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Digital #MediaArt(s) Numérique(s)
Media Arts Watch Lab - www.arts-numeriques.info - laboratoire de veille Arts Numériques - twitter @arts_numeriques - @processing_org - @DigitalArt_be - by @jacquesurbanska
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wonderWALL, interactive light installation by by LIKEarchitects - #lightart

wonderWALL, interactive light installation by by LIKEarchitects - #lightart | Digital #MediaArt(s) Numérique(s) | Scoop.it

wonderWALL is an exhibition space designed to receive the masterpiece The Pool by Jen Lewin in Colombo Shopping Mall, in Lisbon, Portugal, built with approximately 20,000 strips of white and black fabric.
The temporary museum is 
totally suspended from the skylight on the central square and presents an abstract skin which oscillates with airflows created by the movement of people. The cylindrical space seeks to emphasise the centrality of the exposed artwork, enhanced by the abdication of a main entrance in favour of a fully permeable facade that dissolves the entrance along the entire periphery of the space. ...


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It's Nice That : James Cartwright and Rob Alderson debate Fabrice Le Nezet's fake project

It's Nice That : James Cartwright and Rob Alderson debate Fabrice Le Nezet's fake project | Digital #MediaArt(s) Numérique(s) | Scoop.it

Last week we were duped into running a project on the site that turned out to be a hoax. Here Rob Alderson explains what happened and why it’s left an unsavoury taste, while James Cartwright disagrees and congratulates the artist on a spoof well done. As ever you can leave your thoughts using the discussion thread below…

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Sargasso Cloud - installation by CITA (Centre for IT and Architecture) & Philip Beesley

The collaborative Sargasso Cloud project by CITA (Centre for IT and Architecture) and Philip Beesley Architects investigates how concepts of interactivity and responsiveness can suggest new relationships between buildings and environments. We need sustainable solutions for our built environment. But how do these challenge the way we think and design space?

More info at:
responsiveenvironments.wordpress.com/
philipbeesleyarchitect.com/
cita.karch.dk/

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Urban Media Aesthetics - artistic and curatorial practices with digital art forms in urban environments

Urban Media Aesthetics - artistic and curatorial practices with digital art forms in urban environments | Digital #MediaArt(s) Numérique(s) | Scoop.it

Urban Media Aesthetics is an ongoing curatorial research project that investigates subject matters relevant to artistic and curatorial practices with digital art forms in urban environments. 


The notion of urban media aesthetics as a curatorial subject relates to the presentation and integration of artistic, visual digital content in urban contexts. This materializes in various contemporary examples, such as digital art installations, media facades, pervasive and mobile displays, big screens, projections of moving images, architectural mapping and animation, responsive architecture, and other types of “exhibition forms,” which take the urban environment as their exhibition space while integrating digital content, infrastructure and digitally-inspired forms into the urban ecology. 


While urban media aesthetics as a research area might reflect a history of technologies, with relations between developments in screen and projection technology and developments in artistic expression and presentation, this initiative is not looking for a historical narrative or line of progress or development. There is no ‘one’ history of this discourse and no archive laying the ground for it either. There is no established framework for grasping, approaching and critiquing the emerging artistic and curatorial practices with media aesthetics in urban public contexts. Perhaps we can look towards principles of nomadicism, interdisciplinarity and emphasis on cultural and social situations, which we find in an archeological approach, to avoid relying on historicity that would tell us about technological “progress” without questioning what progress even means.

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Interview Philip Beesley - VIDA Art and Artificial Life International Awards 11.0

The title of this work, Hylozoic Soil, Hylozoism drift, the philosophical s. VI BC, considered inert matter was lively and in constant transformation, the movement being the engine of evolution.

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This glass sphere might revolutionize solar power on Earth - by André Broessel

This glass sphere might revolutionize solar power on Earth - by André Broessel | Digital #MediaArt(s) Numérique(s) | Scoop.it

German architect André Broessel, of Rawlemon, has looked into his crystal ball and seen the future of renewable energy. In this case it’s a spherical sun-tracking solar energy-generating globe — essentially a giant glass marble on a robotic steel frame. But this marble is no toy. It concentrates both sunlight and moonlight up to 10,000 times — making its solar harvesting capabilities 35 percent more efficient than conventional dual-axis photovoltaic designs.

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Resinance 2.0 - interactive artwork by Achilleas Xydis & Joel Letkemann

Resinance 2.0 - interactive artwork by Achilleas Xydis & Joel Letkemann | Digital #MediaArt(s) Numérique(s) | Scoop.it

Resinance 2.0 is the successor of Resinance, realized six month after the first project. Its general system is building upon the initial installation with improved behavioural complexity and technical and material resilience. The project emerged from a student application to showcase the work at the 2013 ACADIA conference at the school of architecture, University of Waterloo, Cambridge, Canada.


While the main concept of the installation is similar to the previous one, e.g. responsive smart material elements, that change colour when physically touched and share the information with their neighbouring elements in order to develop a global emergent behaviour based on local interactions, several parts of the installation are significantly different. ...

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L E N S C R A T C H: Photolucida: Carolyn Russo: The Art of the Airport Tower

L E N S C R A T C H: Photolucida: Carolyn Russo: The Art of the Airport Tower | Digital #MediaArt(s) Numérique(s) | Scoop.it

Two years ago, I spent part of November with Carolyn Russo on a trip to China, so it was great to spend time with her at Photolucida and see the culmination of her global travels resulting in her project, The Art of the Airport Tower. In talking with Carolyn about the project, she spoke to the fact that airport towers will one day become obsolete due to advanced technology. Each tower has it's own distinctive architecture worth preserving on film.


Via Mario Pires, Cedric Doux, Florence Trocmé
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HYDRAMAX Model - Future Cities Lab - a radical rethinking of San Francisco’s urban waterfront post sea-level rise

Design: Jason Kelly Johnson & Nataly Gattegno
Project Manager: Ripon DeLeon; Project Interns: Gavin Johns, Cameron Eng
Collaborative Sponsor: MIGA Motor Company (Dr. Mark Gummin)

 

Interactive Model Description: A network of infrared proximity sensors has been integrated into the four sides of the physical model. These sensors record the distance of gallery visitors to its edges. Information from these sensors is used to actuate the white feather-like “fog harvesting robots” and control the brightness of embedded LEDS. This model is an example of what Future Cities Labs call “live models”. Live models use the interaction of people to explore and simulate the potential effects of environmental forces such as fog, wind and sunlight.

 

Model Materials and Electronics: Cast and thermoformed acrylic, custom printed circuit boards - layout in Fritzing and manufactured by PCB-Pool, Arduino "Mega" microcontrollers, infrared sensors, shape memory alloy motors (Courtesy of Miga Motor Company), interactive prototyping using Firefly and Grasshopper.

 

Music: Space Rhythm 1 by Secret Circuit (freemusicarchive.org/music/Secret_Circuit/Bonus_Beat_Blast_2011/65_secret_circuit-space_rhythm_1)

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Ron Arad - Design Architecture

Ron Arad - Design Architecture | Digital #MediaArt(s) Numérique(s) | Scoop.it

Among the most influential designers of our time, Ron Arad (Israeli, b. 1951) stands out for his daredevil curiosity about technology and materials and for the versatile nature of his work. Trained at the Jerusalem Academy of Art and at London's Architectural Association, Arad has produced an outstanding array of innovative objects over the past twenty-five years, from almost unlimited series of objects to carbon fiber armchairs and polyurethane bottle racks. He has also designed memorable spaces, some plastic and tactile, others ethereal and digital. ...

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Dataflow - Building w/immaterials » - framework for designing, building, interacting and using media applications

Dataflow - Building w/immaterials » - framework for designing, building, interacting and using media applications | Digital #MediaArt(s) Numérique(s) | Scoop.it

Dataflow, as used in the context of these projects, is a framework for designing, building, interacting and using media applications. It is also a “a software architecture based on the idea that changing the value of a variable should automatically force recalculation of the values of variables which depend on its value.” (Wikipedia: Dataflow) It is built on nodes that produce data streams from inputs, nodes that transform data streams (programs, algorithms, APIs, libraries) and nodes that consume and render output. Each instantiation of dataflow is organized according to a graph, a visual representation that show the different nodes and the connexions between them. The relationship between the program and the graph “models a program as a directed graph of the data flowing between operations”

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Art, Architecture and Digital Society - a Research Group linked to the Department of Art History of The University of Barcelona

Art, Architecture and Digital Society - a Research Group linked to the Department of Art History of The University of Barcelona | Digital #MediaArt(s) Numérique(s) | Scoop.it

Art, Architecture and Digital Society, is a Research Group that dates back to 1999 and that is linked to the Department of Art History of The University of Barcelona. Its objective is to focus on various artistic and architectonic disciplines, in relation to the technologies of communication and information and the digital world.

The development of technologies -first electronic and then digital- in all the fields of contemporary life, has been transforming the socio-cultural contemporary panorama for decades now. Within this context of growing diversification and intensification of the technologies of communication and information, the artistic practices have also turned to technology to find their means of creation and reflection. This process has given a rise to the transformation of the traditional notion of art and its models of production and distribution, representation and reception, imaginaries, iconographies, etc.

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The Crushing Din of Vibrating Buildings - #mediaart

The Crushing Din of Vibrating Buildings - #mediaart | Digital #MediaArt(s) Numérique(s) | Scoop.it
Since 2006, Nicolas Maigret has been blasting iconic European architecture with high-powered subwoofers. The results are overwhelming.


Nicolas Maigret has a thing for bass. Since 2006, Maigret and Nicolas Montgermont, the other half of France-based Art of Failure collective, have been blasting iconic European architecture with high-powered subwoofers, and rolling tape as they go. The results are overwhelming. Devastating, even...

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Artist Hubert Duprat Collaborates with Caddisfly Larvae as They Build Aquatic Cocoons from Gold and Pearls

Artist Hubert Duprat Collaborates with Caddisfly Larvae as They Build Aquatic Cocoons from Gold and Pearls | Digital #MediaArt(s) Numérique(s) | Scoop.it
Trichoptera (caddis larva) building case (studio view), 1980-2000. Material: Gold, pearls, turquoise. Length: 2.5 cm. Photographer: Frédéric Delpech. Image courtesy of the artist and Art:Concept gallery, Paris and MONA Museum of Old and New Art.

Right now, in almost every river in the world, so
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Spotlight on Philip Beesley | by Brogues Cozens-McNeelance on ARTCONNECT BERLIN

Spotlight on Philip Beesley | by Brogues Cozens-McNeelance on ARTCONNECT BERLIN | Digital #MediaArt(s) Numérique(s) | Scoop.it

Philip Beesley is a talented practitioner of architecture and digital media art, as well as being a professor in the School of Architecture at the University of Waterloo in Canada. He is currently exhibiting his spectacular ‘Epiphyte Membrane’ installation at Berlin’s Opernwerkstätten as part of the Olympus OM-D: Photography Playground. Philip was kind enough to give us a fascinating insight into the piece when we met him; we think you’ll be left totally inspired after reading this Spotlight interview!

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Marilena Skavara's Adaptive fa[CA]de at Digital Hinterlands exhibition, London

Adaptive fa[CA]de’ explores the computational possibilities and performative aspects of Cellular Automata. Using an artificial Neural Network it constitutes a ‘living skin’ that responds to the light levels of its environment. Building upon the unique patterns of Cellular Automata, ‘Adaptive fa[CA]de’ provides optimal light intensity to the interior, whilst resulting to an emergent, kinetic behaviour.

Adpative fa[CA]de was exhibited from the 8th of September till the 2nd of October 2009 at Digital Hinterlands Exhibition at Arup’s Phase 2 Gallery on 8, Fitzroy st, as part of London Digital Week. The project was also included in the book 'Passages Through Hinterlands' co-authored by Ruairi Glynn and Sarah Saifei which included featured projects from young architects and recent graduates.

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Kinetic Pavilion v2 by Yannick Bontinckx and Elise Elsacker - processing by corneel cannaerts

Kinetic Pavilion v2 by Yannick Bontinckx and Elise Elsacker - processing by corneel cannaerts | Digital #MediaArt(s) Numérique(s) | Scoop.it

Presentation movie version 2 for our Kinetic Pavilion.
For more information please visit http://www.kineticpavilion.comand get involved in creating sketches to control the model.

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4d space: interactive architecture - KIHONG KU - JONATHAN GRINHAM

4d space: interactive architecture
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Interactive Architecture dot Org - architectural and artistic practices / technologies & virtual spaces

Interactive Architecture dot Org - architectural and artistic practices / technologies & virtual spaces | Digital #MediaArt(s) Numérique(s) | Scoop.it

covers emerging architectural and artistic practices where digital technologies & virtual spaces merge with tangible and physical spatial experiences. An active architecture, sensing, observing, feeling, listening, thinking, reacting, proposing, adapting, learning, even sometimes interacting. It is an architecture in constant flux best suited to prototyping and semi-perminant installations.

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photosynthesis by akihisa hirata for panasonic at INTERNI for milan design week 2012

photosynthesis by akihisa hirata for panasonic at INTERNI for milan design week 2012 | Digital #MediaArt(s) Numérique(s) | Scoop.it
the conceptual architectural project uses existing and prototype technologies, transforming solar cells into leaves, batteries into fruits, and lights into 'blossoms' in a 'miniature ecosystem'.

 

working at the nexus of architecture, technology, and sculptural design, japanese architect akihisa hirata collaborated
with panasonic technologies to develop the solar-powered installation 'photosynthesis', on exhibition during milan
design week 2012 at the interni pavilions at the università degli studi di milano.

the concept for the project is creating an 'artificial miniature energy system'-- a kind of conceptual prototype for future architecture--
that is powered by the flow of solar energy. the theme of the interni exhibition this year is 'legacy', which hirata chose to interpret
from the perspective of leaving a legacy for the future.

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Interview with Filip Visnjic (Creative Applications) @ offf 2010

Filip Visnjic is an architect, lecturer, curator and a new media technologist born in Belgrade now living in London. He specialises in directing web, new media and architectural projects while also contributing to a number of blogs and magazines about art, design and technology. He is an editor-in-chief at CreativeApplications.Net, co-founder and curator at Resonate, director at Working Architecture Group and he lectures at a number of universities in the UK.

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Le défi des batisseurs - jouez à Tower Builder | Arte

Le défi des batisseurs - jouez à Tower Builder | Arte | Digital #MediaArt(s) Numérique(s) | Scoop.it
Dans le webdoc-jeu « Le Défi des Bâtisseurs », je suis un architecte. Ma mission : construire une seconde tour à la cathédrale de Strasbourg grâce au « Tower Builder ».

 

Devenez bâtisseurs et créez une seconde tour virtuelle à la Cathédrale de Strasbourg en rencontrant des experts et en jouant au «Tower Builder».

Devenez « bâtisseurs » dans un webdoc dont VOUS êtes le héros ! Un concept inspiré du jeu-vidéo qui vous permettra de découvrir les secrets des bâtisseurs de l’époque et d’imaginer une seconde tour virtuelle à la Cathédrale de Strasbourg dans le « Tower Builder » du webdoc.

 

Un jeu de découverte qui vient prolonger la diffusion du film documentaire en 3D sur Arte


Via Simon Loubris
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Simon Loubris's curator insight, December 18, 2012 4:43 AM
Devenez bâtisseurs et créez une seconde tour virtuelle à la Cathédrale de Strasbourg en rencontrant des experts et en jouant au «Tower Builder».

Devenez « bâtisseurs » dans un webdoc dont VOUS êtes le héros ! Un concept inspiré du jeu-vidéo qui vous permettra de découvrir les secrets des bâtisseurs de l’époque et d’imaginer une seconde tour virtuelle à la Cathédrale de Strasbourg dans le « Tower Builder » du webdoc. Un jeu de découverte qui vient prolonger la diffusion du film documentaire en 3D sur Arte

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Architecture liquide et cyberespace : De William Gibson à la virtualité éversée. Partie II | | DNArchiDNArchi

Architecture liquide et cyberespace : De William Gibson à la virtualité éversée. Partie II | | DNArchiDNArchi | Digital #MediaArt(s) Numérique(s) | Scoop.it

Il n’y a pas si longtemps, le cyberespace était un lieu extérieur bien défini, que l’on visitait périodiquement, en le scrutant depuis le monde matériel familier. Maintenant le cyberespace s’est retourné comme un gant ; il a colonisé le monde matériel. Faisant de Google une unité structurelle centrale et évolutive non seulement de l’architecture de cyberspace, mais aussi du monde.


Via Marion Roussel
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MACE : Metadata for Architectural Contents in Europe

MACE : Metadata for Architectural Contents in Europe | Digital #MediaArt(s) Numérique(s) | Scoop.it
Pan-european initiative to interconnect and disseminate digital information about architecture. We connect various repositories of architectural knowledge and enrich their contents with metadata. The result are unique services for searching and browsing architectural contents, for instance, by conceptual connection, geography, language.
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