Digital #MediaArt(s) Numérique(s)
162.2K views | +19 today
Follow
Digital #MediaArt(s) Numérique(s)
Media Arts Watch Lab - www.arts-numeriques.info - laboratoire de veille Arts Numériques - twitter @arts_numeriques - @processing_org - @DigitalArt_be - by @jacquesurbanska @_Transcultures
Your new post is loading...
Your new post is loading...
Scooped by Jacques Urbanska
Scoop.it!

HUMAN FACTOR | Endless prototyping - Projects – Ars Electronica Export /// 01.07 > 27.08.2016

HUMAN FACTOR | Endless prototyping - Projects – Ars Electronica Export /// 01.07 > 27.08.2016 | Digital #MediaArt(s) Numérique(s) | Scoop.it

Humankind has been fighting for its very survival since time immemorial. For millennia, we have modified our habitats in going about this. We have been so successful in making everything around us so complex that we now find ourselves in the paradoxical situation of no longer being able to comprehend this world we have made.

 

The Human Factor, the very thing that has fostered our survival heretofore, is now yielding consequences that threaten to overwhelm us. At the nexus of art, society and industry, artists are now working together with engineers, technologists and scientists to seek promising solutions. The upshots are concepts and projects that remain unfinished, have not yet fully matured, are still untested, or whose outcome and/or further progress are unknown. Artistic prototypes that seek to answer social, ecological and economic questions. Works that inspire, and that are emblematic of new, unconventional and innovative linkups between art and industry....

 

-----

 

In 2004 Ars Electronica created Ars Electronica Export, a program dedicated to the production of exhibitions, workshops and education programs for and together with partners from all over the world.

more...
No comment yet.
Scooped by Jacques Urbanska
Scoop.it!

LE FRESNOY 2016 - Teaser 25 films - Panorama18

I made you, I kill you - ALEXANDRU PETRU BADELITA
Los diablos azules - CHARLOTTE BAYER-BROC
Le mort saisit le vif - RAPHAEL BOTIVEAU
Stella 50.4N1.5E - ELSA BRÈS
Tezen - SHIRLEY BRUNO
L’observatoire - VINCENT CERAUDO
Hon mê - LAURIE DASNOIS
Espectaculos variados para eventos varios - DANIELA DELGADO VITERI
La chambre de Dieu - GABRIEL DESPLANQUE
Laughter far away - EWAN GOLDER
Acrocosme - ALEXANDRE GUERRE
Salvi quando scende la notte - THOMAS GUILLOT
Gli elephanti di Annibale - LAURA HABY
Sheldon, le squelette humaniste - TAMAR HIRSCHFELD
Fiesta forever - JORGE JÁCOME
Tact - THIBAUD LE MAGUER
Notes de voyage - CHAO LIANG
Yoknapatawpha - LEONARD MARTIN
Ciudad maya - ANDRES PADILLE-DOMENE
Orfeo - ISABEL PAGLIAI
Fraktur - GILLES RIBERO
Conjurer l’angoisse par l’énumération - GWENDAL SARTRE
Maison de poupées - XENOPHON TSOUMAS
Regarder et voir - MARISSA VIANI SERRANO
Hauts-de-France - JACOB WIENER .

more...
No comment yet.
Scooped by Jacques Urbanska
Scoop.it!

#Call Appel à candidatures > Résidence d’écriture numérique 2016/2017 - La Marelle et Alphabetville #artcall

#Call Appel à candidatures > Résidence d’écriture numérique 2016/2017 - La Marelle et Alphabetville #artcall | Digital #MediaArt(s) Numérique(s) | Scoop.it

La Marelle et Alphabetville lancent pour la quatrième année un appel à projets pour une résidence d’écriture numérique, avec le soutien de la DRAC PACA et en partenariat avec le Centre Régional des Lettres Midi-Pyrénées.

 

L’objet de l’appel est de concevoir une œuvre littéraire d’un format numérique que les candidats devront élaborer durant une résidence de création d’une durée de six semaines. Les projets seront validés par un jury composé d’écrivains, de conseillers littéraires, de membres des structures organisatrices et des institutions partenaires. Ce jury sera seul habilité à apprécier le respect des critères de sélection et la qualité du projet soumis.

 

Date limite des candidatures : 10 septembre 2016

more...
No comment yet.
Scooped by Jacques Urbanska
Scoop.it!

26>28.10.16 - Computer Art Congress [CAC.5] - Keynote speakers: Bernard Stiegler and Lev Manovich // #mediaart

26>28.10.16 - Computer Art Congress [CAC.5] - Keynote speakers: Bernard Stiegler and Lev Manovich // #mediaart | Digital #MediaArt(s) Numérique(s) | Scoop.it
Digital Art: Archiving and Questioning Immateriality - 2016, Paris

 

AuthorTitleA. Bill Millerphantoms 2A. Bill Miller and Jeremy BehreandtMovement Systems from Motion Capture DataAlan DunningFirst Words Last ActsAlessio ChiericoArt and materiality in post-media practice: toward an ontology of digital and its devicesAlexandre Michaan and Nina van DorenArchiving, documenting and emulating the collection of CD-ROM artworks from LIMA, AmsterdamAndrea SosaProjected Illusions: Space, LIght and Coordinates.Andrea SosaAt angle C: instability poetics. Participation aesthetics through the work of Julio Le Parc and the Groupe de Recherche d’Art Visuel (GRAV)Andrés Burbano and Esteban Garcia BravoKonrad Zuse: Enabler of Computational ArtsAnnet DekkerWhat We Talk About When We Talk About Online CulturesChiara PassaDimensioning n1Christa Sommerer and Laurent MignonneauA personal media art archive based on the symbol of the flyConor McGarriglePreserving born digital data-art: lessons from artists’ practiceConor McGarrigle24 Hour SocialDaniel BuzzoWhat Do We Know Of Time When All We Can Know For Real Is Now?Daniela de PaulisOPTICKS and Visual MoonbounceFederico GarridoCentral floorplans and digital design strategiesGabriel PareyonPatterns of Materiality/Immateriality: Dialectics in Epistemology under the New Scientific ParadigmGabriela Aceves SepulvedaRemediating Mamá Pina’s CookbookGemma Arguello ManresaGeographical imagination. Constructing Imaginary Spaces in Computer-based Art.Gerry Kisil and Alan DunningMirages de VillesGwen Le CorThe “plastic power” of digital texturesJoana MollDEFOOOOOOOOOOOOOOOOOOOOORESTJung E ChoiA Critical Spatial Practice: Rediscovering Depth in 21st-century Media ArtKevin BadniPerceptions of interactive art latencyLuba DiduchThe Expanding ArtworkLuz Maria SanchezVis. (un)necessary forceMaciej OzogYour Body is You: new media art as a critical analysis of biometric surveillanceMarc Veyrat, Frank SoudanFFFMaria Giulia DonderoUsing Images to Analyze Images. Semiotics meets Cultural AnalyticsMaria Luiza FragosoWe Bees: an immersive telematic object from project S.H.A.S.T.Melanie Hundley and Teri HolbrookComposing the Future: Teachers and the Materiality of Cultivating Young Digital CreativesMez Breeze“T[he]Issue”: A Geospatial and Mixed-Locative Colonisation Document.Naoyuki TanakaMonkeyTURNPaul MageeSignalPaul MageeMetropolisPilar Rosado RodrigoLETTING IMAGES SPEAK FOR THEMSELVESReynaldo Thompson, Tirtha Mukhopadhyay and Frank DufourArchiving Digital Art in Latin America. Digital Art Archive and Retrieving MaterialityRicardo Dal FarraMemory’s death… or the desire of immortality.Ricardo Dal FarraORGANICSandra Alvaro SanchezArt and Data: the aesthetic emergence of knowledgeShelley HornsteinBeyond Place: Monuments and Museums after the Intangible TurnShiqing HeCoding A Coloring Book: Coloring Scribbling-Style Drawings Using PythonShulea CheangComposting the netThomas StoreyQuick & Easy Recipes for DisasterVanina Hofman and Pau AlsinaPerformative materiality in media arts preservation: an approach through divergent practices.
more...
No comment yet.
Scooped by Jacques Urbanska
Scoop.it!

Art+Science Meeting by the Laznia Centre for Contemporary Art - exhibition, workshop, publication, meeting... #ArtSci #Mediaart

Art+Science Meeting by the Laznia Centre for Contemporary Art - exhibition, workshop, publication, meeting... #ArtSci #Mediaart | Digital #MediaArt(s) Numérique(s) | Scoop.it

The Art+Science Meeting Project is being realized since 2011 by the Laznia Centre for Contemporary Art in Gdansk.

T

he Art+Science Meeting project presents art and science through an expanded exhibition, workshop, publication, meeting and debate program as two different perspectives of the same reality. The interdisciplinary open to discussion character of the project gives a possibility to present the achievements of world’s most outstanding artists who create in the area of science and technology. It also allows a wider look on the contemporary civilization for which science and technology are progress conditions but still remain opaque to most people.

The project consists of two regular series:

 

Soundplay gives a series of workshops, concerts and lectures about experimental music held by artists and theorists. Curator of the Soundplay is musician and performer Krzysztof ‘Arszyn’ Topolski. The workshops will be held as part of the Art & Science Meeting project. See more on: www.dzwiekowiska.pl

 

Man|Machine workshops concentrate on the idea of creating robots as works of art. The programme of the workshops is realised in an interdisciplinary environment and it is addressed to an open public but mainly to students of academies of arts, schools of music and technical universities in Poland and Norway. The workshops are powered by an idea to enhance the competence of young artists, researchers and engineers. The workshops are run in several-days-long series under the supervision of artists working with robotic art and electronic engineers.

more...
No comment yet.
Scooped by Jacques Urbanska
Scoop.it!

07.07 > 26.08.2016 - The Games Europe Plays – BODY space

07.07 > 26.08.2016 - The Games Europe Plays – BODY space | Digital #MediaArt(s) Numérique(s) | Scoop.it

Exploring our body from its hidden micro bacteria to its digital incarnations, The Games Europe Plays – BODY<>TECH takes a playful look at how digital technologies are helping us to heal but can also disturb our wellbeing. Presenting the works of interactive artists and game makers from the UK and continental Europe, the show envisions how we will inhabit and take care of our virtual and physical bodies in the future.

 

In ‘Molding the Signifier’ by Ivor Diosi (Czech Republic) you’ll meet 3 chatty avatars who get infected by a mysterious bacteria slowly disrupting their conversation and behaviour. Anna Dumitriu with Alex May (UK) turns Staphylococcus aureus bacteria collected on her body into an installation and a virtual reality experience. Marco Donnarumma (Italy) uses his heart beats, blood stream and muscle contractions to create digital music and media. The beautiful Good Night Lamp by Designwarm (UK) uses the Internet of Things technology to tell a loved one ‘I’m thinking of you’ at a distance.  Blast Theory’s app Karen (UK) is a life coach who gets a little bit too friendly and intrusive. If you feel a bit disturbed after all these experiences, Dutch game ‘Songs of Elstryn’ will invite to rebalance yourself physically and mentally.

 

The exhibition is the second in series of three shows initiated by EUNIC London and curated by body technologist and digital expert Ghislaine Boddington (Creative Director, body>data>space / Reader CPDA University of Greenwich)...

more...
No comment yet.
Scooped by Jacques Urbanska
Scoop.it!

Open Fields conference and exhibition: RIXC Art Science Festival 2016

Open Fields conference and exhibition: RIXC Art Science Festival 2016 | Digital #MediaArt(s) Numérique(s) | Scoop.it

RIXC Art Science Festival will be presented the conference and exhibition Open Fields: investigates the transformative potential of art and science.

 

Open Fields will focus on artistic research, the changing role of arts, its transformative potential, and relation to the sciences.

A call for participation invites contributions and conference paper proposals by scholars, artists, artists-researchers, art and media theorists, data designers and critical engineers, as well as doctoral students, and scientists from different fields – biology, ecology, environment, digital technologies, renewable energy, etc., who are engaged in experiencing the transformative potential of arts.

more...
No comment yet.
Scooped by Jacques Urbanska
Scoop.it!

Deep Lab collaborative group of #cyberfeminist researchers, artists, writers, engineers & cultural producers

Deep Lab collaborative group of #cyberfeminist researchers, artists, writers, engineers & cultural producers | Digital #MediaArt(s) Numérique(s) | Scoop.it

Our interests are diverse, and we do not agree on everything. Some of our research includes privacy, surveillance, code, art, social hacking, race, capitalism, anonymity, the infrastructures of the 21st century and useful skills in tangible situations.

 

Members of Deep Lab are engaged in ongoing critical assessments of contemporary digital culture, and work together to exploit the potential for creative inquiry lying dormant in the deep web. Our research is conducted independently as well as collaboratively. The process is manifested by our network and both seperate and shared knowledge/expertise between members. Some of our work is secret, anonymous and private. Other inquiries are public; released as lecture series, publications, contemporary art, public programming and/or performances...

more...
No comment yet.
Scooped by Jacques Urbanska
Scoop.it!

MIT/OCW - MIT MediaLab OpenCourseWare | Free Online Course Materials

MIT/OCW - MIT MediaLab OpenCourseWare | Free Online Course Materials | Digital #MediaArt(s) Numérique(s) | Scoop.it
MIT OpenCourseWare is a web-based publication of virtually all MIT course content. OCW is open and available to the world and is a permanent MIT activity.

 

“The idea is simple: to publish all of our course materials online and make them widely available to everyone.”
Dick K.P. Yue, Professor, MIT School of Engineering

Unlocking Knowledge

MIT OpenCourseWare (OCW) is a web-based publication of virtually all MIT course content. OCW is open and available to the world and is a permanent MIT activity.

Empowering Minds

Through OCW, educators improve courses and curricula, making their schools more effective; students find additional resources to help them succeed; and independent learners enrich their lives and use the content to tackle some of our world’s most difficult challenges, including sustainable development, climate change, and cancer eradication.

more...
No comment yet.
Scooped by Jacques Urbanska
Scoop.it!

Le LAB d'Eastern Bloc | Centre de production & d'exposition en nouveaux médias

Le LAB d'Eastern Bloc | Centre de production & d'exposition en nouveaux médias | Digital #MediaArt(s) Numérique(s) | Scoop.it
Le lab d'Eastern Bloc est un espace pour la recherche et la production de l’art résidant à l’intersection de la technologie et de la science. Le lab est une plateforme pour l’expérimentation, l’éducation et la pensée critique en ce qui concerne les pratiques hybrides, interactives, mises en réseau et menées par un processus. Au travers d'un discours mené par les artistes, le lab fournit un espace inclusif pour l’exploration de la culture numérique contemporaine en ce qui a trait aux préoccupations sociétales. Le lab d’Eastern Bloc est conçu principalement, mais pas exclusivement, pour les artistes émergents locaux et internationaux. Notre but est de permettre l’évolution d’un espace de création d’art numérique à travers la déconstruction du langage numérique et la compréhension des systèmes et mécanismes fondamentaux de l’électronique. Le lab d'Eastern Bloc est membre du réseau canadien LabàLab.
more...
No comment yet.
Scooped by Jacques Urbanska
Scoop.it!

MediaArtsEducation.org - Defining, Developing, & Distributing Media Arts Standards (sic) // #mediaart

MediaArtsEducation.org - Defining, Developing, & Distributing Media Arts Standards (sic) // #mediaart | Digital #MediaArt(s) Numérique(s) | Scoop.it

Defining, Developing, & Distributing Media Arts Standards We advocate & promote standards-driven Media Arts education across the United States of America. We seek to accomplish this by providing standards-based resources, community, and tools for media arts educators and advocates.

 

In August of 2011, the National Coalition for Core Arts Standards convened a Media Arts Investigation Committee consisting of a diverse group of media arts leaders from the field including a broad spectrum of representatives from gaming, design, theatre, media, media literacy, public education K-12, higher education, film, cinema, animation, digital imagery, photography and State Directors of Arts Education. The committee’s work helped define the task of writing media arts standards. ...

more...
No comment yet.
Scooped by Jacques Urbanska
Scoop.it!

#Call - reSense.MOV [movement, performance, technology, art] Festival 2016 // SPEKTRUM

#Call - reSense.MOV [movement, performance, technology, art] Festival 2016 // SPEKTRUM | Digital #MediaArt(s) Numérique(s) | Scoop.it

With the emergence of ever new technologies which increasingly digitize human bodies and movements in space, such as biosensors, VR and the internet of things, we investigate how we sense the world around us, how technology extends and aestheticizes our sensing and in which way our sensing and the generated data is represented and used. What’s more, we question how our movement is considerably influenced by emerging technologies and related processes and procedures and how the human body trained in one way or another can contribute to or even shape the development of new technologies.

 

reSense.MOV is a festival that will debate current questions of the intersections of motion, sensing, performance and technologies in art and sciences curated by Byrke Lou and Marcello Lussana in collaboration with SPEKTRUM.

 

Deadline for submissions: 30 June 2016

more...
No comment yet.
Scooped by Jacques Urbanska
Scoop.it!

servus.at - cultural network-based initiative / virtual & physical access opportunities for artists & cultural producers

servus.at - cultural network-based initiative / virtual & physical access opportunities for artists & cultural producers | Digital #MediaArt(s) Numérique(s) | Scoop.it

servus.at is a cultural network-based initiative in Linz, Austria. In running its own technical infrastructure, servus.at offers virtual and physical access opportunities for artists and cultural producers. One of the main objectives of servus.at is to implement the ideas of a “free society” in a daily practice of cultural and artistic production dealing with technology and to develop a network of trust.

more...
No comment yet.
Scooped by Jacques Urbanska
Scoop.it!

#Call - Rencontres Internationales Paris/Berlin - Extended deadline >> 31.07.2016

#Call - Rencontres Internationales Paris/Berlin - Extended deadline >> 31.07.2016 | Digital #MediaArt(s) Numérique(s) | Scoop.it

Among the main events in Europe dedicated to contemporary practices of moving image, the next Les Rencontres Internationales will be held in Paris in December 2016, and in Berlin in June 2017. It offers every year a new international programme made of works by internationally renowned artists and filmmakers, along with works by young artists shown for the first time.

FILM, VIDEO, MULTIMEDIA

ANY INDIVIDUAL OR ORGANIZATION can submit one or several works. The call for entries is open to cinema, video and multimedia works, without any restriction for length or genre. Any submission is free, regardless of geographical origins > read more

FILM AND VIDEO
* Video / Experimental video
* Fiction, exp. fiction / Short, middle and full length
* Documentary, exp. documentary
* Experimental film
* Animation

MULTIMEDIA
* Video installation, multimedia installation
* Multimedia concert, multimedia performance

more...
No comment yet.
Scooped by Jacques Urbanska
Scoop.it!

Ville de #Québec - Appel projets numériques 2016 : Pratiques émergentes & Résidence d’artistes

Ville de #Québec - Appel projets numériques 2016 : Pratiques émergentes & Résidence d’artistes | Digital #MediaArt(s) Numérique(s) | Scoop.it
Pratiques émergentes
Cet appel de projets vise à soutenir la production et la diffusion de projets numériques artistiques et patrimoniaux qui privilégient l’audace et l’avant-gardisme. Il s’adresse aux organismes professionnels à but non lucratif, en patrimoine et en arts vivants, admissibles selon l’Entente de développement culturel.
 
Résidence d’artistes
Cet appel de projets vise à soutenir une résidence de création numérique artistique au sein du premier médialab de la Bibliothèque de Québec : la bibliothèque Félix-Leclerc. Le projet vise la production et la diffusion de contenus numériques artistiques. Il s’adresse aux artistes professionnels.
 

Dépôt au plus tard le vendredi 22 juillet 2016 par courriel à culture@ville.quebec.qc.ca

more...
No comment yet.
Scooped by Jacques Urbanska
Scoop.it!

Hackistan experimenting > new models > smart & impactful solutions for the future we want - #hacktivism

Hackistan experimenting > new models > smart & impactful solutions for the future we want - #hacktivism | Digital #MediaArt(s) Numérique(s) | Scoop.it

The aim of Hackistan (http://Hackistan.be) is to gather people who want to save the world, and let them collaborate efficiently towards emancipation around projects with societal and environmental impact.

 

In a trust-based framework, our goal is offer individuals and projects the best human, digital, financial and infrastructure existing resources - which are btw often underused-, within what we call a vertuous environment (mutualistic, redistributive).

 

This framework should allow these people and projects to connect more efficiently with resourceful partners (public/private actors, impact investors, Foundations, infrastructure managers).

Technically, we bootstrap this in Brussels by offering a working space, organizing open topic-wise events and private retreats for the collective members, as well as listening as much to the needs/obstacles/fears/ambitions from the people in the existing ecosystem. We aim at lifting up all fictive barriers (linguistic, disciplinary, scientific, industrial, individual) that brakes down the emergence pace of useful solutions.

 

Enspiral, Sensorica and many other initiatives are highly inspiring to us, we try to build something which relates directly to the specificities of the Belgian environment (a nd local opportunities aswell).

more...
No comment yet.
Scooped by Jacques Urbanska
Scoop.it!

Studio MADE is a creative laboratory working across the disciplines of Art, Science, Technology and Nature

Studio MADE is a creative laboratory working across the disciplines of Art, Science, Technology and Nature | Digital #MediaArt(s) Numérique(s) | Scoop.it

A hybrid platform combining an active studio space and

cross-disciplinary collaboration. Discoveries are shared

within a programme of events exploring connections

through exhibition, public and educational programmes.

 

Studio MADE founded by Angela Davies and Mark Eaglen

is positioned on the 1st Floor Carriageworks, Denbigh and

is open by appointment outside of programme events...

more...
No comment yet.
Scooped by Jacques Urbanska
Scoop.it!

Audio Art Festival - experimental and postmodernist sound and visual art // #poland #soundart #mediaart

Audio Art Festival - experimental and postmodernist sound and visual art // #poland #soundart #mediaart | Digital #MediaArt(s) Numérique(s) | Scoop.it

Audio Art is an experimental and postmodernist art of the close of XX century and the beginning of the XXI century. Audio Art is an integration of sound and visual arts.

 

Presentation of Audio Art appears in form of the concert, performance and installation. Audio Art creates new concept of sound source: as an object and musical instrument in certain space and time. Audio Art is a "one person art": designer, composer, sound artist and performer unify the whole process of art creation. Audio Art uses low and high technology.

 

Audio Art Festival presents premiere projects from all over the world.

more...
No comment yet.
Scooped by Jacques Urbanska
Scoop.it!

PATCHlab | international event dedicated to interdisciplinary (post)digital art forms... #mediaart

PATCHlab | international event dedicated to interdisciplinary (post)digital art forms... #mediaart | Digital #MediaArt(s) Numérique(s) | Scoop.it

PATCHlab is an international event dedicated to interdisciplinary (post)digital art forms, created at the interface of new technologies, programming and humanities where ‘digitalism’ often co-inherence with ‘analogism’.

 

PATCHlab is an exhibition at the  Manggha Museum of Japanese Art and Technology, Contemporary Art Gallery Bunkier Sztuki presenting selected interactive installations and audiovisual works created by Polish and foreign artists from fields such as generative art, interactive art, Do-It-Yourself, creative computing, video art, sound art, experimental film forms, projektionism, mapping and other often overstepping known disciplines.

 

PATCHlab is also the workshops run by professionals, during which participants will learn the ins and outs of programming and creative use of new technologies as tools for artistic expression.

 

PATCHlab is also a meeting point with new media artists and theoreticians, review of selected international AV performances during a special AV Night in Manggha and Forum Przestrzenie with an ambitious electronic music with live visuals.

PATCHlab festival is a member of AVnode network uniting artists and events presenting contemporary audiovisual art supported by the European Union Creative Europe program.

more...
No comment yet.
Scooped by Jacques Urbanska
Scoop.it!

Moral Machine - platform for public participation in & discussion of the human perspective on machine-made moral decisions - MIT

Moral Machine - platform for public participation in & discussion of the human perspective on machine-made moral decisions - MIT | Digital #MediaArt(s) Numérique(s) | Scoop.it

Welcome to the Moral Machine! A platform for gathering a human perspective on moral decisions made by machine intelligence, such as self-driving cars.


We show you moral dilemmas, where a driverless car must choose the lesser of two evils, such as killing two passengers or five pedestrians. As an outside observer, you judge which outcome you think is more acceptable. You can then see how your responses compare with those of other people.

If you’re feeling creative, you can also design your own scenarios, for you and other users to browse, share, and discuss.

more...
No comment yet.
Scooped by Jacques Urbanska
Scoop.it!

(Art)ScienceBLR - Public Laboratory at the Srishti Institute of Art, Design and Technology // India

(Art)ScienceBLR - Public Laboratory at the Srishti Institute of Art, Design and Technology // India | Digital #MediaArt(s) Numérique(s) | Scoop.it

(Art)ScienceBLR is a public laboratory at the Srishti Institute of Art, Design and Technology for artists and designers to engage with scientific practices. Residencies, exhibitions, workshops, talks...

 

We look at the artistic, social and political implications of technologies from computing to biotechnologies. Our work exists at the intersection of art-science and pedagogy, creating spaces of dialogue and interaction between artists, designers and scientists.

 

Since our inception in 2009 we have focused on using DIY techniques to build low-cost laboratory equipment, so as to offer more accessible forms of engagement with the life-sciences.

 

We also run a community electronics and BioLab which encourages students and the community to make/hack and prototype.

more...
No comment yet.
Scooped by Jacques Urbanska
Scoop.it!

27.06.2016 / HeK - Conservation Piece(s) - Conference on the preservation of performative media / #mediaart

27.06.2016 / HeK - Conservation Piece(s) - Conference on the preservation of performative media / #mediaart | Digital #MediaArt(s) Numérique(s) | Scoop.it

Digital art, in its countless manifestations, has become a household word in creative production; its cultural relevance is unquestioned. But its conservation does present new challenges to museums and collections alike: After all, we are not talking about static objects that can be “stabilized” in the classical sense; rather, digital art is akin to performance, because new conditions can arise in each process or each performance. What can be done if the technology is already out of date the moment you switch on the computer? How do we deal with works of art that are dependent on proprietary software that’s no longer being updated by its manufacturers, or whose manufacturer no longer exists? How can net-based projects be preserved for the future? 

more...
No comment yet.
Scooped by Jacques Urbanska
Scoop.it!

EarthLab – Artists as Catalysts /// Polytechnic Museum // Ars Electronica Export /// #mediaart

EarthLab – Artists as Catalysts /// Polytechnic Museum // Ars Electronica Export /// #mediaart | Digital #MediaArt(s) Numérique(s) | Scoop.it

The Polytechnic Museum in Moscow and Ars Electronica Linz invite visitors to partake of a stimulating encounter with important issues having to do with our planet. Visitors become researchers in EARTH LAB, a fascinating mix of exhibits, participative infographics and a discursive ancillary program. The artworks are designed to stimulate creative processes and encourage people to look at the Earth from a very different perspective for a change. But the site of this rethinking process isn’t a museum or some other established institution; it’s the basement of the mothballed Red October chocolate factory in the heart of Moscow.

more...
No comment yet.
Scooped by Jacques Urbanska
Scoop.it!

Brume Production (& festival) /// pour le développement des arts et cultures numériques

Brume Production (& festival) /// pour le développement des arts et cultures numériques | Digital #MediaArt(s) Numérique(s) | Scoop.it
Cabinet créatif et fondateur du festival : Brume, les expériences numériques et audiovisuelles.

 

Association crée en 2014, Brume Production œuvre pour le développement des arts et cultures numériques. Brume encourage les processus de création en entremêlant les médiums et savoir-faire collectifs. La transversalité est au cœur de sa démarche.

Catalyseur d’expériences et d’énergies, sa volonté est de réunir des artistes autour d’un désir commun : la création d’univers numériques.Notre recherche du sensible se décline sous trois formes : le soutien à la création, la production d’événements aux formats originaux et la diffusion de formats artistiques émergents.

Nous désirons créer une émulation autour de la création contemporaine en soutenant des créatifs audacieux aux pratiques innovantes.

more...
No comment yet.
Scooped by Jacques Urbanska
Scoop.it!

11.07.2016 - Lancement de TRAS - La Transversale des Réseaux Arts Sciences // #ArtSci #mediaart

11.07.2016 - Lancement de TRAS - La Transversale des Réseaux Arts Sciences // #ArtSci #mediaart | Digital #MediaArt(s) Numérique(s) | Scoop.it

Un  réseau  pour l’art et la science 

L’activité entre arts, sciences et technologies développée par la Scène nationale s’est appuyée sur les qualités du territoire grenoblois, la puissance du trio recherche/éducation/ industrie.
Le partenariat inédit avec le CEA a permis il y a 10 ans la naissance de l’Atelier Arts Sciences.


Aujourd’hui c’est dans le partenariat avec l’université de Grenoble-Alpes que se crée une nouvelle entité : l’Atelier Arts et Technologies de l’Attention.


Parallèlement nous avons œuvré à partir de nos propres compétences en menant une action artistique, culturelle et éducative inventive. C’est en réfléchissant avec des collègues d’autres territoires français aux modalités d’une éducation artistique au contact des projets entre arts et sciences qu’est née l’idée de TRAS, la Transversale des Réseaux Arts Sciences...

Cloître Saint-Louis Avignon
info : fanny.desffarges@theatre-hexagone.eu

more...
No comment yet.