnels. Souvent, des communautés s'organisent pour résoudre collectivement des problèmes sur lesquels buttent les organisations centralisées. Tabby, la voiture en kit open source, Protei, le drone marin open source, Open street map, en sont quelques exemples. ...


Changer de modèle c'est aussi changer son propre regard. Ainsi, pendant votre lecture, posez votre smartphone à côté du livre, lancez OpenModels.fr et tournez les pages au fur et à mesure de votre lecture. Vidéos, interviews, commentaires en direct, flux twitter, votes, le numérique vous offre un autre contexte, une autre façon de comprendre les choses.

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