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Tropisme festival - innovation et la création à l'ère numérique - 18 au 23.02.14

Tropisme festival - innovation et la création à l'ère numérique - 18 au 23.02.14 | Digital MediaArts Numériques | Scoop.it
Le festival 100% devient // TROPISME
Un FESTIVAL sur l'innovation et la création à l'ère numérique
18 - 23 FÉVRIER 2014 // MONTPELLIERBiographieAu programme du TROPISME FESTIVAL :

Concerts // expositions // performances // installations

Rencontres // ateliers // conférences...

Venez vibrer du 18 au 23 février à Montpellier !

http://tropismefestival.fr
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Digital MediaArts Numériques
Media Arts Watch Lab - www.arts-numeriques.info - laboratoire de veille Arts Numériques - twitter @arts_numeriques - @processing_org - @DigitalArt_be - by @jacquesurbanska
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www.arts-numeriques.info - Daily Watch

www.arts-numeriques.info - Daily Watch | Digital MediaArts Numériques | Scoop.it

Visit the website/portal to see much more news

 

http://www.arts-numeriques.info

 

- Call for artists

http://www.arts-numeriques.info/portail/calls-1

http://www.arts-numeriques.info/portail/calls-2

http://www.arts-numeriques.info/veille

 

- Newspapers
http://bit.ly/arts-numeriques-info_newspapers

 

- Blog

http://feeds.feedburner.com/www-arts-numeriques-info-blog

 

-Twitter

@arts_numeriques

@processing_org

@digitalart_be


-Facebook

https://www.facebook.com/ArtsNumeriques


- ALL RSS IN ONE

http://feeds.feedburner.com/www-arts-numeriques-info-ALL-NEWS


- Some of my other Twitter accounts

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Catherine Pascal's curator insight, April 15, 1:11 PM

 Très intéressant 

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Ma résurrection dans l’espace, un projet de Li Yu

Ma résurrection dans l’espace, un projet de Li Yu | Digital MediaArts Numériques | Scoop.it
Revivre ailleurs sous la forme d’une «graine spatiale» ouverte à toutes les possibilités: c’est le projet poétique et vertigineux développé entre Shanghai et Genève par la designer Li Yu avec une poignée de scientifiques


Vous avez traversé une portion de l’espace, insensible aux rayons cosmiques, au froid sidéral, à la gravité zéro. A l’approche de votre destination, votre capsule en métal a fendu une atmosphère aux ingrédients inconnus. La graine qui vous contient a percuté la surface, son enveloppe extérieure a commencé à forer le sol pour vous semer. Vous n’êtes ni au froid, ni au chaud. Vous n’êtes que de l’information, plongée dans un sommeil numérique et génétique de durée indéterminée. Vous attendez sans attendre, pendant que votre nouvelle planète de résidence poursuit ses révolutions autour de son étoile. Vous êtes une graine spatiale, manufacturée par une Terrienne du XXIe siècle appelée Li Yu. Cette graine, c’est bien vous. Car la designer qui vous propose cette immortalité cosmique a forgé le «Space Seed» qui vous contient en y mettant toute votre identité.

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TASML | Tsinghua University - Art and Science Media Laboratory - confluence of art and science

TASML | Tsinghua University - Art and Science Media Laboratory - confluence of art and science | Digital MediaArts Numériques | Scoop.it

Tsinghua University is one of the most acclaimed higher learning establishments and a national key research institute in China.


The University considers the confluence of art and science to be a primary subject for higher education in the twenty-first century. In response to the University’s mandate, its branch of arts education, The Academy of Arts and Design of Tsinghua University, has hosted a ground-breaking exhibition and symposia series titled “The Millennium Dialogue: Beijing International New Media Art Exhibition and Symposium” in 2004, 2005 and 2006, positioning itself at the forefront of new media art discourse and production and as a leader in advocating new creative visions by linking art, science and technology among China’s finest art and educational institutions.

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How to Flawlessly Predict Anything on the Internet ?

How to Flawlessly Predict Anything on the Internet ? | Digital MediaArts Numériques | Scoop.it

Spark conspiracies, incite riots, and predict the future with a confidence scam for the Twitter era.


On Saturday, a Twitter accountappeared that perfectly predicted the outcome of the final World Cup game, down to who scored the winning goal for Germany. It was a con—and a classic one. (We’ll talk about how the con works in a moment.)


But it also felt like a missed opportunity, and immediately made me think of a much more serious con perfect for the 2016 election...

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"Electric Objects: A Computer Made for Art" (sic)

"Electric Objects: A Computer Made for Art" (sic) | Digital MediaArts Numériques | Scoop.it

A framed high-definition screen and integrated computer that hangs on your wall and brings art from the Internet into your home.

There's more art on the Internet than in every gallery and museum on Earth.


But many of these beautiful objects are trapped. They’re trapped inside of devices like our phones, our tablets, our TVs, our laptops — devices designed for distraction, living between texts, tweets, football games and emails from work. 


So we wanted to make a new way to bring art from the Internet into your home.

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Forgetting the Internet - A short story imagines life after the internet forgets, by Nicholas O'Brien

Forgetting the Internet - A short story imagines life after the internet forgets, by Nicholas O'Brien | Digital MediaArts Numériques | Scoop.it

Even though it was sunny, I knew something was wrong the moment I woke up the day of The Ruling. I didn't check the news, I didn't read the paper, I just felt something in the air—an electric current of negativity buzzing in my back pocket where I keep my phone. All morning it shook. It vibrated until it died.


I remember it was sunny curtains in the window, the sliver of sky that could be seen between my backyard and the side of a warehouse behind my building. A glass of water sat by the bed, air bubbles popping on its surface after a night's rest. It was nicer then than it is now—muggy with clockwork downpours around 16h00. My back pocket still droops from the invisible weight of my old phone, and the ghost vibrating sensation still persists, like a lost limb, or broken nerves. I haven't replaced my old appendage. I know that even if I could, no one would be calling, no texts incoming, no whatsapps, no tweets. That life was over—"forgotten" as the press said on that sunny morning so long ago.

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Fenêtre augmentée 04 – (Château royal de) Collioure / Installation et exposition collective - 24.07>15.10.14

Fenêtre augmentée 04 – (Château royal de) Collioure / Installation et exposition collective - 24.07>15.10.14 | Digital MediaArts Numériques | Scoop.it

Cette quatrième exposition Fenêtre augmentée à Collioure s’installe face à un paysage extrêmement radical, qui présente néanmoins des variations infinies de mouvement, de couleur, de profondeur et d’activité. Les quatre artistes explorent et interrogent le paradoxe de ce point de vue et ce qu’il implique pour son spectateur. Le projet est déployé à la fois sous forme d’installation in situ, et sur tablettes.


Programmation informatique : Olivier Guillerminet, Jonathan Tanant (IOS), Guillaume Evrard et Olivier Guillerminet (Mac Os), Henry Bernard (Android), Thomas Lucas (streaming). Régie technique Grégory Jacquin. Production : FEDER, Région Languedoc-Roussillon, Conseil Général des Pyrénées Orientales. Production déléguée Illusion & Macadam / Bipolar, Mathieu Argaud et Grégory Diguet. Avec le soutien de ZINC La Friche et de la Friche de la Belle de Mai.

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Conductor: www.mta.me, an online interactive string instrument - by Alexander Chen

At www.mta.me, Conductor turns the New York subway system into an interactive string instrument. Using the MTA's actual subway schedule, the piece begins in realtime by spawning trains which departed in the last minute, then continues accelerating through a 24 hour loop. The visuals are based on Massimo Vignelli's 1972 diagram. (More info at this blog post.)


In its first week of launch, mta.me was picked up by The Wall Street Journal, The Huffington Post, Engadget, Gizmodo, Mashable, Creativity, Fast Company, Gawker, Wired, and more.

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AVOL - interactive online AV project - by Video Jack André Carrilho and Nuno N. Correia

AVOL - interactive online AV project - by Video Jack André Carrilho and Nuno N. Correia | Digital MediaArts Numériques | Scoop.it

Video Jack started in 2004 as a collaborative project between Portuguese artists André Carrilho and Nuno Correia for audiovisual art and VJing. Video Jack aim to combine animation, music and interactivity in a cohesive way, often using narrative elements. They explore different means to get the audience involved with their work – in their performances, the interface is apparent to the audience, and their projects are also released as interactive installations and net art projects. André is an illustrator / designer and works for such publications as The New Yorker, The Independent and Vanity Fair. Nuno Correia is a musician and a PhD student at Media Lab Helsinki, where he also teaches.

They have performed and showcased work in more than 15 countries and in such festivals and venues as Electro-Mechanica (St. Petersburg), FILE (São Paulo), Le Cube (Paris), Mapping (Geneva), NAME (Lille), PixelAche / Kiasma (Helsinki), Optronica / British Film Institute (London), Re-New (Copenhagen) and SXSW (Austin). As VJs, they have contributed visuals to top international DJs, such as Boys Noize, DJ Koze, Ellen Allien, Erol Alkan, Ikonika, Loco Dice, Matthew Dear, Radio Slave, Rub-n-Tug and Tiefschwarz.

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Multiuser Sketchpad - draw collectivly by Ricardo Cabello aka Mr.doob

Multiuser Sketchpad - draw collectivly by Ricardo Cabello aka Mr.doob | Digital MediaArts Numériques | Scoop.it

This example shows how to create a simple multiuser drawing pad (aka shared whiteboard, multiuser sketchpad, or collaborative painting tool) using pure JavaScript and HTML5's <canvas> tag. The drawing pad updates in realtime when any connected user draws a line.

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#Call Rencontres Internationales Paris/Berlin/Madrid 2014 | new cinema and contemporary art.

#Call Rencontres Internationales Paris/Berlin/Madrid 2014 | new cinema and contemporary art. | Digital MediaArts Numériques | Scoop.it

The call for entries for the next Rencontres Internationales in Paris is open until August 16, 2014.

Any individual or organization can submit one or several proposals. The call for entries is open to film, video and multimedia proposals, without any restriction for length or genre. Any submission is free, regardless of geographical origin. Works proposed to the "Rencontres Internationales" must not have been previously publicly shown in Paris.

Please take a few minutes in order to read the FAQ page, it contains important information regarding the call for entries, click here.

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The Sound of Ebay - Génerative Music by UBERMORGEN.COM

The Sound of Ebay - Génerative Music by UBERMORGEN.COM | Digital MediaArts Numériques | Scoop.it

Create your own eBay song by entering any eBay username and your email address. Push the "GENERATE" button, You will then be notified by email as soon as the song is ready for downloading. Enjoy the silence!

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Vagina selfie for 3D printers lands Japanese artist in trouble

Vagina selfie for 3D printers lands Japanese artist in trouble | Digital MediaArts Numériques | Scoop.it
Megumi Igarashi, aka Rokudenashiko, is arrested for emailing digital template of her own genitalia to supporters of her vagina art ventures
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Bande Originale on the air - Navettes sonores les 26 et 27 juillet

Bande Originale on the air - Navettes sonores les 26 et 27 juillet | Digital MediaArts Numériques | Scoop.it
Pour son troisième week-end de dérives sonores, Bande Originale se lance sur les ondes avec une webradio ouverte à tous, sans oublier un parcours sonore à Pantin et une rencontre complètement free entre Vincent Epplay et Jac Berrocal.
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Les « journobots » d'Associated Press

Les « journobots » d'Associated Press | Digital MediaArts Numériques | Scoop.it

Chez les journalistes économiques, la rédaction d’articles présentant factuellement les résultats des entreprises n’est pas la tâche la plus populaire.


Mais Associated Press (AP) pourrait alléger ses équipes de cette tâche récurrente. Depuis le lundi 21 juillet, l’agence de presse américaine utilise en effet des robots pour rédiger les bilans de certaines entreprises, dont le fabricant de jouet Hasbro et le conglomérat General Electric.

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How the Technological Design of Facebook Homogenizes Identity and Limits Personal Representation by Ben Grosser

How the Technological Design of Facebook Homogenizes Identity and Limits Personal Representation by Ben Grosser | Digital MediaArts Numériques | Scoop.it

Ever since its inception, people have used the technology of the Internet to represent themselves to the world. Sometimes this representation is a construction based on who they are outside the network, such as with a personal webpage or blog. Other times people use the built-in anonymity of the Internet to explore and engage alternative identities. This identity tourism (Nakamura, 2002) takes place within game spaces (e.g. MUDs, MMORPGs), chat rooms, or forums, as well as within those spaces already mentioned such as webpages and blogs. In each case, the underlying technology that facilitates this network society of digital representations is software. How this software is designed by its creators determines the ways that users can (and cannot) craft their online representation.

The most popular network space for personal representation is Facebook, the world's largest online social network. The site has more than 500 million active users and has become the most visited website in the United States, beating out Google for the first time in 2010 (Cashmore, 2010). Facebook functions as a prime example of what Henry Jenkins (2006) calls "participatory culture," a locus of media convergence where consumers of media no longer only consume it, but also act as its producers. Corporations, musicians, religious organizations, and clubs create Facebook Pages, while individuals sign up and fill out their personal profiles. ...


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#Apple has installed security backdoors on 600m iPhones and iPads, claims security researcher

#Apple has installed security backdoors on 600m iPhones and iPads, claims security researcher | Digital MediaArts Numériques | Scoop.it
Apple has been accused of intentionally installing security backdoors in some 600 million iOS devices that offer surveillance-level access to data including photos, browsing history and GPS locations.


The vulnerabilities were uncovered by security expert Jonathan Zdziarski, who presented an academic paper on the subject at a hacker conference in New York last Friday.


Apple has issued a statement in response to the allegations saying that the company’s “diagnostic functions do not compromise user privacy and security,” but Zdziarski has responded by noting that these services “dish out data” regardless of whether the user has agreed to diagnostics. ...

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#Call - 20 DAY STRANGER - the new app of the MIT Media Lab Playful Systems

#Call - 20 DAY STRANGER - the new app of the MIT Media Lab Playful Systems | Digital MediaArts Numériques | Scoop.it

We design systems that become experiences by transcending mere utility and usability.


In a world mediated through computing, our everyday lives are increasingly affected by complex and invisible systems. Some of these are algorithmic trades on the stock market, others are search results for information, movies, or a date. These systems often aspire to transparency, usability, and efficiency. Playful systems take a different approach, bringing the systems to the foreground as games, stories, narratives, and visualizations. Playful systems embrace complexity rather than conceal it, and seek to delight, not disappear.


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Battle For The Net : If they win, the Internet dies. #NetNeutrality - Take Action

Battle For The Net : If they win, the Internet dies. #NetNeutrality - Take Action | Digital MediaArts Numériques | Scoop.it
They are Team Cable

Cable companies are famous for high prices and poor service. Several rank as the most hated companies in America. Now, they're attacking the Internet–their one competitor and our only refuge–with plans to charge websites arbitrary fees and slow (to a crawl) any sites that won't pay up. If they win, the Internet dies.


We are Team Internet

We believe in the free and open Internet, with no arbitrary fees or slow lanes for sites that can't pay. Each of us has taken taken a stand for "Title II reclassification," the only option that lets the FCC stop Team Cable from breaking the key principles of the Internet we love. Will you join us? Take Action.

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subBlue / Tom Beddard - explore mathematical and generative landscapes

subBlue / Tom Beddard - explore mathematical and generative landscapes | Digital MediaArts Numériques | Scoop.it

A coder, designer and ex-physicist who likes to explore mathematical and generative landscapes and structures searching for the beauty that can emerge from complexity!


An app and graphics developer with an interest in UI, maps, generative graphics, fractals and raytracing.


www.subblue.com

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Joshua Nimoy projects - creative coding

Joshua Nimoy projects - creative coding | Digital MediaArts Numériques | Scoop.it

"

I am an artist-technologist in Silicon Valley. I co-founded a design company with Rebecca Shostak, of which I am both Senior Creative Director and Chief Technology Officer. I communicate between engineers and artists. I think a lot about issues of programming for non-programmers. I am best known for my generative computational aesthetics for Disney's TRON:Legacy. My most contagious meme is called BallDroppings. My most visible work is in film and television. My art shows in galleries and museums. I take creativity very, very seriously.


This site is a public archive of past creative tech experiences - mostly experimental, occasionally ahead, often in jest, and a lot of times in collaboration with others. Some pieces are for sale as art and/or tools, and some of it is open source."

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Light Invaders - interactive project by Superscript² / Martial Geoffre-Rouland (2010 - Nuits Sonores Lyon)

Light Invaders - interactive project by Superscript² / Martial Geoffre-Rouland (2010 - Nuits Sonores Lyon) | Digital MediaArts Numériques | Scoop.it
Light Invaders is an online project that allows users to create online animations in order to use them in live, with the Dj set, adding on them different interaction as sound reactivity, shape transformation, colors, transitions etc.

 

Developed with Martial Geoffre-Rouland on openFrameworks

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Jetez votre box, connectez-vous à l'internet associatif ! #netneutrality

Jetez votre box, connectez-vous à l'internet associatif ! #netneutrality | Digital MediaArts Numériques | Scoop.it

Alors que les attaques contre la neutralité du net se font de plus en plus pressantes, que les révélations sur la surveillance du réseau se succèdent, il est temps de redécouvrir une autre manière de se connecter à Internet. Passer de consommateur chez Orange ou Free à adhérent d’un Fournisseur d’accès à internet (FAI) associatif, c’est possible. Mode d’emploi. ...

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Pa++ern ~ esoteric language for embroidery (by Daito Manabe + Motoi Ishibashi)

Pa++tern, created by Daito Manabe + Motoi Ishibashi, is a combination of an installation and an esoteric programming language for embroidery in which a series of industrial sewing machines are controlled by twiterers. Here’s the process: using a simple environment, users create a short program for an embroidery pattern and send it over to the machines through twitter, which in turn embroider it on an actual t-shirt (you have to acquire the t-shirt).


http://rzm-dev.com/pattern/

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Composition with JavaScript by Kostya Loginov, Vlad Yakovlev

Composition with JavaScript by Kostya Loginov, Vlad Yakovlev | Digital MediaArts Numériques | Scoop.it

Composition with Javascript is an interactive work made using HTML, CSS, Javascript and jQuery, based on Piet Mondrian's “Composition with Yellow, Red, Black, Blue and Grey” (1920). It allows everybody deconstruct the original painting and form it again in whatever he or she wants. Lines are shiftable (just drag it with your mouse) and colours changeable (click on it). Texture of the painting was preserved for authentic look. One can play with composition, forms and colours, alter the harmony of the piece or even destroy it and compose something pictorial (see examples).


Authors: Kostya Loginov, Vlad Yakovlev

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Electric bacteria that eat pure electrons rather than sugar, redefining the tenacity of life

Electric bacteria that eat pure electrons rather than sugar, redefining the tenacity of life | Digital MediaArts Numériques | Scoop.it
Some intrepid biologists at the University of Southern California (USC) have discovered bacteria that survives on nothing but electricity -- rather than food, they eat and excrete pure electrons. These bacteria yet again prove the almost miraculous tenacity of life -- but, from a technology standpoint, they might also prove to be useful in enabling the creation of self-powered nanoscale devices that clean up pollution. Some of these bacteria also have the curious ability to form into
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