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Digital MediaArts Numériques
Media Arts Watch Lab - www.arts-numeriques.info - laboratoire de veille Arts Numériques - twitter @arts_numeriques - @processing_org - @DigitalArt_be - by @jacquesurbanska
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JPG Internet - we bring Internet to Facebook!

JPG Internet - we bring Internet to Facebook! | Digital MediaArts Numériques | Scoop.it
Open-source effort bring Internet to Facebook users. You post link to our wall, we reply with JPG photo album of webpage.


Last week I heard about the launch of Internet.org, and then about the new $12 Facebook-only Sprint plans, and realized that we're quickly moving towards a world in which we'll have people on Facebook, who do not have the Internet. (You may need to read the last half of that sentence again.)


An idea entered my mind, and I wasn't sure whether to laugh or cry, but I built it - JPG Internet.


This is not a startup, it's a Facebook Page where you can post a link on the wall*, and servers will grab a screenshot of the website, upload it to Facebook, and reply with a link to the JPG, so you can view the Internet on Facebook. If it is a long webpage, it will cut the image into pieces and upload it as a correctly ordered photo album.

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How the Technological Design of Facebook Homogenizes Identity and Limits Personal Representation by Ben Grosser

How the Technological Design of Facebook Homogenizes Identity and Limits Personal Representation by Ben Grosser | Digital MediaArts Numériques | Scoop.it

Ever since its inception, people have used the technology of the Internet to represent themselves to the world. Sometimes this representation is a construction based on who they are outside the network, such as with a personal webpage or blog. Other times people use the built-in anonymity of the Internet to explore and engage alternative identities. This identity tourism (Nakamura, 2002) takes place within game spaces (e.g. MUDs, MMORPGs), chat rooms, or forums, as well as within those spaces already mentioned such as webpages and blogs. In each case, the underlying technology that facilitates this network society of digital representations is software. How this software is designed by its creators determines the ways that users can (and cannot) craft their online representation.

The most popular network space for personal representation is Facebook, the world's largest online social network. The site has more than 500 million active users and has become the most visited website in the United States, beating out Google for the first time in 2010 (Cashmore, 2010). Facebook functions as a prime example of what Henry Jenkins (2006) calls "participatory culture," a locus of media convergence where consumers of media no longer only consume it, but also act as its producers. Corporations, musicians, religious organizations, and clubs create Facebook Pages, while individuals sign up and fill out their personal profiles. ...


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Pa++ern ~ esoteric language for embroidery (by Daito Manabe + Motoi Ishibashi)

Pa++tern, created by Daito Manabe + Motoi Ishibashi, is a combination of an installation and an esoteric programming language for embroidery in which a series of industrial sewing machines are controlled by twiterers. Here’s the process: using a simple environment, users create a short program for an embroidery pattern and send it over to the machines through twitter, which in turn embroider it on an actual t-shirt (you have to acquire the t-shirt).


http://rzm-dev.com/pattern/

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How to Stop Facebook From Using Your Browsing History

How to Stop Facebook From Using Your Browsing History | Digital MediaArts Numériques | Scoop.it
Earlier today, Facebook announced that it was going to start using all of that ever-so-illuminating app and website data it collects to serve us with more targeted ads. In other words, Facebook is getting ready to use your browsing history to benefit advertisers. Here's how to stop them.
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Le combat d’un étudiant autrichien contre le géant Facebook

Le combat d’un étudiant autrichien contre le géant Facebook | Digital MediaArts Numériques | Scoop.it

À 26 ans, Max Schrems n’est pas un étudiant comme les autres. Cet Autrichien est en plein combat contre Facebook: il s’inquiète des données gardées par l’entreprise américaine sur ses millions d’utilisateurs.

C’est un David 2.0 qui a lancé l’offensive contre le Goliath du Net, Facebook. A l’aide d’une directive européenne, Max Schrems, un doctorant autrichien conduit actuellement vingt-deux plaintes envers Facebook Europe, qu’il accuse de garder des milliards de données, de les revendre, et donc d’enfreindre des lois européennes indispensables aux droits numériques des citoyens. ...


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Interview With Phil Simon on Amazon, Apple, Facebook, and Google (video)

Interview With Phil Simon on Amazon, Apple, Facebook, and Google (video) | Digital MediaArts Numériques | Scoop.it
Jay Baer interviews Phil Simon, author of "The Age Of The Platform." Among the topics discussed in the video (with transcript) are Amazon, Apple, Facebook, Google, and more.


Phil Simon is a frequent keynote speaker and recognized technology expert. He is the award-winning author of six management books, most recently The Visual Organization: Data Visualization, Big Data, and the Quest for Better Decisions. He consults organizations on matters related to strategy, data, and technology. His contributions have been featured on The Harvard Business Review, CNN, NBC, CNBC, Inc. Magazine, BusinessWeek, The Huffington Post, Fast Company, The New York Times, ReadWriteWeb, and many other sites.

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facehawk - Blow up your facebook - directed by Rajeev Basu

facehawk - Blow up your facebook - directed by Rajeev Basu | Digital MediaArts Numériques | Scoop.it

Blow up your facebook with facehawk - an interactive music video from Big Data, directed by Rajeev Basu.

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Astroverb - A language based horoscope for Facebook by sosolimited

Astroverb - A language based horoscope for Facebook by sosolimited | Digital MediaArts Numériques | Scoop.it

The Creators Project commissioned three artists to transform your Facebook profile into a 3D printed object. We created a language-based horoscope system called Astroverb, built upon a fictitious Mystical-Scientific framework called Morpholumenology.

The application extracts your Facebook Wall Text. It then uses linguistic algorithms to analyze how much you talk about yourself, what time of day you do it, and how much you use certain categories of language, in addition to what your friends say to you. The algorithm plots all of this data on a circular chart called the Semantic Plane.

The application generates a predictive nugget of wisdom for you and traces out a customized shape called a Morphogram. Using the Shapeways 3D printing platform, you can print out your Morphogram as a real amulet.

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Facebook to acquire Oculus VR for $2 billion

Facebook to acquire Oculus VR for $2 billion | Digital MediaArts Numériques | Scoop.it

Facebook is acquiring Oculus VR for $2 billion, including $400 million in cash and 23.1 million shares of stock valued at a total of $1.6 billion, Facebook announced today.

According to a press release from Facebook, the company plans to expand the Oculus Rift headset's applications beyond gaming to broader fields such as media, entertainment, communications and education. At the same time, Facebook wants to "accelerate" the company's growth in the gaming space. The deal is expected to close during the second quarter of 2014. ...

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Lionel Reichardt / le Pharmageek's curator insight, March 26, 2:05 AM

Pharmageek partenaire de Interaction Healthcare à l'occasion de la conférence :

"Du serious game au Google glass, comment la simulation numérique peut changer la pratique du médecin et la vie du patient ?"

qui aura lieu

le 3 avril prochain à PARIS

INSCRIVEZ VOUS



LA VERSION CANADIENNE DE LA CONFÉRENCE 

Pharmageek partenaire de Interaction Healthcare à l'occasion de la conférence :

"Du serious game au Google glass, comment la simulation numérique peut changer la pratique du médecin et la vie du patient ?"

qui aura lieu

le 10 avril prochain à MONTREAL -CANADA


INSCRIVEZ VOUS

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The End of Facebook by Jeff Hamada (@Booooooom) (post + 2 great videos)

The End of Facebook by Jeff Hamada (@Booooooom) (post + 2 great videos) | Digital MediaArts Numériques | Scoop.it

It’s taken five years to get the Booooooom Facebook page to the size it is now and after all that it appears, due to Facebook’s greed, it’s a complete waste of time to continue using it. The other day I made a post, and of the 155,000 people following our page, only 400 people saw it. That’s not even 1% of our followers! That’s kinda insane if you think about it. There was a time when 60,000 people would see a post, and we had less followers then!

If you run your own Facebook page you’ve already experienced this problem of reaching your own fans. These people who opted in and want to receive your updates won’t ever see them now unless you pay money.

...


photo: tks (http://www.tunandroid.com/content/2014/01/23/2017-la-mort-de-facebook-explication)

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What It Is Without the Hand That Wields It - electornic sculpture by Riley Harmon

What It Is Without the Hand That Wields It - electornic sculpture by Riley Harmon | Digital MediaArts Numériques | Scoop.it

As gamers die in a public video game server of a modified version of Counter-strike, a popular online first person shooter, the electronic solenoid valves dispense a small amount of fake blood. The trails left down the wall create a physical manifestation of virtual kills, bridging the two realities. The title is inspired by the Telefon Tel Aviv song of the same name.

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Social Collider - an artistic datavisualization of twitter - by Karsten Schmidt & Sascha Pohflepp

Social Collider - an artistic datavisualization of twitter - by Karsten Schmidt & Sascha Pohflepp | Digital MediaArts Numériques | Scoop.it
The Social Collider reveals cross-connections between conversations on Twitter. It acts as a metaphorical instrument which can be used to make visible how memes get created and how they propagate. Ideally, it might catch the Zeitgeist at work.


Karsten Schmidt - concept, design & programming (@toxi)

Sascha Pohflepp - concept, design (@plugimi)

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F∆CEWORLD // 3D facebook - created by: Tim Grover

F∆CEWORLD // 3D facebook - created by: Tim Grover | Digital MediaArts Numériques | Scoop.it
FΔCEWORLD is a website that allows users to navigate through a 3-dimensional realm of their own personal Facebook history. *open app in Google Chrome for maximum performance.
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#Call - Improve Pirate Bay founder Peter Sunde's prison conditions immediately

#Call - Improve Pirate Bay founder Peter Sunde's prison conditions immediately | Digital MediaArts Numériques | Scoop.it
"I am suffering tremendously – socially, physically, as well as psychologically – by the shortcomings of [the prison,] Västervik." ~ Peter Sunde, aka Brokep

Peter is most famous as Brokep, co-founder and spokesperson of the Pirate Bay. But his impact extends far beyond file-sharing. He also worked tirelessly to support creators through the payment system/social site, Flattr, and is bringing encrypted messaging to the masses through the app, Hemlis.

But now he is suffering in the restrictive conditions of Västervik prison, poorly suited to a non-violent ...
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How to Flawlessly Predict Anything on the Internet ?

How to Flawlessly Predict Anything on the Internet ? | Digital MediaArts Numériques | Scoop.it

Spark conspiracies, incite riots, and predict the future with a confidence scam for the Twitter era.


On Saturday, a Twitter accountappeared that perfectly predicted the outcome of the final World Cup game, down to who scored the winning goal for Germany. It was a con—and a classic one. (We’ll talk about how the con works in a moment.)


But it also felt like a missed opportunity, and immediately made me think of a much more serious con perfect for the 2016 election...

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Des utilisateurs de Facebook « manipulés » pour une expérience psychologique

Des utilisateurs de Facebook « manipulés » pour une expérience psychologique | Digital MediaArts Numériques | Scoop.it
Sans le savoir, près de 700 000 utilisateurs anglophones de Facebook ont été « manipulés » par le réseau social, associé à des scientifiques, pour voir si les émotions exprimées par leurs contacts influençaient leur humeur.

Cette recherche, menée pendant une semaine, du 11 au 18 janvier 2012 par Facebook et des scientifiques des universités Cornell et de Californie à San Francisco, portait sur la « contagion émotionnelle ».


Les flux d'actualité de 689 003 personnes, choisies au hasard, ont ainsi été modifiés pour faire apparaître soit davantage de messages positifs, soit davantage de messages négatifs. Et les messages postés par les utilisateurs « surveillés » étaient ensuite décryptés pour savoir s'ils étaient influencés par l'humeur ambiante.

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Internetopia, a massive crowdsourced drawing of the internet - by Benjamin Redford

Internetopia, a massive crowdsourced drawing of the internet - by Benjamin Redford | Digital MediaArts Numériques | Scoop.it

Internetopia is a crowdsourced drawing experiment.

In December 2013, 220 people sent in requests of what they would like included on what would become a single drawing.


Requesting was simple. On Kickstarter, individuals pledged for the number of cubes they'd like to purchase on the drawing, at $1 per cube. The more cubes a person pledged for, the larger their request appears on Internetopia. In total, 3012 cubes were pledged for, creating a 2 x 1.5 metre canvas.


The final output of Internetopia is an A1 poster, limited to just 300 signed and numbered copies

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"Tu te souviens de moi ?" une expérience sur l'usurpation d'identité par Experian

"Tu te souviens de moi ?" une expérience sur l'usurpation d'identité par Experian | Digital MediaArts Numériques | Scoop.it
Avez vous vraiment le contrôle de votre vie numérique ? Une agence britannique a mené une expérience édifiante : se faire passer pour de vieux amis auprès d'inconnus uniquement grâce aux infos qu'ils partagent sur les réseaux sociaux.

Qui n'a jamais vécu ce moment génant ? Une personne vous aborde chaleureusement dans la rue en vous appelant par votre prénom. Panique intérieure : impossible de la remettre. Généralement, après quelques secondes de flottement, on finit par se souvenir de cette vague connaissance, croisée rapidement chez le pote de la cousine d'untel.


Dans la vidéo ci-dessous, les victimes finissent aussi par se souvenir de la personne qui les aborde. Sauf qu'il ne l'ont jamais rencontrée.

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Twister, le Twitter qui contourne la censure

Twister, le Twitter qui contourne la censure | Digital MediaArts Numériques | Scoop.it

« Pour l’instant sur Twister, on parle surtout de Twister », constate Pierre, un des primo-utilisateurs de ce nouveau réseau social, contacté par StreetPress. Il faut dire que ce logiciel libre de microblogging pair à pair, entièrement décentralisé, n’existe que depuis janvier 2014. Imaginé en juillet 2013 pour concurrencer Twitter, par Miguel Freitas, un ingénieur brésilien, il débarque en ligne avant même d’être totalement terminé. Twister n’en est donc qu’à ses balbutiements et tous les utilisateurs sont d’ailleurs invités à l’améliorer. Ils peuvent ainsi réparer les bugs eux-mêmes ou du moins les signaler, selon les principes du logiciel libre.

Quésaco ? Twister est un réseau social décentralisé. C’est-à-dire qu’à la différence de ses homologues (Facebook, Twitter…), les informations qui y sont postées ne sont pas enregistrées sur un serveur privé. Elles ne tombent donc pas dans les poches d’une méchante multinationale susceptible de les refiler aux plus offrants ou de les divulguer comme bon lui semble. Joint par StreetPress, le blogueur Stéphane Bortzmeyer détaille son fonctionnement :


« Les données échangées sont toujours en possession de l’utilisateur qui fait de son ordinateur son propre serveur, ou qui choisit de se faire héberger par un « serveur ami » en qui il a confiance. »

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CAPTCHA Tweet --- Only for Humans /// by Shinseungback Kimyonghun

CAPTCHA Tweet --- Only for Humans /// by Shinseungback Kimyonghun | Digital MediaArts Numériques | Scoop.it

CAPTCHA Tweet* is an application which users can post tweets in a CAPTCHA form with. Since computers can hardly read it, humans can communicate behind their sight.

CAPTCHA has originally been developed to distinguish computers from humans. It asks the user to type text from a distorted image. This is easy for a human but difficult for a computer. It sorts out computers by requiring them to complete a task which only humans can. CAPTCHA Tweet uses it as cryptography for secret communication between humans based on the fact that it is not legible to computers’ eyes.

This work is an extension of our exploration of computer vision. We see CAPTCHA as a symbol of the relationship between human vision and computer vision and the intervention of computers in human life. CAPTCHA Tweet attempts to re-present this implication of CAPTCHA to the public sphere by applying it to the social network communication.

by Shinseungback Kimyonghun, 2013.
ssbkyh.com
@ssbkyh

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Networked Disruption – The Book By Tatiana Bazzichelli

Networked Disruption – The Book By Tatiana Bazzichelli | Digital MediaArts Numériques | Scoop.it

The current techno-economic paradigm of Web 2.0 has challenged notions of art and hacktivism within digital culture. The book “Networked Disruption” takes up this challenge and discusses a new perspective on political and social criticism. It simultaneously asks what are the conditions for hacker and artistic practices under Web 2.0 and how can social networking be seen to build on and incorporate artistic practices from the earlier decades of digital and network culture.


Through its theoretical discussion of contemporary art and hacktivism, the book maps out a new contradictory space for art and criticism: Networked disruption.

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30.000 likes later - the [loveMachine] » by @xuv's μblog

30.000 likes later - the [loveMachine] » by @xuv's μblog | Digital MediaArts Numériques | Scoop.it

Since all we can see on Facebook is just profiles, I thought I’d share, in the form of a gallery, some of the “unusual” ones the [loveMachine] has brought me to interact with. This is a gallery of caricatures, of course. It doesn’t point to anyone in particular, although you might recognize a friend or maybe yourself.


The I-already-have-4000-friends profile and I want more. You puzzle me. You already have too much friends to take care of. And you still want more. You picked me because I liked your stuff. Maybe. Or was it a Facebook suggestion? I’ll never know. Then, after a couple of days, you realize that you maybe have added a “special” kind of friend. A friend that is liking all your posts, and all your comments. And I guess its more because of the liking on comments that I stick out. So you send me a private message. Trying to figure out who I am, what are my intentions, and what could this be all about. It’s rarely an interesting conversation. Usually, a few boring messages. Sometimes, it doesn’t even get to the point. In the end, you still keep me as a friend. And I still continue to like all you do.

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Facebook is engineering relationships − Lift conference by Joanne Mcneil - @xuv blog

Facebook is engineering relationships − Lift conference by Joanne Mcneil - @xuv blog | Digital MediaArts Numériques | Scoop.it

We kind of know this, because this is the main reason why people get (and stay) on Facebook: to get in touch with people. But how far is this “engineering” carried on by Facebook and how long are we going to be, if not comfortable, at least under the influence of it.


Thanks to a series of tweets, my attention was brought to this recent talk by Joanne Mcneil about “Facebook and Algorithmic culture” done at the Lift Conference earlier this week. ...

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Media Art Histories RESEARCH facebook group

Media Art Histories RESEARCH facebook group | Digital MediaArts Numériques | Scoop.it
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Social Roulette has a 1 in 6 chance of deleting your FB account. What are you afraid of?

Social Roulette has a 1 in 6 chance of deleting your FB account. What are you afraid of? | Digital MediaArts Numériques | Scoop.it
Social Roulette has a 1/6 chance of deleting your account, 5/6 chance that it just posts 'you played' to your timeline.


Everyone thinks about deleting their account at some point, it's a completely normal reaction to the overwhelming nature of digital culture. Is it time to consider a new development in your life? Are you looking for the opportunity to start fresh? Or are you just seeking cheap thrills at the expense of your social network? Maybe it's time for you to play Social Roulette.


There are a few basic rules for playing a successful game of Social Roulette.
  1. You must play with your own account.
  2. You may only play once a day.


Can Social Roulette really delete my account?
Yes. While it's very difficult to "permanently delete" a Facebook account, we can completely remove all your posts, friends, apps, likes, photos, and games before completely deactivating it.


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