Digital #MediaArt(s) Numérique(s)
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Digital #MediaArt(s) Numérique(s)
Media Arts Watch Lab - www.arts-numeriques.info - laboratoire de veille Arts Numériques - twitter @arts_numeriques - @processing_org - @DigitalArt_be - by @jacquesurbanska @_Transcultures
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(Art)ScienceBLR - Public Laboratory at the Srishti Institute of Art, Design and Technology // India

(Art)ScienceBLR - Public Laboratory at the Srishti Institute of Art, Design and Technology // India | Digital #MediaArt(s) Numérique(s) | Scoop.it

(Art)ScienceBLR is a public laboratory at the Srishti Institute of Art, Design and Technology for artists and designers to engage with scientific practices. Residencies, exhibitions, workshops, talks...

 

We look at the artistic, social and political implications of technologies from computing to biotechnologies. Our work exists at the intersection of art-science and pedagogy, creating spaces of dialogue and interaction between artists, designers and scientists.

 

Since our inception in 2009 we have focused on using DIY techniques to build low-cost laboratory equipment, so as to offer more accessible forms of engagement with the life-sciences.

 

We also run a community electronics and BioLab which encourages students and the community to make/hack and prototype.

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A #Robotic Dog’s Mortality By The New York times

A #Robotic Dog’s Mortality By The New York times | Digital #MediaArt(s) Numérique(s) | Scoop.it
This is the final episode in a Bits video series, called Robotica, examining how robots are poised to change the way we do business and conduct our daily lives.

TOKYO — They didn’t shed, chew the sofa or bite the postman, but for thousands of people Sony’s Aibo robotic dog was the closest thing to a real canine companion. So when the Japanese company stopped servicing the robots last year, eight years after it ended production, owners faced a wrenching prospect: that their aging “pets” would break down for good.
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16.06.2016 - #Book Lauch event - Robots & Art – Exploring an Unlikely Symbiosis / Damith Herath, Christian Kroos, Stelarc

16.06.2016 - #Book Lauch event - Robots & Art – Exploring an Unlikely Symbiosis / Damith Herath, Christian Kroos, Stelarc | Digital #MediaArt(s) Numérique(s) | Scoop.it

The first compendium on robotic art of its kind, this book explores the integration of robots into human society and our attitudes, fears and hopes in a world shared with autonomous machines. It raises questions about the benefits, risks and ethics of the transformative changes to society that are the consequence of robots taking on new roles alongside humans. It takes the reader on a journey into the world of the strange, the beautiful, the uncanny and the daring – and into the minds and works of some of the world’s most prolific creators of robotic art.

 

Offering an in-depth look at robotic art from the viewpoints of artists, engineers and scientists, it presents outstanding works of contemporary robotic art and brings together for the first time some of the most influential artists in this area in the last three decades. Starting from a historical review, this transdisciplinary work explores the nexus between robotic research and the arts and examines the diversity of robotic art, the encounter with robotic otherness, machine embodiment and human–robot interaction. Stories of difficulties, pitfalls and successes are recalled, characterising the multifaceted collaborations across the diverse disciplines required to create robotic art.

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The Modular Body - online science fiction story by Floris Kaayk // #mediaart #robotics

The Modular Body - online science fiction story by Floris Kaayk // #mediaart #robotics | Digital #MediaArt(s) Numérique(s) | Scoop.it

The Modular Body is an online science fiction story by Floris Kaayk about the creation of OSCAR, a living organism built from human cells. Its inventor is Cornelis Vlasman, a versatile and innovative biologist. Together with a like-minded team of professionals, he starts an independent laboratory in which he experiments with organic materials.

 

What is OSCAR?

 

After years of hard work, Vlasman’s team succeeds in creating new life from cells taken from his own body. Under his supervision the world’s first living organism has been built. Its name is OSCAR.OSCAR is a prototype, the size of a human hand, consisting of clickable organ modules grown from human cells...

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The Next Rembrandt - between art and technology // https://www.nextrembrandt.com

Blurring the boundaries between art and technology, we set out on a challenge to see if the great Master can be brought back to life to create a new painting

The Next Rembrandt is a collaboration between:
ING / Microsoft / TU Delft / Mauritshuis / Rembrandthuis

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AI-written novel passes literary prize screening

AI-written novel passes literary prize screening | Digital #MediaArt(s) Numérique(s) | Scoop.it
A short-form novel “coauthored” by humans and an artificial intelligence (AI) program passed the first screening process for a domestic literary prize, it was announced on Monday. However, the book did not win the final prize.
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Nanobots could turn us into GODS by linking our brains to the internet

Nanobots could turn us into GODS by linking our brains to the internet | Digital #MediaArt(s) Numérique(s) | Scoop.it
Computer scientist Ray Kurzweil, founder of the California-based Singularity University, claims that by 2030s humans could be using nanobots to connect our brains to the cloud.


he human brain could be enhanced by tiny robotic implants that connect to cloud-based computer networks to give us 'God-like' abilities, according to a leading computer scientist.


Ray Kurzweil, an author and inventor who describes himself as a futurist who works on Google's machine learning project, said such technology could be the next step in human evolution.

He predicted that by the 2030s, humans will be using nanobots capable of tapping into our neocortex and connecting us directly to the world around us...

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Freakishly realistic telemarketing robots are denying they're robots

Freakishly realistic telemarketing robots are denying they're robots | Digital #MediaArt(s) Numérique(s) | Scoop.it

This is how it starts, people. First we get our chatbots to sound and act realistic — and then we get them to convince everyone they're actually human. Listen to this crazy conversation between Time's Michael Scherer and a telemarketing robot who refuses to admit her true artificial nature.

**An update to this story can be found here**

Recently, Time Washington Bureau Chief Michael Scherer received a phone call from an apparently bright and engaging woman asking him if he wanted a deal on his health insurance. But he soon got the feeling something wasn't quite right.

After asking the telemarketer point blank if she was a real person or a computer-operated robot, she chuckled charmingly and insisted she was real. Looking to press the issue, Scherer asked her a series of questions, which she promptly failed. Such as, "What vegetable is found in tomato soup?" To which she responded by saying she didn't understand the question. When asked what day of the week it was yesterday, she complained of a bad connection (ah, the oldest trick in the book)...

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Can A Thousand Tiny Swarming #Robots Outsmart Nature?

How does a group of animals -- or cells, for that matter -- work together when no one’s in charge? Tiny swarming robots--called Kilobots--work together to tackle tasks in the lab, but what can they teach us about the natural world?

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David St-Onge | Conférence CreativeMornings/QC /// #Robot #Robotics

David St-Onge | Conférence CreativeMornings/QC /// #Robot #Robotics | Digital #MediaArt(s) Numérique(s) | Scoop.it

Les robots sont une source d’inspiration et de frayeur pour les créateurs. Certains d'entre eux, catastrophiques, entrevoient les robots remplaçants les humains...


David St-Onge : Ingénieur spécialisé en structure et en robotique, il travaille de pair avec les concepteurs de décors (théâtre, musée et télévision). Il conçoit et développe des technologies pour de nombreux artistes en arts visuels. En 2009, il s'est associé à Nicolas Reeves au laboratoire de design NXI Gestatio et en 2012 est devenu coordonnateur technique du programme de recherche Aérostabiles à l'Université Laval.

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Han, a lifelike humanoid #robot from Hanson #Robotics at the Global Sources Mobile Electronics show 2015

Hanson Robotics, creator of human-like robots and smart software, introduced “Han” at the Global Sources Mobile Electronics show held in Hong Kong at Asia World Expo from April 18-21, 2015.

Han is the company’s newest lifelike humanoid that can react to facial expressions, engage in conversation and even make eye contact. Hanson uses a skin-like material called Frubber on their robots, which looks and feels like human skin. Frubber is a pore silicon material that was invented by Dr. David Hanson, the founder of the company. Grace Copplestone, Product Manager at Hanson said humanoid robots could soon be helping out in the hospitality, entertainment and medical industries.

See the many moods of Han here: http://youtu.be/wbw_tmU_33k

Visit the next Mobile Electronics sourcing show Oct 18-21, 2015. Find out more here: http://www.globalsources.com/TRADESHO...

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Inferno – Créatures hommes-robots - Louis-Philippe Demers & Bill Vorn - 14/04 > 15/04 | Stereolux Nantes

Inferno – Créatures hommes-robots - Louis-Philippe Demers & Bill Vorn - 14/04 > 15/04 | Stereolux Nantes | Digital #MediaArt(s) Numérique(s) | Scoop.it

Les deux artistes chercheurs collaborent depuis une quinzaine d'années sur des projets ambitieux de performances robotiques, repoussant la limite des modes de représentation, questionnant les représentations usuelles, le rôle et l'impact de la technologie cybernétique dans notre environnement. Inferno, la nouvelle réalisation de Bill Vorn et Louis-Philippe Demers, franchit un palier considérable dans leur parcours, puisque, pour la première fois dans une performance de ce type, les robots (en l'occurrence des bras robotisés) sont disposés à même les corps de quelques spectateurs. En totale immersion, ceux-ci deviennent les acteurs de la performance mais sont soumis, dans un même temps, aux mouvements préprogrammés des exosquelettes. Cette forme de pression, d'asservissement (rassurez-vous, l'expérience est indolore) exercé sur les corps entre fortement en résonance avec le thème générique de la performance, à savoir l'Enfer – ou plus exactement les représentations des châtiments des corps qui y sont associées.

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mBot: educational robot for #kids - #maker #arduino #robotics #kikstarter

mBot: educational robot for #kids - #maker #arduino #robotics #kikstarter | Digital #MediaArt(s) Numérique(s) | Scoop.it

Two years ago, Makeblock team launched the first Kickstarter project for helping makers construct their dreams; Two years later, now we come back to Kickstarter again for O.R.P.K (ONE ROBOT PER KID), releasing the easiest educational robot for helping kids learn robotics with fun.


Robotics integrate all STEM fields and always make each kid crazy. It can help kids get hands-on experience on mechanics, electronics, control system and computer science.


However, all robots on the market seem to be expensive, hard to assemble, trouble to wire and complex to program. Our goal is to create an affordable, easy-to-use and open source robot for per kid: ONE ROBOT PER KID.



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'First Law' robot (by Alexander Reben), chooses which human victims it wants to inflict pain on

'First Law' robot (by Alexander Reben), chooses which human victims it wants to inflict pain on | Digital #MediaArt(s) Numérique(s) | Scoop.it

The threat of killer robots may sound a little far-fetched but this latest 'harmful robot' suggests we may have taken a step closer to this dystopian reality.

 

Roboticist artist Alexander Reben from the University of Berkeley, California, has created a bot called "The First Law" that is capable of pricking a finger, but is programmed to choose not to every time if it means avoiding being switched off. Ultimately, it can decide whether or not to inflict pain to serve its own interest.

 

The robot is named after the first law in a set of rules devised by sci-fi author Isaac Asimov, which - quoted as being from the Handbook of Robotics, 2058 AD – states "a robot may not injure a human being or, through inaction, allow a human being to come to harm".

 

lire la news en français : https://rslnmag.fr/innovation/robot-infliger-douleur-autonome

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Gatebox - World First Holographic Communication Robot that enables you to live with your favorite character

Gatebox is the World First Holographic Communication Robot that allows you to live with your Loved One. The holographic projection technology brings the digital characters to communicate with you. Gatebox concept model was developed in dreaming of a world where she comes to see you from the other side of the screen.

 

http://gatebox.ai

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Terminator Studies, Jean-Baptiste Bayle @ la gaîté lyrique (2014) /// #mediaart #netart

Terminator Studies, Jean-Baptiste Bayle @ la gaîté lyrique (2014) /// #mediaart #netart | Digital #MediaArt(s) Numérique(s) | Scoop.it

Ce projet propose une relecture de la série de science-fiction « Terminator », dont le scénario se révèle un véritable almanach prophétique. Alors que le fameux « scénario Terminator » devient de plus en plus plausible, chaque jour amène son lot de validation des hypothèses fictionnelles du film. De Foxconn, qui remplace ses travailleurs humains par des androïdes pour fabriquer les nouveaux iPad, à Amazon qui met en esclavage les humains ou Google qui prendrait soudain le contrôle à la « Skynet ». La catastrophe de Fukushima qui est survenue, à quelques jours près, à la même date que l'attaque nucléaire dans « Rise of the machines » (le « Terminator 3 »). La résistance s'organise : des scarabées qui mutent pour résister aux OGM, à James Cameron qui se mobilise pour la sauvegarde des tribus amazoniennes...

 

Jean-Baptiste Bayle est artiste, actionniste audio, dé-programmeur et expert de la contre-surveillance au quotidien. Il est l' anti-auteur de nombreux sites parodiques et collections de remixes, que quelques institutions et initiatives privées ont pris le risque de présenter, dont le festival README04, le CNEAI à Chatou, Villette numérique, le Cnac-Magasin à Grenoble, la galerie W139 à Amsterdam, le Jeu de Paume à Paris. Actif dans différents réseaux de recherches et d'action citoyenne, il continue de rêver d?un monde vivable sous la perspective de la vie immédiate. Il a coordonné différents projets radiophoniques, enseigné à l?Ecole supérieure d?art de Grenoble et conduit des ateliers avec l' Atelier d' Architecture Autogérée à Paris, et se produit régulièrement en concert. Il est un manifestant permanent contre la société de Big Brother.

 

https://twitter.com/terminatorstud
http://terminatorstudies.org

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Move over, chatbots: meet the artbots

Move over, chatbots: meet the artbots | Digital #MediaArt(s) Numérique(s) | Scoop.it

From TwoHeadlines to Shiv Integer, artists are subverting Silicon Valley’s tools to artistic ends...

 

At Facebook’s F8 conference in Silicon Valley, David Marcus, the company’s head of messaging, proudly demonstrated its new suite of chatbots. Users can now get in a conversation with the likes of CNN, H&M, and HP, and ask for help shopping, or the latest headlines.

 

The chatbots aren’t very good, but that doesn’t mean Facebook isn’t proud of them anyway: “I guarantee you’re going to spend way more money than you want on this,” Marcus chuckled on stage.

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Comment (re)penser les relations entre robots et humains // interview d'Alain Bensoussan

Comment (re)penser les relations entre robots et humains // interview d'Alain Bensoussan | Digital #MediaArt(s) Numérique(s) | Scoop.it

Interview de Maître Alain Bensoussan "Comment (re)penser les relations entre robots et humains", Challenges, le 18 mars 2016.

 

Le droit des biens n’est pas adapté aux relations entre robots et humains. C’est pour cela qu’Alain Bensoussan plaide pour la mise en place d’un droit des robots.

 

Pour un droit des robots

L’interaction de plus en plus forte entre robots et humains pose en effet la question de l’organisation de ces relations.

Interviewé par Challenges, Alain Bensoussan définit le robot comme une « machine intelligente capable de prendre des décisions autonomes dans un environnement qu’elle maîtrise et capable ou non de mobilité ». « C’est le résultat de trois grandes avancées: des capteurs très performants, une vitesse de calcul qui s’est compressée et le développement de l’intelligence artificielle qui rend nécessaire la mise en place d’un droit des robots » explique-t-il avant d’ajouter que « le droit des biens, celui qui s’applique pour un grille-pain par exemple, n’est pas adapté aux nouvelles fonctionnalités. » ...

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Adaptive learning : révolution ou robotisation de la formation?

Adaptive learning : révolution ou robotisation de la formation? | Digital #MediaArt(s) Numérique(s) | Scoop.it
Une nouvelle tendance en formation en ligne et présentielle fait jaser de plus en plus dans les médias américains et européens. L'adaptive learning serait la façon moderne de se former. Des programmes se servant d'algorithmes s'ajusteraient en fonction de l'apprenant. Une révolution qui en excite plusieurs, mais en inquiète aussi d'autres qui ont peur de cet enseignement robotisé.
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Mediaschool ExEd's curator insight, February 18, 5:18 AM

freaky or genius?

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MECATRONIC exposition de Zaven Paré au Centre des arts d'Enghien - 14.01>20.03.16 /// #mediaart #robotics

MECATRONIC exposition de Zaven Paré au Centre des arts d'Enghien - 14.01>20.03.16 /// #mediaart #robotics | Digital #MediaArt(s) Numérique(s) | Scoop.it

Zaven Paré est un artiste chercheur, pionnier de la robotique dans les arts visuels. Son esprit foisonnant et le coup de crayon à l’origine de ses premiers rêves, l’amènent à concevoir des dispositifs vulnérables et fragiles à contre-courant des arts numériques et  frôlant poétiquement avec l’idée de la panne. Il imagine ainsi des objets à mi-chemin entre des sculptures mécaniques en morceaux et des installations de fragments de machines...

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Isabelle Lefebvre's curator insight, January 4, 5:39 AM

Un exemple de l'utilisation de la robotique dans les arts

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Interfight - a physical, kinetic interface by Marlon Random /// #mediaart #robot

Interfight is a series of physical bots, designed to complicate the relationship between systems, but also a paradoxical method to emphasizes the presence of the interfaces in our lives. They provide wrong information for tracking web site location, fighting against the design homogenization and GUI standards.


Interfight is a physical, kinetic interface. It works by taking the human body capacitance as input, through conductive material, and interacts with another graphical interface on capacitive surfaces like touch-screens. The contact between both interfaces, cause a physical reaction (gravity, friction, vibration).

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#Robots & #Avatars - Ethics and Behaviours in real world usage (Debate 2012) via body>data>space

Ethics and Behaviours – of robots and avatars in real world usage
Introduction and moderation: Ghislaine Boddington (body>data>space)


Artists’ input to a specific question about ethics and behaviours in relationship to their work in the exhibition and how they see this relating to the “real world” evolving around us: Mey Lean Kronnermann, Michael Takeo Magruder, Niki Passath, Martin Hans Schmitt, Martin Bricelj Baraga.


Experts overview/comments: Jože Sla?ek, Istvan Szakats, Peter Tomaž Dobrila


Venue: Multimedia Centre KIBLA, Ulica kneza Koclja 9, entrance from Svetozarevska street, Maribor, Slovenia


http://www.robotsandavatars.net

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Festival Futur en Seine : le best-of des innovations numériques - jusqu'au 14 juin

Festival Futur en Seine : le best-of des innovations numériques - jusqu'au 14 juin | Digital #MediaArt(s) Numérique(s) | Scoop.it
Robots, jeux vidéo, réalité virtuelle, mobilier connecté, hologrammes… Le festival Futur en Seine présente, du 11 au 14 juin, 150 projets dans son “village des innovations” à Paris.
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Du jeu vidéo pour non-voyants au potager connecté, en passant par le télescope imprimé en 3D et la cabine de santé, LeMonde.fr a sélectionné les innovations les plus originales, étonnantes et prometteuses de l’événement.
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::vtol:: (Dmitry Morozov) - nayral-ro - Interactive robot orchestra /// #mediaart

The orchestra consists of 12 robotic manipulators of various designs, each of which is equipped with a sound-transmitting speaker. The manipulators, combined together, form a single multi-channel electronic sound orchestra. Due to constant displacement speakers in space, changing direction of the sound and the algorithms for generating compositions, the orchestra creates a dynamic soundscape. In order to interact with the orchestra, controller Leap Motion is used, that allows to control robots and sound by simple hands gestures in the air - similarly to conducting an orchestra.


The project is based on the idea of a combination of modern music, computer, interactive and robotic concepts and approaches for the creation of works of art. In many ways, it is inspired by well-known works that were presented in the recent past, such as Pendulum Choir (2011) and Mendelssohn Effektorium (2013). However, Nayral Ro is different from these projects in many ways. Its algorithmic system, in which sound and musical composition are being produced, is real time, and the acoustic environment also changes simultaneously with the process of creating the musical piece. Also, the whole process is completely subordinated by the "conductor", so this a role is similar to such of a composer, performer and operator at the same time.


more info and images - vtol.cc/filter/works/nayral-ro


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